DarkflameServer/dGame/dComponents
David Markowitz 84c5d74450
Add Delete Inventory Slash Command (#865)
* moving branch

* Add deleteinven slash command

* Change name of BRICKS_IN_BBB

* Use string_view instead of strcmp

* Remove GameConfig

* Revert "Remove GameConfig"

This reverts commit cef5cdeea2.
2022-12-18 09:46:04 -06:00
..
BaseCombatAIComponent.cpp Move Navmesh code away from dPhysics (#701) 2022-08-02 06:30:19 +01:00
BaseCombatAIComponent.h format codebase 2022-07-28 08:39:57 -05:00
BouncerComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
BouncerComponent.h format codebase 2022-07-28 08:39:57 -05:00
BuffComponent.cpp Add Delete Inventory Slash Command (#865) 2022-12-18 09:46:04 -06:00
BuffComponent.h Add Remove Buff Behavior and patch infinite use Imagination Backpack(#845) 2022-11-27 16:40:14 -08:00
BuildBorderComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
BuildBorderComponent.h format codebase 2022-07-28 08:39:57 -05:00
CharacterComponent.cpp add 1261 to the disable landing animation switch case (#819) 2022-11-05 19:09:39 -05:00
CharacterComponent.h Mounts v2 (#726) 2022-09-02 13:49:19 -05:00
CMakeLists.txt Player forced movement component (#672) 2022-07-24 13:25:10 -05:00
Component.cpp format codebase 2022-07-28 08:39:57 -05:00
Component.h format codebase 2022-07-28 08:39:57 -05:00
ControllablePhysicsComponent.cpp Mounts v2 (#726) 2022-09-02 13:49:19 -05:00
ControllablePhysicsComponent.h Mounts v2 (#726) 2022-09-02 13:49:19 -05:00
DestroyableComponent.cpp Add Delete Inventory Slash Command (#865) 2022-12-18 09:46:04 -06:00
DestroyableComponent.h Implement GTest and change windows output path 2022-11-07 00:12:35 -08:00
InventoryComponent.cpp Fix Model Vault (#870) 2022-12-04 16:25:25 -06:00
InventoryComponent.h Add Delete Inventory Slash Command (#865) 2022-12-18 09:46:04 -06:00
LevelProgressionComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
LevelProgressionComponent.h make LoadFromXml usage consistent across comps (#673) 2022-07-24 21:03:22 -05:00
LUPExhibitComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
LUPExhibitComponent.h format codebase 2022-07-28 08:39:57 -05:00
MissionComponent.cpp Fix missions re-ordering on reload (#686) 2022-07-30 20:56:21 -07:00
MissionComponent.h Fix missions re-ordering on reload (#686) 2022-07-30 20:56:21 -07:00
MissionOfferComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
MissionOfferComponent.h format codebase 2022-07-28 08:39:57 -05:00
ModelComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
ModelComponent.h Fix Model Component Serialization (#655) 2022-07-19 16:51:35 -05:00
ModuleAssemblyComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
ModuleAssemblyComponent.h format codebase 2022-07-28 08:39:57 -05:00
MovementAIComponent.cpp Add Delete Inventory Slash Command (#865) 2022-12-18 09:46:04 -06:00
MovementAIComponent.h format codebase 2022-07-28 08:39:57 -05:00
MovingPlatformComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
MovingPlatformComponent.h format codebase 2022-07-28 08:39:57 -05:00
PetComponent.cpp Fix Pet Taming causing seg fault (#818) 2022-11-05 19:09:26 -05:00
PetComponent.h format codebase 2022-07-28 08:39:57 -05:00
PhantomPhysicsComponent.cpp Fix death planes (#735) 2022-08-16 22:28:50 -05:00
PhantomPhysicsComponent.h format codebase 2022-07-28 08:39:57 -05:00
PlayerForcedMovementComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
PlayerForcedMovementComponent.h format codebase 2022-07-28 08:39:57 -05:00
PossessableComponent.cpp Add change idle flags behavior and GM (#871) 2022-12-16 15:24:13 -06:00
PossessableComponent.h Add change idle flags behavior and GM (#871) 2022-12-16 15:24:13 -06:00
PossessorComponent.cpp Mounts v2 (#726) 2022-09-02 13:49:19 -05:00
PossessorComponent.h Mounts v2 (#726) 2022-09-02 13:49:19 -05:00
PropertyComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
PropertyComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PropertyEntranceComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
PropertyEntranceComponent.h convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertyManagementComponent.cpp Add Delete Inventory Slash Command (#865) 2022-12-18 09:46:04 -06:00
PropertyManagementComponent.h convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertyVendorComponent.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertyVendorComponent.h convert to unix line endings 2022-08-05 22:01:59 -05:00
ProximityMonitorComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
ProximityMonitorComponent.h format codebase 2022-07-28 08:39:57 -05:00
RacingControlComponent.cpp Merge branch 'main' into editorconfig 2022-07-28 09:27:06 -05:00
RacingControlComponent.h format codebase 2022-07-28 08:39:57 -05:00
RailActivatorComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
RailActivatorComponent.h format codebase 2022-07-28 08:39:57 -05:00
RebuildComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
RebuildComponent.h format codebase 2022-07-28 08:39:57 -05:00
RenderComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
RenderComponent.h format codebase 2022-07-28 08:39:57 -05:00
RigidbodyPhantomPhysicsComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
RigidbodyPhantomPhysicsComponent.h format codebase 2022-07-28 08:39:57 -05:00
RocketLaunchLupComponent.cpp remove cdclient include 2022-05-17 10:20:36 -05:00
RocketLaunchLupComponent.h format codebase 2022-07-28 08:39:57 -05:00
RocketLaunchpadControlComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
RocketLaunchpadControlComponent.h format codebase 2022-07-28 08:39:57 -05:00
ScriptedActivityComponent.cpp Add Delete Inventory Slash Command (#865) 2022-12-18 09:46:04 -06:00
ScriptedActivityComponent.h Add support to reload the config (#868) 2022-12-04 16:25:58 -06:00
ShootingGalleryComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
ShootingGalleryComponent.h format codebase 2022-07-28 08:39:57 -05:00
SimplePhysicsComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
SimplePhysicsComponent.h format codebase 2022-07-28 08:39:57 -05:00
SkillComponent.cpp Allow the player to be interrupted (#881) 2022-12-16 15:23:38 -06:00
SkillComponent.h format codebase 2022-07-28 08:39:57 -05:00
SoundTriggerComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
SoundTriggerComponent.h format codebase 2022-07-28 08:39:57 -05:00
SwitchComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
SwitchComponent.h format codebase 2022-07-28 08:39:57 -05:00
VehiclePhysicsComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
VehiclePhysicsComponent.h format codebase 2022-07-28 08:39:57 -05:00
VendorComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
VendorComponent.h format codebase 2022-07-28 08:39:57 -05:00