DarkflameServer/dGame/dComponents
David Markowitz 2abcb142ad Character fixes - get it compiling again
- Pass componentID to activity component constructor
- use int componentid so -1 can denote no component
2023-06-26 22:39:15 -07:00
..
AchievementCacheKey.h CombatAI and Vendor 2023-06-26 00:15:25 -07:00
AchievementVendorComponent.cpp AchievementVendor scaffold 2023-06-23 10:56:05 -05:00
AchievementVendorComponent.h Use of final 2023-06-26 01:23:22 -07:00
ActivityComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
ActivityComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
BaseCombatAIComponent.cpp CombatAI and Vendor 2023-06-26 00:15:25 -07:00
BaseCombatAIComponent.h Use of final 2023-06-26 01:23:22 -07:00
BouncerComponent.cpp Use of final 2023-06-26 01:23:22 -07:00
BouncerComponent.h Use of final 2023-06-26 01:23:22 -07:00
BuffComponent.cpp BuildBorderCleanup 2023-06-26 21:58:56 -07:00
BuffComponent.h BuildBorderCleanup 2023-06-26 21:58:56 -07:00
BuildBorderComponent.cpp BuildBorderCleanup 2023-06-26 21:58:56 -07:00
BuildBorderComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
CharacterComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
CharacterComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
CMakeLists.txt Update activing and racing components 2023-06-26 15:06:33 -05:00
CollectibleComponent.cpp Collectible, Item, further re-implement initialize 2023-06-10 04:46:48 -07:00
CollectibleComponent.h Collectible, Item, further re-implement initialize 2023-06-10 04:46:48 -07:00
Component.cpp Rename some variables 2023-06-09 02:46:01 -07:00
Component.h Rename some variables 2023-06-09 02:46:01 -07:00
ComponentHeirachy.md Update activing and racing components 2023-06-26 15:06:33 -05:00
ControllablePhysicsComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
ControllablePhysicsComponent.h Rename some variables 2023-06-09 02:46:01 -07:00
DestroyableComponent.cpp rename possessor to possession 2023-06-26 12:36:36 -05:00
DestroyableComponent.h Merge from upstream 2023-06-16 02:01:01 -07:00
DonationVendorComponent.cpp Vendor cleanup and start Donation Vendor impl 2023-06-23 00:56:25 -05:00
DonationVendorComponent.h Vendor cleanup and start Donation Vendor impl 2023-06-23 00:56:25 -05:00
GateRushComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
GateRushComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
HavokVehiclePhysicsComponent.cpp Merge branch 'main' into components-wheeeee 2023-06-23 10:36:21 -05:00
HavokVehiclePhysicsComponent.h Merge branch 'main' into components-wheeeee 2023-06-23 10:36:21 -05:00
InventoryComponent.cpp rename possessor to possession 2023-06-26 12:36:36 -05:00
InventoryComponent.h rename possessor to possession 2023-06-26 12:36:36 -05:00
ItemComponent.cpp Entity work 2023-06-25 21:47:35 -07:00
ItemComponent.h Collectible, Item, further re-implement initialize 2023-06-10 04:46:48 -07:00
LevelProgressionComponent.cpp Fully re-implemented initialize 2023-06-12 01:29:43 -07:00
LevelProgressionComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
LUPExhibitComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
LUPExhibitComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
MinigameControlComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
MinigameControlComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
MissionComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
MissionComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
MissionOfferComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
MissionOfferComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
ModelBehaviorComponent.cpp Merge branch 'item-component' into components-wheeeee 2023-06-23 11:01:16 -05:00
ModelBehaviorComponent.h Merge branch 'item-component' into components-wheeeee 2023-06-23 11:01:16 -05:00
ModuleAssemblyComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
ModuleAssemblyComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
MovementAIComponent.cpp Fully re-implemented initialize 2023-06-12 01:29:43 -07:00
MovementAIComponent.h Fully re-implemented initialize 2023-06-12 01:29:43 -07:00
MovingPlatformComponent.cpp Fix typo 2023-06-15 23:58:39 -07:00
MovingPlatformComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
MultiZoneEntranceComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
MultiZoneEntranceComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
MutableModelBehaviorComponent.cpp Break out the model component 2023-02-10 21:33:30 -06:00
MutableModelBehaviorComponent.h Entity work 2023-06-25 21:47:35 -07:00
PetComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
PetComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PhantomPhysicsComponent.cpp Use better API terminology for radii 2023-06-17 02:01:42 -07:00
PhantomPhysicsComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PlayerForcedMovementComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
PlayerForcedMovementComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PossessableComponent.cpp rename possessor to possession 2023-06-26 12:36:36 -05:00
PossessableComponent.h rename possessor to possession 2023-06-26 12:36:36 -05:00
PossessionComponent.cpp rename possessor to possession 2023-06-26 12:36:36 -05:00
PossessionComponent.h rename possessor to possession 2023-06-26 12:36:36 -05:00
PropertyComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
PropertyComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PropertyEntranceComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
PropertyEntranceComponent.h Update includes for propertyEnteranceComponent 2023-06-09 04:03:58 -07:00
PropertyManagementComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
PropertyManagementComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
PropertyVendorComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
PropertyVendorComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
ProximityMonitorComponent.cpp Use better API terminology for radii 2023-06-17 02:01:42 -07:00
ProximityMonitorComponent.h Use better API terminology for radii 2023-06-17 02:01:42 -07:00
QuickBuildComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
QuickBuildComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
RacingComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
RacingComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
RacingControlComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
RacingControlComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
RacingSoundTriggerComponent.cpp Entity work 2023-06-25 21:47:35 -07:00
RacingSoundTriggerComponent.h scaffold activity based components 2023-06-23 10:30:03 -05:00
RacingStatsComponent.cpp Add blank classes for some Components 2023-06-09 04:02:40 -07:00
RacingStatsComponent.h Add blank classes for some Components 2023-06-09 04:02:40 -07:00
RailActivatorComponent.cpp Rename RebuildComponent to QuickbuildComponent 2023-06-09 17:12:57 -05:00
RailActivatorComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
RenderComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
RenderComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
RigidbodyPhantomPhysicsComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
RigidbodyPhantomPhysicsComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
RocketLaunchpadControlComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
RocketLaunchpadControlComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
ScriptComponent.cpp doesnt compile 2023-06-12 15:32:46 -07:00
ScriptComponent.h doesnt compile 2023-06-12 15:32:46 -07:00
ScriptedActivityComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
ScriptedActivityComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
ShootingGalleryComponent.cpp Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
ShootingGalleryComponent.h Character fixes - get it compiling again 2023-06-26 22:39:15 -07:00
SimplePhysicsComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
SimplePhysicsComponent.h Rename some variables 2023-06-09 02:46:01 -07:00
SkillComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
SkillComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
SoundTriggerComponent.cpp Rename some variables 2023-06-09 02:46:01 -07:00
SoundTriggerComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
SwitchComponent.cpp Bouncer cleanup 2023-06-26 01:19:49 -07:00
SwitchComponent.h Rename RebuildComponent to QuickbuildComponent 2023-06-09 17:12:57 -05:00
TriggerComponent.cpp fix other script calls 2023-06-13 22:01:51 -05:00
TriggerComponent.h Remove shared pointer, ODR of componentType variable 2023-06-09 01:22:45 -07:00
VendorComponent.cpp CombatAI and Vendor 2023-06-26 00:15:25 -07:00
VendorComponent.h CombatAI and Vendor 2023-06-26 00:15:25 -07:00