DarkflameServer/dScripts/02_server
David Markowitz fc75d6048f
dGame Precompiled header improvements (#876)
* moving branch

* Add deleteinven slash command

* Change name of BRICKS_IN_BBB

* Use string_view instead of strcmp

* Clean up include tree

* Remove unneeded headers from PCH files

Removes unneeded headers from pre-compiled headers.  This increases compile time, however reduces development time for most files.

* Update Entity.h

* Update EntityManager.h

* Update GameMessages.cpp

* There it compiles now

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-01-06 23:17:05 -06:00
..
DLU Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
Enemy dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
Equipment dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
Map dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
Minigame dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
Objects dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
Pets Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00