Commit Graph

1585 Commits

Author SHA1 Message Date
EmosewaMC
30c8326c3e Move owner override
Mover owner override to be earlier so that we dont try to get the team of an entity that doesnt have a team and may be a child entity of a player.  Tested changes with a team of two players and players were correctly given credit for kills
2022-06-11 20:50:01 -07:00
Shane Clark
d8cde40b49
Fix unhealthy docker containers (#574)
* Add curl to brickfix dockerfile.

* Add curl to AccountManager docker.

* Fix issue preventing container from building.
2022-06-11 19:31:58 -05:00
David Markowitz
db773e9778
Merge pull request #573 Fix crash for Footraces on Windows
Corrected ambiguous string to number conversion  which would cause a crash on operating systems where a long is 32 bits and not 64 bits.
2022-06-06 23:09:10 -07:00
EmosewaMC
33cc3a3dd9 Corrected string to long conversion
For Windows, the definition for a long is 32 bits, not 64 bits like on other operating systems.  This caused an issue on Windows only where a number larger than 32 bits was attempted to be converted to a long, the WorldServer would crash.  This commit replaces all instances of `stol` with `stoull` to further define a long and reduce ambiguity of number length.
2022-06-05 21:02:41 -07:00
Aaron Kimbrell
66215da37a
Fix overrides in ActMine (#568) 2022-05-31 00:24:55 -05:00
David Markowitz
73bbe641c6
Merge pull request #567 Address solo activity team sizes
Activities that would now force players into teams no longer make teams of size 1.
2022-05-27 19:04:46 -07:00
Aaron Kimbre
c6f871d42b only make teams for minigames
if we have more than one participant
2022-05-27 15:25:57 -05:00
Jett
445c01d485
Add instructions on solving missing DLL issue (#379)
* Add instructions on solving missing DLL issue

* Repair formatting to be consistent
2022-05-25 18:41:42 -05:00
luke-sparks
915b779f03
Update Docker.md with buildkit and submodule notes. (#458)
* Update Docker.md

Add link to enabling docker buildkit. Add note to remember to clone submodules.

* Remove unpacked client option

Unpacked client does not have required directories/files (e.g. /versions/trunk.txt) and thus the packed client is required.

* Add note about renaming CDClient.fdb

DarkflameSetup will fail because it cannot find cdclient.fdb. However, CDClient.fdb exists. Renaming it fixes the issue.

* Remove extra "client"
2022-05-25 12:32:18 -05:00
David Markowitz
731c25741c
Merge pull request #563 Fix leaderboard not updating when it is supposed to
Fixed leaderboards not updating when they are supposed to.
2022-05-24 20:36:35 -07:00
HailStorm32
f8d73ccbc5 Fixed display logic for NS Survival leaderboard 2022-05-25 02:03:40 +00:00
HailStorm32
f5caa1f00d Merge branch 'leaderboard-updates' of https://github.com/Verathian/DarkflameServer into leaderboard-fix-resubmit 2022-05-25 02:00:10 +00:00
David Markowitz
769f789a43
Merge pull request #354 Sanitize SQLite Queries
adds support to prevent sql injection via using prepared statements and also fixes an issue with the runmacro command.
2022-05-24 17:31:58 -07:00
Aaron Kimbrell
e3422ac0c5
Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
Jasper Reddin
cdb2cf0344
Added Comprehensive Slash Command Documentation (#402)
* Added documentation for all available commands

* Adjust formatting, removing backtick characters

* Replace HTML tables with Markdown tables

* Formatting changes

* Suggestions from @sersorrel in #402 and other minor edits

* Add detailed usage for /inspect

(thanks to @sersorrel for this information, in discussion of #402)
2022-05-23 21:59:31 -05:00
David Markowitz
44e17eabca
Merge pull request #559 Properly implement climbable setting for climbables
This shouldn't change anything that was available in live but anything that can be spawned in as climbable is able to be done so now.
2022-05-19 12:38:40 -07:00
Aaron Kimbre
06df15717c maybe fix it 2022-05-19 08:40:50 -05:00
Aaron Kimbre
813aca9d20 resolve comments 2022-05-18 06:36:21 -05:00
David Markowitz
a363d0734c
Merge pull request #557 optimized LUP Component
Optimized LUP Component to not use a query to build its list of worlds
2022-05-17 21:30:12 -07:00
David Markowitz
667677dcdd
Merge pull request #558 Implement boom trap
Implement Mine Script for boom trap
2022-05-17 21:29:33 -07:00
Aaron Kimbre
9169d844e2 explicit set to 0 2022-05-17 21:38:36 -05:00
Aaron Kimbre
03a5aa4da0 climbable server side settings 2022-05-17 21:27:08 -05:00
Aaron Kimbre
729e79eadb resolves #556 2022-05-17 19:12:43 -05:00
Aaron Kimbre
ca55fccb27 remove cdclient include 2022-05-17 10:20:36 -05:00
Aaron Kimbre
81af1f382e get zones from settings 2022-05-17 10:18:50 -05:00
David Markowitz
cc23538244
Merge pull request #549 Players hold rockets when interacting with some launch pads 2022-05-12 19:25:58 -07:00
Aaron Kimbrell
20b45bc27f
Merge branch 'main' into proper-rocket-holding 2022-05-12 08:21:17 -05:00
David Markowitz
85cd8c8833
Merge pull request #553 Fix Crux Prime Teapot
Add crux prime tea pot server script
2022-05-10 14:18:28 -07:00
David Markowitz
d6aece44aa
Merge pull request #552 Replace survey link with repo link
Replace the survey link with the repo link
2022-05-10 04:16:22 -07:00
Aaron Kimbre
aba349301f Add AM Teapot server
Resolves #224
2022-05-09 23:21:20 -05:00
Aaron Kimbre
875827d688 Set url from world config instead of hardcoding 2022-05-09 17:33:43 -05:00
Aaron Kimbre
d7eb8783a8 replace the survey link with the repo link
(not that anything can load in the in-game browser anyway)
2022-05-09 08:43:31 -05:00
David Markowitz
d39df2e5a1
Merge pull request #551 exclude Frostburgh race track from ghosting
Exclude space blizzard from Zone ghosting
2022-05-09 04:51:37 -07:00
Aaron Kimbre
4c7034648b Exclude space blizzard from Zone ghosting 2022-05-08 22:07:07 -05:00
Aaron Kimbre
ec207838d4 Proper Rocket Holding
Sanity checks on Prop and LUP launchpads to not open if no valid rocket
Add serialization for sending item configs
so that rockets show for other players
2022-05-08 19:57:36 -05:00
David Markowitz
24745c2e7a
Merge pull request #541 Implement the LUP Rocket Launch Component
Implemented the LUP Rocket Launch Component and makes its UI live accurate
2022-05-06 11:54:32 -07:00
David Markowitz
8601976498
Merge pull request #544 address Elephant precondition
Pet Components now read in their preconditions from their settings (if they have any).  Mainly fixes just elephants not taking peanuts.
2022-05-06 04:15:13 -07:00
David Markowitz
ca042bd415
bump patch version
- Quickbuilds jump on completion
- Fong now plays darkitect cutscene on a mission completion
- Nexus Tower panels now play the repair animation
- Vendors can now refresh
- Loot magnet abilities now work
- Spinjitzu Initiate now works
- Achievement items now get moved to the players inventory as they did in live, by popping up from the achievement box
- pop up when you get a new life container now shows up as it did in live
- Parrot in Nexus Tower is no longer an oar
- Fixed an item underflow bug
- Vaults for Items and Models now are the same size and start out at the correct size
- The buy back inventory for vendors now allows you to scroll (only after backing out of the menu first for some reason)
- Untamed pets no longer cause client hitches in Nimbus Station and Forbidden Valley
- When shutting down, the server now shuts down in 1 second instead of 75
- Plunger gun is no longer a main hand item
- Skills for proxy items no longer require a reload to be used
- Resolved some MacOS compilation warnings
- Quickbuilds now play a celebration on completion
- Bug reports are more specific
- Property viewer and plaques now work as they did in live and display all the correct information
- Properties now also save more often instead of every 10 minutes
- Avant Gardens Survival buff station now works
- Exploding dummy for Nexus Tower combat training now works and allows progression
- Racing missions for smashables now work
- Apes now act as they did in live
- Dragons on Crux Prime now spawn the quick build for insta smashes
- Civilian players can no longer use /playanim
- Proxy items no longer grant extra stats
- Shooting gallery daily missions now work
- Operators can now spawn race cars in non-racing worlds
- Level rewards now show their achievement as they did in live

We really need to do this monthly so the notes arent this long lol
2022-05-06 04:01:34 -07:00
Aaron Kimbre
06a1949eaa remove sysaddr from call in Game Messages 2022-05-04 19:31:56 -05:00
Aaron Kimbre
b11b516641 fix Java doc comments
removed unused param
2022-05-04 19:26:56 -05:00
Aaron Kimbre
ad5c679d2d Styling edits 2022-05-04 18:24:28 -05:00
Aaron Kimbre
e81acb4c67 Client handles rocket being unequiped
when closing the dialog
and when launching
2022-05-04 07:50:05 -05:00
Aaron Kimbre
aa212ae6d8 Add precondition check 2022-05-03 22:38:49 -05:00
Aaron Kimbre
bd3e8aee51 Implement Rocket Launch Lup Component 2022-05-03 15:05:29 -05:00
David Markowitz
a1a345326a
Merge pull request #534 Quickbuilds jumping again
Addresses quickbuilds not jumping anymore.
2022-05-03 12:18:26 -07:00
EmosewaMC
6b409303af Update RebuildComponent.h
Quickbuilds jump fix

Corrected an error where the builder was erronously changed to an empty lwoobjid when a quickbuild was completed, causing the builds to no longer jump on completion (if configured to do so.)  Packet captures from live show that we do not want to get rid of the builder during resetting or during completion of the build so the file has been changed to not clear the builder in those cases.
2022-05-02 22:50:28 -07:00
David Markowitz
427c4a8c33
Merge pull request #531 Add Fong Architect Script
Added the Fong Architect script and split out the Darkitect method into its own file so it can be used across multiple scripts.
2022-05-01 16:22:12 -07:00
Aaron Kimbre
763a1f4a61 Split out Darkitect reveal into it's own file
add reveal to Fong
2022-05-01 08:54:45 -05:00
David Markowitz
12ae6a5525
Merge pull request #528 from EmosewaMC/NTParadoxPanelFix
Added animation for Nexus Tower Panels
2022-04-28 20:20:43 -07:00
EmosewaMC
2435870ec5 Added animation
Added the GM animation and stun for the Nexus Tower Paradox Panels for mission 1281.  Tested on local instance and animation played correctly when having the mission and did not play at all before or after completing the mission
2022-04-28 19:52:03 -07:00