DarkflameServer/dZoneManager
2024-02-03 16:42:24 -06:00
..
CMakeLists.txt fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
dZMCommon.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
dZoneManager.cpp chore: cleanup objectIdManager overloading and classes (#1391) 2024-01-05 06:31:22 -06:00
dZoneManager.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
Level.cpp Update in response to feedback 2024-02-03 16:42:24 -06:00
Level.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
LUTriggers.h foot race player flag fix (#1125) 2023-06-23 08:50:15 -05:00
Spawner.cpp feat: Bump standard to 20 (#1376) 2024-01-02 07:53:00 +00:00
Spawner.h refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
WorldConfig.h Eliminate WorldConfig Magic Numbers 2023-01-01 05:20:03 -08:00
Zone.cpp remove singleton for dpWorld (#1427) 2024-01-19 15:12:05 -06:00
Zone.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00