DarkflameServer/dGame/dComponents
Aaron Kimbrell b57cacc676
Player forced movement component (#672)
* Split out Level progression component
from Character Component
This is to get to the Player forced movement Comp in a sane way

* move XML to component insted of abusing charComp

* use overrides
should probably make everything that calls that call it correctly

* fix linking issue

* Add proper Player Force movement component
Not used, yet
2022-07-24 13:25:10 -05:00
..
BaseCombatAIComponent.cpp Aggro radius (#665) 2022-07-20 20:26:52 -07:00
BaseCombatAIComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BouncerComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BouncerComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BuffComponent.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
BuffComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
BuildBorderComponent.cpp Address items not re-equipping upon exiting build mode (#615) 2022-07-06 01:30:13 -07:00
BuildBorderComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CharacterComponent.cpp Split out Level progression component (#671) 2022-07-24 13:04:02 -05:00
CharacterComponent.h Split out Level progression component (#671) 2022-07-24 13:04:02 -05:00
CMakeLists.txt Player forced movement component (#672) 2022-07-24 13:25:10 -05:00
Component.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Component.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ControllablePhysicsComponent.cpp Added Loot Buff Behavior 2022-04-27 12:40:43 -07:00
ControllablePhysicsComponent.h Added Loot Buff Behavior 2022-04-27 12:40:43 -07:00
DestroyableComponent.cpp General AMF cleanup (#663) 2022-07-21 22:26:09 -07:00
DestroyableComponent.h Fix Model Component Serialization (#655) 2022-07-19 16:51:35 -05:00
InventoryComponent.cpp Split itemType enum into it's own header (#647) 2022-07-16 20:36:09 -05:00
InventoryComponent.h Split itemType enum into it's own header (#647) 2022-07-16 20:36:09 -05:00
LevelProgressionComponent.cpp Split out Level progression component (#671) 2022-07-24 13:04:02 -05:00
LevelProgressionComponent.h Split out Level progression component (#671) 2022-07-24 13:04:02 -05:00
LUPExhibitComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
LUPExhibitComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionComponent.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
MissionComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MissionOfferComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionOfferComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModelComponent.cpp Fix Model Component Serialization (#655) 2022-07-19 16:51:35 -05:00
ModelComponent.h Fix Model Component Serialization (#655) 2022-07-19 16:51:35 -05:00
ModuleAssemblyComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModuleAssemblyComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MovementAIComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MovementAIComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MovingPlatformComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MovingPlatformComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PetComponent.cpp Implement new chat features 2022-07-17 07:54:36 +01:00
PetComponent.h Dont take imagination on initial tame 2022-06-18 00:16:00 -07:00
PhantomPhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PhantomPhysicsComponent.h to improve (broken) 2021-12-09 21:06:01 +00:00
PlayerForcedMovementComponent.cpp Player forced movement component (#672) 2022-07-24 13:25:10 -05:00
PlayerForcedMovementComponent.h Player forced movement component (#672) 2022-07-24 13:25:10 -05:00
PossessableComponent.cpp Framework for GM's and helpers for mounts (#651) 2022-07-17 02:35:11 -05:00
PossessableComponent.h Framework for GM's and helpers for mounts (#651) 2022-07-17 02:35:11 -05:00
PossessorComponent.cpp breakout possessor from char comp (#606) 2022-06-29 18:50:24 -05:00
PossessorComponent.h Framework for GM's and helpers for mounts (#651) 2022-07-17 02:35:11 -05:00
PropertyComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PropertyComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PropertyEntranceComponent.cpp General AMF cleanup (#663) 2022-07-21 22:26:09 -07:00
PropertyEntranceComponent.h Friends List Overhaul (#630) v103 2022-07-12 20:36:06 -07:00
PropertyManagementComponent.cpp Fix Model Component Serialization (#655) 2022-07-19 16:51:35 -05:00
PropertyManagementComponent.h more specific logging 2022-04-09 18:48:13 -07:00
PropertyVendorComponent.cpp Added negative checks 2022-03-30 21:58:59 -07:00
PropertyVendorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ProximityMonitorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ProximityMonitorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RacingControlComponent.cpp Possessor and possessable additions (#619) 2022-07-08 22:25:15 -05:00
RacingControlComponent.h Implementing and Fixing All Racing Achievements (#366) 2022-02-05 12:28:17 +01:00
RailActivatorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RailActivatorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RebuildComponent.cpp Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
RebuildComponent.h Update RebuildComponent.h 2022-05-02 22:50:28 -07:00
RenderComponent.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
RenderComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RigidbodyPhantomPhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RigidbodyPhantomPhysicsComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RocketLaunchLupComponent.cpp remove cdclient include 2022-05-17 10:20:36 -05:00
RocketLaunchLupComponent.h fix Java doc comments 2022-05-04 19:26:56 -05:00
RocketLaunchpadControlComponent.cpp Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
RocketLaunchpadControlComponent.h Proper Rocket Holding 2022-05-08 19:57:36 -05:00
ScriptedActivityComponent.cpp only make teams for minigames 2022-05-27 15:25:57 -05:00
ScriptedActivityComponent.h Repaired some bugs 2021-12-24 00:25:52 +00:00
ShootingGalleryComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ShootingGalleryComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SimplePhysicsComponent.cpp maybe fix it 2022-05-19 08:40:50 -05:00
SimplePhysicsComponent.h resolve comments 2022-05-18 06:36:21 -05:00
SkillComponent.cpp Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
SkillComponent.h Skill Tasks changes 2022-04-25 03:25:07 -07:00
SoundTriggerComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SoundTriggerComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SwitchComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SwitchComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VehiclePhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VehiclePhysicsComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VendorComponent.cpp Vendor refresh change 2022-04-27 01:35:46 -07:00
VendorComponent.h Updated vendor component 2022-04-26 03:41:16 -07:00