Commit Graph

1284 Commits

Author SHA1 Message Date
Christopher Kawell
9c570b8121
Merge pull request #1 from Nordegraf/add-its-truly-random-achievement
Add its truly random achievement
2021-12-15 20:37:58 -06:00
Niklas Conen
2a00d50672 fixed formatting 2021-12-16 00:36:10 +01:00
Niklas Conen
b05c41fe8f added tracking of the It's Truly Random achievement 2021-12-16 00:30:46 +01:00
Mick
52fa7aaeae
Merge pull request #239 from MickVermeulen/main
Fix issue templates
2021-12-15 22:36:16 +01:00
Mick Vermeulen
9f761a9ea5 Fix issue templates
GitHub updated their issue template format, checklists now also need a label attribute.
2021-12-15 22:34:26 +01:00
BuildTools
337383b6fd Changed Log statement to debug log 2021-12-15 14:44:10 -06:00
BuildTools
c4dd85be53 Added error log for die roll 2021-12-15 14:33:16 -06:00
BuildTools
de202ac6cc minor formatting fix 2021-12-15 13:27:57 -06:00
Christopher Kawell
34050f641d
Merge branch 'main' into die-roll-anims-ckawell 2021-12-15 13:27:11 -06:00
BuildTools
fb18225f46 Implemented die roll animations for the Lego Dice item 2021-12-15 13:23:49 -06:00
Jett
a5d527d0cf client fdb checksum bug 2021-12-15 18:45:42 +00:00
Avery
58229a922e
setminifig shirt -> setminifig shirtcolor 2021-12-14 18:55:05 -08:00
Avery
a2ed772417
setMinifig -> setminifig 2021-12-14 18:51:41 -08:00
ash
e58af90c8b Correct documentation for /instanceinfo 2021-12-14 21:45:35 +00:00
Kay Kaprolat
0d88357c85
Add Git installation instructions 2021-12-14 21:14:48 +01:00
Jett
ff2f5cb2ce (untested) 2021-12-14 19:25:30 +00:00
Nils Bergmann
0f7986ff36
Building now creates log directory by itself 2021-12-14 20:19:00 +01:00
Nils Bergmann
f96a5e2b1a
Update utils url 2021-12-14 20:09:10 +01:00
Nils Bergmann
2b92bbc45f
Merge branch 'DarkflameUniverse:main' into main 2021-12-14 20:05:31 +01:00
Nils Bergmann
5ab326142f
Merge pull request #6 from jgkawell/pr-comments
Addressing more PR comments
2021-12-14 20:04:21 +01:00
Nils Bergmann
023b7f85fb
Merge branch 'main' into pr-comments 2021-12-14 20:03:58 +01:00
Nils Bergmann
79bcf811d6
Merge pull request #5 from VBMCBoy/readme-improvements
Readme: link to Docker Desktop and on stopping the server
2021-12-14 20:01:30 +01:00
Jett
543b231a80 Update WorldServer.cpp 2021-12-14 18:12:44 +00:00
Unknown
c060b01037 fix undeleted dpEntity after enemy smashed
could be the cause of long-soak (hours long) sessions having CPU issues
2021-12-14 16:24:48 +01:00
Jack Kawell
f6a401ac6b Addressing PR comments 2021-12-14 00:08:08 -07:00
Nexus
ca8f0059a3 Add port recycling to instance creation
Made instance creation use previously used ports when available, to prevent
crashes caused by ports being used that are outside of the assigned range.
2021-12-14 11:05:33 +08:00
cooltrain7
995042f130 Added missing log newline character 2021-12-13 19:45:08 +00:00
wincent
259c236b72 Fixes dlogger PR
When applied this commit fixes the unix build of the previous dLogger PR.
This commit also fixes backwards compatability with config files.
2021-12-13 16:57:43 +01:00
Mick
81d25dd574
Merge pull request #150 from OogwayUniverse/script_ignore 2021-12-13 15:44:35 +01:00
Mick
ff3e10d076
Merge pull request #177 from DarkflameUniverse/implement-buccanneer-valiant
Fix #164: Implement Buccaneer Valiant special ability
2021-12-13 14:31:36 +01:00
cooltrain7
9b1fbe6c2c Added extra log information and replaced incorrect print statements
- Added extra Zone and Instance information to ambiguous log calls during loading. chat connection, chat connection loss, and shutdown
- Fixed correct class names in some log lines
- Replaced printf during world shutdown with correct log call with instance and zone info
2021-12-13 01:37:09 +00:00
cooltrain7
ed151e6d45 Added extra information to connection log
- Added correct class name to log calls
 - Added extra zone and instance information in ambiguous log call
2021-12-13 01:33:51 +00:00
cooltrain7
932128a084 Replaced printf with correct logger->log call
-  Use of printf breaks the flow of the console
2021-12-13 01:31:39 +00:00
cooltrain7
8c6ef98b22 Replaced cout with correct logger->log call
-  Use of cout breaks the flow of the console
2021-12-13 01:29:38 +00:00
Jett
9e032223eb Remove unused MD5 functions and fixed memory leak 2021-12-12 15:53:19 +00:00
Jett
830cf22beb Calculate FDB checksum in chunks 2021-12-12 15:14:04 +00:00
Wincent Holm
d7294bda55
Merge pull request #187 from Nordegraf/fix-nstokenconsole-exchangerate
increased the exchange rate of the nimbus station console to 5 faction tokens for 25 maelstrom infected bricks
2021-12-12 08:44:15 +01:00
Jett
49c1cb3aff Implement FDB Checksum
- Added config option `check_fdb`
- Added check in WorldServer.cpp
- Added raw MD5 function in MD5.cpp and MD5.h
2021-12-12 03:41:11 +00:00
Niklas Conen
834b87f4b2 increased the exchange rate of the nimbus station console to 5 faction tokens for 25 maelstrom infected bricks 2021-12-12 03:45:25 +01:00
Gie "Max" Vanommeslaeghe
180db5dea5
Merge pull request #151 from OogwayUniverse/trigger_fixes
Moonbase fix
2021-12-11 19:39:24 +01:00
Wincent Holm
95d1c65011
Merge pull request #180 from OogwayUniverse/coin_exploit
Patched coin exploit
2021-12-11 17:40:59 +01:00
wincent
bb508e91c1 Update the code style
When applied this commit updates the code style used when validating coin pickups.
2021-12-11 17:33:54 +01:00
Jett
94e32a5773 replace the other double cast 2021-12-11 14:24:25 +00:00
Jett
6427b097ab Replace two casts with one 2021-12-11 14:22:39 +00:00
Jett
22de531ab3 Changes asked for by Wincent 2021-12-11 13:57:15 +00:00
Jett
b6453376e4 patched coin exploit 2021-12-11 13:21:00 +00:00
Jett
74742771c4 Added a LogDebug
- Added debug logging
- Created vLog, a root function for all log functions
- Placed failed to load script log under this new LogDebug function
- Updated included config functions
2021-12-11 12:29:34 +00:00
Mick Vermeulen
833ed8a40d Implement Buccaneer Valiant special ability
Adds the ability for the buccaneer valiant to spawn a ship that rams
enemies and smashes them. Next to a script that triggers the ship skill
a few other changes had to be made:
- Force movement behavior server side calculation and sync
- The ship has no physics volume so the FindValidTargets for behaviors
had to be altered to allow ControllablePhysics entities to find entities
within their area. The "target_self" AOE flag has been used to replicate
the old behavior.
2021-12-11 11:59:29 +01:00
Jett
c8991666d2 Potential solution 2021-12-11 10:46:45 +00:00
Mick
e31dc35733
Merge pull request #170 from OogwayUniverse/minifig_editing 2021-12-11 10:50:44 +01:00