crash and log fix (#1382)

This commit is contained in:
David Markowitz 2024-01-02 22:52:11 -08:00 committed by GitHub
parent bb79528c0e
commit a84ca1f00d
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3 changed files with 13 additions and 4 deletions

View File

@ -16,7 +16,7 @@ Writer::~Writer() {
}
void Writer::Log(const char* time, const char* message) {
if (!m_Outfile) return;
if (!m_Outfile || !m_Enabled) return;
fputs(time, m_Outfile);
fputs(message, m_Outfile);

View File

@ -95,10 +95,16 @@ void BuffComponent::Update(float deltaTime) {
if (buff.second.time <= 0.0f) {
RemoveBuff(buff.first);
break;
}
}
if (m_BuffsToRemove.empty()) return;
for (const auto& buff : m_BuffsToRemove) {
m_Buffs.erase(buff);
}
m_BuffsToRemove.clear();
}
const std::string& GetFxName(const std::string& buffname) {
@ -216,7 +222,7 @@ void BuffComponent::RemoveBuff(int32_t id, bool fromUnEquip, bool removeImmunity
GameMessages::SendRemoveBuff(m_Parent, fromUnEquip, removeImmunity, id);
m_Buffs.erase(iter);
m_BuffsToRemove.push_back(id);
RemoveBuffEffect(id);
}

View File

@ -140,6 +140,9 @@ private:
*/
std::map<int32_t, Buff> m_Buffs;
// Buffs to remove at the end of the update frame.
std::vector<int32_t> m_BuffsToRemove;
/**
* Parameters (=effects) for each buff
*/