mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-21 21:17:25 +00:00
Convert game message bit stream raw pointers to references (#1465)
This commit is contained in:
parent
94a467b361
commit
7235423c7b
@ -9,12 +9,11 @@
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* AMF3 Deserializer written by EmosewaMC
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*/
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AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream* inStream) {
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if (!inStream) return nullptr;
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AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream& inStream) {
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AMFBaseValue* returnValue = nullptr;
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// Read in the value type from the bitStream
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eAmf marker;
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inStream->Read(marker);
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inStream.Read(marker);
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// Based on the typing, create the value associated with that and return the base value class
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switch (marker) {
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case eAmf::Undefined: {
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@ -79,13 +78,13 @@ AMFBaseValue* AMFDeserialize::Read(RakNet::BitStream* inStream) {
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return returnValue;
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}
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uint32_t AMFDeserialize::ReadU29(RakNet::BitStream* inStream) {
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uint32_t AMFDeserialize::ReadU29(RakNet::BitStream& inStream) {
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bool byteFlag = true;
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uint32_t actualNumber{};
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uint8_t numberOfBytesRead{};
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while (byteFlag && numberOfBytesRead < 4) {
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uint8_t byte{};
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inStream->Read(byte);
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inStream.Read(byte);
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// Parse the byte
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if (numberOfBytesRead < 3) {
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byteFlag = byte & static_cast<uint8_t>(1 << 7);
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@ -101,7 +100,7 @@ uint32_t AMFDeserialize::ReadU29(RakNet::BitStream* inStream) {
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return actualNumber;
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}
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const std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
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const std::string AMFDeserialize::ReadString(RakNet::BitStream& inStream) {
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auto length = ReadU29(inStream);
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// Check if this is a reference
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bool isReference = length % 2 == 1;
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@ -109,7 +108,7 @@ const std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
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length = length >> 1;
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if (isReference) {
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std::string value(length, 0);
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inStream->Read(&value[0], length);
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inStream.Read(&value[0], length);
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// Empty strings are never sent by reference
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if (!value.empty()) accessedElements.push_back(value);
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return value;
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@ -119,13 +118,13 @@ const std::string AMFDeserialize::ReadString(RakNet::BitStream* inStream) {
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}
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}
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AMFBaseValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream* inStream) {
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AMFBaseValue* AMFDeserialize::ReadAmfDouble(RakNet::BitStream& inStream) {
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double value;
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inStream->Read<double>(value);
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inStream.Read<double>(value);
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return new AMFDoubleValue(value);
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}
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AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream* inStream) {
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AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream& inStream) {
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auto arrayValue = new AMFArrayValue();
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// Read size of dense array
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@ -144,10 +143,10 @@ AMFBaseValue* AMFDeserialize::ReadAmfArray(RakNet::BitStream* inStream) {
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return arrayValue;
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}
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AMFBaseValue* AMFDeserialize::ReadAmfString(RakNet::BitStream* inStream) {
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AMFBaseValue* AMFDeserialize::ReadAmfString(RakNet::BitStream& inStream) {
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return new AMFStringValue(ReadString(inStream));
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}
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AMFBaseValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream* inStream) {
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AMFBaseValue* AMFDeserialize::ReadAmfInteger(RakNet::BitStream& inStream) {
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return new AMFIntValue(ReadU29(inStream));
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}
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@ -15,7 +15,7 @@ public:
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* @param inStream inStream to read value from.
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* @return Returns an AMFValue with all the information from the bitStream in it.
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*/
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AMFBaseValue* Read(RakNet::BitStream* inStream);
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AMFBaseValue* Read(RakNet::BitStream& inStream);
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private:
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/**
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* @brief Private method to read a U29 integer from a bitstream
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@ -23,7 +23,7 @@ private:
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* @param inStream bitstream to read data from
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* @return The number as an unsigned 29 bit integer
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*/
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uint32_t ReadU29(RakNet::BitStream* inStream);
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uint32_t ReadU29(RakNet::BitStream& inStream);
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/**
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* @brief Reads a string from a bitstream
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@ -31,7 +31,7 @@ private:
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* @param inStream bitStream to read data from
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* @return The read string
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*/
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const std::string ReadString(RakNet::BitStream* inStream);
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const std::string ReadString(RakNet::BitStream& inStream);
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/**
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* @brief Read an AMFDouble value from a bitStream
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@ -39,7 +39,7 @@ private:
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* @param inStream bitStream to read data from
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* @return Double value represented as an AMFValue
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*/
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AMFBaseValue* ReadAmfDouble(RakNet::BitStream* inStream);
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AMFBaseValue* ReadAmfDouble(RakNet::BitStream& inStream);
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/**
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* @brief Read an AMFArray from a bitStream
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@ -47,7 +47,7 @@ private:
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* @param inStream bitStream to read data from
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* @return Array value represented as an AMFValue
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*/
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AMFBaseValue* ReadAmfArray(RakNet::BitStream* inStream);
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AMFBaseValue* ReadAmfArray(RakNet::BitStream& inStream);
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/**
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* @brief Read an AMFString from a bitStream
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@ -55,7 +55,7 @@ private:
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* @param inStream bitStream to read data from
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* @return String value represented as an AMFValue
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*/
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AMFBaseValue* ReadAmfString(RakNet::BitStream* inStream);
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AMFBaseValue* ReadAmfString(RakNet::BitStream& inStream);
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/**
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* @brief Read an AMFInteger from a bitStream
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@ -63,7 +63,7 @@ private:
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* @param inStream bitStream to read data from
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* @return Integer value represented as an AMFValue
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*/
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AMFBaseValue* ReadAmfInteger(RakNet::BitStream* inStream);
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AMFBaseValue* ReadAmfInteger(RakNet::BitStream& inStream);
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/**
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* List of strings read so far saved to be read by reference.
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@ -278,14 +278,14 @@ std::vector<std::string> GeneralUtils::SplitString(const std::string& str, char
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return vector;
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}
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std::u16string GeneralUtils::ReadWString(RakNet::BitStream* inStream) {
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std::u16string GeneralUtils::ReadWString(RakNet::BitStream& inStream) {
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uint32_t length;
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inStream->Read<uint32_t>(length);
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inStream.Read<uint32_t>(length);
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std::u16string string;
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for (auto i = 0; i < length; i++) {
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uint16_t c;
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inStream->Read(c);
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inStream.Read(c);
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string.push_back(c);
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}
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@ -116,7 +116,7 @@ namespace GeneralUtils {
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bool ReplaceInString(std::string& str, const std::string& from, const std::string& to);
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std::u16string ReadWString(RakNet::BitStream* inStream);
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std::u16string ReadWString(RakNet::BitStream& inStream);
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std::vector<std::wstring> SplitString(std::wstring& str, wchar_t delimiter);
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@ -39,7 +39,7 @@
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#include "GhostComponent.h"
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#include "StringifiedEnum.h"
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void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID) {
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void GameMessageHandler::HandleMessage(RakNet::BitStream& inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID) {
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CBITSTREAM;
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@ -22,7 +22,7 @@
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#include "eGameMessageType.h"
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namespace GameMessageHandler {
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void HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID);
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void HandleMessage(RakNet::BitStream& inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID);
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};
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#endif // GAMEMESSAGEHANDLER_H
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File diff suppressed because it is too large
Load Diff
@ -146,7 +146,7 @@ namespace GameMessages {
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void SendMatchResponse(Entity* entity, const SystemAddress& sysAddr, int response);
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void SendMatchUpdate(Entity* entity, const SystemAddress& sysAddr, std::string data, eMatchUpdate type);
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void HandleUnUseModel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleUnUseModel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void SendStartCelebrationEffect(Entity* entity, const SystemAddress& sysAddr, int celebrationID);
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// https://lcdruniverse.org/lu_packets/lu_packets/world/gm/client/struct.SetResurrectRestoreValues.html
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@ -183,7 +183,7 @@ namespace GameMessages {
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* @param entity The Entity that sent the message
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* @param sysAddr The SystemAddress that sent the message
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*/
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void HandleControlBehaviors(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleControlBehaviors(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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// Rails stuff
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void SendSetRailMovement(const LWOOBJID& objectID, bool pathGoForward, std::u16string pathName, uint32_t pathStart,
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@ -197,9 +197,9 @@ namespace GameMessages {
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bool collisionEnabled = true, bool useDB = true, int32_t railComponentID = -1,
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LWOOBJID railActivatorObjectID = LWOOBJID_EMPTY);
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void HandleClientRailMovementReady(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleCancelRailMovement(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePlayerRailArrivedNotification(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleClientRailMovementReady(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleCancelRailMovement(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePlayerRailArrivedNotification(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void SendNotifyClientObject(const LWOOBJID& objectID, std::u16string name, int param1 = 0, int param2 = 0, const LWOOBJID& paramObj = LWOOBJID_EMPTY, std::string paramStr = "", const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS);
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void SendNotifyClientZoneObject(const LWOOBJID& objectID, const std::u16string& name, int param1, int param2, const LWOOBJID& paramObj, const std::string& paramStr, const SystemAddress& sysAddr);
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@ -252,39 +252,39 @@ namespace GameMessages {
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void SendUGCEquipPostDeleteBasedOnEditMode(LWOOBJID objectId, const SystemAddress& sysAddr, LWOOBJID inventoryItem, int itemTotal);
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void HandleSetPropertyAccess(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleSetPropertyAccess(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleUpdatePropertyOrModelForFilterCheck(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleUpdatePropertyOrModelForFilterCheck(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleQueryPropertyData(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleQueryPropertyData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleSetBuildMode(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleSetBuildMode(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleStartBuildingWithItem(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleStartBuildingWithItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePropertyEditorBegin(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePropertyEditorBegin(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePropertyEditorEnd(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePropertyEditorEnd(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePropertyContentsFromClient(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePropertyContentsFromClient(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePropertyModelEquipped(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePropertyModelEquipped(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePlacePropertyModel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePlacePropertyModel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleUpdatePropertyModel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleUpdatePropertyModel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleDeletePropertyModel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleDeletePropertyModel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleBBBLoadItemRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleBBBLoadItemRequest(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleBBBSaveRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleBBBSaveRequest(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePropertyEntranceSync(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePropertyEntranceSync(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleEnterProperty(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleEnterProperty(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleSetConsumableItem(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleSetConsumableItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void SendPlayCinematic(LWOOBJID objectId, std::u16string pathName, const SystemAddress& sysAddr,
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bool allowGhostUpdates = true, bool bCloseMultiInteract = true, bool bSendServerNotify = false, bool bUseControlledObjectForAudioListener = false,
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@ -293,7 +293,7 @@ namespace GameMessages {
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void SendEndCinematic(LWOOBJID objectID, std::u16string pathName, const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS,
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float leadOut = -1.0f, bool leavePlayerLocked = false);
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void HandleCinematicUpdate(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleCinematicUpdate(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void SendSetStunned(LWOOBJID objectId, eStateChangeType stateChangeType, const SystemAddress& sysAddr,
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LWOOBJID originator = LWOOBJID_EMPTY, bool bCantAttack = false, bool bCantEquip = false,
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@ -345,7 +345,7 @@ namespace GameMessages {
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void SendNotifyObject(LWOOBJID objectId, LWOOBJID objIDSender, std::u16string name, const SystemAddress& sysAddr, int param1 = 0, int param2 = 0);
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void HandleVerifyAck(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleVerifyAck(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void SendTeamPickupItem(LWOOBJID objectId, LWOOBJID lootID, LWOOBJID lootOwnerID, const SystemAddress& sysAddr);
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@ -362,13 +362,13 @@ namespace GameMessages {
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void SendServerTradeUpdate(LWOOBJID objectId, uint64_t coins, const std::vector<TradeItem>& items, const SystemAddress& sysAddr);
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void HandleClientTradeRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleClientTradeRequest(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleClientTradeCancel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleClientTradeCancel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleClientTradeAccept(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleClientTradeAccept(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleClientTradeUpdate(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleClientTradeUpdate(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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//Pets:
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void SendNotifyPetTamingMinigame(LWOOBJID objectId, LWOOBJID petId, LWOOBJID playerTamingId, bool bForceTeleport, ePetTamingNotifyType notifyType, NiPoint3 petsDestPos, NiPoint3 telePos, NiQuaternion teleRot, const SystemAddress& sysAddr);
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@ -403,23 +403,23 @@ namespace GameMessages {
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void SendPetNameChanged(LWOOBJID objectId, int32_t moderationStatus, std::u16string name, std::u16string ownerName, const SystemAddress& sysAddr);
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void HandleClientExitTamingMinigame(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleClientExitTamingMinigame(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleStartServerPetMinigameTimer(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleStartServerPetMinigameTimer(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePetTamingTryBuild(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandlePetTamingTryBuild(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleNotifyTamingBuildSuccess(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleNotifyTamingBuildSuccess(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleRequestSetPetName(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleRequestSetPetName(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleCommandPet(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleCommandPet(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleDespawnPet(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleDespawnPet(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleMessageBoxResponse(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleMessageBoxResponse(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleChoiceBoxRespond(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
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void HandleChoiceBoxRespond(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
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void SendDisplayZoneSummary(LWOOBJID objectId, const SystemAddress& sysAddr, bool isPropertyMap = false, bool isZoneStart = false, LWOOBJID sender = LWOOBJID_EMPTY);
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@ -456,7 +456,7 @@ namespace GameMessages {
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* @param entity The Entity that is dismounting
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||||
* @param sysAddr the system address to send game message responses to
|
||||
*/
|
||||
void HandleDismountComplete(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleDismountComplete(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
/**
|
||||
* @brief Handle acknowledging that the client possessed something
|
||||
@ -465,7 +465,7 @@ namespace GameMessages {
|
||||
* @param entity The Entity that is possessing
|
||||
* @param sysAddr the system address to send game message responses to
|
||||
*/
|
||||
void HandleAcknowledgePossession(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleAcknowledgePossession(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
/**
|
||||
* @brief A request from a client to get the hot properties that would appear on the news feed
|
||||
@ -475,7 +475,7 @@ namespace GameMessages {
|
||||
* @param entity The Entity that sent the request
|
||||
* @param sysAddr The SystemAddress of the Entity that sent the request
|
||||
*/
|
||||
void HandleGetHotPropertyData(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleGetHotPropertyData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
/**
|
||||
* @brief A request from a client to get the hot properties that would appear on the news feed
|
||||
@ -497,26 +497,26 @@ namespace GameMessages {
|
||||
* @param entity The Entity that sent the request
|
||||
* @param sysAddr The SystemAddress of the Entity that sent the request
|
||||
*/
|
||||
void SendGetHotPropertyData(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendGetHotPropertyData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
//Racing:
|
||||
void HandleModuleAssemblyQueryData(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleModuleAssemblyQueryData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleModularAssemblyNIFCompleted(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleModularAssemblyNIFCompleted(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleVehicleSetWheelLockState(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleVehicleSetWheelLockState(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleRacingClientReady(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRacingClientReady(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleRequestDie(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRequestDie(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleVehicleNotifyServerAddPassiveBoostAction(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleVehicleNotifyServerAddPassiveBoostAction(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleVehicleNotifyServerRemovePassiveBoostAction(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleVehicleNotifyServerRemovePassiveBoostAction(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleRacingPlayerInfoResetFinished(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRacingPlayerInfoResetFinished(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleVehicleNotifyHitImaginationServer(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleVehicleNotifyHitImaginationServer(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendModuleAssemblyDBDataForClient(LWOOBJID objectId, LWOOBJID assemblyID, const std::u16string& data, const SystemAddress& sysAddr);
|
||||
|
||||
@ -556,7 +556,7 @@ namespace GameMessages {
|
||||
bool bUseLeaderboards
|
||||
);
|
||||
|
||||
void HandleUpdatePropertyPerformanceCost(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleUpdatePropertyPerformanceCost(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendNotifyClientShootingGalleryScore(LWOOBJID objectId, const SystemAddress& sysAddr,
|
||||
float addTime,
|
||||
@ -565,20 +565,20 @@ namespace GameMessages {
|
||||
NiPoint3 targetPos
|
||||
);
|
||||
|
||||
void HandleUpdateShootingGalleryRotation(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleUpdateShootingGalleryRotation(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendUpdateReputation(const LWOOBJID objectId, const int64_t reputation, const SystemAddress& sysAddr);
|
||||
|
||||
// Leaderboards
|
||||
void SendActivitySummaryLeaderboardData(const LWOOBJID& objectID, const Leaderboard* leaderboard,
|
||||
const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS);
|
||||
void HandleActivitySummaryLeaderboardData(RakNet::BitStream* instream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleActivitySummaryLeaderboardData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendRequestActivitySummaryLeaderboardData(const LWOOBJID& objectID, const LWOOBJID& targetID,
|
||||
const SystemAddress& sysAddr, const int32_t& gameID = 0,
|
||||
const int32_t& queryType = 1, const int32_t& resultsEnd = 10,
|
||||
const int32_t& resultsStart = 0, bool weekly = false);
|
||||
void HandleRequestActivitySummaryLeaderboardData(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleActivityStateChangeRequest(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRequestActivitySummaryLeaderboardData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleActivityStateChangeRequest(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void SendVehicleAddPassiveBoostAction(LWOOBJID objectId, const SystemAddress& sysAddr);
|
||||
|
||||
@ -588,82 +588,82 @@ namespace GameMessages {
|
||||
|
||||
//NT:
|
||||
|
||||
void HandleRequestMoveItemBetweenInventoryTypes(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRequestMoveItemBetweenInventoryTypes(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendShowActivityCountdown(LWOOBJID objectId, bool bPlayAdditionalSound, bool bPlayCountdownSound, std::u16string sndName, int32_t stateToPlaySoundOn, const SystemAddress& sysAddr);
|
||||
|
||||
//Handlers:
|
||||
|
||||
void HandleToggleGhostReferenceOverride(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetGhostReferencePosition(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleToggleGhostReferenceOverride(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetGhostReferencePosition(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendSetNamebillboardState(const SystemAddress& sysAddr, LWOOBJID objectId);
|
||||
void SendShowBillboardInteractIcon(const SystemAddress& sysAddr, LWOOBJID objectId);
|
||||
void HandleBuyFromVendor(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSellToVendor(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleBuybackFromVendor(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleParseChatMessage(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleToggleGhostReffrenceOverride(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetGhostReffrenceOverride(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleFireEventServerSide(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRequestPlatformResync(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleQuickBuildCancel(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRequestUse(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePlayEmote(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleModularBuildConvertModel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetFlag(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRespondToMission(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleMissionDialogOK(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRequestLinkedMission(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleHasBeenCollected(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleNotifyServerLevelProcessingComplete(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandlePickupCurrency(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRequestDie(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleEquipItem(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleUnequipItem(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRemoveItemFromInventory(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleMoveItemInInventory(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleMoveItemBetweenInventoryTypes(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleBuildModeSet(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleModularBuildFinish(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleDoneArrangingWithItem(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleModularBuildMoveAndEquip(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePickupItem(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleResurrect(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleModifyPlayerZoneStatistic(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleUpdatePlayerStatistic(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleBuyFromVendor(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSellToVendor(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleBuybackFromVendor(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleParseChatMessage(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleToggleGhostReffrenceOverride(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetGhostReffrenceOverride(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleFireEventServerSide(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRequestPlatformResync(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleQuickBuildCancel(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRequestUse(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePlayEmote(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleModularBuildConvertModel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetFlag(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRespondToMission(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleMissionDialogOK(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRequestLinkedMission(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleHasBeenCollected(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleNotifyServerLevelProcessingComplete(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandlePickupCurrency(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRequestDie(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleEquipItem(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleUnequipItem(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRemoveItemFromInventory(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleMoveItemInInventory(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleMoveItemBetweenInventoryTypes(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleBuildModeSet(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleModularBuildFinish(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleDoneArrangingWithItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleModularBuildMoveAndEquip(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePickupItem(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleResurrect(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleModifyPlayerZoneStatistic(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleUpdatePlayerStatistic(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandlePushEquippedItemsState(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandlePushEquippedItemsState(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandlePopEquippedItemsState(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandlePopEquippedItemsState(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandleClientItemConsumed(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleClientItemConsumed(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandleUseNonEquipmentItem(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleUseNonEquipmentItem(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandleMatchRequest(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleMatchRequest(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandleReportBug(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleReportBug(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void SendRemoveBuff(Entity* entity, bool fromUnEquip, bool removeImmunity, uint32_t buffId);
|
||||
|
||||
// bubble
|
||||
void HandleDeactivateBubbleBuff(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleDeactivateBubbleBuff(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandleActivateBubbleBuff(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleActivateBubbleBuff(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void SendActivateBubbleBuffFromServer(LWOOBJID objectId, const SystemAddress& sysAddr);
|
||||
|
||||
void SendDeactivateBubbleBuffFromServer(LWOOBJID objectId, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleZoneSummaryDismissed(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRequestActivityExit(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleZoneSummaryDismissed(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRequestActivityExit(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
// Donation vendor
|
||||
void HandleAddDonationItem(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRemoveDonationItem(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleConfirmDonationOnPlayer(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleCancelDonationOnPlayer(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleAddDonationItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRemoveDonationItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleConfirmDonationOnPlayer(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleCancelDonationOnPlayer(RakNet::BitStream& inStream, Entity* entity);
|
||||
};
|
||||
|
||||
#endif // GAMEMESSAGES_H
|
||||
|
@ -19,44 +19,44 @@ public:
|
||||
sBitStream = _sBitStream;
|
||||
}
|
||||
|
||||
RequestServerProjectileImpact(RakNet::BitStream* stream) : RequestServerProjectileImpact() {
|
||||
RequestServerProjectileImpact(RakNet::BitStream& stream) : RequestServerProjectileImpact() {
|
||||
Deserialize(stream);
|
||||
}
|
||||
|
||||
~RequestServerProjectileImpact() {
|
||||
}
|
||||
|
||||
void Serialize(RakNet::BitStream* stream) {
|
||||
stream->Write(eGameMessageType::REQUEST_SERVER_PROJECTILE_IMPACT);
|
||||
void Serialize(RakNet::BitStream& stream) {
|
||||
stream.Write(eGameMessageType::REQUEST_SERVER_PROJECTILE_IMPACT);
|
||||
|
||||
stream->Write(i64LocalID != LWOOBJID_EMPTY);
|
||||
if (i64LocalID != LWOOBJID_EMPTY) stream->Write(i64LocalID);
|
||||
stream.Write(i64LocalID != LWOOBJID_EMPTY);
|
||||
if (i64LocalID != LWOOBJID_EMPTY) stream.Write(i64LocalID);
|
||||
|
||||
stream->Write(i64TargetID != LWOOBJID_EMPTY);
|
||||
if (i64TargetID != LWOOBJID_EMPTY) stream->Write(i64TargetID);
|
||||
stream.Write(i64TargetID != LWOOBJID_EMPTY);
|
||||
if (i64TargetID != LWOOBJID_EMPTY) stream.Write(i64TargetID);
|
||||
|
||||
uint32_t sBitStreamLength = sBitStream.length();
|
||||
stream->Write(sBitStreamLength);
|
||||
stream.Write(sBitStreamLength);
|
||||
for (uint32_t k = 0; k < sBitStreamLength; k++) {
|
||||
stream->Write(sBitStream[k]);
|
||||
stream.Write(sBitStream[k]);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool Deserialize(RakNet::BitStream* stream) {
|
||||
bool Deserialize(RakNet::BitStream& stream) {
|
||||
bool i64LocalIDIsDefault{};
|
||||
stream->Read(i64LocalIDIsDefault);
|
||||
if (i64LocalIDIsDefault != 0) stream->Read(i64LocalID);
|
||||
stream.Read(i64LocalIDIsDefault);
|
||||
if (i64LocalIDIsDefault != 0) stream.Read(i64LocalID);
|
||||
|
||||
bool i64TargetIDIsDefault{};
|
||||
stream->Read(i64TargetIDIsDefault);
|
||||
if (i64TargetIDIsDefault != 0) stream->Read(i64TargetID);
|
||||
stream.Read(i64TargetIDIsDefault);
|
||||
if (i64TargetIDIsDefault != 0) stream.Read(i64TargetID);
|
||||
|
||||
uint32_t sBitStreamLength{};
|
||||
stream->Read(sBitStreamLength);
|
||||
stream.Read(sBitStreamLength);
|
||||
for (uint32_t k = 0; k < sBitStreamLength; k++) {
|
||||
unsigned char character;
|
||||
stream->Read(character);
|
||||
stream.Read(character);
|
||||
sBitStream.push_back(character);
|
||||
}
|
||||
|
||||
|
@ -36,92 +36,92 @@ public:
|
||||
uiSkillHandle = _uiSkillHandle;
|
||||
}
|
||||
|
||||
StartSkill(RakNet::BitStream* stream) : StartSkill() {
|
||||
StartSkill(RakNet::BitStream& stream) : StartSkill() {
|
||||
Deserialize(stream);
|
||||
}
|
||||
|
||||
~StartSkill() {
|
||||
}
|
||||
|
||||
void Serialize(RakNet::BitStream* stream) {
|
||||
stream->Write(eGameMessageType::START_SKILL);
|
||||
void Serialize(RakNet::BitStream& stream) {
|
||||
stream.Write(eGameMessageType::START_SKILL);
|
||||
|
||||
stream->Write(bUsedMouse);
|
||||
stream.Write(bUsedMouse);
|
||||
|
||||
stream->Write(consumableItemID != LWOOBJID_EMPTY);
|
||||
if (consumableItemID != LWOOBJID_EMPTY) stream->Write(consumableItemID);
|
||||
stream.Write(consumableItemID != LWOOBJID_EMPTY);
|
||||
if (consumableItemID != LWOOBJID_EMPTY) stream.Write(consumableItemID);
|
||||
|
||||
stream->Write(fCasterLatency != 0.0f);
|
||||
if (fCasterLatency != 0.0f) stream->Write(fCasterLatency);
|
||||
stream.Write(fCasterLatency != 0.0f);
|
||||
if (fCasterLatency != 0.0f) stream.Write(fCasterLatency);
|
||||
|
||||
stream->Write(iCastType != 0);
|
||||
if (iCastType != 0) stream->Write(iCastType);
|
||||
stream.Write(iCastType != 0);
|
||||
if (iCastType != 0) stream.Write(iCastType);
|
||||
|
||||
stream->Write(lastClickedPosit != NiPoint3Constant::ZERO);
|
||||
if (lastClickedPosit != NiPoint3Constant::ZERO) stream->Write(lastClickedPosit);
|
||||
stream.Write(lastClickedPosit != NiPoint3Constant::ZERO);
|
||||
if (lastClickedPosit != NiPoint3Constant::ZERO) stream.Write(lastClickedPosit);
|
||||
|
||||
stream->Write(optionalOriginatorID);
|
||||
stream.Write(optionalOriginatorID);
|
||||
|
||||
stream->Write(optionalTargetID != LWOOBJID_EMPTY);
|
||||
if (optionalTargetID != LWOOBJID_EMPTY) stream->Write(optionalTargetID);
|
||||
stream.Write(optionalTargetID != LWOOBJID_EMPTY);
|
||||
if (optionalTargetID != LWOOBJID_EMPTY) stream.Write(optionalTargetID);
|
||||
|
||||
stream->Write(originatorRot != NiQuaternionConstant::IDENTITY);
|
||||
if (originatorRot != NiQuaternionConstant::IDENTITY) stream->Write(originatorRot);
|
||||
stream.Write(originatorRot != NiQuaternionConstant::IDENTITY);
|
||||
if (originatorRot != NiQuaternionConstant::IDENTITY) stream.Write(originatorRot);
|
||||
|
||||
uint32_t sBitStreamLength = sBitStream.length();
|
||||
stream->Write(sBitStreamLength);
|
||||
stream.Write(sBitStreamLength);
|
||||
for (uint32_t k = 0; k < sBitStreamLength; k++) {
|
||||
stream->Write(sBitStream[k]);
|
||||
stream.Write(sBitStream[k]);
|
||||
}
|
||||
|
||||
stream->Write(skillID);
|
||||
stream.Write(skillID);
|
||||
|
||||
stream->Write(uiSkillHandle != 0);
|
||||
if (uiSkillHandle != 0) stream->Write(uiSkillHandle);
|
||||
stream.Write(uiSkillHandle != 0);
|
||||
if (uiSkillHandle != 0) stream.Write(uiSkillHandle);
|
||||
}
|
||||
|
||||
bool Deserialize(RakNet::BitStream* stream) {
|
||||
stream->Read(bUsedMouse);
|
||||
bool Deserialize(RakNet::BitStream& stream) {
|
||||
stream.Read(bUsedMouse);
|
||||
|
||||
bool consumableItemIDIsDefault{};
|
||||
stream->Read(consumableItemIDIsDefault);
|
||||
if (consumableItemIDIsDefault != 0) stream->Read(consumableItemID);
|
||||
stream.Read(consumableItemIDIsDefault);
|
||||
if (consumableItemIDIsDefault != 0) stream.Read(consumableItemID);
|
||||
|
||||
bool fCasterLatencyIsDefault{};
|
||||
stream->Read(fCasterLatencyIsDefault);
|
||||
if (fCasterLatencyIsDefault != 0) stream->Read(fCasterLatency);
|
||||
stream.Read(fCasterLatencyIsDefault);
|
||||
if (fCasterLatencyIsDefault != 0) stream.Read(fCasterLatency);
|
||||
|
||||
bool iCastTypeIsDefault{};
|
||||
stream->Read(iCastTypeIsDefault);
|
||||
if (iCastTypeIsDefault != 0) stream->Read(iCastType);
|
||||
stream.Read(iCastTypeIsDefault);
|
||||
if (iCastTypeIsDefault != 0) stream.Read(iCastType);
|
||||
|
||||
bool lastClickedPositIsDefault{};
|
||||
stream->Read(lastClickedPositIsDefault);
|
||||
if (lastClickedPositIsDefault != 0) stream->Read(lastClickedPosit);
|
||||
stream.Read(lastClickedPositIsDefault);
|
||||
if (lastClickedPositIsDefault != 0) stream.Read(lastClickedPosit);
|
||||
|
||||
stream->Read(optionalOriginatorID);
|
||||
stream.Read(optionalOriginatorID);
|
||||
|
||||
bool optionalTargetIDIsDefault{};
|
||||
stream->Read(optionalTargetIDIsDefault);
|
||||
if (optionalTargetIDIsDefault != 0) stream->Read(optionalTargetID);
|
||||
stream.Read(optionalTargetIDIsDefault);
|
||||
if (optionalTargetIDIsDefault != 0) stream.Read(optionalTargetID);
|
||||
|
||||
bool originatorRotIsDefault{};
|
||||
stream->Read(originatorRotIsDefault);
|
||||
if (originatorRotIsDefault != 0) stream->Read(originatorRot);
|
||||
stream.Read(originatorRotIsDefault);
|
||||
if (originatorRotIsDefault != 0) stream.Read(originatorRot);
|
||||
|
||||
uint32_t sBitStreamLength{};
|
||||
stream->Read(sBitStreamLength);
|
||||
stream.Read(sBitStreamLength);
|
||||
for (uint32_t k = 0; k < sBitStreamLength; k++) {
|
||||
unsigned char character;
|
||||
stream->Read(character);
|
||||
stream.Read(character);
|
||||
sBitStream.push_back(character);
|
||||
}
|
||||
|
||||
stream->Read(skillID);
|
||||
stream.Read(skillID);
|
||||
|
||||
bool uiSkillHandleIsDefault{};
|
||||
stream->Read(uiSkillHandleIsDefault);
|
||||
if (uiSkillHandleIsDefault != 0) stream->Read(uiSkillHandle);
|
||||
stream.Read(uiSkillHandleIsDefault);
|
||||
if (uiSkillHandleIsDefault != 0) stream.Read(uiSkillHandle);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -21,39 +21,39 @@ public:
|
||||
uiSkillHandle = _uiSkillHandle;
|
||||
}
|
||||
|
||||
SyncSkill(RakNet::BitStream* stream) : SyncSkill() {
|
||||
SyncSkill(RakNet::BitStream& stream) : SyncSkill() {
|
||||
Deserialize(stream);
|
||||
}
|
||||
|
||||
~SyncSkill() {
|
||||
}
|
||||
|
||||
void Serialize(RakNet::BitStream* stream) {
|
||||
stream->Write(eGameMessageType::SYNC_SKILL);
|
||||
void Serialize(RakNet::BitStream& stream) {
|
||||
stream.Write(eGameMessageType::SYNC_SKILL);
|
||||
|
||||
stream->Write(bDone);
|
||||
stream.Write(bDone);
|
||||
uint32_t sBitStreamLength = sBitStream.length();
|
||||
stream->Write(sBitStreamLength);
|
||||
stream.Write(sBitStreamLength);
|
||||
for (unsigned int k = 0; k < sBitStreamLength; k++) {
|
||||
stream->Write(sBitStream[k]);
|
||||
stream.Write(sBitStream[k]);
|
||||
}
|
||||
|
||||
stream->Write(uiBehaviorHandle);
|
||||
stream->Write(uiSkillHandle);
|
||||
stream.Write(uiBehaviorHandle);
|
||||
stream.Write(uiSkillHandle);
|
||||
}
|
||||
|
||||
bool Deserialize(RakNet::BitStream* stream) {
|
||||
stream->Read(bDone);
|
||||
bool Deserialize(RakNet::BitStream& stream) {
|
||||
stream.Read(bDone);
|
||||
uint32_t sBitStreamLength{};
|
||||
stream->Read(sBitStreamLength);
|
||||
stream.Read(sBitStreamLength);
|
||||
for (uint32_t k = 0; k < sBitStreamLength; k++) {
|
||||
unsigned char character;
|
||||
stream->Read(character);
|
||||
stream.Read(character);
|
||||
sBitStream.push_back(character);
|
||||
}
|
||||
|
||||
stream->Read(uiBehaviorHandle);
|
||||
stream->Read(uiSkillHandle);
|
||||
stream.Read(uiBehaviorHandle);
|
||||
stream.Read(uiSkillHandle);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -950,7 +950,7 @@ void HandlePacket(Packet* packet) {
|
||||
static_cast<int32_t>(messageID)
|
||||
);
|
||||
|
||||
if (isSender) GameMessageHandler::HandleMessage(&dataStream, packet->systemAddress, objectID, messageID);
|
||||
if (isSender) GameMessageHandler::HandleMessage(dataStream, packet->systemAddress, objectID, messageID);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -11,7 +11,7 @@
|
||||
/**
|
||||
* Helper method that all tests use to get their respective AMF.
|
||||
*/
|
||||
AMFBaseValue* ReadFromBitStream(RakNet::BitStream* bitStream) {
|
||||
AMFBaseValue* ReadFromBitStream(RakNet::BitStream& bitStream) {
|
||||
AMFDeserialize deserializer;
|
||||
AMFBaseValue* returnValue(deserializer.Read(bitStream));
|
||||
return returnValue;
|
||||
@ -23,7 +23,7 @@ AMFBaseValue* ReadFromBitStream(RakNet::BitStream* bitStream) {
|
||||
TEST(dCommonTests, AMFDeserializeAMFUndefinedTest) {
|
||||
CBITSTREAM;
|
||||
bitStream.Write<uint8_t>(0x00);
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::Undefined);
|
||||
}
|
||||
|
||||
@ -34,7 +34,7 @@ TEST(dCommonTests, AMFDeserializeAMFUndefinedTest) {
|
||||
TEST(dCommonTests, AMFDeserializeAMFNullTest) {
|
||||
CBITSTREAM;
|
||||
bitStream.Write<uint8_t>(0x01);
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::Null);
|
||||
}
|
||||
|
||||
@ -44,7 +44,7 @@ TEST(dCommonTests, AMFDeserializeAMFNullTest) {
|
||||
TEST(dCommonTests, AMFDeserializeAMFFalseTest) {
|
||||
CBITSTREAM;
|
||||
bitStream.Write<uint8_t>(0x02);
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::False);
|
||||
}
|
||||
|
||||
@ -54,7 +54,7 @@ TEST(dCommonTests, AMFDeserializeAMFFalseTest) {
|
||||
TEST(dCommonTests, AMFDeserializeAMFTrueTest) {
|
||||
CBITSTREAM;
|
||||
bitStream.Write<uint8_t>(0x03);
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::True);
|
||||
}
|
||||
|
||||
@ -67,7 +67,7 @@ TEST(dCommonTests, AMFDeserializeAMFIntegerTest) {
|
||||
bitStream.Write<uint8_t>(0x04);
|
||||
// 127 == 01111111
|
||||
bitStream.Write<uint8_t>(127);
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::Integer);
|
||||
// Check that the max value of a byte can be read correctly
|
||||
ASSERT_EQ(static_cast<AMFIntValue*>(res.get())->GetValue(), 127);
|
||||
@ -76,7 +76,7 @@ TEST(dCommonTests, AMFDeserializeAMFIntegerTest) {
|
||||
{
|
||||
bitStream.Write<uint8_t>(0x04);
|
||||
bitStream.Write<uint32_t>(UINT32_MAX);
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::Integer);
|
||||
// Check that we can read the maximum value correctly
|
||||
ASSERT_EQ(static_cast<AMFIntValue*>(res.get())->GetValue(), 536870911);
|
||||
@ -90,7 +90,7 @@ TEST(dCommonTests, AMFDeserializeAMFIntegerTest) {
|
||||
bitStream.Write<uint8_t>(255);
|
||||
// 127 == 01111111
|
||||
bitStream.Write<uint8_t>(127);
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::Integer);
|
||||
// Check that short max can be read correctly
|
||||
ASSERT_EQ(static_cast<AMFIntValue*>(res.get())->GetValue(), UINT16_MAX);
|
||||
@ -102,7 +102,7 @@ TEST(dCommonTests, AMFDeserializeAMFIntegerTest) {
|
||||
bitStream.Write<uint8_t>(255);
|
||||
// 127 == 01111111
|
||||
bitStream.Write<uint8_t>(127);
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::Integer);
|
||||
// Check that 2 byte max can be read correctly
|
||||
ASSERT_EQ(static_cast<AMFIntValue*>(res.get())->GetValue(), 16383);
|
||||
@ -116,7 +116,7 @@ TEST(dCommonTests, AMFDeserializeAMFDoubleTest) {
|
||||
CBITSTREAM;
|
||||
bitStream.Write<uint8_t>(0x05);
|
||||
bitStream.Write<double>(25346.4f);
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::Double);
|
||||
ASSERT_EQ(static_cast<AMFDoubleValue*>(res.get())->GetValue(), 25346.4f);
|
||||
}
|
||||
@ -130,7 +130,7 @@ TEST(dCommonTests, AMFDeserializeAMFStringTest) {
|
||||
bitStream.Write<uint8_t>(0x0F);
|
||||
std::string toWrite = "stateID";
|
||||
for (auto e : toWrite) bitStream.Write<char>(e);
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::String);
|
||||
ASSERT_EQ(static_cast<AMFStringValue*>(res.get())->GetValue(), "stateID");
|
||||
}
|
||||
@ -145,7 +145,7 @@ TEST(dCommonTests, AMFDeserializeAMFArrayTest) {
|
||||
bitStream.Write<uint8_t>(0x01);
|
||||
bitStream.Write<uint8_t>(0x01);
|
||||
{
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::Array);
|
||||
ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->GetAssociative().size(), 0);
|
||||
ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->GetDense().size(), 0);
|
||||
@ -164,7 +164,7 @@ TEST(dCommonTests, AMFDeserializeAMFArrayTest) {
|
||||
bitStream.Write<uint8_t>(0x0B);
|
||||
for (auto e : "10447") if (e != '\0') bitStream.Write<char>(e);
|
||||
{
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(&bitStream));
|
||||
std::unique_ptr<AMFBaseValue> res(ReadFromBitStream(bitStream));
|
||||
ASSERT_EQ(res->GetValueType(), eAmf::Array);
|
||||
ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->GetAssociative().size(), 1);
|
||||
ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->GetDense().size(), 1);
|
||||
@ -213,7 +213,7 @@ TEST(dCommonTests, AMFDeserializeUnimplementedValuesTest) {
|
||||
testBitStream.Write(value);
|
||||
bool caughtException = false;
|
||||
try {
|
||||
ReadFromBitStream(&testBitStream);
|
||||
ReadFromBitStream(testBitStream);
|
||||
} catch (eAmf unimplementedValueType) {
|
||||
caughtException = true;
|
||||
}
|
||||
@ -238,7 +238,7 @@ TEST(dCommonTests, AMFDeserializeLivePacketTest) {
|
||||
|
||||
testFileStream.close();
|
||||
|
||||
std::unique_ptr<AMFBaseValue> resultFromFn(ReadFromBitStream(&testBitStream));
|
||||
std::unique_ptr<AMFBaseValue> resultFromFn(ReadFromBitStream(testBitStream));
|
||||
auto result = static_cast<AMFArrayValue*>(resultFromFn.get());
|
||||
// Test the outermost array
|
||||
|
||||
@ -343,14 +343,6 @@ TEST(dCommonTests, AMFDeserializeLivePacketTest) {
|
||||
ASSERT_EQ(thirdDistance->GetValue(), 25.0f);
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Tests that having no BitStream returns a nullptr.
|
||||
*/
|
||||
TEST(dCommonTests, AMFDeserializeNullTest) {
|
||||
std::unique_ptr<AMFBaseValue> result(ReadFromBitStream(nullptr));
|
||||
ASSERT_EQ(result.get(), nullptr);
|
||||
}
|
||||
|
||||
TEST(dCommonTests, AMFBadConversionTest) {
|
||||
std::ifstream testFileStream;
|
||||
testFileStream.open("AMFBitStreamTest.bin", std::ios::binary);
|
||||
@ -364,7 +356,7 @@ TEST(dCommonTests, AMFBadConversionTest) {
|
||||
|
||||
testFileStream.close();
|
||||
|
||||
std::unique_ptr<AMFBaseValue> resultFromFn(ReadFromBitStream(&testBitStream));
|
||||
std::unique_ptr<AMFBaseValue> resultFromFn(ReadFromBitStream(testBitStream));
|
||||
auto result = static_cast<AMFArrayValue*>(resultFromFn.get());
|
||||
|
||||
// Actually a string value.
|
||||
|
@ -38,7 +38,7 @@ protected:
|
||||
}
|
||||
return readFile;
|
||||
}
|
||||
AMFArrayValue* ReadArrayFromBitStream(RakNet::BitStream* inStream) {
|
||||
AMFArrayValue* ReadArrayFromBitStream(RakNet::BitStream& inStream) {
|
||||
AMFDeserialize des;
|
||||
AMFBaseValue* readArray = des.Read(inStream);
|
||||
EXPECT_EQ(readArray->GetValueType(), eAmf::Array);
|
||||
@ -88,7 +88,7 @@ TEST_F(GameMessageTests, SendBlueprintLoadItemResponse) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorAddStrip) {
|
||||
auto data = ReadFromFile("addStrip");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
AddStripMessage addStrip(ReadArrayFromBitStream(&inStream));
|
||||
AddStripMessage addStrip(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_FLOAT_EQ(addStrip.GetPosition().GetX(), 50.65);
|
||||
ASSERT_FLOAT_EQ(addStrip.GetPosition().GetY(), 178.05);
|
||||
ASSERT_EQ(addStrip.GetActionContext().GetStripId(), 0);
|
||||
@ -103,7 +103,7 @@ TEST_F(GameMessageTests, ControlBehaviorAddStrip) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorRemoveStrip) {
|
||||
auto data = ReadFromFile("removeStrip");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
RemoveStripMessage removeStrip(ReadArrayFromBitStream(&inStream));
|
||||
RemoveStripMessage removeStrip(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_EQ(static_cast<int32_t>(removeStrip.GetActionContext().GetStripId()), 1);
|
||||
ASSERT_EQ(static_cast<int32_t>(removeStrip.GetActionContext().GetStateId()), 0);
|
||||
ASSERT_EQ(removeStrip.GetBehaviorId(), -1);
|
||||
@ -112,7 +112,7 @@ TEST_F(GameMessageTests, ControlBehaviorRemoveStrip) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorMergeStrips) {
|
||||
auto data = ReadFromFile("mergeStrips");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
MergeStripsMessage mergeStrips(ReadArrayFromBitStream(&inStream));
|
||||
MergeStripsMessage mergeStrips(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_EQ(mergeStrips.GetSourceActionContext().GetStripId(), 2);
|
||||
ASSERT_EQ(mergeStrips.GetDestinationActionContext().GetStripId(), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(mergeStrips.GetSourceActionContext().GetStateId()), 0);
|
||||
@ -124,7 +124,7 @@ TEST_F(GameMessageTests, ControlBehaviorMergeStrips) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorSplitStrip) {
|
||||
auto data = ReadFromFile("splitStrip");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
SplitStripMessage splitStrip(ReadArrayFromBitStream(&inStream));
|
||||
SplitStripMessage splitStrip(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_EQ(splitStrip.GetBehaviorId(), -1);
|
||||
|
||||
ASSERT_FLOAT_EQ(splitStrip.GetPosition().GetX(), 275.65);
|
||||
@ -139,7 +139,7 @@ TEST_F(GameMessageTests, ControlBehaviorSplitStrip) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorUpdateStripUI) {
|
||||
auto data = ReadFromFile("updateStripUI");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
UpdateStripUiMessage updateStripUi(ReadArrayFromBitStream(&inStream));
|
||||
UpdateStripUiMessage updateStripUi(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_FLOAT_EQ(updateStripUi.GetPosition().GetX(), 116.65);
|
||||
ASSERT_FLOAT_EQ(updateStripUi.GetPosition().GetY(), 35.35);
|
||||
ASSERT_EQ(updateStripUi.GetActionContext().GetStripId(), 0);
|
||||
@ -150,7 +150,7 @@ TEST_F(GameMessageTests, ControlBehaviorUpdateStripUI) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorAddAction) {
|
||||
auto data = ReadFromFile("addAction");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
AddActionMessage addAction(ReadArrayFromBitStream(&inStream));
|
||||
AddActionMessage addAction(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_EQ(addAction.GetActionIndex(), 3);
|
||||
ASSERT_EQ(addAction.GetActionContext().GetStripId(), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(addAction.GetActionContext().GetStateId()), 0);
|
||||
@ -164,7 +164,7 @@ TEST_F(GameMessageTests, ControlBehaviorAddAction) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorMigrateActions) {
|
||||
auto data = ReadFromFile("migrateActions");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
MigrateActionsMessage migrateActions(ReadArrayFromBitStream(&inStream));
|
||||
MigrateActionsMessage migrateActions(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_EQ(migrateActions.GetSrcActionIndex(), 1);
|
||||
ASSERT_EQ(migrateActions.GetDstActionIndex(), 2);
|
||||
ASSERT_EQ(migrateActions.GetSourceActionContext().GetStripId(), 1);
|
||||
@ -177,7 +177,7 @@ TEST_F(GameMessageTests, ControlBehaviorMigrateActions) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorRearrangeStrip) {
|
||||
auto data = ReadFromFile("rearrangeStrip");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
RearrangeStripMessage rearrangeStrip(ReadArrayFromBitStream(&inStream));
|
||||
RearrangeStripMessage rearrangeStrip(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_EQ(rearrangeStrip.GetSrcActionIndex(), 2);
|
||||
ASSERT_EQ(rearrangeStrip.GetDstActionIndex(), 1);
|
||||
ASSERT_EQ(rearrangeStrip.GetActionContext().GetStripId(), 0);
|
||||
@ -188,7 +188,7 @@ TEST_F(GameMessageTests, ControlBehaviorRearrangeStrip) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorAdd) {
|
||||
auto data = ReadFromFile("add");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
AddMessage add(ReadArrayFromBitStream(&inStream));
|
||||
AddMessage add(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_EQ(add.GetBehaviorId(), 10446);
|
||||
ASSERT_EQ(add.GetBehaviorIndex(), 0);
|
||||
}
|
||||
@ -196,7 +196,7 @@ TEST_F(GameMessageTests, ControlBehaviorAdd) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorRemoveActions) {
|
||||
auto data = ReadFromFile("removeActions");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
RemoveActionsMessage removeActions(ReadArrayFromBitStream(&inStream));
|
||||
RemoveActionsMessage removeActions(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_EQ(removeActions.GetBehaviorId(), -1);
|
||||
ASSERT_EQ(removeActions.GetActionIndex(), 1);
|
||||
ASSERT_EQ(removeActions.GetActionContext().GetStripId(), 0);
|
||||
@ -206,7 +206,7 @@ TEST_F(GameMessageTests, ControlBehaviorRemoveActions) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorRename) {
|
||||
auto data = ReadFromFile("rename");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
RenameMessage rename(ReadArrayFromBitStream(&inStream));
|
||||
RenameMessage rename(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_EQ(rename.GetName(), "test");
|
||||
ASSERT_EQ(rename.GetBehaviorId(), -1);
|
||||
}
|
||||
@ -214,7 +214,7 @@ TEST_F(GameMessageTests, ControlBehaviorRename) {
|
||||
TEST_F(GameMessageTests, ControlBehaviorUpdateAction) {
|
||||
auto data = ReadFromFile("updateAction");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
UpdateActionMessage updateAction(ReadArrayFromBitStream(&inStream));
|
||||
UpdateActionMessage updateAction(ReadArrayFromBitStream(inStream));
|
||||
ASSERT_EQ(updateAction.GetAction().GetType(), "FlyDown");
|
||||
ASSERT_EQ(updateAction.GetAction().GetValueParameterName(), "Distance");
|
||||
ASSERT_EQ(updateAction.GetAction().GetValueParameterString(), "");
|
||||
|
Loading…
Reference in New Issue
Block a user