David Markowitz
fe6b279ebb
PossessableComponent pass
2023-07-09 22:34:18 -07:00
Aaron Kimbre
68f90b7136
rename possessor to possession
2023-06-26 12:36:36 -05:00
David Markowitz
6f057204be
Rename some variables
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- Add order for loading Components
- Enforce all components have Entity* in the first argument
2023-06-09 02:46:01 -07:00
David Markowitz
e2dfa1809d
Replace all auto with auto*
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For components
2023-06-09 01:27:05 -07:00
David Markowitz
9e9e4dc087
Move to shared pointer
2023-06-07 00:23:50 -07:00
David Markowitz
716a5fcf37
Rename some variables in Component
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And add more virtuals
2023-06-06 18:59:53 -07:00
Aaron Kimbrell
631365b7f7
Add change idle flags behavior and GM ( #871 )
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* update naming for animation flag enum value 0
* Add change idle flags behaviors and GM
* default to 0 when none is given
2022-12-16 15:24:13 -06:00
Aaron Kimbrell
26f2eb409f
Mounts v2 ( #726 )
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* Mounts -v2
* fix stun state and make comments a bit nicer
* remove extra serilization
* update the char position a bit more correctly
* make vehicles face thr player's direction
* address feedback
* fix compiling for real this time
* removed uneeded check
2022-09-02 13:49:19 -05:00
aronwk-aaron
19e77a38d8
format codebase
2022-07-28 08:39:57 -05:00
Aaron Kimbrell
ef8c2a40f3
Framework for GM's and helpers for mounts ( #651 )
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* Framework for GM's and helpers for mounts
* docs and spacing
* whitespace
2022-07-17 02:35:11 -05:00
Aaron Kimbrell
3865a186a7
Possessor and possessable additions ( #619 )
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* possessor-fixup and possessable additions
* comment and docstring fixes
* fix possessable initialization
* split animation flags into it's own header
remove unnecessary checks
2022-07-08 22:25:15 -05:00
Unknown
0545adfac3
Public release of the DLU server code!
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Have fun!
2021-12-05 18:54:36 +01:00