mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-28 08:27:22 +00:00
refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters (#1456)
* Split out BehaviorMessage class changes from PR #1452 * remove <string_view> inclusion in ActionContext.h * add the arguments nullptr check back in * remove redundant std::string constructor calls * Update AddStripMessage.cpp - change push_back to emplace_back
This commit is contained in:
parent
c7b3d9e817
commit
b6af92ef81
@ -127,12 +127,12 @@ public:
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/**
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/**
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* Returns the Associative portion of the object
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* Returns the Associative portion of the object
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*/
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*/
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[[nodiscard]] inline AMFAssociative& GetAssociative() noexcept { return this->associative; }
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[[nodiscard]] inline const AMFAssociative& GetAssociative() const noexcept { return this->associative; }
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/**
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/**
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* Returns the dense portion of the object
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* Returns the dense portion of the object
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*/
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*/
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[[nodiscard]] inline AMFDense& GetDense() noexcept { return this->dense; }
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[[nodiscard]] inline const AMFDense& GetDense() const noexcept { return this->dense; }
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/**
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/**
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* Inserts an AMFValue into the associative portion with the given key.
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* Inserts an AMFValue into the associative portion with the given key.
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@ -297,7 +297,7 @@ public:
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if (!this->dense.empty()) Remove(this->dense.size() - 1);
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if (!this->dense.empty()) Remove(this->dense.size() - 1);
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}
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}
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[[nodiscard]] AMFArrayValue* GetArray(const std::string& key) {
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[[nodiscard]] AMFArrayValue* GetArray(const std::string& key) const {
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AMFAssociative::const_iterator it = this->associative.find(key);
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AMFAssociative::const_iterator it = this->associative.find(key);
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if (it != this->associative.end()) {
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if (it != this->associative.end()) {
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return dynamic_cast<AMFArrayValue*>(it->second);
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return dynamic_cast<AMFArrayValue*>(it->second);
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@ -305,7 +305,7 @@ public:
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return nullptr;
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return nullptr;
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}
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}
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[[nodiscard]] AMFArrayValue* GetArray(const size_t index) {
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[[nodiscard]] AMFArrayValue* GetArray(const size_t index) const {
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return index >= this->dense.size() ? nullptr : dynamic_cast<AMFArrayValue*>(this->dense.at(index));
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return index >= this->dense.size() ? nullptr : dynamic_cast<AMFArrayValue*>(this->dense.at(index));
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}
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}
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@ -2504,7 +2504,7 @@ void GameMessages::HandleControlBehaviors(RakNet::BitStream* inStream, Entity* e
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auto owner = PropertyManagementComponent::Instance()->GetOwner();
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auto owner = PropertyManagementComponent::Instance()->GetOwner();
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if (!owner) return;
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if (!owner) return;
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ControlBehaviors::Instance().ProcessCommand(entity, sysAddr, static_cast<AMFArrayValue*>(amfArguments.get()), command, owner);
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ControlBehaviors::Instance().ProcessCommand(entity, static_cast<AMFArrayValue*>(amfArguments.get()), command, owner);
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}
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}
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void GameMessages::HandleBBBSaveRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr) {
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void GameMessages::HandleBBBSaveRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr) {
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@ -2,8 +2,8 @@
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BlockDefinition BlockDefinition::blockDefinitionDefault{};
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BlockDefinition BlockDefinition::blockDefinitionDefault{};
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BlockDefinition::BlockDefinition(std::string defaultValue, float minimumValue, float maximumValue) {
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BlockDefinition::BlockDefinition(const std::string& defaultValue, const float minimumValue, const float maximumValue)
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this->defaultValue = defaultValue;
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: m_DefaultValue{ defaultValue }
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this->minimumValue = minimumValue;
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, m_MinimumValue{ minimumValue }
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this->maximumValue = maximumValue;
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, m_MaximumValue{ maximumValue } {
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}
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}
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@ -7,19 +7,20 @@ class AMFArrayValue;
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class BlockDefinition {
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class BlockDefinition {
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public:
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public:
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BlockDefinition(std::string defaultValue = "", float minimumValue = 0.0f, float maximumValue = 0.0f);
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BlockDefinition(const std::string& defaultValue = "", const float minimumValue = 0.0f, const float maximumValue = 0.0f);
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static BlockDefinition blockDefinitionDefault;
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static BlockDefinition blockDefinitionDefault;
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std::string& GetDefaultValue() { return defaultValue; };
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[[nodiscard]] const std::string& GetDefaultValue() const { return m_DefaultValue; }
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float GetMinimumValue() { return minimumValue; };
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[[nodiscard]] float GetMinimumValue() const noexcept { return m_MinimumValue; }
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float GetMaximumValue() { return maximumValue; };
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[[nodiscard]] float GetMaximumValue() const noexcept { return m_MaximumValue; }
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void SetDefaultValue(std::string value) { defaultValue = value; };
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void SetDefaultValue(const std::string& value) { m_DefaultValue = value; }
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void SetMinimumValue(float value) { minimumValue = value; };
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void SetMinimumValue(const float value) noexcept { m_MinimumValue = value; }
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void SetMaximumValue(float value) { maximumValue = value; };
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void SetMaximumValue(const float value) noexcept { m_MaximumValue = value; }
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private:
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private:
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std::string defaultValue;
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std::string m_DefaultValue;
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float minimumValue;
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float m_MinimumValue;
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float maximumValue;
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float m_MaximumValue;
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};
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};
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#endif //!__BLOCKDEFINITION__H__
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#endif //!__BLOCKDEFINITION__H__
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@ -1,46 +1,34 @@
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#include "Action.h"
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#include "Action.h"
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#include "Amf3.h"
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#include "Amf3.h"
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Action::Action() {
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Action::Action(const AMFArrayValue* arguments) {
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type = "";
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for (const auto& [paramName, paramValue] : arguments->GetAssociative()) {
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valueParameterName = "";
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valueParameterString = "";
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valueParameterDouble = 0.0;
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}
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Action::Action(AMFArrayValue* arguments) {
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type = "";
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valueParameterName = "";
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valueParameterString = "";
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valueParameterDouble = 0.0;
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for (auto& [paramName, paramValue] : arguments->GetAssociative()) {
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if (paramName == "Type") {
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if (paramName == "Type") {
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if (paramValue->GetValueType() != eAmf::String) continue;
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if (paramValue->GetValueType() != eAmf::String) continue;
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type = static_cast<AMFStringValue*>(paramValue)->GetValue();
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m_Type = static_cast<AMFStringValue*>(paramValue)->GetValue();
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} else {
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} else {
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valueParameterName = paramName;
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m_ValueParameterName = paramName;
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// Message is the only known string parameter
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// Message is the only known string parameter
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if (valueParameterName == "Message") {
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if (m_ValueParameterName == "Message") {
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if (paramValue->GetValueType() != eAmf::String) continue;
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if (paramValue->GetValueType() != eAmf::String) continue;
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valueParameterString = static_cast<AMFStringValue*>(paramValue)->GetValue();
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m_ValueParameterString = static_cast<AMFStringValue*>(paramValue)->GetValue();
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} else {
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} else {
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if (paramValue->GetValueType() != eAmf::Double) continue;
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if (paramValue->GetValueType() != eAmf::Double) continue;
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valueParameterDouble = static_cast<AMFDoubleValue*>(paramValue)->GetValue();
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m_ValueParameterDouble = static_cast<AMFDoubleValue*>(paramValue)->GetValue();
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}
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}
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}
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}
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}
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}
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}
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}
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void Action::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
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void Action::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
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auto* actionArgs = args.PushArray();
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auto* const actionArgs = args.PushArray();
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actionArgs->Insert("Type", type);
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actionArgs->Insert("Type", m_Type);
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auto valueParameterName = GetValueParameterName();
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if (m_ValueParameterName.empty()) return;
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if (valueParameterName.empty()) return;
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if (valueParameterName == "Message") {
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if (m_ValueParameterName == "Message") {
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actionArgs->Insert(valueParameterName, valueParameterString);
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actionArgs->Insert(m_ValueParameterName, m_ValueParameterString);
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} else {
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} else {
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actionArgs->Insert(valueParameterName, valueParameterDouble);
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actionArgs->Insert(m_ValueParameterName, m_ValueParameterDouble);
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}
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}
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}
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}
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@ -11,19 +11,20 @@ class AMFArrayValue;
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*/
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*/
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class Action {
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class Action {
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public:
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public:
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Action();
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Action() = default;
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Action(AMFArrayValue* arguments);
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Action(const AMFArrayValue* arguments);
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const std::string& GetType() const { return type; };
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[[nodiscard]] const std::string& GetType() const { return m_Type; };
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const std::string& GetValueParameterName() const { return valueParameterName; };
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[[nodiscard]] const std::string& GetValueParameterName() const { return m_ValueParameterName; };
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const std::string& GetValueParameterString() const { return valueParameterString; };
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[[nodiscard]] const std::string& GetValueParameterString() const { return m_ValueParameterString; };
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const double GetValueParameterDouble() const { return valueParameterDouble; };
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[[nodiscard]] double GetValueParameterDouble() const noexcept { return m_ValueParameterDouble; };
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void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
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void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
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private:
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private:
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std::string type;
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double m_ValueParameterDouble{ 0.0 };
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std::string valueParameterName;
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std::string m_Type{ "" };
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std::string valueParameterString;
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std::string m_ValueParameterName{ "" };
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double valueParameterDouble;
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std::string m_ValueParameterString{ "" };
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};
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};
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#endif //!__ACTION__H__
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#endif //!__ACTION__H__
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@ -4,27 +4,20 @@
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#include "Amf3.h"
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#include "Amf3.h"
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ActionContext::ActionContext() {
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ActionContext::ActionContext(const AMFArrayValue* arguments, const std::string& customStateKey, const std::string& customStripKey)
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stripId = 0;
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: m_StripId{ GetStripIdFromArgument(arguments, customStripKey) }
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stateId = BehaviorState::HOME_STATE;
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, m_StateId{ GetBehaviorStateFromArgument(arguments, customStateKey) } {
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}
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}
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ActionContext::ActionContext(AMFArrayValue* arguments, std::string customStateKey, std::string customStripKey) {
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BehaviorState ActionContext::GetBehaviorStateFromArgument(const AMFArrayValue* arguments, const std::string& key) const {
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stripId = 0;
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const auto* const stateIDValue = arguments->Get<double>(key);
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stateId = BehaviorState::HOME_STATE;
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stripId = GetStripIdFromArgument(arguments, customStripKey);
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stateId = GetBehaviorStateFromArgument(arguments, customStateKey);
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}
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BehaviorState ActionContext::GetBehaviorStateFromArgument(AMFArrayValue* arguments, const std::string& key) {
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auto* stateIDValue = arguments->Get<double>(key);
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if (!stateIDValue) throw std::invalid_argument("Unable to find behavior state from argument \"" + key + "\"");
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if (!stateIDValue) throw std::invalid_argument("Unable to find behavior state from argument \"" + key + "\"");
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return static_cast<BehaviorState>(stateIDValue->GetValue());
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return static_cast<BehaviorState>(stateIDValue->GetValue());
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}
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}
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StripId ActionContext::GetStripIdFromArgument(AMFArrayValue* arguments, const std::string& key) {
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StripId ActionContext::GetStripIdFromArgument(const AMFArrayValue* arguments, const std::string& key) const {
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auto* stripIdValue = arguments->Get<double>(key);
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const auto* const stripIdValue = arguments->Get<double>(key);
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if (!stripIdValue) throw std::invalid_argument("Unable to find strip ID from argument \"" + key + "\"");
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if (!stripIdValue) throw std::invalid_argument("Unable to find strip ID from argument \"" + key + "\"");
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return static_cast<StripId>(stripIdValue->GetValue());
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return static_cast<StripId>(stripIdValue->GetValue());
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*/
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*/
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class ActionContext {
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class ActionContext {
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public:
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public:
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ActionContext();
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ActionContext() noexcept = default;
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ActionContext(AMFArrayValue* arguments, std::string customStateKey = "stateID", std::string customStripKey = "stripID");
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ActionContext(const AMFArrayValue* arguments, const std::string& customStateKey = "stateID", const std::string& customStripKey = "stripID");
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const StripId GetStripId() const { return stripId; };
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[[nodiscard]] StripId GetStripId() const noexcept { return m_StripId; };
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const BehaviorState GetStateId() const { return stateId; };
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[[nodiscard]] BehaviorState GetStateId() const noexcept { return m_StateId; };
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private:
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private:
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BehaviorState GetBehaviorStateFromArgument(AMFArrayValue* arguments, const std::string& key);
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[[nodiscard]] BehaviorState GetBehaviorStateFromArgument(const AMFArrayValue* arguments, const std::string& key) const;
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StripId GetStripIdFromArgument(AMFArrayValue* arguments, const std::string& key);
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[[nodiscard]] StripId GetStripIdFromArgument(const AMFArrayValue* arguments, const std::string& key) const;
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StripId stripId;
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StripId m_StripId{ 0 };
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BehaviorState stateId;
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BehaviorState m_StateId{ BehaviorState::HOME_STATE };
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};
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};
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#endif //!__ACTIONCONTEXT__H__
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#endif //!__ACTIONCONTEXT__H__
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#include "AddActionMessage.h"
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#include "AddActionMessage.h"
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AddActionMessage::AddActionMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
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AddActionMessage::AddActionMessage(const AMFArrayValue* arguments)
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actionContext = ActionContext(arguments);
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: BehaviorMessageBase{ arguments }
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actionIndex = GetActionIndexFromArgument(arguments);
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, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
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, m_ActionContext{ arguments } {
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auto* actionValue = arguments->GetArray("action");
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const auto* const actionValue = arguments->GetArray("action");
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if (!actionValue) return;
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if (!actionValue) return;
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action = Action(actionValue);
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m_Action = Action{ actionValue };
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LOG_DEBUG("actionIndex %i stripId %i stateId %i type %s valueParameterName %s valueParameterString %s valueParameterDouble %f behaviorId %i", actionIndex, actionContext.GetStripId(), actionContext.GetStateId(), action.GetType().c_str(), action.GetValueParameterName().c_str(), action.GetValueParameterString().c_str(), action.GetValueParameterDouble(), behaviorId);
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LOG_DEBUG("actionIndex %i stripId %i stateId %i type %s valueParameterName %s valueParameterString %s valueParameterDouble %f m_BehaviorId %i", m_ActionIndex, m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_Action.GetType().c_str(), m_Action.GetValueParameterName().c_str(), m_Action.GetValueParameterString().c_str(), m_Action.GetValueParameterDouble(), m_BehaviorId);
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}
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}
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*/
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*/
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class AddActionMessage : public BehaviorMessageBase {
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class AddActionMessage : public BehaviorMessageBase {
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public:
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public:
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AddActionMessage(AMFArrayValue* arguments);
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AddActionMessage(const AMFArrayValue* arguments);
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int32_t GetActionIndex() const { return actionIndex; };
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Action GetAction() const { return action; };
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[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; };
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ActionContext GetActionContext() const { return actionContext; };
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[[nodiscard]] const Action& GetAction() const noexcept { return m_Action; };
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[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; };
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private:
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private:
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int32_t actionIndex = -1;
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int32_t m_ActionIndex{ -1 };
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ActionContext actionContext;
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ActionContext m_ActionContext;
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Action action;
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Action m_Action;
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};
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};
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#endif //!__ADDACTIONMESSAGE__H__
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#endif //!__ADDACTIONMESSAGE__H__
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#include "AddMessage.h"
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#include "AddMessage.h"
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AddMessage::AddMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
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AddMessage::AddMessage(const AMFArrayValue* arguments) : BehaviorMessageBase{ arguments } {
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behaviorIndex = 0;
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const auto* const behaviorIndexValue = arguments->Get<double>("BehaviorIndex");
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auto* behaviorIndexValue = arguments->Get<double>("BehaviorIndex");
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if (!behaviorIndexValue) return;
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if (!behaviorIndexValue) return;
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behaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());
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m_BehaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());
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LOG_DEBUG("behaviorId %i index %i", behaviorId, behaviorIndex);
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LOG_DEBUG("behaviorId %i index %i", m_BehaviorId, m_BehaviorIndex);
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}
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}
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*/
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*/
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class AddMessage : public BehaviorMessageBase {
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class AddMessage : public BehaviorMessageBase {
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public:
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public:
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AddMessage(AMFArrayValue* arguments);
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AddMessage(const AMFArrayValue* arguments);
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const uint32_t GetBehaviorIndex() const { return behaviorIndex; };
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[[nodiscard]] uint32_t GetBehaviorIndex() const noexcept { return m_BehaviorIndex; };
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private:
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private:
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uint32_t behaviorIndex;
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uint32_t m_BehaviorIndex{ 0 };
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};
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};
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#endif //!__ADDMESSAGE__H__
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#endif //!__ADDMESSAGE__H__
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@ -2,27 +2,24 @@
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#include "Action.h"
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#include "Action.h"
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AddStripMessage::AddStripMessage(AMFArrayValue* const arguments) : BehaviorMessageBase{ arguments } {
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AddStripMessage::AddStripMessage(const AMFArrayValue* arguments)
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actionContext = ActionContext(arguments);
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: BehaviorMessageBase{ arguments }
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position = StripUiPosition(arguments);
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, m_Position{ arguments }
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, m_ActionContext{ arguments } {
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auto* strip = arguments->GetArray("strip");
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const auto* const strip = arguments->GetArray("strip");
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if (!strip) return;
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if (!strip) return;
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auto* actions = strip->GetArray("actions");
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const auto* const actions = strip->GetArray("actions");
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if (!actions) return;
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if (!actions) return;
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for (uint32_t actionNumber = 0; actionNumber < actions->GetDense().size(); actionNumber++) {
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for (uint32_t actionNumber = 0; actionNumber < actions->GetDense().size(); actionNumber++) {
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auto* actionValue = actions->GetArray(actionNumber);
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const auto* const actionValue = actions->GetArray(actionNumber);
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if (!actionValue) continue;
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if (!actionValue) continue;
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actionsToAdd.push_back(Action(actionValue));
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m_ActionsToAdd.emplace_back(actionValue);
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|
||||||
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i t %s valueParameterName %s valueParameterString %s valueParameterDouble %f", position.GetX(), position.GetY(), actionContext.GetStripId(), actionContext.GetStateId(), behaviorId, actionsToAdd.back().GetType().c_str(), actionsToAdd.back().GetValueParameterName().c_str(), actionsToAdd.back().GetValueParameterString().c_str(), actionsToAdd.back().GetValueParameterDouble());
|
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i t %s valueParameterName %s valueParameterString %s valueParameterDouble %f", m_Position.GetX(), m_Position.GetY(), m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_BehaviorId, m_ActionsToAdd.back().GetType().c_str(), m_ActionsToAdd.back().GetValueParameterName().c_str(), m_ActionsToAdd.back().GetValueParameterString().c_str(), m_ActionsToAdd.back().GetValueParameterDouble());
|
||||||
}
|
}
|
||||||
LOG_DEBUG("number of actions %i", actionsToAdd.size());
|
LOG_DEBUG("number of actions %i", m_ActionsToAdd.size());
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<Action> AddStripMessage::GetActionsToAdd() const {
|
|
||||||
return actionsToAdd;
|
|
||||||
}
|
}
|
||||||
|
@ -18,14 +18,18 @@ class AMFArrayValue;
|
|||||||
*/
|
*/
|
||||||
class AddStripMessage : public BehaviorMessageBase {
|
class AddStripMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
AddStripMessage(AMFArrayValue* const arguments);
|
AddStripMessage(const AMFArrayValue* arguments);
|
||||||
StripUiPosition GetPosition() const { return position; };
|
|
||||||
ActionContext GetActionContext() const { return actionContext; };
|
[[nodiscard]] const StripUiPosition& GetPosition() const noexcept { return m_Position; }
|
||||||
std::vector<Action> GetActionsToAdd() const;
|
|
||||||
|
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
|
||||||
|
|
||||||
|
[[nodiscard]] const std::vector<Action>& GetActionsToAdd() const noexcept { return m_ActionsToAdd; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
StripUiPosition position;
|
StripUiPosition m_Position;
|
||||||
ActionContext actionContext;
|
ActionContext m_ActionContext;
|
||||||
std::vector<Action> actionsToAdd;
|
std::vector<Action> m_ActionsToAdd;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__ADDSTRIPMESSAGE__H__
|
#endif //!__ADDSTRIPMESSAGE__H__
|
||||||
|
@ -4,25 +4,22 @@
|
|||||||
#include "BehaviorStates.h"
|
#include "BehaviorStates.h"
|
||||||
#include "dCommonVars.h"
|
#include "dCommonVars.h"
|
||||||
|
|
||||||
BehaviorMessageBase::BehaviorMessageBase(AMFArrayValue* arguments) {
|
int32_t BehaviorMessageBase::GetBehaviorIdFromArgument(const AMFArrayValue* arguments) {
|
||||||
this->behaviorId = GetBehaviorIdFromArgument(arguments);
|
static constexpr const char* key = "BehaviorID";
|
||||||
}
|
|
||||||
|
|
||||||
int32_t BehaviorMessageBase::GetBehaviorIdFromArgument(AMFArrayValue* const arguments) {
|
|
||||||
const char* const key = "BehaviorID";
|
|
||||||
const auto* const behaviorIDValue = arguments->Get<std::string>(key);
|
const auto* const behaviorIDValue = arguments->Get<std::string>(key);
|
||||||
|
int32_t behaviorId = DefaultBehaviorId;
|
||||||
|
|
||||||
if (behaviorIDValue && behaviorIDValue->GetValueType() == eAmf::String) {
|
if (behaviorIDValue && behaviorIDValue->GetValueType() == eAmf::String) {
|
||||||
this->behaviorId =
|
behaviorId =
|
||||||
GeneralUtils::TryParse<int32_t>(behaviorIDValue->GetValue()).value_or(this->behaviorId);
|
GeneralUtils::TryParse<int32_t>(behaviorIDValue->GetValue()).value_or(behaviorId);
|
||||||
} else if (arguments->Get(key) && arguments->Get(key)->GetValueType() != eAmf::Undefined) {
|
} else if (arguments->Get(key) && arguments->Get(key)->GetValueType() != eAmf::Undefined) {
|
||||||
throw std::invalid_argument("Unable to find behavior ID");
|
throw std::invalid_argument("Unable to find behavior ID");
|
||||||
}
|
}
|
||||||
|
|
||||||
return this->behaviorId;
|
return behaviorId;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t BehaviorMessageBase::GetActionIndexFromArgument(AMFArrayValue* const arguments, const std::string& keyName) const {
|
int32_t BehaviorMessageBase::GetActionIndexFromArgument(const AMFArrayValue* arguments, const std::string& keyName) const {
|
||||||
const auto* const actionIndexAmf = arguments->Get<double>(keyName);
|
const auto* const actionIndexAmf = arguments->Get<double>(keyName);
|
||||||
if (!actionIndexAmf) throw std::invalid_argument("Unable to find actionIndex");
|
if (!actionIndexAmf) throw std::invalid_argument("Unable to find actionIndex");
|
||||||
|
|
||||||
|
@ -15,14 +15,15 @@ enum class BehaviorState : uint32_t;
|
|||||||
*/
|
*/
|
||||||
class BehaviorMessageBase {
|
class BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
static constexpr int32_t DefaultBehaviorId = -1;
|
static constexpr int32_t DefaultBehaviorId{ -1 };
|
||||||
[[nodiscard]] int32_t GetBehaviorId() const { return behaviorId; };
|
BehaviorMessageBase(const AMFArrayValue* arguments) : m_BehaviorId{ GetBehaviorIdFromArgument(arguments) } {}
|
||||||
[[nodiscard]] bool IsDefaultBehaviorId() { return behaviorId == DefaultBehaviorId; };
|
[[nodiscard]] int32_t GetBehaviorId() const noexcept { return m_BehaviorId; }
|
||||||
BehaviorMessageBase(AMFArrayValue* const arguments);
|
[[nodiscard]] bool IsDefaultBehaviorId() const noexcept { return m_BehaviorId == DefaultBehaviorId; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
[[nodiscard]] int32_t GetBehaviorIdFromArgument(AMFArrayValue* const arguments);
|
[[nodiscard]] int32_t GetBehaviorIdFromArgument(const AMFArrayValue* arguments);
|
||||||
[[nodiscard]] int32_t GetActionIndexFromArgument(AMFArrayValue* const arguments, const std::string& keyName = "actionIndex") const;
|
[[nodiscard]] int32_t GetActionIndexFromArgument(const AMFArrayValue* arguments, const std::string& keyName = "actionIndex") const;
|
||||||
int32_t behaviorId = DefaultBehaviorId;
|
int32_t m_BehaviorId{ DefaultBehaviorId };
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__BEHAVIORMESSAGEBASE__H__
|
#endif //!__BEHAVIORMESSAGEBASE__H__
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
#include "MergeStripsMessage.h"
|
#include "MergeStripsMessage.h"
|
||||||
|
|
||||||
MergeStripsMessage::MergeStripsMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
|
MergeStripsMessage::MergeStripsMessage(const AMFArrayValue* arguments)
|
||||||
sourceActionContext = ActionContext(arguments, "srcStateID", "srcStripID");
|
: BehaviorMessageBase{ arguments }
|
||||||
|
, m_DstActionIndex{ GetActionIndexFromArgument(arguments, "dstActionIndex") }
|
||||||
|
, m_SourceActionContext{ arguments, "srcStateID", "srcStripID" }
|
||||||
|
, m_DestinationActionContext{ arguments, "dstStateID", "dstStripID" } {
|
||||||
|
|
||||||
destinationActionContext = ActionContext(arguments, "dstStateID", "dstStripID");
|
LOG_DEBUG("srcstripId %i dststripId %i srcstateId %i dststateId %i dstactionIndex %i behaviorId %i", m_SourceActionContext.GetStripId(), m_DestinationActionContext.GetStripId(), m_SourceActionContext.GetStateId(), m_DestinationActionContext.GetStateId(), m_DstActionIndex, m_BehaviorId);
|
||||||
dstActionIndex = GetActionIndexFromArgument(arguments, "dstActionIndex");
|
|
||||||
|
|
||||||
LOG_DEBUG("srcstripId %i dststripId %i srcstateId %i dststateId %i dstactionIndex %i behaviorId %i", sourceActionContext.GetStripId(), destinationActionContext.GetStripId(), sourceActionContext.GetStateId(), destinationActionContext.GetStateId(), dstActionIndex, behaviorId);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -13,17 +13,23 @@ class AMFArrayValue;
|
|||||||
*/
|
*/
|
||||||
class MergeStripsMessage : public BehaviorMessageBase {
|
class MergeStripsMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
MergeStripsMessage(AMFArrayValue* arguments);
|
MergeStripsMessage(const AMFArrayValue* arguments);
|
||||||
int32_t GetDstActionIndex() const { return dstActionIndex; };
|
|
||||||
ActionContext GetSourceActionContext() const { return sourceActionContext; };
|
[[nodiscard]] int32_t GetDstActionIndex() const noexcept { return m_DstActionIndex; }
|
||||||
ActionContext GetDestinationActionContext() const { return destinationActionContext; };
|
|
||||||
const std::vector<Action>& GetMigratedActions() const { return migratedActions; };
|
[[nodiscard]] const ActionContext& GetSourceActionContext() const noexcept { return m_SourceActionContext; }
|
||||||
void SetMigratedActions(std::vector<Action>::const_iterator start, std::vector<Action>::const_iterator end) { migratedActions.assign(start, end); };
|
|
||||||
|
[[nodiscard]] const ActionContext& GetDestinationActionContext() const noexcept { return m_DestinationActionContext; }
|
||||||
|
|
||||||
|
[[nodiscard]] const std::vector<Action>& GetMigratedActions() const noexcept { return m_MigratedActions; }
|
||||||
|
|
||||||
|
void SetMigratedActions(std::vector<Action>::const_iterator start, std::vector<Action>::const_iterator end) { m_MigratedActions.assign(start, end); };
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::vector<Action> migratedActions;
|
int32_t m_DstActionIndex;
|
||||||
ActionContext sourceActionContext;
|
std::vector<Action> m_MigratedActions;
|
||||||
ActionContext destinationActionContext;
|
ActionContext m_SourceActionContext;
|
||||||
int32_t dstActionIndex;
|
ActionContext m_DestinationActionContext;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__MERGESTRIPSMESSAGE__H__
|
#endif //!__MERGESTRIPSMESSAGE__H__
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
#include "MigrateActionsMessage.h"
|
#include "MigrateActionsMessage.h"
|
||||||
|
|
||||||
MigrateActionsMessage::MigrateActionsMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
|
MigrateActionsMessage::MigrateActionsMessage(const AMFArrayValue* arguments)
|
||||||
sourceActionContext = ActionContext(arguments, "srcStateID", "srcStripID");
|
: BehaviorMessageBase{ arguments }
|
||||||
srcActionIndex = GetActionIndexFromArgument(arguments, "srcActionIndex");
|
, m_SrcActionIndex{ GetActionIndexFromArgument(arguments, "srcActionIndex") }
|
||||||
|
, m_DstActionIndex{ GetActionIndexFromArgument(arguments, "dstActionIndex") }
|
||||||
|
, m_SourceActionContext{ arguments, "srcStateID", "srcStripID" }
|
||||||
|
, m_DestinationActionContext{ arguments, "dstStateID", "dstStripID" } {
|
||||||
|
|
||||||
destinationActionContext = ActionContext(arguments, "dstStateID", "dstStripID");
|
LOG_DEBUG("srcactionIndex %i dstactionIndex %i srcstripId %i dststripId %i srcstateId %i dststateId %i behaviorId %i", m_SrcActionIndex, m_DstActionIndex, m_SourceActionContext.GetStripId(), m_DestinationActionContext.GetStripId(), m_SourceActionContext.GetStateId(), m_DestinationActionContext.GetStateId(), m_BehaviorId);
|
||||||
dstActionIndex = GetActionIndexFromArgument(arguments, "dstActionIndex");
|
|
||||||
|
|
||||||
LOG_DEBUG("srcactionIndex %i dstactionIndex %i srcstripId %i dststripId %i srcstateId %i dststateId %i behaviorId %i", srcActionIndex, dstActionIndex, sourceActionContext.GetStripId(), destinationActionContext.GetStripId(), sourceActionContext.GetStateId(), destinationActionContext.GetStateId(), behaviorId);
|
|
||||||
}
|
}
|
||||||
|
@ -13,19 +13,26 @@ class AMFArrayValue;
|
|||||||
*/
|
*/
|
||||||
class MigrateActionsMessage : public BehaviorMessageBase {
|
class MigrateActionsMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
MigrateActionsMessage(AMFArrayValue* arguments);
|
MigrateActionsMessage(const AMFArrayValue* arguments);
|
||||||
int32_t GetSrcActionIndex() const { return srcActionIndex; };
|
|
||||||
int32_t GetDstActionIndex() const { return dstActionIndex; };
|
[[nodiscard]] int32_t GetSrcActionIndex() const noexcept { return m_SrcActionIndex; }
|
||||||
ActionContext GetSourceActionContext() const { return sourceActionContext; };
|
|
||||||
ActionContext GetDestinationActionContext() const { return destinationActionContext; };
|
[[nodiscard]] int32_t GetDstActionIndex() const noexcept { return m_DstActionIndex; }
|
||||||
const std::vector<Action>& GetMigratedActions() const { return migratedActions; };
|
|
||||||
void SetMigratedActions(std::vector<Action>::const_iterator start, std::vector<Action>::const_iterator end) { migratedActions.assign(start, end); };
|
[[nodiscard]] const ActionContext& GetSourceActionContext() const noexcept { return m_SourceActionContext; }
|
||||||
|
|
||||||
|
[[nodiscard]] const ActionContext& GetDestinationActionContext() const noexcept { return m_DestinationActionContext; }
|
||||||
|
|
||||||
|
[[nodiscard]] const std::vector<Action>& GetMigratedActions() const noexcept { return m_MigratedActions; }
|
||||||
|
|
||||||
|
void SetMigratedActions(std::vector<Action>::const_iterator start, std::vector<Action>::const_iterator end) { m_MigratedActions.assign(start, end); }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::vector<Action> migratedActions;
|
int32_t m_SrcActionIndex;
|
||||||
ActionContext sourceActionContext;
|
int32_t m_DstActionIndex;
|
||||||
ActionContext destinationActionContext;
|
std::vector<Action> m_MigratedActions;
|
||||||
int32_t srcActionIndex;
|
ActionContext m_SourceActionContext;
|
||||||
int32_t dstActionIndex;
|
ActionContext m_DestinationActionContext;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__MIGRATEACTIONSMESSAGE__H__
|
#endif //!__MIGRATEACTIONSMESSAGE__H__
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
#include "MoveToInventoryMessage.h"
|
#include "MoveToInventoryMessage.h"
|
||||||
|
|
||||||
MoveToInventoryMessage::MoveToInventoryMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
|
MoveToInventoryMessage::MoveToInventoryMessage(const AMFArrayValue* arguments) : BehaviorMessageBase{ arguments } {
|
||||||
auto* behaviorIndexValue = arguments->Get<double>("BehaviorIndex");
|
const auto* const behaviorIndexValue = arguments->Get<double>("BehaviorIndex");
|
||||||
if (!behaviorIndexValue) return;
|
if (!behaviorIndexValue) return;
|
||||||
|
|
||||||
behaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());
|
m_BehaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());
|
||||||
LOG_DEBUG("behaviorId %i behaviorIndex %i", behaviorId, behaviorIndex);
|
LOG_DEBUG("behaviorId %i behaviorIndex %i", m_BehaviorId, m_BehaviorIndex);
|
||||||
}
|
}
|
||||||
|
@ -7,15 +7,15 @@ class AMFArrayValue;
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Sent when a player moves a Behavior A at position B to their inventory.
|
* @brief Sent when a player moves a Behavior A at position B to their inventory.
|
||||||
*
|
|
||||||
*/
|
*/
|
||||||
#pragma warning("This Control Behavior Message does not have a test yet. Non-developers can ignore this warning.")
|
#pragma warning("This Control Behavior Message does not have a test yet. Non-developers can ignore this warning.")
|
||||||
class MoveToInventoryMessage : public BehaviorMessageBase {
|
class MoveToInventoryMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
MoveToInventoryMessage(AMFArrayValue* arguments);
|
MoveToInventoryMessage(const AMFArrayValue* arguments);
|
||||||
const uint32_t GetBehaviorIndex() const { return behaviorIndex; };
|
[[nodiscard]] uint32_t GetBehaviorIndex() const noexcept { return m_BehaviorIndex; };
|
||||||
|
|
||||||
private:
|
private:
|
||||||
uint32_t behaviorIndex;
|
uint32_t m_BehaviorIndex;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__MOVETOINVENTORYMESSAGE__H__
|
#endif //!__MOVETOINVENTORYMESSAGE__H__
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
#include "RearrangeStripMessage.h"
|
#include "RearrangeStripMessage.h"
|
||||||
|
|
||||||
RearrangeStripMessage::RearrangeStripMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
|
RearrangeStripMessage::RearrangeStripMessage(const AMFArrayValue* arguments)
|
||||||
actionContext = ActionContext(arguments);
|
: BehaviorMessageBase{ arguments }
|
||||||
srcActionIndex = GetActionIndexFromArgument(arguments, "srcActionIndex");
|
, m_SrcActionIndex{ GetActionIndexFromArgument(arguments, "srcActionIndex") }
|
||||||
|
, m_DstActionIndex{ GetActionIndexFromArgument(arguments, "dstActionIndex") }
|
||||||
|
, m_ActionContext{ arguments } {
|
||||||
|
|
||||||
dstActionIndex = GetActionIndexFromArgument(arguments, "dstActionIndex");
|
LOG_DEBUG("srcactionIndex %i dstactionIndex %i stripId %i behaviorId %i stateId %i", m_SrcActionIndex, m_DstActionIndex, m_ActionContext.GetStripId(), m_BehaviorId, m_ActionContext.GetStateId());
|
||||||
|
|
||||||
LOG_DEBUG("srcactionIndex %i dstactionIndex %i stripId %i behaviorId %i stateId %i", srcActionIndex, dstActionIndex, actionContext.GetStripId(), behaviorId, actionContext.GetStateId());
|
|
||||||
}
|
}
|
||||||
|
@ -10,14 +10,17 @@
|
|||||||
*/
|
*/
|
||||||
class RearrangeStripMessage : public BehaviorMessageBase {
|
class RearrangeStripMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
RearrangeStripMessage(AMFArrayValue* arguments);
|
RearrangeStripMessage(const AMFArrayValue* arguments);
|
||||||
int32_t GetSrcActionIndex() const { return srcActionIndex; };
|
|
||||||
int32_t GetDstActionIndex() const { return dstActionIndex; };
|
[[nodiscard]] int32_t GetSrcActionIndex() const noexcept { return m_SrcActionIndex; }
|
||||||
ActionContext GetActionContext() const { return actionContext; };
|
[[nodiscard]] int32_t GetDstActionIndex() const noexcept { return m_DstActionIndex; }
|
||||||
|
|
||||||
|
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ActionContext actionContext;
|
int32_t m_SrcActionIndex;
|
||||||
int32_t srcActionIndex;
|
int32_t m_DstActionIndex;
|
||||||
int32_t dstActionIndex;
|
ActionContext m_ActionContext;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__REARRANGESTRIPMESSAGE__H__
|
#endif //!__REARRANGESTRIPMESSAGE__H__
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
#include "RemoveActionsMessage.h"
|
#include "RemoveActionsMessage.h"
|
||||||
|
|
||||||
RemoveActionsMessage::RemoveActionsMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
|
RemoveActionsMessage::RemoveActionsMessage(const AMFArrayValue* arguments)
|
||||||
actionContext = ActionContext(arguments);
|
: BehaviorMessageBase{ arguments }
|
||||||
actionIndex = GetActionIndexFromArgument(arguments);
|
, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
|
||||||
|
, m_ActionContext{ arguments } {
|
||||||
|
|
||||||
LOG_DEBUG("behaviorId %i actionIndex %i stripId %i stateId %i", behaviorId, actionIndex, actionContext.GetStripId(), actionContext.GetStateId());
|
LOG_DEBUG("behaviorId %i actionIndex %i stripId %i stateId %i", m_BehaviorId, m_ActionIndex, m_ActionContext.GetStripId(), m_ActionContext.GetStateId());
|
||||||
}
|
}
|
||||||
|
@ -12,12 +12,15 @@ class AMFArrayValue;
|
|||||||
*/
|
*/
|
||||||
class RemoveActionsMessage : public BehaviorMessageBase {
|
class RemoveActionsMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
RemoveActionsMessage(AMFArrayValue* arguments);
|
RemoveActionsMessage(const AMFArrayValue* arguments);
|
||||||
int32_t GetActionIndex() const { return actionIndex; };
|
|
||||||
ActionContext GetActionContext() const { return actionContext; };
|
[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; }
|
||||||
|
|
||||||
|
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ActionContext actionContext;
|
int32_t m_ActionIndex;
|
||||||
int32_t actionIndex;
|
ActionContext m_ActionContext;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__REMOVEACTIONSMESSAGE__H__
|
#endif //!__REMOVEACTIONSMESSAGE__H__
|
||||||
|
@ -1,7 +1,8 @@
|
|||||||
#include "RemoveStripMessage.h"
|
#include "RemoveStripMessage.h"
|
||||||
|
|
||||||
RemoveStripMessage::RemoveStripMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
|
RemoveStripMessage::RemoveStripMessage(const AMFArrayValue* arguments)
|
||||||
actionContext = ActionContext(arguments);
|
: BehaviorMessageBase{ arguments }
|
||||||
|
, m_ActionContext{ arguments } {
|
||||||
|
|
||||||
LOG_DEBUG("stripId %i stateId %i behaviorId %i", actionContext.GetStripId(), actionContext.GetStateId(), behaviorId);
|
LOG_DEBUG("stripId %i stateId %i behaviorId %i", m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_BehaviorId);
|
||||||
}
|
}
|
||||||
|
@ -10,10 +10,12 @@
|
|||||||
*/
|
*/
|
||||||
class RemoveStripMessage : public BehaviorMessageBase {
|
class RemoveStripMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
RemoveStripMessage(AMFArrayValue* arguments);
|
RemoveStripMessage(const AMFArrayValue* arguments);
|
||||||
ActionContext GetActionContext() const { return actionContext; };
|
|
||||||
|
const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ActionContext actionContext;
|
ActionContext m_ActionContext;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__REMOVESTRIPMESSAGE__H__
|
#endif //!__REMOVESTRIPMESSAGE__H__
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
#include "RenameMessage.h"
|
#include "RenameMessage.h"
|
||||||
|
|
||||||
RenameMessage::RenameMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
|
RenameMessage::RenameMessage(const AMFArrayValue* arguments) : BehaviorMessageBase{ arguments } {
|
||||||
auto* nameAmf = arguments->Get<std::string>("Name");
|
const auto* const nameAmf = arguments->Get<std::string>("Name");
|
||||||
if (!nameAmf) return;
|
if (!nameAmf) return;
|
||||||
|
|
||||||
name = nameAmf->GetValue();
|
m_Name = nameAmf->GetValue();
|
||||||
LOG_DEBUG("behaviorId %i n %s", behaviorId, name.c_str());
|
LOG_DEBUG("behaviorId %i n %s", m_BehaviorId, m_Name.c_str());
|
||||||
}
|
}
|
||||||
|
@ -7,14 +7,14 @@ class AMFArrayValue;
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Sent when a player renames this behavior
|
* @brief Sent when a player renames this behavior
|
||||||
*
|
|
||||||
*/
|
*/
|
||||||
class RenameMessage : public BehaviorMessageBase {
|
class RenameMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
RenameMessage(AMFArrayValue* arguments);
|
RenameMessage(const AMFArrayValue* arguments);
|
||||||
const std::string& GetName() const { return name; };
|
[[nodiscard]] const std::string& GetName() const { return m_Name; };
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::string name;
|
std::string m_Name;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__RENAMEMESSAGE__H__
|
#endif //!__RENAMEMESSAGE__H__
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
#include "SplitStripMessage.h"
|
#include "SplitStripMessage.h"
|
||||||
|
|
||||||
SplitStripMessage::SplitStripMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
|
SplitStripMessage::SplitStripMessage(const AMFArrayValue* arguments)
|
||||||
sourceActionContext = ActionContext(arguments, "srcStateID", "srcStripID");
|
: BehaviorMessageBase{ arguments }
|
||||||
srcActionIndex = GetActionIndexFromArgument(arguments, "srcActionIndex");
|
, m_SrcActionIndex{ GetActionIndexFromArgument(arguments, "srcActionIndex") }
|
||||||
|
, m_SourceActionContext{ arguments, "srcStateID", "srcStripID" }
|
||||||
|
, m_DestinationActionContext{ arguments, "dstStateID", "dstStripID" }
|
||||||
|
, m_DestinationPosition{ arguments, "dstStripUI" } {
|
||||||
|
|
||||||
destinationActionContext = ActionContext(arguments, "dstStateID", "dstStripID");
|
LOG_DEBUG("behaviorId %i xPosition %f yPosition %f sourceStrip %i destinationStrip %i sourceState %i destinationState %i srcActindex %i", m_BehaviorId, m_DestinationPosition.GetX(), m_DestinationPosition.GetY(), m_SourceActionContext.GetStripId(), m_DestinationActionContext.GetStripId(), m_SourceActionContext.GetStateId(), m_DestinationActionContext.GetStateId(), m_SrcActionIndex);
|
||||||
destinationPosition = StripUiPosition(arguments, "dstStripUI");
|
|
||||||
|
|
||||||
LOG_DEBUG("behaviorId %i xPosition %f yPosition %f sourceStrip %i destinationStrip %i sourceState %i destinationState %i srcActindex %i", behaviorId, destinationPosition.GetX(), destinationPosition.GetY(), sourceActionContext.GetStripId(), destinationActionContext.GetStripId(), sourceActionContext.GetStateId(), destinationActionContext.GetStateId(), srcActionIndex);
|
|
||||||
}
|
}
|
||||||
|
@ -14,20 +14,27 @@ class AMFArrayValue;
|
|||||||
*/
|
*/
|
||||||
class SplitStripMessage : public BehaviorMessageBase {
|
class SplitStripMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
SplitStripMessage(AMFArrayValue* arguments);
|
SplitStripMessage(const AMFArrayValue* arguments);
|
||||||
ActionContext GetSourceActionContext() const { return sourceActionContext; };
|
|
||||||
ActionContext GetDestinationActionContext() const { return destinationActionContext; };
|
|
||||||
int32_t GetSrcActionIndex() const { return srcActionIndex; };
|
|
||||||
StripUiPosition GetPosition() const { return destinationPosition; };
|
|
||||||
const std::vector<Action>& GetTransferredActions() const { return transferredActions; };
|
|
||||||
void SetTransferredActions(std::vector<Action>::const_iterator begin, std::vector<Action>::const_iterator end) { transferredActions.assign(begin, end); };
|
|
||||||
private:
|
|
||||||
ActionContext sourceActionContext;
|
|
||||||
ActionContext destinationActionContext;
|
|
||||||
int32_t srcActionIndex;
|
|
||||||
StripUiPosition destinationPosition;
|
|
||||||
|
|
||||||
std::vector<Action> transferredActions;
|
[[nodiscard]] int32_t GetSrcActionIndex() const noexcept { return m_SrcActionIndex; }
|
||||||
|
|
||||||
|
[[nodiscard]] const ActionContext& GetSourceActionContext() const noexcept { return m_SourceActionContext; }
|
||||||
|
|
||||||
|
[[nodiscard]] const ActionContext& GetDestinationActionContext() const noexcept { return m_DestinationActionContext; }
|
||||||
|
|
||||||
|
[[nodiscard]] const StripUiPosition& GetPosition() const noexcept { return m_DestinationPosition; }
|
||||||
|
|
||||||
|
[[nodiscard]] const std::vector<Action>& GetTransferredActions() const noexcept { return m_TransferredActions; }
|
||||||
|
|
||||||
|
void SetTransferredActions(std::vector<Action>::const_iterator begin, std::vector<Action>::const_iterator end) { m_TransferredActions.assign(begin, end); };
|
||||||
|
|
||||||
|
private:
|
||||||
|
int32_t m_SrcActionIndex;
|
||||||
|
ActionContext m_SourceActionContext;
|
||||||
|
ActionContext m_DestinationActionContext;
|
||||||
|
StripUiPosition m_DestinationPosition;
|
||||||
|
|
||||||
|
std::vector<Action> m_TransferredActions;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__SPLITSTRIPMESSAGE__H__
|
#endif //!__SPLITSTRIPMESSAGE__H__
|
||||||
|
@ -2,27 +2,22 @@
|
|||||||
|
|
||||||
#include "Amf3.h"
|
#include "Amf3.h"
|
||||||
|
|
||||||
StripUiPosition::StripUiPosition() {
|
StripUiPosition::StripUiPosition(const AMFArrayValue* arguments, const std::string& uiKeyName) {
|
||||||
xPosition = 0.0;
|
const auto* const uiArray = arguments->GetArray(uiKeyName);
|
||||||
yPosition = 0.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
StripUiPosition::StripUiPosition(AMFArrayValue* arguments, std::string uiKeyName) {
|
|
||||||
xPosition = 0.0;
|
|
||||||
yPosition = 0.0;
|
|
||||||
auto* uiArray = arguments->GetArray(uiKeyName);
|
|
||||||
if (!uiArray) return;
|
if (!uiArray) return;
|
||||||
|
|
||||||
auto* xPositionValue = uiArray->Get<double>("x");
|
const auto* const xPositionValue = uiArray->Get<double>("x");
|
||||||
auto* yPositionValue = uiArray->Get<double>("y");
|
if (!xPositionValue) return;
|
||||||
if (!xPositionValue || !yPositionValue) return;
|
|
||||||
|
|
||||||
yPosition = yPositionValue->GetValue();
|
const auto* const yPositionValue = uiArray->Get<double>("y");
|
||||||
xPosition = xPositionValue->GetValue();
|
if (!yPositionValue) return;
|
||||||
|
|
||||||
|
m_YPosition = yPositionValue->GetValue();
|
||||||
|
m_XPosition = xPositionValue->GetValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
void StripUiPosition::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
|
void StripUiPosition::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
|
||||||
auto* uiArgs = args.InsertArray("ui");
|
auto* const uiArgs = args.InsertArray("ui");
|
||||||
uiArgs->Insert("x", xPosition);
|
uiArgs->Insert("x", m_XPosition);
|
||||||
uiArgs->Insert("y", yPosition);
|
uiArgs->Insert("y", m_YPosition);
|
||||||
}
|
}
|
||||||
|
@ -9,14 +9,15 @@ class AMFArrayValue;
|
|||||||
*/
|
*/
|
||||||
class StripUiPosition {
|
class StripUiPosition {
|
||||||
public:
|
public:
|
||||||
StripUiPosition();
|
StripUiPosition() noexcept = default;
|
||||||
StripUiPosition(AMFArrayValue* arguments, std::string uiKeyName = "ui");
|
StripUiPosition(const AMFArrayValue* arguments, const std::string& uiKeyName = "ui");
|
||||||
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
|
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
|
||||||
double GetX() const { return xPosition; };
|
[[nodiscard]] double GetX() const noexcept { return m_XPosition; }
|
||||||
double GetY() const { return yPosition; };
|
[[nodiscard]] double GetY() const noexcept { return m_YPosition; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
double xPosition;
|
double m_XPosition{ 0.0 };
|
||||||
double yPosition;
|
double m_YPosition{ 0.0 };
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__STRIPUIPOSITION__H__
|
#endif //!__STRIPUIPOSITION__H__
|
||||||
|
@ -2,14 +2,15 @@
|
|||||||
|
|
||||||
#include "Action.h"
|
#include "Action.h"
|
||||||
|
|
||||||
UpdateActionMessage::UpdateActionMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
|
UpdateActionMessage::UpdateActionMessage(const AMFArrayValue* arguments)
|
||||||
actionContext = ActionContext(arguments);
|
: BehaviorMessageBase{ arguments }
|
||||||
|
, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
|
||||||
|
, m_ActionContext{ arguments } {
|
||||||
|
|
||||||
auto* actionValue = arguments->GetArray("action");
|
const auto* const actionValue = arguments->GetArray("action");
|
||||||
if (!actionValue) return;
|
if (!actionValue) return;
|
||||||
|
|
||||||
action = Action(actionValue);
|
m_Action = Action{ actionValue };
|
||||||
actionIndex = GetActionIndexFromArgument(arguments);
|
|
||||||
|
|
||||||
LOG_DEBUG("type %s valueParameterName %s valueParameterString %s valueParameterDouble %f behaviorId %i actionIndex %i stripId %i stateId %i", action.GetType().c_str(), action.GetValueParameterName().c_str(), action.GetValueParameterString().c_str(), action.GetValueParameterDouble(), behaviorId, actionIndex, actionContext.GetStripId(), actionContext.GetStateId());
|
LOG_DEBUG("type %s valueParameterName %s valueParameterString %s valueParameterDouble %f behaviorId %i actionIndex %i stripId %i stateId %i", m_Action.GetType().c_str(), m_Action.GetValueParameterName().c_str(), m_Action.GetValueParameterString().c_str(), m_Action.GetValueParameterDouble(), m_BehaviorId, m_ActionIndex, m_ActionContext.GetStripId(), m_ActionContext.GetStateId());
|
||||||
}
|
}
|
||||||
|
@ -13,14 +13,18 @@ class AMFArrayValue;
|
|||||||
*/
|
*/
|
||||||
class UpdateActionMessage : public BehaviorMessageBase {
|
class UpdateActionMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
UpdateActionMessage(AMFArrayValue* arguments);
|
UpdateActionMessage(const AMFArrayValue* arguments);
|
||||||
int32_t GetActionIndex() const { return actionIndex; };
|
|
||||||
ActionContext GetActionContext() const { return actionContext; };
|
[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; }
|
||||||
Action GetAction() const { return action; };
|
|
||||||
|
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
|
||||||
|
|
||||||
|
[[nodiscard]] const Action& GetAction() const noexcept { return m_Action; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
int32_t actionIndex;
|
int32_t m_ActionIndex;
|
||||||
ActionContext actionContext;
|
ActionContext m_ActionContext;
|
||||||
Action action;
|
Action m_Action;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__UPDATEACTIONMESSAGE__H__
|
#endif //!__UPDATEACTIONMESSAGE__H__
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
#include "UpdateStripUiMessage.h"
|
#include "UpdateStripUiMessage.h"
|
||||||
|
|
||||||
UpdateStripUiMessage::UpdateStripUiMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
|
UpdateStripUiMessage::UpdateStripUiMessage(const AMFArrayValue* arguments)
|
||||||
position = StripUiPosition(arguments);
|
: BehaviorMessageBase{ arguments }
|
||||||
actionContext = ActionContext(arguments);
|
, m_Position{ arguments }
|
||||||
|
, m_ActionContext{ arguments } {
|
||||||
|
|
||||||
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i", position.GetX(), position.GetY(), actionContext.GetStripId(), actionContext.GetStateId(), behaviorId);
|
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i", m_Position.GetX(), m_Position.GetY(), m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_BehaviorId);
|
||||||
}
|
}
|
||||||
|
@ -13,12 +13,15 @@ class AMFArrayValue;
|
|||||||
*/
|
*/
|
||||||
class UpdateStripUiMessage : public BehaviorMessageBase {
|
class UpdateStripUiMessage : public BehaviorMessageBase {
|
||||||
public:
|
public:
|
||||||
UpdateStripUiMessage(AMFArrayValue* arguments);
|
UpdateStripUiMessage(const AMFArrayValue* arguments);
|
||||||
StripUiPosition GetPosition() const { return position; };
|
|
||||||
ActionContext GetActionContext() const { return actionContext; };
|
[[nodiscard]] const StripUiPosition& GetPosition() const noexcept { return m_Position; };
|
||||||
|
|
||||||
|
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; };
|
||||||
|
|
||||||
private:
|
private:
|
||||||
StripUiPosition position;
|
StripUiPosition m_Position;
|
||||||
ActionContext actionContext;
|
ActionContext m_ActionContext;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //!__UPDATESTRIPUIMESSAGE__H__
|
#endif //!__UPDATESTRIPUIMESSAGE__H__
|
||||||
|
@ -63,7 +63,7 @@ void ControlBehaviors::SendBehaviorListToClient(const ControlBehaviorContext& co
|
|||||||
// TODO This is also supposed to serialize the state of the behaviors in progress but those aren't implemented yet
|
// TODO This is also supposed to serialize the state of the behaviors in progress but those aren't implemented yet
|
||||||
void ControlBehaviors::SendBehaviorBlocksToClient(ControlBehaviorContext& context) {
|
void ControlBehaviors::SendBehaviorBlocksToClient(ControlBehaviorContext& context) {
|
||||||
if (!context) return;
|
if (!context) return;
|
||||||
BehaviorMessageBase behaviorMsg(context.arguments);
|
BehaviorMessageBase behaviorMsg{ context.arguments };
|
||||||
|
|
||||||
context.modelComponent->VerifyBehaviors();
|
context.modelComponent->VerifyBehaviors();
|
||||||
AMFArrayValue behavior;
|
AMFArrayValue behavior;
|
||||||
@ -71,8 +71,8 @@ void ControlBehaviors::SendBehaviorBlocksToClient(ControlBehaviorContext& contex
|
|||||||
GameMessages::SendUIMessageServerToSingleClient(context.modelOwner, context.modelOwner->GetSystemAddress(), "UpdateBehaviorBlocks", behavior);
|
GameMessages::SendUIMessageServerToSingleClient(context.modelOwner, context.modelOwner->GetSystemAddress(), "UpdateBehaviorBlocks", behavior);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ControlBehaviors::UpdateAction(AMFArrayValue* arguments) {
|
void ControlBehaviors::UpdateAction(const AMFArrayValue* arguments) {
|
||||||
UpdateActionMessage updateActionMessage(arguments);
|
UpdateActionMessage updateActionMessage{ arguments };
|
||||||
auto blockDefinition = GetBlockInfo(updateActionMessage.GetAction().GetType());
|
auto blockDefinition = GetBlockInfo(updateActionMessage.GetAction().GetType());
|
||||||
|
|
||||||
if (!blockDefinition) {
|
if (!blockDefinition) {
|
||||||
@ -95,18 +95,18 @@ void ControlBehaviors::UpdateAction(AMFArrayValue* arguments) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ControlBehaviors::ProcessCommand(Entity* modelEntity, const SystemAddress& sysAddr, AMFArrayValue* arguments, std::string command, Entity* modelOwner) {
|
void ControlBehaviors::ProcessCommand(Entity* modelEntity, AMFArrayValue* arguments, std::string& command, Entity* modelOwner) {
|
||||||
if (!isInitialized || !modelEntity || !modelOwner || !arguments) return;
|
if (!isInitialized || !modelEntity || !modelOwner || !arguments) return;
|
||||||
auto* modelComponent = modelEntity->GetComponent<ModelComponent>();
|
auto* const modelComponent = modelEntity->GetComponent<ModelComponent>();
|
||||||
|
|
||||||
if (!modelComponent) return;
|
if (!modelComponent) return;
|
||||||
|
|
||||||
ControlBehaviorContext context(arguments, modelComponent, modelOwner);
|
ControlBehaviorContext context{ arguments, modelComponent, modelOwner };
|
||||||
|
|
||||||
if (command == "sendBehaviorListToClient") {
|
if (command == "sendBehaviorListToClient") {
|
||||||
SendBehaviorListToClient(context);
|
SendBehaviorListToClient(context);
|
||||||
} else if (command == "modelTypeChanged") {
|
} else if (command == "modelTypeChanged") {
|
||||||
auto* modelType = arguments->Get<double>("ModelType");
|
auto* const modelType = arguments->Get<double>("ModelType");
|
||||||
if (!modelType) return;
|
if (!modelType) return;
|
||||||
|
|
||||||
modelEntity->SetVar<int>(u"modelType", modelType->GetValue());
|
modelEntity->SetVar<int>(u"modelType", modelType->GetValue());
|
||||||
@ -131,7 +131,7 @@ void ControlBehaviors::ProcessCommand(Entity* modelEntity, const SystemAddress&
|
|||||||
} else if (command == "rearrangeStrip") {
|
} else if (command == "rearrangeStrip") {
|
||||||
context.modelComponent->HandleControlBehaviorsMsg<RearrangeStripMessage>(arguments);
|
context.modelComponent->HandleControlBehaviorsMsg<RearrangeStripMessage>(arguments);
|
||||||
} else if (command == "add") {
|
} else if (command == "add") {
|
||||||
AddMessage msg(context.arguments);
|
AddMessage msg{ context.arguments };
|
||||||
context.modelComponent->AddBehavior(msg);
|
context.modelComponent->AddBehavior(msg);
|
||||||
SendBehaviorListToClient(context);
|
SendBehaviorListToClient(context);
|
||||||
} else if (command == "removeActions") {
|
} else if (command == "removeActions") {
|
||||||
@ -144,7 +144,7 @@ void ControlBehaviors::ProcessCommand(Entity* modelEntity, const SystemAddress&
|
|||||||
} else if (command == "sendBehaviorBlocksToClient") {
|
} else if (command == "sendBehaviorBlocksToClient") {
|
||||||
SendBehaviorBlocksToClient(context);
|
SendBehaviorBlocksToClient(context);
|
||||||
} else if (command == "moveToInventory") {
|
} else if (command == "moveToInventory") {
|
||||||
MoveToInventoryMessage msg(arguments);
|
MoveToInventoryMessage msg{ arguments };
|
||||||
context.modelComponent->MoveToInventory(msg);
|
context.modelComponent->MoveToInventory(msg);
|
||||||
auto* characterComponent = modelOwner->GetComponent<CharacterComponent>();
|
auto* characterComponent = modelOwner->GetComponent<CharacterComponent>();
|
||||||
if (!characterComponent) return;
|
if (!characterComponent) return;
|
||||||
@ -239,7 +239,7 @@ ControlBehaviors::ControlBehaviors() {
|
|||||||
if (values) {
|
if (values) {
|
||||||
auto* value = values->FirstChildElement("Value");
|
auto* value = values->FirstChildElement("Value");
|
||||||
while (value) {
|
while (value) {
|
||||||
if (value->GetText() == blockDefinition.GetDefaultValue()) blockDefinition.GetDefaultValue() = std::to_string(blockDefinition.GetMaximumValue());
|
if (value->GetText() == blockDefinition.GetDefaultValue()) blockDefinition.SetDefaultValue(std::to_string(blockDefinition.GetMaximumValue()));
|
||||||
blockDefinition.SetMaximumValue(blockDefinition.GetMaximumValue() + 1);
|
blockDefinition.SetMaximumValue(blockDefinition.GetMaximumValue() + 1);
|
||||||
value = value->NextSiblingElement("Value");
|
value = value->NextSiblingElement("Value");
|
||||||
}
|
}
|
||||||
@ -283,7 +283,7 @@ ControlBehaviors::ControlBehaviors() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<BlockDefinition> ControlBehaviors::GetBlockInfo(const BlockName& blockName) {
|
std::optional<BlockDefinition> ControlBehaviors::GetBlockInfo(const std::string& blockName) {
|
||||||
auto blockDefinition = blockTypes.find(blockName);
|
auto blockDefinition = blockTypes.find(blockName);
|
||||||
return blockDefinition != blockTypes.end() ? std::optional(blockDefinition->second) : std::nullopt;
|
return blockDefinition != blockTypes.end() ? std::optional(blockDefinition->second) : std::nullopt;
|
||||||
}
|
}
|
||||||
|
@ -19,15 +19,17 @@ class SystemAddress;
|
|||||||
typedef std::string BlockName; //! A block name
|
typedef std::string BlockName; //! A block name
|
||||||
|
|
||||||
struct ControlBehaviorContext {
|
struct ControlBehaviorContext {
|
||||||
ControlBehaviorContext(AMFArrayValue* args, ModelComponent* modelComponent, Entity* modelOwner) : arguments(args), modelComponent(modelComponent), modelOwner(modelOwner) {};
|
ControlBehaviorContext(AMFArrayValue* args, ModelComponent* modelComponent, Entity* modelOwner) noexcept
|
||||||
|
: arguments{ args }, modelComponent{ modelComponent }, modelOwner{ modelOwner } {
|
||||||
|
};
|
||||||
|
|
||||||
operator bool() const {
|
operator bool() const {
|
||||||
return arguments != nullptr && modelComponent != nullptr && modelOwner != nullptr;
|
return arguments != nullptr && modelComponent != nullptr && modelOwner != nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
AMFArrayValue* arguments;
|
AMFArrayValue* arguments;
|
||||||
Entity* modelOwner;
|
|
||||||
ModelComponent* modelComponent;
|
ModelComponent* modelComponent;
|
||||||
|
Entity* modelOwner;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ControlBehaviors: public Singleton<ControlBehaviors> {
|
class ControlBehaviors: public Singleton<ControlBehaviors> {
|
||||||
@ -37,12 +39,11 @@ public:
|
|||||||
* @brief Main driver for processing Property Behavior commands
|
* @brief Main driver for processing Property Behavior commands
|
||||||
*
|
*
|
||||||
* @param modelEntity The model that sent this command
|
* @param modelEntity The model that sent this command
|
||||||
* @param sysAddr The SystemAddress to respond to
|
|
||||||
* @param arguments The arguments formatted as an AMFArrayValue
|
* @param arguments The arguments formatted as an AMFArrayValue
|
||||||
* @param command The command to perform
|
* @param command The command to perform
|
||||||
* @param modelOwner The owner of the model which sent this command
|
* @param modelOwner The owner of the model which sent this command
|
||||||
*/
|
*/
|
||||||
void ProcessCommand(Entity* modelEntity, const SystemAddress& sysAddr, AMFArrayValue* arguments, std::string command, Entity* modelOwner);
|
void ProcessCommand(Entity* modelEntity, AMFArrayValue* arguments, std::string& command, Entity* modelOwner);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Gets a blocks parameter values by the name
|
* @brief Gets a blocks parameter values by the name
|
||||||
@ -52,13 +53,13 @@ public:
|
|||||||
*
|
*
|
||||||
* @return A pair of the block parameter name to its typing
|
* @return A pair of the block parameter name to its typing
|
||||||
*/
|
*/
|
||||||
std::optional<BlockDefinition> GetBlockInfo(const BlockName& blockName);
|
[[nodiscard]] std::optional<BlockDefinition> GetBlockInfo(const std::string& blockName);
|
||||||
private:
|
private:
|
||||||
void RequestUpdatedID(ControlBehaviorContext& context);
|
void RequestUpdatedID(ControlBehaviorContext& context);
|
||||||
void SendBehaviorListToClient(const ControlBehaviorContext& context);
|
void SendBehaviorListToClient(const ControlBehaviorContext& context);
|
||||||
void SendBehaviorBlocksToClient(ControlBehaviorContext& context);
|
void SendBehaviorBlocksToClient(ControlBehaviorContext& context);
|
||||||
void UpdateAction(AMFArrayValue* arguments);
|
void UpdateAction(const AMFArrayValue* arguments);
|
||||||
std::map<BlockName, BlockDefinition> blockTypes{};
|
std::map<BlockName, BlockDefinition, std::less<>> blockTypes{};
|
||||||
|
|
||||||
// If false, property behaviors will not be able to be edited.
|
// If false, property behaviors will not be able to be edited.
|
||||||
bool isInitialized = false;
|
bool isInitialized = false;
|
||||||
|
@ -83,10 +83,6 @@ void PropertyBehavior::HandleMsg(AddMessage& msg) {
|
|||||||
isLoot = m_BehaviorId != 7965;
|
isLoot = m_BehaviorId != 7965;
|
||||||
};
|
};
|
||||||
|
|
||||||
void PropertyBehavior::SetBehaviorId(int32_t behaviorId) {
|
|
||||||
m_BehaviorId = behaviorId;
|
|
||||||
}
|
|
||||||
|
|
||||||
void PropertyBehavior::SendBehaviorListToClient(AMFArrayValue& args) const {
|
void PropertyBehavior::SendBehaviorListToClient(AMFArrayValue& args) const {
|
||||||
args.Insert("id", std::to_string(m_BehaviorId));
|
args.Insert("id", std::to_string(m_BehaviorId));
|
||||||
args.Insert("name", m_Name);
|
args.Insert("name", m_Name);
|
||||||
@ -111,19 +107,18 @@ void PropertyBehavior::VerifyLastEditedState() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void PropertyBehavior::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
|
void PropertyBehavior::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
|
||||||
auto* stateArray = args.InsertArray("states");
|
auto* const stateArray = args.InsertArray("states");
|
||||||
|
|
||||||
auto lastState = BehaviorState::HOME_STATE;
|
for (const auto& [stateId, state] : m_States) {
|
||||||
for (auto& [stateId, state] : m_States) {
|
|
||||||
if (state.IsEmpty()) continue;
|
if (state.IsEmpty()) continue;
|
||||||
|
|
||||||
LOG_DEBUG("Serializing state %i", stateId);
|
LOG_DEBUG("Serializing state %i", stateId);
|
||||||
auto* stateArgs = stateArray->PushArray();
|
auto* const stateArgs = stateArray->PushArray();
|
||||||
stateArgs->Insert("id", static_cast<double>(stateId));
|
stateArgs->Insert("id", static_cast<double>(stateId));
|
||||||
state.SendBehaviorBlocksToClient(*stateArgs);
|
state.SendBehaviorBlocksToClient(*stateArgs);
|
||||||
}
|
}
|
||||||
|
|
||||||
auto* executionState = args.InsertArray("executionState");
|
auto* const executionState = args.InsertArray("executionState");
|
||||||
executionState->Insert("stateID", static_cast<double>(m_LastEditedState));
|
executionState->Insert("stateID", static_cast<double>(m_LastEditedState));
|
||||||
executionState->InsertArray("strips");
|
executionState->InsertArray("strips");
|
||||||
|
|
||||||
|
@ -13,6 +13,7 @@ class AMFArrayValue;
|
|||||||
class PropertyBehavior {
|
class PropertyBehavior {
|
||||||
public:
|
public:
|
||||||
PropertyBehavior();
|
PropertyBehavior();
|
||||||
|
|
||||||
template <typename Msg>
|
template <typename Msg>
|
||||||
void HandleMsg(Msg& msg);
|
void HandleMsg(Msg& msg);
|
||||||
|
|
||||||
@ -21,8 +22,9 @@ public:
|
|||||||
void SendBehaviorListToClient(AMFArrayValue& args) const;
|
void SendBehaviorListToClient(AMFArrayValue& args) const;
|
||||||
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
|
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
|
||||||
|
|
||||||
int32_t GetBehaviorId() const { return m_BehaviorId; }
|
[[nodiscard]] int32_t GetBehaviorId() const noexcept { return m_BehaviorId; }
|
||||||
void SetBehaviorId(int32_t id);
|
void SetBehaviorId(int32_t id) noexcept { m_BehaviorId = id; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
// The states this behavior has.
|
// The states this behavior has.
|
||||||
|
@ -117,19 +117,19 @@ void State::HandleMsg(MigrateActionsMessage& msg) {
|
|||||||
};
|
};
|
||||||
|
|
||||||
bool State::IsEmpty() const {
|
bool State::IsEmpty() const {
|
||||||
for (auto& strip : m_Strips) {
|
for (const auto& strip : m_Strips) {
|
||||||
if (!strip.IsEmpty()) return false;
|
if (!strip.IsEmpty()) return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void State::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
|
void State::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
|
||||||
auto* strips = args.InsertArray("strips");
|
auto* const strips = args.InsertArray("strips");
|
||||||
for (int32_t stripId = 0; stripId < m_Strips.size(); stripId++) {
|
for (size_t stripId = 0; stripId < m_Strips.size(); ++stripId) {
|
||||||
auto& strip = m_Strips.at(stripId);
|
const auto& strip = m_Strips.at(stripId);
|
||||||
if (strip.IsEmpty()) continue;
|
if (strip.IsEmpty()) continue;
|
||||||
|
|
||||||
auto* stripArgs = strips->PushArray();
|
auto* const stripArgs = strips->PushArray();
|
||||||
stripArgs->Insert("id", static_cast<double>(stripId));
|
stripArgs->Insert("id", static_cast<double>(stripId));
|
||||||
|
|
||||||
strip.SendBehaviorBlocksToClient(*stripArgs);
|
strip.SendBehaviorBlocksToClient(*stripArgs);
|
||||||
|
@ -12,6 +12,7 @@ public:
|
|||||||
|
|
||||||
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
|
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
|
||||||
bool IsEmpty() const;
|
bool IsEmpty() const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::vector<Strip> m_Strips;
|
std::vector<Strip> m_Strips;
|
||||||
};
|
};
|
||||||
|
@ -12,7 +12,6 @@ void Strip::HandleMsg(AddStripMessage& msg) {
|
|||||||
template <>
|
template <>
|
||||||
void Strip::HandleMsg(AddActionMessage& msg) {
|
void Strip::HandleMsg(AddActionMessage& msg) {
|
||||||
if (msg.GetActionIndex() == -1) return;
|
if (msg.GetActionIndex() == -1) return;
|
||||||
|
|
||||||
m_Actions.insert(m_Actions.begin() + msg.GetActionIndex(), msg.GetAction());
|
m_Actions.insert(m_Actions.begin() + msg.GetActionIndex(), msg.GetAction());
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -80,8 +79,8 @@ void Strip::HandleMsg(MigrateActionsMessage& msg) {
|
|||||||
void Strip::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
|
void Strip::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
|
||||||
m_Position.SendBehaviorBlocksToClient(args);
|
m_Position.SendBehaviorBlocksToClient(args);
|
||||||
|
|
||||||
auto* actions = args.InsertArray("actions");
|
auto* const actions = args.InsertArray("actions");
|
||||||
for (auto& action : m_Actions) {
|
for (const auto& action : m_Actions) {
|
||||||
action.SendBehaviorBlocksToClient(*actions);
|
action.SendBehaviorBlocksToClient(*actions);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -14,7 +14,8 @@ public:
|
|||||||
void HandleMsg(Msg& msg);
|
void HandleMsg(Msg& msg);
|
||||||
|
|
||||||
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
|
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
|
||||||
bool IsEmpty() const { return m_Actions.empty(); }
|
bool IsEmpty() const noexcept { return m_Actions.empty(); }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::vector<Action> m_Actions;
|
std::vector<Action> m_Actions;
|
||||||
StripUiPosition m_Position;
|
StripUiPosition m_Position;
|
||||||
|
Loading…
Reference in New Issue
Block a user