Implement GTest and change windows output path

Implement GTest as a testing infrastructure.
Make windows output binaries to the build folder instead of the release type folder (potentially issue further down the line)
Add a simple unit test for DestroyableComponent
This commit is contained in:
David Markowitz 2022-11-07 00:12:35 -08:00 committed by GitHub
parent 9c58ea5c41
commit 1464762bcd
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
30 changed files with 763 additions and 325 deletions

2
.gitignore vendored
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@ -121,4 +121,4 @@ docker/__pycache__
docker-compose.override.yml
!/tests/TestBitStreams/*.bin
!*Test.bin

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@ -76,6 +76,15 @@ endif()
# Our output dir
set(CMAKE_BINARY_DIR ${PROJECT_BINARY_DIR})
# TODO make this not have to override the build type directories
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_BINARY_DIR})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_BINARY_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
@ -239,6 +248,11 @@ set(INCLUDED_DIRECTORIES
"thirdparty/recastnavigation"
"thirdparty/SQLite"
"thirdparty/cpplinq"
"tests"
"tests/dCommonTests"
"tests/dGameTests"
"tests/dGameTests/dComponentsTests"
)
# Add system specfic includes for Apple, Windows and Other Unix OS' (including Linux)
@ -320,8 +334,6 @@ if (UNIX)
endif()
endif()
add_subdirectory(tests)
# Include all of our binary directories
add_subdirectory(dWorldServer)
add_subdirectory(dAuthServer)
@ -354,3 +366,7 @@ target_precompile_headers(
tinyxml2 PRIVATE
"$<$<COMPILE_LANGUAGE:CXX>:${PROJECT_SOURCE_DIR}/thirdparty/tinyxml2/tinyxml2.h>"
)
if (${__enable_testing__} MATCHES "1")
add_subdirectory(tests)
endif()

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@ -1,131 +1,131 @@
{
"version": 3,
"cmakeMinimumRequired": {
"major": 3,
"minor": 14,
"patch": 0
},
"configurePresets": [
{
"name": "default",
"displayName": "Default configure step",
"description": "Use 'build' dir and Unix makefiles",
"binaryDir": "${sourceDir}/build",
"generator": "Unix Makefiles"
"version": 3,
"cmakeMinimumRequired": {
"major": 3,
"minor": 14,
"patch": 0
},
{
"name": "ci-ubuntu-20.04",
"displayName": "CI configure step for Ubuntu",
"description": "Same as default, Used in GitHub actions workflow",
"inherits": "default"
},
{
"name": "ci-macos-11",
"displayName": "CI configure step for MacOS",
"description": "Same as default, Used in GitHub actions workflow",
"inherits": "default",
"cacheVariables": {
"OPENSSL_ROOT_DIR": "/usr/local/Cellar/openssl@3/3.0.5/"
}
},
{
"name": "ci-windows-2022",
"displayName": "CI configure step for Windows",
"description": "Set architecture to 64-bit (b/c RakNet)",
"inherits": "default",
"generator": "Visual Studio 17 2022",
"architecture": {
"value": "x64"
"configurePresets": [
{
"name": "default",
"displayName": "Default configure step",
"description": "Use 'build' dir and Unix makefiles",
"binaryDir": "${sourceDir}/build",
"generator": "Unix Makefiles"
},
"cacheVariables": {
"CMAKE_BUILD_TYPE": "RelWithDebInfo"
{
"name": "ci-ubuntu-20.04",
"displayName": "CI configure step for Ubuntu",
"description": "Same as default, Used in GitHub actions workflow",
"inherits": "default"
},
{
"name": "ci-macos-11",
"displayName": "CI configure step for MacOS",
"description": "Same as default, Used in GitHub actions workflow",
"inherits": "default",
"cacheVariables": {
"OPENSSL_ROOT_DIR": "/usr/local/Cellar/openssl@3/3.0.5/"
}
},
{
"name": "ci-windows-2022",
"displayName": "CI configure step for Windows",
"description": "Set architecture to 64-bit (b/c RakNet)",
"inherits": "default",
"generator": "Visual Studio 17 2022",
"architecture": {
"value": "x64"
},
"cacheVariables": {
"CMAKE_BUILD_TYPE": "RelWithDebInfo"
}
},
{
"name": "windows-default",
"inherits": "ci-windows-2022",
"displayName": "Windows only Configure Settings",
"description": "Sets build and install directories",
"generator": "Ninja",
"architecture": {
"value": "x64",
"strategy": "external"
}
}
},
{
"name": "windows-default",
"inherits": "ci-windows-2022",
"displayName": "Windows only Configure Settings",
"description": "Sets build and install directories",
"generator": "Ninja",
"architecture": {
"value": "x64",
"strategy": "external"
}
}
],
"buildPresets": [
{
"name": "default",
"configurePreset": "default",
"displayName": "Default Build",
"description": "Default Build",
"jobs": 2
},
{
"name": "ci-windows-2022",
"configurePreset": "ci-windows-2022",
"displayName": "Windows CI Build",
"description": "This preset is used by the CI build on windows",
"configuration": "RelWithDebInfo",
"jobs": 2
},
{
"name": "ci-ubuntu-20.04",
"configurePreset": "ci-ubuntu-20.04",
"displayName": "Linux CI Build",
"description": "This preset is used by the CI build on linux",
"jobs": 2
},
{
"name": "ci-macos-11",
"configurePreset": "ci-macos-11",
"displayName": "MacOS CI Build",
"description": "This preset is used by the CI build on MacOS",
"jobs": 2
}
],
"testPresets": [
{
"name": "ci-ubuntu-20.04",
"configurePreset": "ci-ubuntu-20.04",
"displayName": "CI Tests on Linux",
"description": "Runs all tests on a linux configuration",
"execution": {
],
"buildPresets": [
{
"name": "default",
"configurePreset": "default",
"displayName": "Default Build",
"description": "Default Build",
"jobs": 2
},
"output": {
"outputOnFailure": true
}
},
{
"name": "ci-macos-11",
"configurePreset": "ci-macos-11",
"displayName": "CI Tests on MacOS",
"description": "Runs all tests on a Mac configuration",
"execution": {
{
"name": "ci-windows-2022",
"configurePreset": "ci-windows-2022",
"displayName": "Windows CI Build",
"description": "This preset is used by the CI build on windows",
"configuration": "RelWithDebInfo",
"jobs": 2
},
"output": {
"outputOnFailure": true
{
"name": "ci-ubuntu-20.04",
"configurePreset": "ci-ubuntu-20.04",
"displayName": "Linux CI Build",
"description": "This preset is used by the CI build on linux",
"jobs": 2
},
{
"name": "ci-macos-11",
"configurePreset": "ci-macos-11",
"displayName": "MacOS CI Build",
"description": "This preset is used by the CI build on MacOS",
"jobs": 2
}
},
{
"name": "ci-windows-2022",
"configurePreset": "ci-windows-2022",
"displayName": "CI Tests on windows",
"description": "Runs all tests on a windows configuration",
"configuration": "RelWithDebInfo",
],
"testPresets": [
{
"name": "ci-ubuntu-20.04",
"configurePreset": "ci-ubuntu-20.04",
"displayName": "CI Tests on Linux",
"description": "Runs all tests on a linux configuration",
"execution": {
"jobs": 2
},
"output": {
"outputOnFailure": true
}
},
{
"name": "ci-macos-11",
"configurePreset": "ci-macos-11",
"displayName": "CI Tests on MacOS",
"description": "Runs all tests on a Mac configuration",
"execution": {
"jobs": 2
},
"output": {
"outputOnFailure": true
}
},
{
"name": "ci-windows-2022",
"configurePreset": "ci-windows-2022",
"displayName": "CI Tests on windows",
"description": "Runs all tests on a windows configuration",
"configuration": "RelWithDebInfo",
"execution": {
"jobs": 2
},
"output": {
"outputOnFailure": true
},
"filter": {
"exclude": {
"name": "((example)|(minigzip))+"
}
},
"output": {
"outputOnFailure": true
}
}
}
]
}
]
}

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@ -18,3 +18,5 @@ __dynamic=1
# Set __compile_backtrace__ to 1 to compile the backtrace library instead of using system libraries.
__maria_db_connector_compile_jobs__=1
# Set to the number of jobs (make -j equivalent) to compile the mariadbconn files with.
__enable_testing__=1
# When set to 1 and uncommented, compiling and linking testing folders and libraries will be done.

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@ -42,6 +42,10 @@ This was done make sure that older and incomplete clients wouldn't produce false
If you're using a DLU client you'll have to go into the "CMakeVariables.txt" file and change the NET_VERSION variable to 171023 to match the modified client's version number.
### Enabling testing
While it is highly recommended to enable testing, if you would like to save compilation time, you'll want to comment out the enable_testing variable in CMakeVariables.txt.
It is recommended that after building and if testing is enabled, to run `ctest` and make sure all the tests pass.
### Using Docker
Refer to [Docker.md](/Docker.md).

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@ -1,4 +1,2 @@
set(DAUTHSERVER_SOURCES "AuthServer.cpp")
add_executable(AuthServer ${DAUTHSERVER_SOURCES})
add_executable(AuthServer "AuthServer.cpp")
target_link_libraries(AuthServer ${COMMON_LIBRARIES})

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@ -1,6 +1,10 @@
set(DCHATSERVER_SOURCES "ChatPacketHandler.cpp"
"ChatServer.cpp"
"PlayerContainer.cpp")
add_executable(ChatServer ${DCHATSERVER_SOURCES})
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter)
set(DCHATSERVER_SOURCES
"ChatPacketHandler.cpp"
"PlayerContainer.cpp"
)
add_executable(ChatServer "ChatServer.cpp")
add_library(dChatServer ${DCHATSERVER_SOURCES})
target_link_libraries(dChatServer ${COMMON_LIBRARIES} dChatFilter)
target_link_libraries(ChatServer ${COMMON_LIBRARIES} dChatFilter dChatServer)

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@ -138,25 +138,17 @@ void DestroyableComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsIn
if (m_IsSmashable) {
outBitStream->Write(m_HasBricks);
if (m_ExplodeFactor != 1.0f) {
outBitStream->Write1();
outBitStream->Write(m_ExplodeFactor);
} else {
outBitStream->Write0();
}
outBitStream->Write(m_ExplodeFactor != 1.0f);
if (m_ExplodeFactor != 1.0f) outBitStream->Write(m_ExplodeFactor);
}
}
m_DirtyHealth = false;
}
outBitStream->Write(m_DirtyThreatList || bIsInitialUpdate);
if (m_DirtyThreatList || bIsInitialUpdate) {
outBitStream->Write1();
outBitStream->Write(m_HasThreats);
m_DirtyThreatList = false;
} else {
outBitStream->Write0();
}
}
@ -438,7 +430,6 @@ void DestroyableComponent::AddEnemyFaction(int32_t factionID) {
void DestroyableComponent::SetIsSmashable(bool value) {
m_DirtyHealth = true;
m_IsSmashable = value;
//m_HasBricks = value;
}
void DestroyableComponent::SetAttacksToBlock(const uint32_t value) {

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@ -239,7 +239,7 @@ public:
* Sets the multiplier for the explosion that's visible when the bricks fly out when this entity is smashed
* @param value the multiplier for the explosion that's visible when the bricks fly out when this entity is smashed
*/
void SetExplodeFactor(float value);
void SetExplodeFactor(float value) { m_ExplodeFactor = value; };
/**
* Returns the current multiplier for explosions
@ -414,6 +414,14 @@ public:
*/
void AddOnHitCallback(const std::function<void(Entity*)>& callback);
/**
* Pushes a faction back to the list of factions.
* @param value Faction to add to list.
*
* This method should only be used for testing. Use AddFaction(int32_t, bool) for adding a faction properly.
*/
void AddFactionNoLookup(int32_t faction) { m_FactionIDs.push_back(faction); };
private:
/**
* Whether or not the health should be serialized

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@ -1,9 +1,13 @@
set(DMASTERSERVER_SOURCES "InstanceManager.cpp"
"MasterServer.cpp"
"ObjectIDManager.cpp")
add_executable(MasterServer ${DMASTERSERVER_SOURCES})
target_link_libraries(MasterServer ${COMMON_LIBRARIES})
set(DMASTERSERVER_SOURCES
"InstanceManager.cpp"
"ObjectIDManager.cpp"
)
add_library(dMasterServer ${DMASTERSERVER_SOURCES})
add_executable(MasterServer "MasterServer.cpp")
target_link_libraries(dMasterServer ${COMMON_LIBRARIES})
target_link_libraries(MasterServer ${COMMON_LIBRARIES} dMasterServer)
if(WIN32)
add_dependencies(MasterServer WorldServer AuthServer ChatServer)

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@ -50,7 +50,6 @@ dServer::dServer(const std::string& ip, int port, int instanceID, int maxConnect
mNetIDManager = nullptr;
mReplicaManager = nullptr;
mServerType = serverType;
//Attempt to start our server here:
mIsOkay = Startup();
@ -193,7 +192,10 @@ bool dServer::Startup() {
}
void dServer::Shutdown() {
mPeer->Shutdown(1000);
if (mPeer) {
mPeer->Shutdown(1000);
RakNetworkFactory::DestroyRakPeerInterface(mPeer);
}
if (mNetIDManager) {
delete mNetIDManager;
@ -205,10 +207,9 @@ void dServer::Shutdown() {
mReplicaManager = nullptr;
}
//RakNetworkFactory::DestroyRakPeerInterface(mPeer); //Not needed, we already called Shutdown ourselves.
if (mServerType != ServerType::Master) {
if (mServerType != ServerType::Master && mMasterPeer) {
mMasterPeer->Shutdown(1000);
//RakNetworkFactory::DestroyRakPeerInterface(mMasterPeer);
RakNetworkFactory::DestroyRakPeerInterface(mMasterPeer);
}
}

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@ -15,6 +15,8 @@ enum class ServerType : uint32_t {
class dServer {
public:
// Default constructor should only used for testing!
dServer() {};
dServer(const std::string& ip, int port, int instanceID, int maxConnections, bool isInternal, bool useEncryption, dLogger* logger, const std::string masterIP, int masterPort, ServerType serverType, unsigned int zoneID = 0);
~dServer();
@ -22,7 +24,7 @@ public:
Packet* Receive();
void DeallocatePacket(Packet* packet);
void DeallocateMasterPacket(Packet* packet);
void Send(RakNet::BitStream* bitStream, const SystemAddress& sysAddr, bool broadcast);
virtual void Send(RakNet::BitStream* bitStream, const SystemAddress& sysAddr, bool broadcast);
void SendToMaster(RakNet::BitStream* bitStream);
void Disconnect(const SystemAddress& sysAddr, uint32_t disconNotifyID);
@ -55,10 +57,10 @@ private:
bool ConnectToMaster();
private:
dLogger* mLogger;
RakPeerInterface* mPeer;
ReplicaManager* mReplicaManager;
NetworkIDManager* mNetIDManager;
dLogger* mLogger = nullptr;
RakPeerInterface* mPeer = nullptr;
ReplicaManager* mReplicaManager = nullptr;
NetworkIDManager* mNetIDManager = nullptr;
SocketDescriptor mSocketDescriptor;
std::string mIP;
int mPort;
@ -71,7 +73,7 @@ private:
bool mMasterConnectionActive;
ServerType mServerType;
RakPeerInterface* mMasterPeer;
RakPeerInterface* mMasterPeer = nullptr;
SocketDescriptor mMasterSocketDescriptor;
SystemAddress mMasterSystemAddress;
std::string mMasterIP;

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@ -1,6 +1,11 @@
set(DWORLDSERVER_SOURCES "ObjectIDManager.cpp"
"PerformanceManager.cpp"
"WorldServer.cpp")
set(DWORLDSERVER_SOURCES
"ObjectIDManager.cpp"
"PerformanceManager.cpp"
)
add_library(dWorldServer ${DWORLDSERVER_SOURCES})
add_executable(WorldServer "WorldServer.cpp")
target_link_libraries(dWorldServer ${COMMON_LIBRARIES})
target_link_libraries(WorldServer ${COMMON_LIBRARIES} dChatFilter dGame dZoneManager dPhysics Detour Recast tinyxml2 dWorldServer dNavigation)
add_executable(WorldServer ${DWORLDSERVER_SOURCES})
target_link_libraries(WorldServer ${COMMON_LIBRARIES} dChatFilter dGame dZoneManager Detour Recast dPhysics tinyxml2 dNavigation)

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@ -1,34 +1,21 @@
# create the testing file and list of tests
create_test_sourcelist (Tests
CommonCxxTests.cpp
AMFDeserializeTests.cpp
TestNiPoint3.cpp
TestLDFFormat.cpp
TestEncoding.cpp
message (STATUS "Testing is enabled. Fetching gtest...")
enable_testing()
include(FetchContent)
FetchContent_Declare(
googletest
GIT_REPOSITORY https://github.com/google/googletest.git
GIT_TAG release-1.12.1
)
# add the executable
add_executable (CommonCxxTests ${Tests})
target_link_libraries(CommonCxxTests ${COMMON_LIBRARIES})
# For Windows: Prevent overriding the parent project's compiler/linker settings
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
# remove the test driver source file
set (TestsToRun ${Tests})
remove (TestsToRun CommonCxxTests.cpp)
FetchContent_MakeAvailable(GoogleTest)
include(GoogleTest)
# Copy test files to testing directory
configure_file(
${CMAKE_SOURCE_DIR}/tests/TestBitStreams/AMFBitStreamTest.bin ${PROJECT_BINARY_DIR}/tests/AMFBitStreamTest.bin
COPYONLY
)
message(STATUS "gtest fetched and is now ready.")
configure_file(
${CMAKE_SOURCE_DIR}/tests/TestBitStreams/AMFBitStreamUnimplementedTest.bin ${PROJECT_BINARY_DIR}/tests/AMFBitStreamUnimplementedTest.bin
COPYONLY
)
# Add all the ADD_TEST for each test
foreach (test ${TestsToRun})
get_filename_component (TName ${test} NAME_WE)
add_test (NAME ${TName} COMMAND CommonCxxTests ${TName})
set_property(TEST ${TName} PROPERTY ENVIRONMENT CTEST_OUTPUT_ON_FAILURE=1)
endforeach ()
# Add the subdirectories
add_subdirectory(dCommonTests)
add_subdirectory(dGameTests)

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@ -1,4 +0,0 @@
#include <cstdio>
#define ASSERT_EQ(a,b) { if (!(a == b)) { printf("Failed assertion: " #a " == " #b " \n in %s:%d\n", __FILE__, __LINE__); return 1; }}
#define ASSERT_NE(a,b) { if (!(a != b)) { printf("Failed assertion: " #a " != " #b " \n in %s:%d\n", __FILE__, __LINE__); return 1; }}

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@ -1,52 +0,0 @@
#include <stdexcept>
#include <string>
#include "GeneralUtils.h"
#include "CommonCxxTests.h"
int TestEncoding(int argc, char** const argv) {
std::string x = "Hello World!";
std::string_view v(x);
uint32_t out;
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'H');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'e');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'l');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'l');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 'o');
ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), true);
x = u8"Frühling";
v = x;
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'F');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'r');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'ü');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'h');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'l');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'i');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'n');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'g');
ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), false);
x = "中文字";
v = x;
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'');
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, U'');
ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), false);
x = "👨‍⚖️";
v = x;
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0x1F468);
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0x200D);
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0x2696);
GeneralUtils::_NextUTF8Char(v, out); ASSERT_EQ(out, 0xFE0F);
ASSERT_EQ(GeneralUtils::_NextUTF8Char(v, out), false);
ASSERT_EQ(GeneralUtils::UTF8ToUTF16("Hello World!"), u"Hello World!");
ASSERT_EQ(GeneralUtils::UTF8ToUTF16("Frühling"), u"Frühling");
ASSERT_EQ(GeneralUtils::UTF8ToUTF16("中文字"), u"中文字");
ASSERT_EQ(GeneralUtils::UTF8ToUTF16("👨‍⚖️"), u"👨‍⚖️");
return 0;
}

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@ -1,52 +1,65 @@
#include <chrono>
#include <fstream>
#include <iostream>
#include <memory>
#include <gtest/gtest.h>
#include "AMFDeserialize.h"
#include "AMFFormat.h"
#include "CommonCxxTests.h"
/**
* Helper method that all tests use to get their respective AMF.
*/
std::unique_ptr<AMFValue> ReadFromBitStream(RakNet::BitStream* bitStream) {
AMFDeserialize deserializer;
std::unique_ptr<AMFValue> returnValue(deserializer.Read(bitStream));
return returnValue;
}
int ReadAMFUndefinedFromBitStream() {
CBITSTREAM;
/**
* @brief Test reading an AMFUndefined value from a BitStream.
*/
TEST(dCommonTests, AMFDeserializeAMFUndefinedTest) {
CBITSTREAM
bitStream.Write<uint8_t>(0x00);
std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
ASSERT_EQ(res->GetValueType(), AMFValueType::AMFUndefined);
return 0;
}
int ReadAMFNullFromBitStream() {
CBITSTREAM;
/**
* @brief Test reading an AMFNull value from a BitStream.
*
*/
TEST(dCommonTests, AMFDeserializeAMFNullTest) {
CBITSTREAM
bitStream.Write<uint8_t>(0x01);
std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
ASSERT_EQ(res->GetValueType(), AMFValueType::AMFNull);
return 0;
}
int ReadAMFFalseFromBitStream() {
CBITSTREAM;
/**
* @brief Test reading an AMFFalse value from a BitStream.
*/
TEST(dCommonTests, AMFDeserializeAMFFalseTest) {
CBITSTREAM
bitStream.Write<uint8_t>(0x02);
std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
ASSERT_EQ(res->GetValueType(), AMFValueType::AMFFalse);
return 0;
}
int ReadAMFTrueFromBitStream() {
CBITSTREAM;
/**
* @brief Test reading an AMFTrue value from a BitStream.
*/
TEST(dCommonTests, AMFDeserializeAMFTrueTest) {
CBITSTREAM
bitStream.Write<uint8_t>(0x03);
std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
ASSERT_EQ(res->GetValueType(), AMFValueType::AMFTrue);
return 0;
}
int ReadAMFIntegerFromBitStream() {
CBITSTREAM;
/**
* @brief Test reading an AMFInteger value from a BitStream.
*/
TEST(dCommonTests, AMFDeserializeAMFIntegerTest) {
CBITSTREAM
{
bitStream.Write<uint8_t>(0x04);
// 127 == 01111111
@ -91,21 +104,25 @@ int ReadAMFIntegerFromBitStream() {
// Check that 2 byte max can be read correctly
ASSERT_EQ(static_cast<AMFIntegerValue*>(res.get())->GetIntegerValue(), 16383);
}
return 0;
}
int ReadAMFDoubleFromBitStream() {
CBITSTREAM;
/**
* @brief Test reading an AMFDouble value from a BitStream.
*/
TEST(dCommonTests, AMFDeserializeAMFDoubleTest) {
CBITSTREAM
bitStream.Write<uint8_t>(0x05);
bitStream.Write<double>(25346.4f);
std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
ASSERT_EQ(res->GetValueType(), AMFValueType::AMFDouble);
ASSERT_EQ(static_cast<AMFDoubleValue*>(res.get())->GetDoubleValue(), 25346.4f);
return 0;
}
int ReadAMFStringFromBitStream() {
CBITSTREAM;
/**
* @brief Test reading an AMFString value from a BitStream.
*/
TEST(dCommonTests, AMFDeserializeAMFStringTest) {
CBITSTREAM
bitStream.Write<uint8_t>(0x06);
bitStream.Write<uint8_t>(0x0F);
std::string toWrite = "stateID";
@ -113,11 +130,13 @@ int ReadAMFStringFromBitStream() {
std::unique_ptr<AMFValue> res(ReadFromBitStream(&bitStream));
ASSERT_EQ(res->GetValueType(), AMFValueType::AMFString);
ASSERT_EQ(static_cast<AMFStringValue*>(res.get())->GetStringValue(), "stateID");
return 0;
}
int ReadAMFArrayFromBitStream() {
CBITSTREAM;
/**
* @brief Test reading an AMFArray value from a BitStream.
*/
TEST(dCommonTests, AMFDeserializeAMFArrayTest) {
CBITSTREAM
// Test empty AMFArray
bitStream.Write<uint8_t>(0x09);
bitStream.Write<uint8_t>(0x01);
@ -149,15 +168,15 @@ int ReadAMFArrayFromBitStream() {
ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->FindValue<AMFStringValue>("BehaviorID")->GetStringValue(), "10447");
ASSERT_EQ(static_cast<AMFArrayValue*>(res.get())->GetValueAt<AMFStringValue>(0)->GetStringValue(), "10447");
}
// Test a dense array
return 0;
}
/**
* This test checks that if we recieve an unimplemented AMFValueType
* @brief This test checks that if we recieve an unimplemented AMFValueType
* we correctly throw an error and can actch it.
*
*/
int TestUnimplementedAMFValues() {
#pragma message("-- The AMFDeserializeUnimplementedValuesTest causes a known memory leak of 880 bytes since it throws errors! --")
TEST(dCommonTests, AMFDeserializeUnimplementedValuesTest) {
std::vector<AMFValueType> unimplementedValues = {
AMFValueType::AMFXMLDoc,
AMFValueType::AMFDate,
@ -196,13 +215,15 @@ int TestUnimplementedAMFValues() {
} catch (AMFValueType unimplementedValueType) {
caughtException = true;
}
std::cout << "Testing unimplemented value " << amfValueType << " Did we catch an exception: " << (caughtException ? "YES" : "NO") << std::endl;
ASSERT_EQ(caughtException, true);
}
return 0;
}
int TestLiveCapture() {
/**
* @brief Test reading a packet capture from live from a BitStream
*/
TEST(dCommonTests, AMFDeserializeLivePacketTest) {
std::ifstream testFileStream;
testFileStream.open("AMFBitStreamTest.bin", std::ios::binary);
@ -267,9 +288,9 @@ int TestLiveCapture() {
auto actionID = firstStrip->FindValue<AMFDoubleValue>("id");
ASSERT_EQ(actionID->GetDoubleValue(), 0.0f)
ASSERT_EQ(actionID->GetDoubleValue(), 0.0f);
auto uiArray = firstStrip->FindValue<AMFArrayValue>("ui");
auto uiArray = firstStrip->FindValue<AMFArrayValue>("ui");
auto xPos = uiArray->FindValue<AMFDoubleValue>("x");
auto yPos = uiArray->FindValue<AMFDoubleValue>("y");
@ -279,9 +300,9 @@ int TestLiveCapture() {
auto stripID = firstStrip->FindValue<AMFDoubleValue>("id");
ASSERT_EQ(stripID->GetDoubleValue(), 0.0f)
ASSERT_EQ(stripID->GetDoubleValue(), 0.0f);
auto firstAction = dynamic_cast<AMFArrayValue*>(actionsInFirstStrip[0]);
auto firstAction = dynamic_cast<AMFArrayValue*>(actionsInFirstStrip[0]);
auto firstType = firstAction->FindValue<AMFStringValue>("Type");
@ -318,17 +339,17 @@ int TestLiveCapture() {
auto thirdDistance = thirdAction->FindValue<AMFDoubleValue>("Distance");
ASSERT_EQ(thirdDistance->GetDoubleValue(), 25.0f);
return 0;
}
int TestNullStream() {
/**
* @brief Tests that having no BitStream returns a nullptr.
*/
TEST(dCommonTests, AMFDeserializeNullTest) {
auto result = ReadFromBitStream(nullptr);
ASSERT_EQ(result.get(), nullptr);
return 0;
}
int TestBadConversion() {
TEST(dCommonTests, AMFBadConversionTest) {
std::ifstream testFileStream;
testFileStream.open("AMFBitStreamTest.bin", std::ios::binary);
@ -360,30 +381,6 @@ int TestBadConversion() {
// Value is out of bounds
ASSERT_EQ(result->GetValueAt<AMFTrueValue>(1), nullptr);
return 0;
}
int AMFDeserializeTests(int argc, char** const argv) {
std::cout << "Checking that using a null bitstream doesnt cause exception" << std::endl;
if (TestNullStream()) return 1;
std::cout << "passed nullptr test, checking basic tests" << std::endl;
if (ReadAMFUndefinedFromBitStream() != 0) return 1;
if (ReadAMFNullFromBitStream() != 0) return 1;
if (ReadAMFFalseFromBitStream() != 0) return 1;
if (ReadAMFTrueFromBitStream() != 0) return 1;
if (ReadAMFIntegerFromBitStream() != 0) return 1;
if (ReadAMFDoubleFromBitStream() != 0) return 1;
if (ReadAMFStringFromBitStream() != 0) return 1;
if (ReadAMFArrayFromBitStream() != 0) return 1;
std::cout << "Passed basic test, checking live capture" << std::endl;
if (TestLiveCapture() != 0) return 1;
std::cout << "Passed live capture, checking unimplemented amf values" << std::endl;
if (TestUnimplementedAMFValues() != 0) return 1;
std::cout << "Passed unimplemented values, checking poor casting" << std::endl;
if (TestBadConversion() != 0) return 1;
std::cout << "Passed all tests." << std::endl;
return 0;
}
/**

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@ -0,0 +1,19 @@
set(DCOMMONTEST_SOURCES
"AMFDeserializeTests.cpp"
"TestLDFFormat.cpp"
"TestNiPoint3.cpp"
"TestEncoding.cpp"
)
# Set our executable
add_executable(dCommonTests ${DCOMMONTEST_SOURCES})
# Link needed libraries
target_link_libraries(dCommonTests ${COMMON_LIBRARIES} GTest::gtest_main)
# Copy test files to testing directory
add_subdirectory(TestBitStreams)
file(COPY ${TESTBITSTREAMS} DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
# Discover the tests
gtest_discover_tests(dCommonTests)

View File

@ -0,0 +1,11 @@
set(TESTBITSTREAMS
"AMFBitStreamTest.bin"
"AMFBitStreamUnimplementedTest.bin"
)
# Get the folder name and prepend it to the files above
get_filename_component(thisFolderName ${CMAKE_CURRENT_SOURCE_DIR} NAME)
list(TRANSFORM TESTBITSTREAMS PREPEND "${thisFolderName}/")
# Export our list of files
set(TESTBITSTREAMS ${TESTBITSTREAMS} PARENT_SCOPE)

View File

@ -0,0 +1,68 @@
#include <string>
#include <gtest/gtest.h>
#include <string_view>
#include "GeneralUtils.h"
class EncodingTest : public ::testing::Test {
protected:
std::string originalWord;
std::string_view originalWordSv;
uint32_t out;
};
TEST_F(EncodingTest, TestEncodingHello) {
originalWord = "Hello World!";
originalWordSv = originalWord;
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 'H');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 'e');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 'l');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 'l');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 'o');
EXPECT_EQ(GeneralUtils::_NextUTF8Char(originalWordSv, out), true);
EXPECT_EQ(GeneralUtils::UTF8ToUTF16("Hello World!"), u"Hello World!");
};
TEST_F(EncodingTest, TestEncodingUmlaut) {
originalWord = u8"Frühling";
originalWordSv = originalWord;
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'F');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'r');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'ü');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'h');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'l');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'i');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'n');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'g');
EXPECT_EQ(GeneralUtils::_NextUTF8Char(originalWordSv, out), false);
EXPECT_EQ(GeneralUtils::UTF8ToUTF16("Frühling"), u"Frühling");
};
TEST_F(EncodingTest, TestEncodingChinese) {
originalWord = "中文字";
originalWordSv = originalWord;
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'');
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, U'');
EXPECT_EQ(GeneralUtils::_NextUTF8Char(originalWordSv, out), false);
EXPECT_EQ(GeneralUtils::UTF8ToUTF16("中文字"), u"中文字");
};
TEST_F(EncodingTest, TestEncodingEmoji) {
originalWord = "👨‍⚖️";
originalWordSv = originalWord;
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 0x1F468);
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 0x200D);
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 0x2696);
GeneralUtils::_NextUTF8Char(originalWordSv, out); EXPECT_EQ(out, 0xFE0F);
EXPECT_EQ(GeneralUtils::_NextUTF8Char(originalWordSv, out), false);
EXPECT_EQ(GeneralUtils::UTF8ToUTF16("👨‍⚖️"), u"👨‍⚖️");
};

View File

@ -1,14 +1,10 @@
#include "LDFFormat.h"
#include "CommonCxxTests.h"
#include <gtest/gtest.h>
/**
* @brief Test parsing an LDF value
*
* @param argc Number of command line arguments for this test
* @param argv Command line arguments
* @return 0 on success, non-zero on failure
*/
int TestLDFFormat(int argc, char** const argv) {
TEST(dCommonTests, LDFTest) {
// Create
auto* data = LDFBaseData::DataFromString("KEY=0:VALUE");
@ -26,6 +22,4 @@ int TestLDFFormat(int argc, char** const argv) {
// Cleanup the object
delete data;
return 0;
}

View File

@ -1,13 +1,14 @@
#include <stdexcept>
#include <gtest/gtest.h>
#include "NiPoint3.h"
#include "CommonCxxTests.h"
int TestNiPoint3(int argc, char** const argv) {
/**
* @brief Basic test for NiPoint3 functionality
*
*/
TEST(dCommonTests, NiPoint3Test) {
// Check that Unitize works
ASSERT_EQ(NiPoint3(3, 0, 0).Unitize(), NiPoint3::UNIT_X);
// Check what unitize does to a vector of length 0
ASSERT_EQ(NiPoint3::ZERO.Unitize(), NiPoint3::ZERO);
// If we get here, all was successful
return 0;
}

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@ -0,0 +1,14 @@
set(DGAMETEST_SOURCES
"GameDependencies.cpp"
)
add_subdirectory(dComponentsTests)
list(APPEND DGAMETEST_SOURCES ${DCOMPONENTS_TESTS})
# Add the executable. Remember to add all tests above this!
add_executable(dGameTests ${DGAMETEST_SOURCES})
target_link_libraries(dGameTests ${COMMON_LIBRARIES} GTest::gtest_main dGame dZoneManager dPhysics Detour Recast tinyxml2 dWorldServer dChatFilter dNavigation)
# Discover the tests
gtest_discover_tests(dGameTests)

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@ -0,0 +1,15 @@
#include "GameDependencies.h"
namespace Game {
dLogger* logger;
dServer* server;
dZoneManager* zoneManager;
dpWorld* physicsWorld;
dChatFilter* chatFilter;
dConfig* config;
dLocale* locale;
std::mt19937 randomEngine;
RakPeerInterface* chatServer;
AssetManager* assetManager;
SystemAddress chatSysAddr;
}

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@ -0,0 +1,43 @@
#ifndef __GAMEDEPENDENCIES__H__
#define __GAMEDEPENDENCIES__H__
#include "Game.h"
#include "dLogger.h"
#include "dServer.h"
#include "EntityManager.h"
class dZoneManager;
class AssetManager;
#include <gtest/gtest.h>
class dServerMock : public dServer {
public:
dServerMock() {};
~dServerMock() {};
void Send(RakNet::BitStream* bitStream, const SystemAddress& sysAddr, bool broadcast) override {};
};
class GameDependenciesTest : public ::testing::Test {
protected:
void SetUpDependencies() {
info.pos = NiPoint3::ZERO;
info.rot = NiQuaternion::IDENTITY;
info.scale = 1.0f;
info.spawner = nullptr;
info.lot = 999;
Game::logger = new dLogger("./testing.log", true, true);
Game::server = new dServerMock();
}
void TearDownDependencies() {
if (Game::server) delete Game::server;
delete EntityManager::Instance();
if (Game::logger) {
Game::logger->Flush();
delete Game::logger;
}
}
EntityInfo info;
};
#endif //!__GAMEDEPENDENCIES__H__

View File

@ -0,0 +1,10 @@
set(DCOMPONENTS_TESTS
"DestroyableComponentTests.cpp"
)
# Get the folder name and prepend it to the files above
get_filename_component(thisFolderName ${CMAKE_CURRENT_SOURCE_DIR} NAME)
list(TRANSFORM DCOMPONENTS_TESTS PREPEND "${thisFolderName}/")
# Export to parent scope
set(DCOMPONENTS_TESTS ${DCOMPONENTS_TESTS} PARENT_SCOPE)

View File

@ -0,0 +1,300 @@
#include "GameDependencies.h"
#include <gtest/gtest.h>
#include "BitStream.h"
#include "DestroyableComponent.h"
#include "Entity.h"
class DestroyableTest : public GameDependenciesTest {
protected:
Entity* baseEntity;
DestroyableComponent* destroyableComponent;
CBITSTREAM
uint32_t flags = 0;
void SetUp() override {
SetUpDependencies();
baseEntity = new Entity(15, GameDependenciesTest::info);
destroyableComponent = new DestroyableComponent(baseEntity);
baseEntity->AddComponent(COMPONENT_TYPE_DESTROYABLE, destroyableComponent);
// Initialize some values to be not default
destroyableComponent->SetMaxHealth(12345.0f);
destroyableComponent->SetHealth(23);
destroyableComponent->SetMaxArmor(14.0f);
destroyableComponent->SetArmor(7);
destroyableComponent->SetMaxImagination(14000.0f);
destroyableComponent->SetImagination(6000);
destroyableComponent->SetIsSmashable(true);
destroyableComponent->SetExplodeFactor(1.1f);
destroyableComponent->AddFactionNoLookup(-1);
destroyableComponent->AddFactionNoLookup(6);
}
void TearDown() override {
delete baseEntity;
TearDownDependencies();
}
};
/**
* Test Construction of a DestroyableComponent
*/
TEST_F(DestroyableTest, DestroyableComponentSerializeConstructionTest) {
destroyableComponent->Serialize(&bitStream, true, flags);
// Assert that the full number of bits are present
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 460);
{
// Now read in the full serialized construction BitStream
bool optionStatusImmunityInfo{}; // Values under this option are unused.
bool optionStatsInfo{};
uint32_t currentHealth{};
float maxHealth{};
uint32_t currentArmor{};
float maxArmor{};
uint32_t currentImagination{};
float maxImagination{};
uint32_t damageAbsorptionPoints{};
bool hasImmunity{};
bool isGmImmune{};
bool isShielded{};
float actualMaxHealth{};
float actualMaxArmor{};
float actualMaxImagination{};
uint32_t factionsSize{};
std::vector<int32_t> factions{};
bool isSmashable{};
bool isDead{};
bool isSmashed{};
bool isModuleAssembly{};
bool optionExplodeFactor{};
float explodeFactor{};
bool optionIsOnThreatList{};
bool isThreatened{};
bitStream.Read(optionStatusImmunityInfo);
bitStream.Read(optionStatsInfo);
bitStream.Read(currentHealth);
bitStream.Read(maxHealth);
bitStream.Read(currentArmor);
bitStream.Read(maxArmor);
bitStream.Read(currentImagination);
bitStream.Read(maxImagination);
bitStream.Read(damageAbsorptionPoints);
bitStream.Read(hasImmunity);
bitStream.Read(isGmImmune);
bitStream.Read(isShielded);
bitStream.Read(actualMaxHealth);
bitStream.Read(actualMaxArmor);
bitStream.Read(actualMaxImagination);
bitStream.Read(factionsSize);
for (uint32_t i = 0; i < factionsSize; i++) {
int32_t factionID{};
bitStream.Read(factionID);
factions.push_back(factionID);
}
bitStream.Read(isSmashable); // This is an option later and also a flag at this spot
bitStream.Read(isDead);
bitStream.Read(isSmashed);
// if IsSmashable is true, read the next bits.
bitStream.Read(isModuleAssembly);
bitStream.Read(optionExplodeFactor);
bitStream.Read(explodeFactor);
bitStream.Read(optionIsOnThreatList);
bitStream.Read(isThreatened);
EXPECT_EQ(optionStatusImmunityInfo, false);
EXPECT_EQ(optionStatsInfo, true);
EXPECT_EQ(currentHealth, 23);
EXPECT_EQ(maxHealth, 12345.0f);
EXPECT_EQ(currentArmor, 7);
EXPECT_EQ(maxArmor, 14.0f);
EXPECT_EQ(currentImagination, 6000);
EXPECT_EQ(maxImagination, 14000.0f);
EXPECT_EQ(damageAbsorptionPoints, 0.0f);
EXPECT_EQ(hasImmunity, false);
EXPECT_EQ(isGmImmune, false);
EXPECT_EQ(isShielded, false);
EXPECT_EQ(actualMaxHealth, 12345.0f);
EXPECT_EQ(actualMaxArmor, 14.0f);
EXPECT_EQ(actualMaxImagination, 14000.0f);
EXPECT_EQ(factionsSize, 2);
EXPECT_NE(std::find(factions.begin(), factions.end(), -1), factions.end());
EXPECT_NE(std::find(factions.begin(), factions.end(), 6), factions.end());
EXPECT_EQ(isSmashable, true);
EXPECT_EQ(isDead, false);
EXPECT_EQ(isSmashed, false);
EXPECT_EQ(isSmashable, true); // For the sake of readability with the struct viewers, we will test this twice since its used as an option here, but as a bool above.
EXPECT_EQ(isModuleAssembly, false);
EXPECT_EQ(optionExplodeFactor, true);
EXPECT_EQ(explodeFactor, 1.1f);
EXPECT_EQ(optionIsOnThreatList, true);
EXPECT_EQ(isThreatened, false);
}
bitStream.Reset();
}
/**
* Test serialization of a DestroyableComponent
*/
TEST_F(DestroyableTest, DestroyableComponentSerializeTest) {
bitStream.Reset();
// Initialize some values to be not default so we can test a full serialization
destroyableComponent->SetMaxHealth(1233.0f);
// Now we test a serialization for correctness.
destroyableComponent->Serialize(&bitStream, false, flags);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 422);
{
// Now read in the full serialized BitStream
bool optionStatsInfo{};
uint32_t currentHealth{};
float maxHealth{};
uint32_t currentArmor{};
float maxArmor{};
uint32_t currentImagination{};
float maxImagination{};
uint32_t damageAbsorptionPoints{};
bool hasImmunity{};
bool isGmImmune{};
bool isShielded{};
float actualMaxHealth{};
float actualMaxArmor{};
float actualMaxImagination{};
uint32_t factionsSize{};
std::vector<int32_t> factions{};
bool isSmashable{};
bool optionIsOnThreatList{};
bitStream.Read(optionStatsInfo);
bitStream.Read(currentHealth);
bitStream.Read(maxHealth);
bitStream.Read(currentArmor);
bitStream.Read(maxArmor);
bitStream.Read(currentImagination);
bitStream.Read(maxImagination);
bitStream.Read(damageAbsorptionPoints);
bitStream.Read(hasImmunity);
bitStream.Read(isGmImmune);
bitStream.Read(isShielded);
bitStream.Read(actualMaxHealth);
bitStream.Read(actualMaxArmor);
bitStream.Read(actualMaxImagination);
bitStream.Read(factionsSize);
for (uint32_t i = 0; i < factionsSize; i++) {
int32_t factionID{};
bitStream.Read(factionID);
factions.push_back(factionID);
}
bitStream.Read(isSmashable);
bitStream.Read(optionIsOnThreatList);
EXPECT_EQ(optionStatsInfo, true);
EXPECT_EQ(currentHealth, 23);
EXPECT_EQ(maxHealth, 1233.0f);
EXPECT_EQ(currentArmor, 7);
EXPECT_EQ(maxArmor, 14.0f);
EXPECT_EQ(currentImagination, 6000);
EXPECT_EQ(maxImagination, 14000.0f);
EXPECT_EQ(damageAbsorptionPoints, 0.0f);
EXPECT_EQ(hasImmunity, false);
EXPECT_EQ(isGmImmune, false);
EXPECT_EQ(isShielded, false);
EXPECT_EQ(actualMaxHealth, 1233.0f);
EXPECT_EQ(actualMaxArmor, 14.0f);
EXPECT_EQ(actualMaxImagination, 14000.0f);
EXPECT_EQ(factionsSize, 2);
EXPECT_NE(std::find(factions.begin(), factions.end(), -1), factions.end());
EXPECT_NE(std::find(factions.begin(), factions.end(), 6), factions.end());
EXPECT_EQ(isSmashable, true);
EXPECT_EQ(optionIsOnThreatList, false); // Always zero for now on serialization
}
}
/**
* Test the Damage method of DestroyableComponent
*/
TEST_F(DestroyableTest, DestroyableComponentDamageTest) {
// Do some actions
destroyableComponent->SetMaxHealth(100.0f);
destroyableComponent->SetHealth(100);
destroyableComponent->SetMaxArmor(0.0f);
destroyableComponent->Damage(10, LWOOBJID_EMPTY);
// Check that we take damage
ASSERT_EQ(destroyableComponent->GetHealth(), 90);
// Check that if we have armor, we take the correct amount of damage
destroyableComponent->SetMaxArmor(10.0f);
destroyableComponent->SetArmor(5);
destroyableComponent->Damage(10, LWOOBJID_EMPTY);
ASSERT_EQ(destroyableComponent->GetHealth(), 85);
// Check that if we have damage absorption we take the correct damage
destroyableComponent->SetDamageToAbsorb(10);
destroyableComponent->Damage(9, LWOOBJID_EMPTY);
ASSERT_EQ(destroyableComponent->GetHealth(), 85);
ASSERT_EQ(destroyableComponent->GetDamageToAbsorb(), 1);
destroyableComponent->Damage(6, LWOOBJID_EMPTY);
ASSERT_EQ(destroyableComponent->GetHealth(), 80);
// Check that we take the correct reduced damage if we take reduced damage
destroyableComponent->SetDamageReduction(2);
destroyableComponent->Damage(7, LWOOBJID_EMPTY);
ASSERT_EQ(destroyableComponent->GetHealth(), 75);
destroyableComponent->Damage(2, LWOOBJID_EMPTY);
ASSERT_EQ(destroyableComponent->GetHealth(), 74);
ASSERT_EQ(destroyableComponent->GetDamageReduction(), 2);
destroyableComponent->SetDamageReduction(0);
// Check that blocking works
destroyableComponent->SetAttacksToBlock(1);
destroyableComponent->Damage(UINT32_MAX, LWOOBJID_EMPTY);
ASSERT_EQ(destroyableComponent->GetHealth(), 74);
destroyableComponent->Damage(4, LWOOBJID_EMPTY);
ASSERT_EQ(destroyableComponent->GetHealth(), 70);
// Check that immunity works
destroyableComponent->SetIsImmune(true);
destroyableComponent->Damage(UINT32_MAX, LWOOBJID_EMPTY);
ASSERT_EQ(destroyableComponent->GetHealth(), 70);
ASSERT_TRUE(destroyableComponent->IsImmune());
destroyableComponent->SetIsImmune(false);
destroyableComponent->SetIsGMImmune(true);
destroyableComponent->Damage(UINT32_MAX, LWOOBJID_EMPTY);
ASSERT_EQ(destroyableComponent->GetHealth(), 70);
ASSERT_TRUE(destroyableComponent->IsImmune());
destroyableComponent->SetIsGMImmune(false);
// Check knockback immunity
destroyableComponent->SetIsShielded(true);
ASSERT_TRUE(destroyableComponent->IsKnockbackImmune());
// Finally deal enough damage to kill the Entity
destroyableComponent->Damage(71, LWOOBJID_EMPTY);
ASSERT_EQ(destroyableComponent->GetHealth(), 0);
// Now lets heal some stats
destroyableComponent->Heal(15);
ASSERT_EQ(destroyableComponent->GetHealth(), 15);
destroyableComponent->Heal(15000);
ASSERT_EQ(destroyableComponent->GetHealth(), 100);
destroyableComponent->Repair(10);
ASSERT_EQ(destroyableComponent->GetArmor(), 10);
destroyableComponent->Repair(15000);
ASSERT_EQ(destroyableComponent->GetArmor(), 10);
destroyableComponent->SetMaxImagination(100.0f);
destroyableComponent->SetImagination(0);
destroyableComponent->Imagine(99);
ASSERT_EQ(destroyableComponent->GetImagination(), 99);
destroyableComponent->Imagine(4);
ASSERT_EQ(destroyableComponent->GetImagination(), 100);
}
TEST_F(DestroyableTest, DestroyableComponentFactionTest) {
ASSERT_TRUE(destroyableComponent->HasFaction(-1));
ASSERT_TRUE(destroyableComponent->HasFaction(6));
}
TEST_F(DestroyableTest, DestroyableComponentValiditiyTest) {
auto* enemyEntity = new Entity(19, info);
auto* enemyDestroyableComponent = new DestroyableComponent(enemyEntity);
enemyEntity->AddComponent(COMPONENT_TYPE_DESTROYABLE, enemyDestroyableComponent);
enemyDestroyableComponent->AddFactionNoLookup(16);
destroyableComponent->AddEnemyFaction(16);
EXPECT_TRUE(destroyableComponent->IsEnemy(enemyEntity));
EXPECT_FALSE(destroyableComponent->IsFriend(enemyEntity));
delete enemyEntity;
}