EmosewaMC
3e60b9db4a
Destroying database specifier
2022-04-09 15:35:01 -07:00
EmosewaMC
1783904cb6
fixed __int64 in missions table
2022-03-29 19:47:27 -07:00
Avery
f6558aa31e
implement jetpack behavior and remove hardcoded jetpacks ( #411 )
2022-01-24 14:02:56 -08:00
David Markowitz
70af1f9314
Fixed an issue where repeatable missions were not rewarding the items they should be rewarding ( #357 )
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When applied this fixes issues with repeatable mission were not rewarding the correct items.
2022-01-14 14:00:09 +01:00
cooltrain7
975654f8e2
Merge branch 'main' into Log-Line-Cleaning
2022-01-03 17:51:13 +00:00
Jett
83107d413d
More windows fixes ( #329 )
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- Added World, Chat and Auth servers as deps to Master
- Added "windows-default" CMake preset so that CMake didn't error out on Windows
- Added NOMINMAX define above cpplinq include
2022-01-01 01:38:45 -08:00
cooltrain7
ff8d68f45c
Merge branch 'main' into Log-Line-Cleaning
2021-12-28 18:46:44 +00:00
Jett
0531365cb5
Make loot accurate to the loot drop rates during live. ( #216 )
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* loot fix (broken)
* Fixed loot
* Update SlashCommandHandler.cpp
* Remove debug command
* Roll loot command
* Remove debug log
* Added const references
When this commit is applied it adds const references to the loot system avoid some unnecessary copies.
Co-authored-by: wincent <wincent.holm@gmail.com>
Co-authored-by: Avery <averysumner@gmail.com>
2021-12-20 02:25:45 -08:00
cooltrain7
8c6ef98b22
Replaced cout with correct logger->log call
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- Use of cout breaks the flow of the console
2021-12-13 01:29:38 +00:00
Unknown
0545adfac3
Public release of the DLU server code!
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Have fun!
2021-12-05 18:54:36 +01:00