mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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fc75d6048f
* moving branch * Add deleteinven slash command * Change name of BRICKS_IN_BBB * Use string_view instead of strcmp * Clean up include tree * Remove unneeded headers from PCH files Removes unneeded headers from pre-compiled headers. This increases compile time, however reduces development time for most files. * Update Entity.h * Update EntityManager.h * Update GameMessages.cpp * There it compiles now Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com> |
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.. | ||
02_server | ||
ai | ||
client | ||
EquipmentScripts | ||
EquipmentTriggers | ||
zone | ||
ActivityManager.cpp | ||
ActivityManager.h | ||
BaseConsoleTeleportServer.cpp | ||
BaseConsoleTeleportServer.h | ||
BasePropertyServer.cpp | ||
BasePropertyServer.h | ||
BaseRandomServer.cpp | ||
BaseRandomServer.h | ||
BaseSurvivalServer.cpp | ||
BaseSurvivalServer.h | ||
BaseWavesGenericEnemy.cpp | ||
BaseWavesGenericEnemy.h | ||
BaseWavesServer.cpp | ||
BaseWavesServer.h | ||
ChooseYourDestinationNsToNt.cpp | ||
ChooseYourDestinationNsToNt.h | ||
CMakeLists.txt | ||
CppScripts.cpp | ||
CppScripts.h | ||
Darkitect.cpp | ||
Darkitect.h | ||
NPCAddRemoveItem.cpp | ||
NPCAddRemoveItem.h | ||
NtFactionSpyServer.cpp | ||
NtFactionSpyServer.h | ||
ScriptComponent.cpp | ||
ScriptComponent.h | ||
ScriptedPowerupSpawner.cpp | ||
ScriptedPowerupSpawner.h | ||
SpawnPetBaseServer.cpp | ||
SpawnPetBaseServer.h |