Commit Graph

10 Commits

Author SHA1 Message Date
EmosewaMC
3e60b9db4a Destroying database specifier 2022-04-09 15:35:01 -07:00
EmosewaMC
1783904cb6 fixed __int64 in missions table 2022-03-29 19:47:27 -07:00
Avery
f6558aa31e
implement jetpack behavior and remove hardcoded jetpacks (#411) 2022-01-24 14:02:56 -08:00
David Markowitz
70af1f9314
Fixed an issue where repeatable missions were not rewarding the items they should be rewarding (#357)
When applied this fixes issues with repeatable mission were not rewarding the correct items.
2022-01-14 14:00:09 +01:00
cooltrain7
975654f8e2 Merge branch 'main' into Log-Line-Cleaning 2022-01-03 17:51:13 +00:00
Jett
83107d413d
More windows fixes (#329)
- Added World, Chat and Auth servers as deps to Master
- Added "windows-default" CMake preset so that CMake didn't error out on Windows
- Added NOMINMAX define above cpplinq include
2022-01-01 01:38:45 -08:00
cooltrain7
ff8d68f45c Merge branch 'main' into Log-Line-Cleaning 2021-12-28 18:46:44 +00:00
Jett
0531365cb5
Make loot accurate to the loot drop rates during live. (#216)
* loot fix (broken)

* Fixed loot

* Update SlashCommandHandler.cpp

* Remove debug command

* Roll loot command

* Remove debug log

* Added const references
When this commit is applied it adds const references to the loot system avoid some unnecessary copies.

Co-authored-by: wincent <wincent.holm@gmail.com>
Co-authored-by: Avery <averysumner@gmail.com>
2021-12-20 02:25:45 -08:00
cooltrain7
8c6ef98b22 Replaced cout with correct logger->log call
-  Use of cout breaks the flow of the console
2021-12-13 01:29:38 +00:00
Unknown
0545adfac3 Public release of the DLU server code!
Have fun!
2021-12-05 18:54:36 +01:00