DarkflameServer/dGame/dComponents
Aaron Kimbre dd2338601e Combine files
Add LUtrigger interfaces and calling
2023-08-23 14:53:02 -05:00
..
AchievementCacheKey.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
BaseCombatAIComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
BaseCombatAIComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
BouncerComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
BouncerComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
BuffComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
BuffComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
BuildBorderComponent.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
BuildBorderComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
CharacterComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
CharacterComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
CMakeLists.txt Combine files 2023-08-23 14:53:02 -05:00
Component.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
Component.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ControllablePhysicsComponent.cpp fixes 2023-08-22 10:25:09 -07:00
ControllablePhysicsComponent.h Remove flags in controllablePhysics 2023-08-19 22:44:02 -07:00
DestroyableComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
DestroyableComponent.h Add waypoint command handling 2023-08-14 09:31:10 -05:00
DonationVendorComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
DonationVendorComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
InventoryComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
InventoryComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
LevelProgressionComponent.cpp refactor: Move CDClient Database away from constructor queries (#1164) 2023-08-10 23:27:40 -05:00
LevelProgressionComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
LUPExhibitComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
LUPExhibitComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
MissionComponent.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
MissionComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
MissionOfferComponent.cpp CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
MissionOfferComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
ModelComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ModelComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ModuleAssemblyComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ModuleAssemblyComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
MovementAIComponent.cpp Combine files 2023-08-23 14:53:02 -05:00
MovementAIComponent.h Combine files 2023-08-23 14:53:02 -05:00
MovingPlatformComponent.cpp Fixed speed stuff 2023-08-21 12:33:13 -07:00
MovingPlatformComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PetComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PetComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PhantomPhysicsComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PhantomPhysicsComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PlayerForcedMovementComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PlayerForcedMovementComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PossessableComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PossessableComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PossessorComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PossessorComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
PropertyComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
PropertyComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
PropertyEntranceComponent.cpp Refactor: Amf3 implementation (#998) 2023-05-13 17:22:00 -05:00
PropertyEntranceComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
PropertyManagementComponent.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
PropertyManagementComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
PropertyVendorComponent.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
PropertyVendorComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
ProximityMonitorComponent.cpp Merge RC script from differnt branch 2023-08-15 14:35:35 -05:00
ProximityMonitorComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
RacingControlComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
RacingControlComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
RacingSoundTriggerComponent.h fix: Implement proper Sound trigger component serialization (#1160) 2023-08-06 15:38:12 -05:00
RailActivatorComponent.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
RailActivatorComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
RebuildComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
RebuildComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
RenderComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
RenderComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
RigidbodyPhantomPhysicsComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
RigidbodyPhantomPhysicsComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
RocketLaunchLupComponent.cpp remove cdclient include 2022-05-17 10:20:36 -05:00
RocketLaunchLupComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
RocketLaunchpadControlComponent.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
RocketLaunchpadControlComponent.h breakout the component types into a scoped enum (#1002) 2023-03-04 01:16:37 -06:00
ScriptedActivityComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ScriptedActivityComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ShootingGalleryComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ShootingGalleryComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SimplePhysicsComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SimplePhysicsComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SkillComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SkillComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SoundTriggerComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SoundTriggerComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SwitchComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
SwitchComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
TriggerComponent.cpp Combine files 2023-08-23 14:53:02 -05:00
TriggerComponent.h Combine files 2023-08-23 14:53:02 -05:00
VehiclePhysicsComponent.cpp fix frame stats in vehicle racing 2023-08-19 23:17:12 -07:00
VehiclePhysicsComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
VendorComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
VendorComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00