DarkflameServer/dZoneManager
David Markowitz 36f7b8a928
remove singleton for dpWorld (#1427)
Removes the singleton inheritance from dpWorld.
Tested that crux prime, nimbus station, avant gardens and nexus tower still use navmeshes and physics and that physics volumes are still collided with.
2024-01-19 15:12:05 -06:00
..
CMakeLists.txt fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
dZMCommon.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
dZoneManager.cpp chore: cleanup objectIdManager overloading and classes (#1391) 2024-01-05 06:31:22 -06:00
dZoneManager.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
Level.cpp fix: more than 1 zone control object causing issues with scripted minigames (#1355) 2023-12-24 11:17:04 -06:00
Level.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
LUTriggers.h foot race player flag fix (#1125) 2023-06-23 08:50:15 -05:00
Spawner.cpp feat: Bump standard to 20 (#1376) 2024-01-02 07:53:00 +00:00
Spawner.h fix: add Nexus Tower missing scripts (#1349) 2023-12-22 23:53:21 -08:00
WorldConfig.h Eliminate WorldConfig Magic Numbers 2023-01-01 05:20:03 -08:00
Zone.cpp remove singleton for dpWorld (#1427) 2024-01-19 15:12:05 -06:00
Zone.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00