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77 Commits

Author SHA1 Message Date
Geoffrey McRae
6625cd733a [client] main: log if the frame format is using PQ or not 2023-10-27 01:16:08 +11:00
Geoffrey McRae
b41840b010 [host] all: tell the client if HDR PQ is in use or not 2023-10-27 01:11:57 +11:00
Geoffrey McRae
2f36aaff5c [client] egl: prepare for DXGI HDR10 support 2023-10-27 01:03:22 +11:00
Geoffrey McRae
200b7b732c [host] dxgi: properly convert HDR16 to HDR10
DXGI doesn't take into account the SDRWhiteLevel that has already been
applied to the monitor when it converts to HDR10 which results in clipping.
This change set implements a HLSL shader to reverse this while at the same
time converting to HDR10.

This is still not perfect but far better then doing nothing.
2023-10-26 22:57:41 +11:00
Geoffrey McRae
eeea24ebfb [client] egl: invalidate the window when HDR settings are changed 2023-10-24 13:46:51 +11:00
Geoffrey McRae
54066094bd [github] workflow: use latest ubuntu for cross compile build 2023-10-22 19:56:21 +11:00
Geoffrey McRae
c5923b9b4d [host] dxgi: obtain HDR color space and monitor information 2023-10-22 17:38:42 +11:00
Geoffrey McRae
bde2eef175 [host] dxgi: fix format for HDR10 when it needs correcting 2023-10-22 04:01:51 +11:00
Geoffrey McRae
e0bdd869d6 [all] fix client build on linux 2023-10-22 04:00:44 +11:00
Geoffrey McRae
ccd0a0bcf9 [host] dxgi: use HDR10 instead of HDR16 to save bandwidth 2023-10-22 03:47:32 +11:00
Geoffrey McRae
742e41c2c3 [host] dxgi: fix HDR damage aware copy 2023-10-22 03:15:12 +11:00
Geoffrey McRae
3ed71a09f4 [common] all: implement strdup directly
Dr.Memory on Windows complains bitterly about invalid heap free as
it doesn't seem to be able to track this function's allocations. As
it's such a trivial function we can just implement it locally.
2023-10-22 02:25:25 +11:00
Geoffrey McRae
12d051d8c0 [host] nvfbc: do not try to init on non NVIDIA hardware 2023-10-22 01:46:57 +11:00
Geoffrey McRae
a6a6b8779a [host] nvfbc: fix use of initialized variable 2023-10-22 01:21:20 +11:00
Geoffrey McRae
ad65561511 [host] app: cleanup local variables during init. 2023-10-21 22:03:22 +11:00
Geoffrey McRae
6b65c7e339 [all] lgmp: update to fix memory leak on shutdown 2023-10-21 22:02:33 +11:00
Geoffrey McRae
646f5b1be8 [host] fix windows compilation with mingw clang 2023-10-21 22:02:02 +11:00
Geoffrey McRae
128a8938c6 [host] nvfbc: remove useless update of member 2023-10-20 22:12:42 +11:00
Geoffrey McRae
2e515657dd [all] update/add license headers 2023-10-20 15:36:34 +11:00
Geoffrey McRae
1cf8e8c846 [doc] add luminance to words 2023-10-20 15:34:35 +11:00
Geoffrey McRae
df5c648377 [client] egl: remove unit qualifier from label 2023-10-20 15:30:36 +11:00
Geoffrey McRae
78df2073ff [client] egl: make it possible to configure HDR to SDR mapping 2023-10-20 15:26:27 +11:00
Geoffrey McRae
844a37a276 [all] update LGMP to fix invalid index access bug 2023-10-20 14:21:11 +11:00
Geoffrey McRae
e658c2e0a2 [client] x11: change to a more visible "dot" cursor
This change alters the small square dot cursor to a more visible 16x16
cursor for X11. A new option `spice:largeDotCursor` can be set to use an
alternative 32x32 cursor for the vision impaired.
2023-09-13 21:54:31 +10:00
Geoffrey McRae
b2ec60d2dc [client/host] common: fix trim value bug reading the wrong variable 2023-09-13 21:54:31 +10:00
Zenithal
e6aa2b85a9 [module] AMD SEV support 2023-09-13 15:12:40 +10:00
Geoffrey McRae
a3045e0b4a [client] main: don't request activation just because we re-connected 2023-09-13 14:08:18 +10:00
Geoffrey McRae
9cadb64942 [client] main: make activation requests optional 2023-09-13 14:07:42 +10:00
Geoffrey McRae
82607a7d6f [client] x11: read the i3 IPC response 2023-09-12 02:03:24 +10:00
Geoffrey McRae
8d90c9c2a5 [doc] add new words to words.txt 2023-09-12 01:27:34 +10:00
Geoffrey McRae
24d4fce17c [client] x11: add support for i3 global full screen toggle
This commit adds an interface to the X11 display server code to support
various window manage specific features, such as in this case, the i3
global full screen toggle.

This feature specifically uses the i3 IPC to cause looking glass to go
full screen across all monitors if the new option `i3:globalFullScreen`
is enabled.
2023-09-12 01:19:06 +10:00
Geoffrey McRae
8dba4b6c0b [client] x11: fix cleanup if XIQueryVersion fails 2023-09-11 23:41:52 +10:00
Geoffrey McRae
193977895b [client] add new option input:captureOnFocus
This option allows the client to automatically enter capture mode if the
window is focused.

Closes #1088
2023-09-11 21:02:32 +10:00
Jonathan Rubenstein
219c73edbe [doc] faq.rst: Reword libdecor package installation
Also change package name to Debian
package libdecor-0-dev
2023-07-25 10:15:28 +10:00
Jonathan Rubenstein
6522920ea1 [doc] faq.rst: Update libdecor source link
Source code moved from https://gitlab.gnome.org/jadahl/libdecor
to https://gitlab.freedesktop.org/libdecor/libdecor
2023-07-25 10:15:28 +10:00
esi
e32b292cc1 [module] Fix build on Linux 6.4 (fixes #1075) 2023-06-30 07:29:15 +10:00
Netboy3
53525847fd [common] options: Fix regression in option parsing logic 2023-05-03 18:20:01 +10:00
Geoffrey McRae
9d66a68403 [common] options: fix build on windows (no strndup) 2023-05-02 12:32:59 +10:00
Geoffrey McRae
07bcc54732 [common] options: trim whitespace from option values
This closes #1071
2023-05-02 12:27:17 +10:00
Geoffrey McRae
dab5618a6d [host] linux: fix compilation 2023-04-26 16:31:02 +10:00
Geoffrey McRae
ad43969c1a [client] egl: add support to map HDR to SDR 2023-04-26 16:26:54 +10:00
Geoffrey McRae
99333a03c1 [host] nvfbc: fix failure to store last hdr state 2023-04-26 15:58:22 +10:00
Geoffrey McRae
45318aa653 [host] nvfbc: bump the format version when HDR status changes 2023-04-26 15:55:26 +10:00
Geoffrey McRae
f84165ac66 [host] app: report to the client if the frame is actually HDR 2023-04-26 15:48:01 +10:00
Geoffrey McRae
e4a8424fad [host] nvfbc: fix ARGB10 support
There is no performance penalty to using ARGB10 as it's still a 32-bit copy per
pixel and the nvidia driver internally handles any conversions required to make
this work for both SDR and HDR.
2023-04-19 19:52:30 +10:00
Geoffrey McRae
880d8042a4 [client] egl: fix support for deep color modes (30bpp) 2023-04-19 18:02:14 +10:00
Geoffrey McRae
a629d24dc3 [client] egl: fix fourcc for RGBA10 dmabuf 2023-04-19 17:30:40 +10:00
MakiseKurisu
7c1bb13d70 [all] add MakiseKurisu to AUTHORS 2023-04-16 19:50:35 +10:00
MakiseKurisu
9d5c543a53 [module] add logging for kvmfr_module_init 2023-04-16 19:50:35 +10:00
MakiseKurisu
063a859de1 [module] add logging for kvmfr_pci_probe 2023-04-16 19:50:35 +10:00
Geoffrey McRae
4f4cf2be7d [client] audio: provide option to prevent volume level sync 2023-04-16 19:10:35 +10:00
Geoffrey McRae
9759b5aa8f [idd] the cursor pos is only valid if it's visible 2023-04-14 21:40:21 +10:00
Geoffrey McRae
bbd0c7a99b [idd] implement cursor shape & position transmission 2023-04-14 20:40:00 +10:00
Geoffrey McRae
c11748a76f [idd] remove unused member variable 2023-04-14 14:10:19 +10:00
Geoffrey McRae
d6b26b0eb1 [idd] resend the last captured frame if a new client connects 2023-04-14 14:08:09 +10:00
Geoffrey McRae
fd0cc6aa10 [idd] consistency: change t to st 2023-04-14 14:08:03 +10:00
Geoffrey McRae
80b9bda59d [idd] keep the textures mapped until overwrite for future re-use 2023-04-14 13:26:08 +10:00
Geoffrey McRae
0c176acf94 [idd] updated to a VS2022 project with Windows 10 support 2023-04-14 12:14:17 +10:00
Geoffrey McRae
0c3dce3ca6 [idd] implemented frame feed from the guest (very hacky)
This is NOT READY for general consumption, if you decide to make
use of this driver, DO NOT ASK FOR SUPPORT.
2023-04-11 16:55:58 +10:00
Geoffrey McRae
3c85957b99 [idd] implemented core shared memory functionallity and LGMP setup 2023-04-11 16:53:57 +10:00
Geoffrey McRae
77ddcfe489 [idd] implement CIVSHMEM and open it 2023-04-11 16:53:57 +10:00
Geoffrey McRae
d228ef135e [idd] target a specific version of windows 2023-04-11 16:53:57 +10:00
Geoffrey McRae
0afcf2c2ce [idd] add LGMP to the project 2023-04-11 16:53:57 +10:00
Geoffrey McRae
75da66a090 [idd] initial indirect driver with Looking Glass monitor 2023-04-11 16:53:57 +10:00
Geoffrey McRae
11676d3d56 [common] windows: fix invalid free of stack allocated memory 2023-04-11 16:51:25 +10:00
Geoffrey McRae
b13682a9ef [lgmp] update library to fix issues with MSVC builds 2023-04-11 16:51:02 +10:00
Geoffrey McRae
642634293d [lgmp] update to fix compilation under MSVC 2023-04-10 10:24:53 +10:00
Geoffrey McRae
01f9c2bfb5 [lgmp] update to fix alignment with MSVC compiled code 2023-04-10 10:21:39 +10:00
Geoffrey McRae
9385b2de7a [submodule] update LGMP to the latest version for incoming Idd support 2023-04-10 03:07:07 +10:00
Jonathan Rubenstein
d2f7667fae [github] CODEOWERS: Fix typo stopping JJRcop owning /doc/
Made an embarassing typo
2023-04-09 09:43:19 +10:00
Jonathan Rubenstein
cfef966603 [github] build: Use debian package for sphinxcontrib-spelling 2023-04-05 08:13:54 +10:00
Jonathan Rubenstein
4f09d5b771 [doc] troubleshooting: Rewrite missing desktop 2023-04-04 23:31:41 +10:00
Geoffrey McRae
b7b302334c [client] main: remove debug true from if statement 2023-04-02 20:14:16 +10:00
Geoffrey McRae
28e74a73a4 [client] main: detect and warn on sub-optimal guest CPU configuration 2023-04-02 20:13:14 +10:00
Geoffrey McRae
996e1b2f7a [client] overlay: fix race on startup that caused a segfault
Fixes #1065
2023-03-30 14:59:37 +11:00
Geoffrey McRae
0ee5751b3a [client] egl: fix buffer overflow 2023-03-30 14:16:51 +11:00
Geoffrey McRae
e067db7bb4 [doc] fix typos and correct 1440p resolution.
Closes #1064
Closes #1061
2023-03-19 12:57:16 +11:00
257 changed files with 4858 additions and 456 deletions

2
.github/CODEOWNERS vendored
View File

@@ -1,4 +1,4 @@
# Jonathan Rubenstein (JJRcop)
# - Primary documentation manager. Does not require direct approval for every
# - change, but should be consulted for large additions and changes.
docs/ jrubcop@gmail.com
/doc/ jrubcop@gmail.com

View File

@@ -97,7 +97,7 @@ jobs:
make -j$(nproc)
host-windows-cross:
runs-on: ubuntu-20.04
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
@@ -183,8 +183,8 @@ jobs:
sudo apt-get update
- name: Install docs dependencies
run: |
sudo apt-get install python3-sphinx python3-sphinx-rtd-theme
sudo pip3 install sphinxcontrib-spelling
sudo apt-get install python3-sphinx python3-sphinx-rtd-theme \
python3-sphinxcontrib.spelling
- name: Build docs
run: |
cd doc

5
.gitignore vendored
View File

@@ -10,3 +10,8 @@ module/modules.order
*/build
__pycache__
*.py[co]
*/.vs
idd/Debug
idd/x64
idd/LGIdd/x64
idd/LGIdd/Debug

View File

@@ -65,3 +65,5 @@ Leonard Fricke <leonard.fricke98@gmail.com> (Leo1998)
David Meier <meier_david_91@hotmail.com> (Kenny.ch)
Daniel Cordero <looking-glass@0xdc.io> (0xdc)
esi <git@esibun.net> (esibun)
MakiseKurisu <saberconer@gmail.com> (MakiseKurisu)
Zenithal <i@zenithal.me> (ZenithalHourlyRate)

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -17,6 +17,10 @@ add_library(displayserver_X11 STATIC
x11.c
atoms.c
clipboard.c
cursor.c
wm/default.c
wm/i3.c
)
add_definitions(-D GLX_GLXEXT_PROTOTYPES)
@@ -24,9 +28,10 @@ add_definitions(-D GLX_GLXEXT_PROTOTYPES)
target_link_libraries(displayserver_X11
PkgConfig::DISPLAYSERVER_X11
lg_common
lg_resources
)
target_include_directories(displayserver_X11
PRIVATE
src
.
)

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@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -0,0 +1,105 @@
/**
* Looking Glass
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "cursor.h"
#include "common/util.h"
#include <string.h>
#include <errno.h>
struct MemFile
{
const char * data;
int size;
int pos;
};
static int x11cursor_read(XcursorFile *file, unsigned char * buf, int len)
{
struct MemFile * f = (struct MemFile *)file->closure;
if (f->pos == f->size)
return 0;
len = min(f->size - f->pos, len);
memcpy(buf, f->data + f->pos, len);
f->pos += len;
return len;
}
static int x11cursor_write(XcursorFile *file, unsigned char * buf, int len)
{
errno = -EINVAL;
return -1;
}
static int x11cursor_seek(XcursorFile *file, long offset, int whence)
{
struct MemFile * f = (struct MemFile *)file->closure;
long target;
switch(whence)
{
case SEEK_SET:
target = offset;
break;
case SEEK_CUR:
target = f->pos + offset;
break;
case SEEK_END:
target = f->size + offset;
break;
default:
errno = -EINVAL;
return -1;
}
if (target < 0 || target > f->size)
{
errno = -EINVAL;
return -1;
}
f->pos = target;
return target;
}
XcursorImages * x11cursor_load(const char * cursor, int size)
{
struct MemFile closure =
{
.data = cursor,
.size = size,
.pos = 0
};
XcursorFile f =
{
.closure = &closure,
.read = x11cursor_read,
.write = x11cursor_write,
.seek = x11cursor_seek
};
return XcursorXcFileLoadAllImages(&f);
}

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@@ -0,0 +1,29 @@
/**
* Looking Glass
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _H_X11DS_CURSOR_
#define _H_X11DS_CURSOR_
#include <X11/Xlib.h>
#include <X11/Xcursor/Xcursor.h>
XcursorImages * x11cursor_load(const char * cursor, int size);
#endif

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@@ -0,0 +1,39 @@
/**
* Looking Glass
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _H_X11DS_WM_
#define _H_X11DS_WM_
#include <stdint.h>
#include <stdbool.h>
typedef struct X11WM
{
void (*setup)(void);
bool (*init)(void);
void (*deinit)(void);
void (*setFullscreen)(bool enable);
}
X11WM;
extern X11WM X11WM_Default;
extern X11WM X11WM_i3;
#endif

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@@ -0,0 +1,71 @@
/**
* Looking Glass
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _H_X11DS_WM_DEFAULT_
#define _H_X11DS_WM_DEFAULT_
#include "wm.h"
#include "x11.h"
#include "atoms.h"
static void wm_default_setup(void)
{
}
static bool wm_default_init(void)
{
return true;
}
static void wm_default_deinit(void)
{
}
static void wm_default_setFullscreen(bool enable)
{
XEvent e =
{
.xclient = {
.type = ClientMessage,
.send_event = true,
.message_type = x11atoms._NET_WM_STATE,
.format = 32,
.window = x11.window,
.data.l = {
enable ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE,
x11atoms._NET_WM_STATE_FULLSCREEN,
0
}
}
};
XSendEvent(x11.display, DefaultRootWindow(x11.display), False,
SubstructureNotifyMask | SubstructureRedirectMask, &e);
};
X11WM X11WM_Default =
{
.setup = wm_default_setup,
.init = wm_default_init,
.deinit = wm_default_deinit,
.setFullscreen = wm_default_setFullscreen
};
#endif

View File

@@ -0,0 +1,194 @@
/**
* Looking Glass
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _H_X11DS_WM_DEFAULT_
#define _H_X11DS_WM_DEFAULT_
#include "wm.h"
#include "x11.h"
#include "atoms.h"
#include "common/debug.h"
#include "common/option.h"
#include "common/util.h"
#include <string.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
static struct Option options[] =
{
// app options
{
.module = "i3",
.name = "globalFullScreen",
.description = "Use i3's global full screen feature (spans all monitors)",
.type = OPTION_TYPE_BOOL,
.value.x_bool = false,
},
{0}
};
struct i3state
{
int sock;
bool globalFullScreen;
};
static struct i3state i3;
static void wm_i3_setup(void)
{
option_register(options);
}
static bool wm_i3_init(void)
{
memset(&i3, 0, sizeof(i3));
i3.globalFullScreen = option_get_bool("i3", "globalFullScreen");
FILE * fd = popen("i3 --get-socketpath", "r");
if (!fd)
return false;
struct sockaddr_un addr = { .sun_family = AF_UNIX };
char path[sizeof(addr.sun_path)];
int pathLen;
if ((pathLen = fread(path, 1, sizeof(path), fd)) <= 0)
{
pclose(fd);
return false;
}
pclose(fd);
if(path[pathLen-1] == '\n')
--pathLen;
path[pathLen] = '\0';
i3.sock = socket(AF_UNIX, SOCK_STREAM, 0);
if (i3.sock < 0)
{
DEBUG_ERROR("Failed to create socket for i3 IPC");
return false;
}
strncpy(addr.sun_path, path, sizeof(addr.sun_path));
if (connect(i3.sock, (struct sockaddr *)&addr, sizeof(addr)) < 0)
{
DEBUG_ERROR("Failed to connect to the i3 IPC socket");
perror("connect");
goto err_socket;
}
DEBUG_INFO("i3 IPC Connected");
return true;
err_socket:
close(i3.sock);
return false;
}
static void wm_i3_deinit(void)
{
close(i3.sock);
}
static void wm_i3_setFullscreen(bool enable)
{
if (!i3.globalFullScreen)
{
X11WM_Default.setFullscreen(enable);
return;
}
struct i3Msg
{
char magic[6];
uint32_t length;
uint32_t type;
char payload[0];
}
__attribute__((packed));
#define I3_IPC_TYPE_RUN_COMMAND 0
char cmd[128];
int cmdLen = snprintf(cmd, sizeof(cmd),
"[id=%lu] fullscreen toggle global",
x11.window);
struct i3Msg *msg = alloca(sizeof(struct i3Msg) + cmdLen);
memcpy(msg->magic, "i3-ipc", 6);
msg->length = cmdLen;
msg->type = I3_IPC_TYPE_RUN_COMMAND;
memcpy(msg->payload, cmd, cmdLen);
int msgSize = sizeof(*msg) + msg->length;
char * buf = (char *)msg;
while(msgSize)
{
int wrote = write(i3.sock, buf, msgSize);
if (wrote <= 0)
{
DEBUG_WARN("i3 IPC communication failure");
return;
}
buf += wrote;
msgSize -= wrote;
}
if ((msgSize = read(i3.sock, msg, sizeof(*msg))) < 0)
{
DEBUG_WARN("i3 IPC read failure");
return;
}
if (memcmp(msg->magic, "i3-ipc", 6) != 0 ||
msg->type != I3_IPC_TYPE_RUN_COMMAND)
{
DEBUG_WARN("i3 IPC unexpected reply");
return;
}
// read and discard the payload
while(msg->length)
{
int len = read(i3.sock, cmd, min(msg->length, sizeof(cmd)));
if (len <= 0)
{
DEBUG_WARN("i3 IPC failed to read payload");
return;
}
msg->length -= len;
}
};
X11WM X11WM_i3 =
{
.setup = wm_i3_setup,
.init = wm_i3_init,
.deinit = wm_i3_deinit,
.setFullscreen = wm_i3_setFullscreen
};
#endif

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -23,7 +23,11 @@
#include "x11.h"
#include "atoms.h"
#include "clipboard.h"
#include "cursor.h"
#include "resources/icondata.h"
#include "resources/no-input-cursor/16.xcur.h"
#include "resources/no-input-cursor/32.xcur.h"
#include <string.h>
#include <unistd.h>
@@ -53,10 +57,6 @@
#include "common/event.h"
#include "util.h"
#define _NET_WM_STATE_REMOVE 0
#define _NET_WM_STATE_ADD 1
#define _NET_WM_STATE_TOGGLE 2
struct X11DSState x11;
struct MwmHints
@@ -166,6 +166,8 @@ static void x11DoPresent(uint64_t msc)
static void x11Setup(void)
{
X11WM_Default.setup();
X11WM_i3 .setup();
}
static bool x11Probe(void)
@@ -230,6 +232,8 @@ static void x11CheckEWMHSupport(void)
DEBUG_INFO("EWMH-complient window manager detected: %s", wmName);
x11.ewmhSupport = true;
if (strcmp(wmName, "i3") == 0)
x11.wm = &X11WM_i3;
XFree(wmName);
out_supported:
@@ -270,8 +274,9 @@ static bool x11Init(const LG_DSInitParams params)
memset(&x11, 0, sizeof(x11));
x11.xValuator = -1;
x11.yValuator = -1;
x11.display = XOpenDisplay(NULL);
x11.display = XOpenDisplay(NULL);
x11.jitRender = params.jitRender;
x11.wm = &X11WM_Default;
XSetWindowAttributes swa =
{
@@ -369,6 +374,16 @@ static bool x11Init(const LG_DSInitParams params)
// check for Extended Window Manager Hints support
x11CheckEWMHSupport();
if (!x11.wm->init())
{
x11.wm = &X11WM_Default;
if (!x11.wm->init())
{
DEBUG_ERROR("Failed to initialize the X11 window manager subsystem");
goto fail_window;
}
}
if (x11atoms._NET_WM_PID)
{
pid_t pid = getpid();
@@ -476,7 +491,7 @@ static bool x11Init(const LG_DSInitParams params)
if (XIQueryVersion(x11.display, &major, &minor) != Success)
{
DEBUG_ERROR("Failed to query the XInput version");
return false;
goto fail_window;
}
DEBUG_INFO("X11 XInput %d.%d in use", major, minor);
@@ -615,29 +630,17 @@ static bool x11Init(const LG_DSInitParams params)
XFreePixmap(x11.display, temp);
}
/* create the square cursor */
{
static char data[] = { 0x07, 0x05, 0x07 };
static char mask[] = { 0xff, 0xff, 0xff };
XcursorImages * images;
if (params.largeCursorDot)
images = x11cursor_load(b_no_input_cursor_32_xcur,
b_no_input_cursor_32_xcur_size);
else
images = x11cursor_load(b_no_input_cursor_16_xcur,
b_no_input_cursor_16_xcur_size);
Colormap cmap = DefaultColormap(x11.display, DefaultScreen(x11.display));
XColor colors[2] =
{
{ .pixel = BlackPixelOfScreen(DefaultScreenOfDisplay(x11.display)) },
{ .pixel = WhitePixelOfScreen(DefaultScreenOfDisplay(x11.display)) }
};
XQueryColors(x11.display, cmap, colors, 2);
Pixmap img = XCreateBitmapFromData(x11.display, x11.window, data, 3, 3);
Pixmap msk = XCreateBitmapFromData(x11.display, x11.window, mask, 3, 3);
x11.cursors[LG_POINTER_SQUARE] = XCreatePixmapCursor(x11.display, img, msk,
&colors[0], &colors[1], 1, 1);
XFreePixmap(x11.display, img);
XFreePixmap(x11.display, msk);
}
x11.cursors[LG_POINTER_SQUARE] =
XcursorImagesLoadCursor(x11.display, images);
XcursorImagesDestroy(images);
/* initialize the rest of the cursors */
const char * cursorLookup[LG_POINTER_COUNT] = {
@@ -781,6 +784,7 @@ static void x11Free(void)
if (x11.keysyms)
XFree(x11.keysyms);
x11.wm->deinit();
XCloseDisplay(x11.display);
}
@@ -1964,24 +1968,7 @@ static void x11SetFullscreen(bool fs)
if (x11.fullscreen == fs)
return;
XEvent e =
{
.xclient = {
.type = ClientMessage,
.send_event = true,
.message_type = x11atoms._NET_WM_STATE,
.format = 32,
.window = x11.window,
.data.l = {
fs ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE,
x11atoms._NET_WM_STATE_FULLSCREEN,
0
}
}
};
XSendEvent(x11.display, DefaultRootWindow(x11.display), False,
SubstructureNotifyMask | SubstructureRedirectMask, &e);
x11.wm->setFullscreen(fs);
}
static bool x11GetFullscreen(void)

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -33,6 +33,7 @@
#include "interface/displayserver.h"
#include "common/thread.h"
#include "common/types.h"
#include "wm.h"
enum Modifiers
{
@@ -48,11 +49,16 @@ enum Modifiers
#define MOD_COUNT (MOD_SUPER_RIGHT + 1)
#define _NET_WM_STATE_REMOVE 0
#define _NET_WM_STATE_ADD 1
#define _NET_WM_STATE_TOGGLE 2
struct X11DSState
{
Display * display;
Window window;
XVisualInfo * visual;
X11WM * wm;
int minKeycode, maxKeycode;
int symsPerKeycode;

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -90,6 +90,7 @@ typedef struct LG_DSInitParams
bool resizable;
bool borderless;
bool maximize;
bool largeCursorDot;
// if true the renderer requires an OpenGL context
bool opengl;

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -72,6 +72,8 @@ LG_RendererRotate;
typedef struct LG_RendererFormat
{
FrameType type; // frame type
bool hdr; // if the frame is HDR or not
bool hdrPQ; // if the HDR content is PQ mapped
unsigned int screenWidth; // actual width of the host
unsigned int screenHeight; // actual height of the host
unsigned int frameWidth; // width of frame transmitted

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -50,6 +50,10 @@ struct DesktopShader
GLint uScaleAlgo;
GLint uNVGain;
GLint uCBMode;
GLint uIsHDR;
GLint uMapHDRtoSDR;
GLint uMapHDRGain;
GLint uMapHDRPQ;
};
struct EGL_Desktop
@@ -64,6 +68,8 @@ struct EGL_Desktop
// internals
int width, height;
bool hdr;
bool hdrPQ;
LG_RendererRotate rotate;
bool useSpice;
@@ -83,6 +89,11 @@ struct EGL_Desktop
bool useDMA;
LG_RendererFormat format;
// map HDR content to SDR
bool mapHDRtoSDR;
int peakLuminance;
int maxCLL;
EGL_PostProcess * pp;
_Atomic(bool) processFrame;
};
@@ -108,11 +119,15 @@ static bool egl_initDesktopShader(
return false;
}
shader->uTransform = egl_shaderGetUniform(shader->shader, "transform" );
shader->uDesktopSize = egl_shaderGetUniform(shader->shader, "desktopSize");
shader->uScaleAlgo = egl_shaderGetUniform(shader->shader, "scaleAlgo" );
shader->uNVGain = egl_shaderGetUniform(shader->shader, "nvGain" );
shader->uCBMode = egl_shaderGetUniform(shader->shader, "cbMode" );
shader->uTransform = egl_shaderGetUniform(shader->shader, "transform" );
shader->uDesktopSize = egl_shaderGetUniform(shader->shader, "desktopSize" );
shader->uScaleAlgo = egl_shaderGetUniform(shader->shader, "scaleAlgo" );
shader->uNVGain = egl_shaderGetUniform(shader->shader, "nvGain" );
shader->uCBMode = egl_shaderGetUniform(shader->shader, "cbMode" );
shader->uIsHDR = egl_shaderGetUniform(shader->shader, "isHDR" );
shader->uMapHDRtoSDR = egl_shaderGetUniform(shader->shader, "mapHDRtoSDR" );
shader->uMapHDRGain = egl_shaderGetUniform(shader->shader, "mapHDRGain" );
shader->uMapHDRPQ = egl_shaderGetUniform(shader->shader, "mapHDRPQ" );
return true;
}
@@ -181,6 +196,10 @@ bool egl_desktopInit(EGL * egl, EGL_Desktop ** desktop_, EGLDisplay * display,
desktop->scaleAlgo = option_get_int("egl", "scale" );
desktop->useDMA = useDMA;
desktop->mapHDRtoSDR = option_get_bool("egl", "mapHDRtoSDR" );
desktop->peakLuminance = option_get_int ("egl", "peakLuminance");
desktop->maxCLL = option_get_int ("egl", "maxCLL" );
if (!egl_postProcessInit(&desktop->pp))
{
DEBUG_ERROR("Failed to initialize the post process manager");
@@ -271,6 +290,28 @@ void egl_desktopConfigUI(EGL_Desktop * desktop)
}
igSliderInt("##nvgain", &desktop->nvGain, 0, desktop->nvMax, format, 0);
igPopItemWidth();
bool mapHDRtoSDR = desktop->mapHDRtoSDR;
int peakLuminance = desktop->peakLuminance;
int maxCLL = desktop->maxCLL;
igSeparator();
igCheckbox("Map HDR content to SDR", &mapHDRtoSDR);
igSliderInt("Peak Luminance", &peakLuminance, 1, 10000,
"%d nits",
ImGuiInputTextFlags_CharsDecimal);
igSliderInt("Max content light level", &maxCLL, 1, 10000,
"%d nits", ImGuiInputTextFlags_CharsDecimal);
if (mapHDRtoSDR != desktop->mapHDRtoSDR ||
peakLuminance != desktop->peakLuminance ||
maxCLL != desktop->maxCLL)
{
desktop->mapHDRtoSDR = mapHDRtoSDR;
desktop->peakLuminance = max(1, peakLuminance);
desktop->maxCLL = max(1, maxCLL);
app_invalidateWindow(true);
}
}
bool egl_desktopSetup(EGL_Desktop * desktop, const LG_RendererFormat format)
@@ -303,6 +344,8 @@ bool egl_desktopSetup(EGL_Desktop * desktop, const LG_RendererFormat format)
desktop->width = format.frameWidth;
desktop->height = format.frameHeight;
desktop->hdr = format.hdr;
desktop->hdrPQ = format.hdrPQ;
if (!egl_textureSetup(
desktop->texture,
@@ -454,6 +497,9 @@ bool egl_desktopRender(EGL_Desktop * desktop, unsigned int outputWidth,
desktop->useDMA && texture == desktop->texture ?
&desktop->dmaShader : &desktop->shader;
const float mapHDRGain =
desktop->maxCLL / desktop->peakLuminance;
EGL_Uniform uniforms[] =
{
{
@@ -481,6 +527,26 @@ bool egl_desktopRender(EGL_Desktop * desktop, unsigned int outputWidth,
.type = EGL_UNIFORM_TYPE_1I,
.location = shader->uCBMode,
.f = { desktop->cbMode }
},
{
.type = EGL_UNIFORM_TYPE_1I,
.location = shader->uIsHDR,
.i = { desktop->hdr }
},
{
.type = EGL_UNIFORM_TYPE_1I,
.location = shader->uMapHDRtoSDR,
.i = { desktop->mapHDRtoSDR }
},
{
.type = EGL_UNIFORM_TYPE_1F,
.location = shader->uMapHDRGain,
.f = { mapHDRGain }
},
{
.type = EGL_UNIFORM_TYPE_1I,
.location = shader->uMapHDRPQ,
.f = { desktop->hdrPQ }
}
};

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -202,6 +202,27 @@ static struct Option egl_options[] =
.type = OPTION_TYPE_BOOL,
.value.x_bool = true
},
{
.module = "egl",
.name = "mapHDRtoSDR",
.description = "Map HDR content to the SDR color space",
.type = OPTION_TYPE_BOOL,
.value.x_bool = true
},
{
.module = "egl",
.name = "peakLuminance",
.description = "The peak luminance level in nits for HDR to SDR mapping",
.type = OPTION_TYPE_INT,
.value.x_int = 250,
},
{
.module = "egl",
.name = "maxCLL",
.description = "Maximum content light level in nits for HDR to SDR mapping",
.type = OPTION_TYPE_INT,
.value.x_int = 10000,
},
{0}
};
@@ -748,7 +769,7 @@ static bool egl_renderStartup(LG_Renderer * renderer, bool useDMA)
EGLint attr[] =
{
EGL_BUFFER_SIZE , 24,
EGL_BUFFER_SIZE , 30,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_SAMPLE_BUFFERS , maxSamples > 0 ? 1 : 0,
EGL_SAMPLES , maxSamples,

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -226,7 +226,7 @@ bool egl_shaderCompile(EGL_Shader * this, const char * vertex_code,
}
const int diff = (strlen(replace) - strlen(search)) * instances;
char * newCode = malloc(fragment_size + diff);
char * newCode = malloc(fragment_size + diff + 1);
if (!newCode)
{
DEBUG_ERROR("Out of memory");

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -9,6 +9,7 @@ precision highp float;
#define EGL_SCALE_MAX 3
#include "color_blind.h"
#include "hdr.h"
in vec2 uv;
out vec4 color;
@@ -19,6 +20,10 @@ uniform int scaleAlgo;
uniform float nvGain;
uniform int cbMode;
uniform bool isHDR;
uniform bool mapHDRtoSDR;
uniform float mapHDRGain;
uniform bool mapHDRPQ;
void main()
{
@@ -38,6 +43,9 @@ void main()
}
}
if (isHDR && mapHDRtoSDR)
color.rgb = mapToSDR(color.rgb, mapHDRGain, mapHDRPQ);
if (cbMode > 0)
color = cbTransform(color, cbMode);

View File

@@ -0,0 +1,108 @@
/*
_______ _____ __ __ ____ __
/ ____(_)___ ___ ____ ___ ____ _ / ___// /_ ____ _____/ /__ _____ / __ \____ ______/ /__
/ / / / __ \/ _ \/ __ `__ \/ __ `/ \__ \/ __ \/ __ `/ __ / _ \/ ___/ / /_/ / __ `/ ___/ //_/
/ /___/ / / / / __/ / / / / / /_/ / ___/ / / / / /_/ / /_/ / __/ / / ____/ /_/ / /__/ ,<
\____/_/_/ /_/\___/_/ /_/ /_/\__,_/ /____/_/ /_/\__,_/\__,_/\___/_/ /_/ \__,_/\___/_/|_|
http://en.sbence.hu/ Shader: Try to get the SDR part of HDR content
*/
/**
* Translated to GLSL, original source is:
* https://github.com/VoidXH/Cinema-Shader-Pack
*/
// Configuration ---------------------------------------------------------------
const float knee = 0.75; // Compressor knee position
const float ratio = 4.0; // Compressor ratio: 1 = disabled, <1 = expander
// -----------------------------------------------------------------------------
// Precalculated values
const float compressor = 1.0 / ratio;
// PQ constants
const float m1inv = 16384.0 / 2610.0;
const float m2inv = 32.0 / 2523.0;
const float c1 = 3424.0 / 4096.0;
const float c2 = 2413.0 / 128.0;
const float c3 = 2392.0 / 128.0;
float minGain(vec3 pixel) { return min(pixel.r, min(pixel.g, pixel.b)); }
float maxGain(vec3 pixel) { return max(pixel.r, max(pixel.g, pixel.b)); }
float midGain(vec3 pixel)
{
return pixel.r < pixel.g ?
(pixel.r < pixel.b ?
min(pixel.g, pixel.b) : // min = r
min(pixel.r, pixel.g)) : // min = b
(pixel.g < pixel.b ?
min(pixel.r, pixel.b) : // min = g
min(pixel.r, pixel.g)); // min = b
}
vec3 compress(vec3 pixel)
{
float maxGain = maxGain(pixel);
return pixel * (maxGain < knee ? maxGain :
knee + max(maxGain - knee, 0.0) * compressor) / maxGain;
}
vec3 fixClip(vec3 pixel)
{
// keep the (mid - min) / (max - min) ratio
float preMin = minGain(pixel);
float preMid = midGain(pixel);
float preMax = maxGain(pixel);
vec3 clip = clamp(pixel, 0.0, 1.0);
float postMin = minGain(clip);
float postMid = midGain(clip);
float postMax = maxGain(clip);
float ratio = (preMid - preMin) / (preMax - preMin);
float newMid = ratio * (postMax - postMin) + postMin;
return vec3(clip.r != postMid ? clip.r : newMid,
clip.g != postMid ? clip.g : newMid,
clip.b != postMid ? clip.b : newMid);
}
// Returns luminance in nits
vec3 pq2lin(vec3 pq, float gain)
{
vec3 p = pow(pq, vec3(m2inv));
vec3 d = max(p - c1, vec3(0.0)) / (c2 - c3 * p);
return pow(d, vec3(m1inv)) * gain;
}
vec3 srgb2lin(vec3 c)
{
vec3 v = c / 12.92;
vec3 v2 = pow((c + vec3(0.055)) / 1.055, vec3(2.4));
vec3 threshold = vec3(0.04045);
vec3 result = mix(v, v2, greaterThanEqual(c, threshold));
return result;
}
vec3 lin2srgb(vec3 c)
{
vec3 v = c * 12.92;
vec3 v2 = pow(c, vec3(1.0/2.4)) * 1.055 - 0.055;
vec3 threshold = vec3(0.0031308);
vec3 result = mix(v, v2, greaterThanEqual(c, threshold));
return result;
}
// in linear space
vec3 bt2020to709(vec3 bt2020)
{
return vec3(
bt2020.r * 1.6605 + bt2020.g * -0.5876 + bt2020.b * -0.0728,
bt2020.r * -0.1246 + bt2020.g * 1.1329 + bt2020.b * -0.0083,
bt2020.r * -0.0182 + bt2020.g * -0.1006 + bt2020.b * 1.1187);
}
vec3 mapToSDR(vec3 color, float gain, bool pq)
{
if (pq)
color = pq2lin(color.rgb, gain);
color = bt2020to709(color);
return lin2srgb(compress(color));
}

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -109,6 +109,7 @@ static bool egl_texFBUpdate(EGL_Texture * texture, const EGL_TexUpdate * update)
rectsFramebufferToBuffer(
damage->rects,
damage->count,
texture->format.bpp,
parent->buf[parent->bufIndex].map,
texture->format.stride,
texture->format.height,

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -53,7 +53,7 @@ bool egl_texUtilGetFormat(const EGL_TexSetup * setup, EGL_TexFormat * fmt)
fmt->format = GL_RGBA;
fmt->intFormat = GL_RGB10_A2;
fmt->dataType = GL_UNSIGNED_INT_2_10_10_10_REV;
fmt->fourcc = DRM_FORMAT_BGRA1010102;
fmt->fourcc = DRM_FORMAT_BGRA2101010;
break;
case EGL_PF_RGBA16F:

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -64,7 +64,7 @@ void egl_texUtilUnmapBuffer(EGL_TexBuffer * buffer);
((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
#define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4')
#define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4')
#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0')
#define DRM_FORMAT_BGRA2101010 fourcc_code('A', 'B', '3', '0')
#define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H')
#define DRM_FORMAT_MOD_VENDOR_NONE 0

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -95,6 +95,9 @@ void app_updateCursorPos(double x, double y)
void app_handleFocusEvent(bool focused)
{
if (g_state.focused == focused)
return;
g_state.focused = focused;
// release any imgui buttons/keys if we lost focus
@@ -126,6 +129,9 @@ void app_handleFocusEvent(bool focused)
if (g_params.minimizeOnFocusLoss)
g_state.ds->minimize();
}
else
if (g_params.captureOnFocus)
core_setGrab(true);
g_cursor.realign = true;
g_state.ds->realignPointer();
@@ -656,8 +662,6 @@ MsgBoxHandle app_msgBox(const char * caption, const char * fmt, ...)
MsgBoxHandle handle = overlayMsg_show(caption, NULL, NULL, fmt, args);
va_end(args);
core_updateOverlayState();
return handle;
}
@@ -669,8 +673,6 @@ MsgBoxHandle app_confirmMsgBox(const char * caption,
MsgBoxHandle handle = overlayMsg_show(caption, callback, opaque, fmt, args);
va_end(args);
core_updateOverlayState();
return handle;
}

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -432,7 +432,8 @@ void audio_playbackStop(void)
void audio_playbackVolume(int channels, const uint16_t volume[])
{
if (!audio.audioDev || !audio.audioDev->playback.volume)
if (!audio.audioDev || !audio.audioDev->playback.volume ||
!g_params.audioSyncVolume)
return;
// store the values so we can restore the state if the stream is restarted
@@ -887,7 +888,8 @@ void audio_recordToggleKeybind(int sc, void * opaque)
void audio_recordVolume(int channels, const uint16_t volume[])
{
if (!audio.audioDev || !audio.audioDev->record.volume)
if (!audio.audioDev || !audio.audioDev->record.volume ||
!g_params.audioSyncVolume)
return;
// store the values so we can restore the state if the stream is restarted

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
@@ -295,8 +295,22 @@ static struct Option options[] =
.type = OPTION_TYPE_BOOL,
.value.x_bool = false,
},
{
.module = "win",
.name = "requestActivation",
.description = "Request activation when attention is needed",
.type = OPTION_TYPE_BOOL,
.value.x_bool = true
},
// input options
{
.module = "input",
.name = "captureOnFocus",
.description = "Enable capture mode when the window becomes focused",
.type = OPTION_TYPE_BOOL,
.value.x_bool = false
},
{
.module = "input",
.name = "grabKeyboard",
@@ -485,6 +499,13 @@ static struct Option options[] =
.type = OPTION_TYPE_BOOL,
.value.x_bool = true
},
{
.module = "spice",
.name = "largeCursorDot",
.description = "Use a larger version of the \"dot\" cursor",
.type = OPTION_TYPE_BOOL,
.value.x_bool = false
},
// audio options
{
@@ -517,6 +538,13 @@ static struct Option options[] =
.type = OPTION_TYPE_BOOL,
.value.x_bool = true
},
{
.module = "audio",
.name = "syncVolume",
.description = "Synchronize the volume level with the guest",
.type = OPTION_TYPE_BOOL,
.value.x_bool = true
},
{0}
};
@@ -620,27 +648,28 @@ bool config_load(int argc, char * argv[])
g_params.framePollInterval = option_get_int ("app" , "framePollInterval" );
g_params.allowDMA = option_get_bool ("app" , "allowDMA" );
g_params.windowTitle = option_get_string("win", "title" );
g_params.autoResize = option_get_bool ("win", "autoResize" );
g_params.allowResize = option_get_bool ("win", "allowResize" );
g_params.keepAspect = option_get_bool ("win", "keepAspect" );
g_params.forceAspect = option_get_bool ("win", "forceAspect" );
g_params.dontUpscale = option_get_bool ("win", "dontUpscale" );
g_params.intUpscale = option_get_bool ("win", "intUpscale" );
g_params.shrinkOnUpscale = option_get_bool ("win", "shrinkOnUpscale" );
g_params.borderless = option_get_bool ("win", "borderless" );
g_params.fullscreen = option_get_bool ("win", "fullScreen" );
g_params.maximize = option_get_bool ("win", "maximize" );
g_params.fpsMin = option_get_int ("win", "fpsMin" );
g_params.ignoreQuit = option_get_bool ("win", "ignoreQuit" );
g_params.noScreensaver = option_get_bool ("win", "noScreensaver" );
g_params.autoScreensaver = option_get_bool ("win", "autoScreensaver" );
g_params.showAlerts = option_get_bool ("win", "alerts" );
g_params.quickSplash = option_get_bool ("win", "quickSplash" );
g_params.overlayDim = option_get_bool ("win", "overlayDimsDesktop");
g_params.uiFont = option_get_string("win", "uiFont" );
g_params.uiSize = option_get_int ("win", "uiSize" );
g_params.jitRender = option_get_bool ("win", "jitRender" );
g_params.windowTitle = option_get_string("win", "title" );
g_params.autoResize = option_get_bool ("win", "autoResize" );
g_params.allowResize = option_get_bool ("win", "allowResize" );
g_params.keepAspect = option_get_bool ("win", "keepAspect" );
g_params.forceAspect = option_get_bool ("win", "forceAspect" );
g_params.dontUpscale = option_get_bool ("win", "dontUpscale" );
g_params.intUpscale = option_get_bool ("win", "intUpscale" );
g_params.shrinkOnUpscale = option_get_bool ("win", "shrinkOnUpscale" );
g_params.borderless = option_get_bool ("win", "borderless" );
g_params.fullscreen = option_get_bool ("win", "fullScreen" );
g_params.maximize = option_get_bool ("win", "maximize" );
g_params.fpsMin = option_get_int ("win", "fpsMin" );
g_params.ignoreQuit = option_get_bool ("win", "ignoreQuit" );
g_params.noScreensaver = option_get_bool ("win", "noScreensaver" );
g_params.autoScreensaver = option_get_bool ("win", "autoScreensaver" );
g_params.showAlerts = option_get_bool ("win", "alerts" );
g_params.quickSplash = option_get_bool ("win", "quickSplash" );
g_params.overlayDim = option_get_bool ("win", "overlayDimsDesktop");
g_params.uiFont = option_get_string("win", "uiFont" );
g_params.uiSize = option_get_int ("win", "uiSize" );
g_params.jitRender = option_get_bool ("win", "jitRender" );
g_params.requestActivation = option_get_bool ("win", "requestActivation" );
if (g_params.noScreensaver && g_params.autoScreensaver)
{
@@ -657,6 +686,7 @@ bool config_load(int argc, char * argv[])
case 270: g_params.winRotate = LG_ROTATE_270; break;
}
g_params.captureOnFocus = option_get_bool("input", "captureOnFocus" );
g_params.grabKeyboard = option_get_bool("input", "grabKeyboard" );
g_params.grabKeyboardOnFocus = option_get_bool("input", "grabKeyboardOnFocus" );
g_params.releaseKeysOnFocusLoss = option_get_bool("input", "releaseKeysOnFocusLoss");
@@ -705,11 +735,13 @@ bool config_load(int argc, char * argv[])
g_params.captureOnStart = option_get_bool("spice", "captureOnStart");
g_params.alwaysShowCursor = option_get_bool("spice", "alwaysShowCursor");
g_params.showCursorDot = option_get_bool("spice", "showCursorDot");
g_params.largeCursorDot = option_get_bool("spice", "largeCursorDot");
}
g_params.audioPeriodSize = option_get_int("audio", "periodSize");
g_params.audioBufferLatency = option_get_int("audio", "bufferLatency");
g_params.micShowIndicator = option_get_bool("audio", "micShowIndicator");
g_params.audioSyncVolume = option_get_bool("audio", "syncVolume");
return true;
}
@@ -725,7 +757,7 @@ static void doLicense(void)
// BEGIN LICENSE BLOCK
"\n"
"Looking Glass\n"
"Copyright © 2017-2022 The Looking Glass Authors\n"
"Copyright © 2017-2023 The Looking Glass Authors\n"
"https://looking-glass.io\n"
"\n"
"This program is free software; you can redistribute it and/or modify it under\n"

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

View File

@@ -1,6 +1,6 @@
/**
* Looking Glass
* Copyright © 2017-2022 The Looking Glass Authors
* Copyright © 2017-2023 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it

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