Aaron Kimbrell
484488e47d
add bounds check to prevent crashing ( #992 )
2023-02-16 11:14:23 -06:00
Aaron Kimbre
faf42d2f8c
cleanup enums to make them more consistent
2023-01-22 17:38:47 -06:00
David Markowitz
7418e02365
Update AmTeapotServer.cpp ( #949 )
2023-01-17 06:07:34 -06:00
Aaron Kimbrell
80f8dd8003
Imminuty updates ( #925 )
...
* WIP Immunities
* Immunity getters
* remove redundent variable
replace it use with it's equivalent
* remove unused lookups, fix typos
* fix tests
* added imunity test
* address feedback
* more immunity tests
* explicit this
2023-01-06 23:59:19 -06:00
David Markowitz
fc75d6048f
dGame Precompiled header improvements ( #876 )
...
* moving branch
* Add deleteinven slash command
* Change name of BRICKS_IN_BBB
* Use string_view instead of strcmp
* Clean up include tree
* Remove unneeded headers from PCH files
Removes unneeded headers from pre-compiled headers. This increases compile time, however reduces development time for most files.
* Update Entity.h
* Update EntityManager.h
* Update GameMessages.cpp
* There it compiles now
Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-01-06 23:17:05 -06:00
David Markowitz
675cf1d2a4
Fix baseEnemyApe stuns and fix IdleFlags serialization ( #914 )
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* Fix baseEnemyApe stuns
* Correct serialization
2022-12-23 00:14:51 -06:00
David Markowitz
dff02773a0
Fix dragon stuns ( #915 )
2022-12-22 05:16:08 -08:00
David Markowitz
84c5d74450
Add Delete Inventory Slash Command ( #865 )
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* moving branch
* Add deleteinven slash command
* Change name of BRICKS_IN_BBB
* Use string_view instead of strcmp
* Remove GameConfig
* Revert "Remove GameConfig"
This reverts commit cef5cdeea2
.
2022-12-18 09:46:04 -06:00
David Markowitz
8d37d9b681
Organize dScripts ( #814 )
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* Organize dScripts
whitespace
Remove parent scope
Remove parent scope from initial setter
Remove debug
Remove helper programs
* Fix NtImagimeterVisibility script
Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00