DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/RemoveStripMessage.h
jadebenn b6af92ef81
refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters (#1456)
* Split out BehaviorMessage class changes from PR #1452

* remove <string_view> inclusion in ActionContext.h

* add the arguments nullptr check back in

* remove redundant std::string constructor calls

* Update AddStripMessage.cpp - change push_back to emplace_back
2024-02-18 00:38:26 -06:00

22 lines
496 B
C++

#ifndef __REMOVESTRIPMESSAGE__H__
#define __REMOVESTRIPMESSAGE__H__
#include "ActionContext.h"
#include "BehaviorMessageBase.h"
/**
* @brief Sent when a player removes the first Action from a strip.
*
*/
class RemoveStripMessage : public BehaviorMessageBase {
public:
RemoveStripMessage(const AMFArrayValue* arguments);
const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
private:
ActionContext m_ActionContext;
};
#endif //!__REMOVESTRIPMESSAGE__H__