Commit Graph

9 Commits

Author SHA1 Message Date
Aaron Kimbrell
c715911c2e feat: switch trigger physics volumes on and off at runtime
The ActivatePhysics trigger command was a TODO. The client activates or
deactivates the object's physics component
(LWOPhysicsSystemComponent::msgActivatePhysics, 1.10.64 0x00ccf970);
the server now does the same to phantom physics: switching it off takes
the volume out of the physics world (dpWorld::DetachEntity, without
deleting it) and makes whatever was inside leave, switching it on adds
it back and whatever is inside enters on the next step. This lets
trigger driven volumes like the monument lasers turn on and off.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 09:33:11 -05:00
David Markowitz
36f7b8a928 remove singleton for dpWorld (#1427)
Removes the singleton inheritance from dpWorld.
Tested that crux prime, nimbus station, avant gardens and nexus tower still use navmeshes and physics and that physics volumes are still collided with.
2024-01-19 15:12:05 -06:00
Aaron Kimbre
321d354e96 fix: don't crash if some configs aren't present
remove not starting if ini's aren't present since everything can run from env vars now
2024-01-04 18:21:03 -06:00
David Markowitz
e8ba3357e8 Add support to reload the config (#868) 2022-12-04 16:25:58 -06:00
Jett
4112a85906 Fix checks for if the physics world is loaded (#711) 2022-08-05 07:41:07 -05:00
Jett
88f316bf93 Add null checks to all free calls to prevent crash on server close. (#709) 2022-08-04 08:54:14 -05:00
Jett
9ee219ea42 Move Navmesh code away from dPhysics (#701) 2022-08-02 06:30:19 +01:00
aronwk-aaron
19e77a38d8 format codebase 2022-07-28 08:39:57 -05:00
Unknown
0545adfac3 Public release of the DLU server code!
Have fun!
2021-12-05 18:54:36 +01:00