DarkflameServer/dGame/dGameMessages
David Markowitz 2ca61c3e57
feat: Dragonmaw (#1562)
* rigid as heck

* abstract physics creation to separate function

* loading

Update FvRacePillarDServer.cpp

consolidate abcd pillar logic

modularization

Update SimplePhysicsComponent.cpp

Update EntityManager.cpp

Update MovingPlatformComponent.cpp

still need another pass

* geiser works

* columns working finally

* consolidate logic

* constiness

* Update PhantomPhysicsComponent.cpp

* Update PhysicsComponent.cpp

* revert testing code

* add versions info

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Co-authored-by: Aaron Kimbre <aronwk.aaron@gmail.com>
2024-05-10 09:22:26 -05:00
..
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
DoClientProjectileImpact.h chore: Convert DoClientProjectileImpact to use bitstream refs (#1471) 2024-02-26 22:16:19 -06:00
EchoStartSkill.h chore: Change EchoStartSkill to use BitStream reference (#1472) 2024-02-26 08:09:45 -06:00
EchoSyncSkill.h chore: Convert EchoSyncSkill to use BitStream references (#1473) 2024-02-26 08:08:56 -06:00
GameMessageHandler.cpp Remove multiple Script syntax (#1496) 2024-03-06 19:49:29 -06:00
GameMessageHandler.h Convert game message bit stream raw pointers to references (#1465) 2024-02-26 08:17:22 -06:00
GameMessages.cpp feat: Dragonmaw (#1562) 2024-05-10 09:22:26 -05:00
GameMessages.h feat: refactor slash commands system into more scalable system (#1510) 2024-04-08 15:11:59 -05:00
PropertyDataMessage.cpp Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
PropertyDataMessage.h convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.cpp chore: Eradicate C-style casts and further clean up some code (#1361) 2023-12-27 22:18:20 -06:00
PropertySelectQueryProperty.h convert to unix line endings 2022-08-05 22:01:59 -05:00
RequestServerProjectileImpact.h Convert game message bit stream raw pointers to references (#1465) 2024-02-26 08:17:22 -06:00
StartSkill.h Convert game message bit stream raw pointers to references (#1465) 2024-02-26 08:17:22 -06:00
SyncSkill.h Convert game message bit stream raw pointers to references (#1465) 2024-02-26 08:17:22 -06:00