DarkflameServer/dCommon
David Markowitz 2560bb00da
feat: add ns race server script and ignore 3 scripts from pet cove (#1682)
* brother

* use some better logic

* Implement spider boss msg script

tested that the message now shows up when hitting the survival spider entrance area

* add drag to start race feature

* ignore 3 more scripts

* add Ns race server script

* remove logs

* unique

* Update RaceImaginationServer.cpp

* Update CppScripts.cpp
2024-12-20 01:59:22 -06:00
..
dClient refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
dEnums feat: add ns race server script and ignore 3 scripts from pet cove (#1682) 2024-12-20 01:59:22 -06:00
Amf3.h refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
AMFDeserialize.cpp refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
AMFDeserialize.h refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
AmfSerialize.cpp Convert AMFSerialize to use bitstream references (#1466) 2024-02-26 23:11:56 -06:00
AmfSerialize.h fix: make include paths consistent (#1390) 2024-01-05 06:33:52 -06:00
BinaryIO.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
BinaryIO.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
BinaryPathFinder.cpp Allow servers to be run from directories other than build. Read/write files relative to binary instead of cwd (#834) 2022-11-27 03:59:59 -08:00
BinaryPathFinder.h Allow servers to be run from directories other than build. Read/write files relative to binary instead of cwd (#834) 2022-11-27 03:59:59 -08:00
Brick.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
BrickByBrickFix.cpp update exception catching (#1661) 2024-12-04 03:30:14 -06:00
BrickByBrickFix.h Add support for packed clients (#802) 2022-11-01 13:21:26 -05:00
CMakeLists.txt feat: allow SQLite database backend (#1663) 2024-12-17 16:07:07 -08:00
dConfig.cpp Fix g++ 14 (#1610) 2024-06-06 04:00:44 -05:00
dConfig.h feat: add DLU_CONFIG_DIR env var (#1370) 2023-12-30 07:07:49 -06:00
Demangler.cpp Diagnostics: Fix demangling (#1215) 2023-10-09 15:31:43 -05:00
Demangler.h Diagnostics: Fix demangling (#1215) 2023-10-09 15:31:43 -05:00
Diagnostics.cpp fix: use after free and uninitialized memory (#1603) 2024-05-30 23:53:03 -05:00
Diagnostics.h format codebase 2022-07-28 08:39:57 -05:00
DluAssert.h Add Animation Table logic 2023-03-26 05:18:45 -07:00
FdbToSqlite.cpp chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
FdbToSqlite.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
Game.cpp fix: signal handling (#1375) 2024-01-01 21:50:00 -06:00
Game.h fix: signal handling (#1375) 2024-01-01 21:50:00 -06:00
GeneralUtils.cpp skip non-files (#1690) 2024-12-19 12:19:41 -06:00
GeneralUtils.h refactor: Rewrite AMF and property behavior logic to use smart pointers, references, and string_views over raw pointers and std::string& (#1452) 2024-11-18 20:45:24 -06:00
Implementation.h press the enter key once (#1648) 2024-11-17 19:03:09 -06:00
LDFFormat.cpp refactor: Change TryParse implementation (#1442) 2024-02-10 05:05:25 -06:00
LDFFormat.h Add more modular saving of config data for items (#1591) 2024-05-22 17:06:52 -07:00
Logger.cpp crash and log fix (#1382) 2024-01-03 06:52:11 +00:00
Logger.h feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Metrics.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
Metrics.hpp Add Animation Table logic 2023-03-26 05:18:45 -07:00
NiPoint3.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
NiPoint3.h refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
NiPoint3.inl refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
NiQuaternion.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
NiQuaternion.h refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
NiQuaternion.inl refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
Observable.h Proposal for observers and deferred implementations (#1599) 2024-11-17 18:46:08 -06:00
PositionUpdate.h fix: FrameStats serialization (#1481) 2024-02-27 23:40:26 -06:00
Singleton.h CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
ZCompression.cpp fix: make include paths consistent (#1390) 2024-01-05 06:33:52 -06:00
ZCompression.h Add support for packed clients (#802) 2022-11-01 13:21:26 -05:00