DarkflameServer/dGame
jadebenn b23981e591
chore: Update render component and delete unused code (#1429)
* Update a few components to use smart pointers for memory management

* 'final' keyword added to classes

* removed duplicate 'const'

* removed unused code

* Updated render component to store effects directly in a vector

* Use move instead of copy

* make pointers const

* attribute tags

* nitpicking

* delete default effect constructor

* Added a vector size check to the RemoveEffect() function

* use empty() instead of size()
2024-01-31 08:38:38 -06:00
..
dBehaviors refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
dComponents chore: Update render component and delete unused code (#1429) 2024-01-31 08:38:38 -06:00
dEntity change timers to not use ptrs (#1399) 2024-01-06 03:45:23 -06:00
dGameMessages refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
dInventory fix: turn warnings into errors (#1425) 2024-01-19 10:18:36 -06:00
dMission fix: split apart big Cmake libraries (#1381) 2024-01-03 18:41:46 -06:00
dPropertyBehaviors chore: upgrade MacOS build settings for better C++20 compatibility (#1435) 2024-01-29 21:45:50 -06:00
dUtilities remove singleton for dpWorld (#1427) 2024-01-19 15:12:05 -06:00
Character.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
Character.h fix: make include paths consistent (#1390) 2024-01-05 06:33:52 -06:00
CMakeLists.txt chore: Move static Player functions and internal linkage to manager class (#1412) 2024-01-13 03:40:56 -06:00
Entity.cpp refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
Entity.h refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
EntityManager.cpp chore: Move Player ghosting functionality to GhostComponent (#1413) 2024-01-14 13:10:13 -06:00
EntityManager.h refactor: re-write AOE, add FilterTargets, Update TacArc Reading (#1035) 2023-10-09 15:18:51 -05:00
LeaderboardManager.cpp Merge pull request #1247 from maxdelayer/main 2023-12-31 00:43:37 +01:00
LeaderboardManager.h remove singleton for dpWorld (#1427) 2024-01-19 15:12:05 -06:00
Player.cpp chore: Move Player ghosting functionality to GhostComponent (#1413) 2024-01-14 13:10:13 -06:00
Player.h chore: Move Player ghosting functionality to GhostComponent (#1413) 2024-01-14 13:10:13 -06:00
PlayerManager.cpp chore: Move Player ghosting functionality to GhostComponent (#1413) 2024-01-14 13:10:13 -06:00
PlayerManager.h chore: Move Player ghosting functionality to GhostComponent (#1413) 2024-01-14 13:10:13 -06:00
TeamManager.cpp Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TeamManager.h Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TradingManager.cpp chore: cleanup objectIdManager overloading and classes (#1391) 2024-01-05 06:31:22 -06:00
TradingManager.h format codebase 2022-07-28 08:39:57 -05:00
User.cpp fix: general crashes (#1336) 2023-12-16 12:27:06 -06:00
User.h fix: make include paths consistent (#1390) 2024-01-05 06:33:52 -06:00
UserManager.cpp chore: upgrade MacOS build settings for better C++20 compatibility (#1435) 2024-01-29 21:45:50 -06:00
UserManager.h refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00