Kay Kaprolat
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64edb88d36
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Changed docker-compose to docker compose
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2021-12-30 19:21:53 +01:00 |
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Kay Kaprolat
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1e7a2febea
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Fix Docker Desktop download link
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2021-12-30 19:19:27 +01:00 |
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Kay Kaprolat
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da0be9f226
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Clarify alt-text of step 7
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2021-12-30 17:13:37 +01:00 |
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Kay Kaprolat
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8af1c92eff
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Fix typo in step 7
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2021-12-30 17:13:07 +01:00 |
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Kay Kaprolat
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be008ca439
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Indent all images
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2021-12-30 17:11:25 +01:00 |
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cooltrain7
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6e6eee71b3
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Added more missing newline characters
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2021-12-28 19:27:46 +00:00 |
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Raphaël Dunant
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2ac2dbd650
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Update UserManager.cpp
Style fix (CamelCase and space)
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2021-12-28 19:56:49 +01:00 |
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cooltrain7
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ff8d68f45c
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Merge branch 'main' into Log-Line-Cleaning
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2021-12-28 18:46:44 +00:00 |
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Gie "Max" Vanommeslaeghe
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0a7d9c46eb
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Merge pull request #304 from OogwayUniverse/team_loot_repairs
Team loot fixes
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2021-12-26 16:18:23 +01:00 |
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Racater
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b6fc49f057
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simplify shirt code in character creation
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2021-12-26 14:45:21 +01:00 |
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Raphaël Dunant
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57e28d4619
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Merge branch 'DarkflameUniverse:main' into main
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2021-12-26 14:42:16 +01:00 |
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Nils Bergmann
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8ba3fe33f3
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Merge branch 'DarkflameUniverse:main' into main
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2021-12-25 17:05:37 +01:00 |
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Jett
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76c9d057cf
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Update ChatPacketHandler.cpp
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2021-12-24 11:57:31 +00:00 |
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EmosewaMC
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5e605b30de
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Grammatical change in a comment
Small grammatical change in a comment
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2021-12-23 19:50:17 -08:00 |
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EmosewaMC
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e95af79c8a
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Consolidated if statement
Changed default variable to achievement and removed the else.
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2021-12-23 19:43:19 -08:00 |
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EmosewaMC
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e84811bdce
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Refactored if statement for coins
Refactored the if statement for coins so there is only one SetCoins call for the function.
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2021-12-23 18:49:01 -08:00 |
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EmosewaMC
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6aad799f95
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Updated variable names
Updated the variable names to match the enum name update.
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2021-12-23 18:48:08 -08:00 |
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EmosewaMC
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6ff5ae78aa
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Corrected enum name
Corrected the enum name and prefixes of the elements in the enum.
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2021-12-23 18:46:21 -08:00 |
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Jett
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7d40585211
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Test frakjaw fix
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2021-12-24 01:14:15 +00:00 |
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Jett
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9440af0d67
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Repaired some bugs
- Fixed Team loot
- LMI dropping for team sizes
- No more > 4 player teams
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2021-12-24 00:25:52 +00:00 |
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Wincent Holm
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0afba0d1d3
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Merge pull request #294 from DarkflameUniverse/fix-loot-crash
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2021-12-22 17:55:53 +01:00 |
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Wincent Holm
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271e14e2f1
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Fix loot crash
When applied this commit fixes a crash with the loot system due to a missing nullptr check.
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2021-12-22 17:16:31 +01:00 |
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Raphaël Dunant
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ac01edd440
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Fix wrong shirt colors in the character selection
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2021-12-22 16:02:19 +01:00 |
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EmosewaMC
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f772fedf19
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Updated description of SetCoins
Updated the description of the Character::SetCoins function to more accurately describe how the function works.
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2021-12-22 00:43:42 -08:00 |
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EmosewaMC
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29cf7f8998
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Changed ambiguous variables
Changed ambiguous variables from int to int32_t to clarify what they are.
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2021-12-22 00:15:08 -08:00 |
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EmosewaMC
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97f8e9e9fc
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Added enum for coin sources
Added an enum for coin sources as to avoid leaving a random number in the code.
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2021-12-22 00:01:55 -08:00 |
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EmosewaMC
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c575294587
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Changed variable names
Changed variable names to more accurately match what they are
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2021-12-21 23:32:39 -08:00 |
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EmosewaMC
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23e269940b
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Implemented sourceType for SendSetCurrency
Implemented sourceType for the function SendSetCurrency.
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2021-12-21 23:26:54 -08:00 |
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Verathian
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7b18c81608
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BoNS Time Smash Fix
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2021-12-22 00:20:53 -05:00 |
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Verathian
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eae1a38705
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Portal Stun Time Reductions
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2021-12-21 22:51:38 -05:00 |
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Wincent Holm
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65b7f49c9b
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Merge pull request #248 from Xiphoseer/main
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2021-12-21 21:23:56 +01:00 |
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Gie "Max" Vanommeslaeghe
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1006bd17e3
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Merge pull request #276 from cuzitsjonny/main
ChatServer respawn after crash
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2021-12-21 20:09:16 +01:00 |
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Wincent Holm
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0700b9647b
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Merge pull request #284 from saltshaker/main
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2021-12-21 11:23:26 +01:00 |
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saltshaker
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aad4ed6a83
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Added include <vector> to Loot.h to allow the server to build on GCP. Resolves #281.
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2021-12-21 03:17:35 -07:00 |
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Nils Bergmann
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185bed2048
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Merge pull request #7 from VBMCBoy/readme-improvements
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2021-12-20 14:07:04 +01:00 |
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Jonny
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9d52ee7120
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WorldServer now attempts to reconnect to ChatServer
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2021-12-20 13:50:53 +01:00 |
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Jett
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0531365cb5
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Make loot accurate to the loot drop rates during live. (#216)
* loot fix (broken)
* Fixed loot
* Update SlashCommandHandler.cpp
* Remove debug command
* Roll loot command
* Remove debug log
* Added const references
When this commit is applied it adds const references to the loot system avoid some unnecessary copies.
Co-authored-by: wincent <wincent.holm@gmail.com>
Co-authored-by: Avery <averysumner@gmail.com>
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2021-12-20 02:25:45 -08:00 |
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Avery
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f7858ab183
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Merge pull request #222 from anarcal/main
Add port recycling to instance creation
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2021-12-20 01:47:23 -08:00 |
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Jonny
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dfb41c7c40
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MasterServer now respawns ChatServer on crash
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2021-12-20 10:08:57 +01:00 |
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Wincent Holm
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c8177563e9
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Fix non-standard lambda.
When this commit is applied it fixes use of non-standard lambda.
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2021-12-19 14:47:03 +01:00 |
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Wincent Holm
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6f6be5ec47
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Remove utils module adde in PR by mistake
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2021-12-19 13:48:31 +01:00 |
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Wincent Holm
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54501bce2a
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Merge pull request #258 from Nordegraf/fix-wreckin-it
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2021-12-19 12:49:14 +01:00 |
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Wincent Holm
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46149b19f1
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Merge pull request #254 from EmosewaMC/Crux-Prime-Enemy-Fix
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2021-12-19 08:43:24 +01:00 |
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EmosewaMC
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35e8a374df
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Required script functions added
Re-added the required script functions.
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2021-12-18 00:22:49 -08:00 |
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EmosewaMC
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88af3c7681
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Change of reset use
Instead of doing a hard reset on the spawner, we simply do a SoftReset. I also removed some dead code that was doing nothing.
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2021-12-17 18:07:52 -08:00 |
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Wincent Holm
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93ddd50f76
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Merge pull request #236 from ckawell/die-roll-anims-ckawell
Implemented die roll animations for the Lego Dice item
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2021-12-17 18:29:15 +01:00 |
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Niklas Conen
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3793b1f00b
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fixed bug where smashedTimes counter cont incremented at the beginning of a race
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2021-12-17 17:37:03 +01:00 |
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EmosewaMC
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8dd376ae1e
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Crux Prime named enemy fix
Fixed an issue where named enemies on crux prime would no longer spawn by un-commenting a line that was commented out.
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2021-12-17 00:31:19 -08:00 |
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Wincent Holm
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f816ce4beb
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Merge pull request #189 from OogwayUniverse/fdb_checksum
Implement FDB Checksum
Checks the client database with a checksum. This is an optional check to prevent the use of modded or outdated clients.
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2021-12-16 23:54:08 +01:00 |
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Jett
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6f932fe2cb
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Spelling and set filestream mode
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2021-12-16 22:51:37 +00:00 |
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