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CMakeLists.txt
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fix: Dissolve more CMake dependencies (#1387)
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2024-03-05 20:13:24 -06:00 |
DoClientProjectileImpact.h
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chore: Convert DoClientProjectileImpact to use bitstream refs (#1471)
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2024-02-26 22:16:19 -06:00 |
EchoStartSkill.h
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chore: Change EchoStartSkill to use BitStream reference (#1472)
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2024-02-26 08:09:45 -06:00 |
EchoSyncSkill.h
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chore: Convert EchoSyncSkill to use BitStream references (#1473)
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2024-02-26 08:08:56 -06:00 |
GameMessageHandler.cpp
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Remove multiple Script syntax (#1496)
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2024-03-06 19:49:29 -06:00 |
GameMessageHandler.h
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Convert game message bit stream raw pointers to references (#1465)
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2024-02-26 08:17:22 -06:00 |
GameMessages.cpp
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fix dimantling items from not the model inventory (#1605)
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2024-05-30 23:53:13 -05:00 |
GameMessages.h
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feat: refactor slash commands system into more scalable system (#1510)
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2024-04-08 15:11:59 -05:00 |
PropertyDataMessage.cpp
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Move CDClientManager to be a namespace (#1431)
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2024-02-08 23:40:43 -06:00 |
PropertyDataMessage.h
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convert to unix line endings
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2022-08-05 22:01:59 -05:00 |
PropertySelectQueryProperty.cpp
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chore: Eradicate C-style casts and further clean up some code (#1361)
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2023-12-27 22:18:20 -06:00 |
PropertySelectQueryProperty.h
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convert to unix line endings
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2022-08-05 22:01:59 -05:00 |
RequestServerProjectileImpact.h
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Convert game message bit stream raw pointers to references (#1465)
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2024-02-26 08:17:22 -06:00 |
StartSkill.h
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Convert game message bit stream raw pointers to references (#1465)
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2024-02-26 08:17:22 -06:00 |
SyncSkill.h
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Convert game message bit stream raw pointers to references (#1465)
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2024-02-26 08:17:22 -06:00 |