refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters (#1456)

* Split out BehaviorMessage class changes from PR #1452

* remove <string_view> inclusion in ActionContext.h

* add the arguments nullptr check back in

* remove redundant std::string constructor calls

* Update AddStripMessage.cpp - change push_back to emplace_back
This commit is contained in:
jadebenn 2024-02-18 00:38:26 -06:00 committed by GitHub
parent c7b3d9e817
commit b6af92ef81
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46 changed files with 362 additions and 341 deletions

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@ -127,12 +127,12 @@ public:
/**
* Returns the Associative portion of the object
*/
[[nodiscard]] inline AMFAssociative& GetAssociative() noexcept { return this->associative; }
[[nodiscard]] inline const AMFAssociative& GetAssociative() const noexcept { return this->associative; }
/**
* Returns the dense portion of the object
*/
[[nodiscard]] inline AMFDense& GetDense() noexcept { return this->dense; }
[[nodiscard]] inline const AMFDense& GetDense() const noexcept { return this->dense; }
/**
* Inserts an AMFValue into the associative portion with the given key.
@ -297,7 +297,7 @@ public:
if (!this->dense.empty()) Remove(this->dense.size() - 1);
}
[[nodiscard]] AMFArrayValue* GetArray(const std::string& key) {
[[nodiscard]] AMFArrayValue* GetArray(const std::string& key) const {
AMFAssociative::const_iterator it = this->associative.find(key);
if (it != this->associative.end()) {
return dynamic_cast<AMFArrayValue*>(it->second);
@ -305,7 +305,7 @@ public:
return nullptr;
}
[[nodiscard]] AMFArrayValue* GetArray(const size_t index) {
[[nodiscard]] AMFArrayValue* GetArray(const size_t index) const {
return index >= this->dense.size() ? nullptr : dynamic_cast<AMFArrayValue*>(this->dense.at(index));
}

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@ -2504,7 +2504,7 @@ void GameMessages::HandleControlBehaviors(RakNet::BitStream* inStream, Entity* e
auto owner = PropertyManagementComponent::Instance()->GetOwner();
if (!owner) return;
ControlBehaviors::Instance().ProcessCommand(entity, sysAddr, static_cast<AMFArrayValue*>(amfArguments.get()), command, owner);
ControlBehaviors::Instance().ProcessCommand(entity, static_cast<AMFArrayValue*>(amfArguments.get()), command, owner);
}
void GameMessages::HandleBBBSaveRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr) {

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@ -2,8 +2,8 @@
BlockDefinition BlockDefinition::blockDefinitionDefault{};
BlockDefinition::BlockDefinition(std::string defaultValue, float minimumValue, float maximumValue) {
this->defaultValue = defaultValue;
this->minimumValue = minimumValue;
this->maximumValue = maximumValue;
BlockDefinition::BlockDefinition(const std::string& defaultValue, const float minimumValue, const float maximumValue)
: m_DefaultValue{ defaultValue }
, m_MinimumValue{ minimumValue }
, m_MaximumValue{ maximumValue } {
}

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@ -7,19 +7,20 @@ class AMFArrayValue;
class BlockDefinition {
public:
BlockDefinition(std::string defaultValue = "", float minimumValue = 0.0f, float maximumValue = 0.0f);
BlockDefinition(const std::string& defaultValue = "", const float minimumValue = 0.0f, const float maximumValue = 0.0f);
static BlockDefinition blockDefinitionDefault;
std::string& GetDefaultValue() { return defaultValue; };
float GetMinimumValue() { return minimumValue; };
float GetMaximumValue() { return maximumValue; };
void SetDefaultValue(std::string value) { defaultValue = value; };
void SetMinimumValue(float value) { minimumValue = value; };
void SetMaximumValue(float value) { maximumValue = value; };
[[nodiscard]] const std::string& GetDefaultValue() const { return m_DefaultValue; }
[[nodiscard]] float GetMinimumValue() const noexcept { return m_MinimumValue; }
[[nodiscard]] float GetMaximumValue() const noexcept { return m_MaximumValue; }
void SetDefaultValue(const std::string& value) { m_DefaultValue = value; }
void SetMinimumValue(const float value) noexcept { m_MinimumValue = value; }
void SetMaximumValue(const float value) noexcept { m_MaximumValue = value; }
private:
std::string defaultValue;
float minimumValue;
float maximumValue;
std::string m_DefaultValue;
float m_MinimumValue;
float m_MaximumValue;
};
#endif //!__BLOCKDEFINITION__H__

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@ -1,46 +1,34 @@
#include "Action.h"
#include "Amf3.h"
Action::Action() {
type = "";
valueParameterName = "";
valueParameterString = "";
valueParameterDouble = 0.0;
}
Action::Action(AMFArrayValue* arguments) {
type = "";
valueParameterName = "";
valueParameterString = "";
valueParameterDouble = 0.0;
for (auto& [paramName, paramValue] : arguments->GetAssociative()) {
Action::Action(const AMFArrayValue* arguments) {
for (const auto& [paramName, paramValue] : arguments->GetAssociative()) {
if (paramName == "Type") {
if (paramValue->GetValueType() != eAmf::String) continue;
type = static_cast<AMFStringValue*>(paramValue)->GetValue();
m_Type = static_cast<AMFStringValue*>(paramValue)->GetValue();
} else {
valueParameterName = paramName;
m_ValueParameterName = paramName;
// Message is the only known string parameter
if (valueParameterName == "Message") {
if (m_ValueParameterName == "Message") {
if (paramValue->GetValueType() != eAmf::String) continue;
valueParameterString = static_cast<AMFStringValue*>(paramValue)->GetValue();
m_ValueParameterString = static_cast<AMFStringValue*>(paramValue)->GetValue();
} else {
if (paramValue->GetValueType() != eAmf::Double) continue;
valueParameterDouble = static_cast<AMFDoubleValue*>(paramValue)->GetValue();
m_ValueParameterDouble = static_cast<AMFDoubleValue*>(paramValue)->GetValue();
}
}
}
}
void Action::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
auto* actionArgs = args.PushArray();
actionArgs->Insert("Type", type);
auto* const actionArgs = args.PushArray();
actionArgs->Insert("Type", m_Type);
auto valueParameterName = GetValueParameterName();
if (valueParameterName.empty()) return;
if (m_ValueParameterName.empty()) return;
if (valueParameterName == "Message") {
actionArgs->Insert(valueParameterName, valueParameterString);
if (m_ValueParameterName == "Message") {
actionArgs->Insert(m_ValueParameterName, m_ValueParameterString);
} else {
actionArgs->Insert(valueParameterName, valueParameterDouble);
actionArgs->Insert(m_ValueParameterName, m_ValueParameterDouble);
}
}

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@ -11,19 +11,20 @@ class AMFArrayValue;
*/
class Action {
public:
Action();
Action(AMFArrayValue* arguments);
const std::string& GetType() const { return type; };
const std::string& GetValueParameterName() const { return valueParameterName; };
const std::string& GetValueParameterString() const { return valueParameterString; };
const double GetValueParameterDouble() const { return valueParameterDouble; };
Action() = default;
Action(const AMFArrayValue* arguments);
[[nodiscard]] const std::string& GetType() const { return m_Type; };
[[nodiscard]] const std::string& GetValueParameterName() const { return m_ValueParameterName; };
[[nodiscard]] const std::string& GetValueParameterString() const { return m_ValueParameterString; };
[[nodiscard]] double GetValueParameterDouble() const noexcept { return m_ValueParameterDouble; };
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
private:
std::string type;
std::string valueParameterName;
std::string valueParameterString;
double valueParameterDouble;
double m_ValueParameterDouble{ 0.0 };
std::string m_Type{ "" };
std::string m_ValueParameterName{ "" };
std::string m_ValueParameterString{ "" };
};
#endif //!__ACTION__H__

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@ -4,27 +4,20 @@
#include "Amf3.h"
ActionContext::ActionContext() {
stripId = 0;
stateId = BehaviorState::HOME_STATE;
ActionContext::ActionContext(const AMFArrayValue* arguments, const std::string& customStateKey, const std::string& customStripKey)
: m_StripId{ GetStripIdFromArgument(arguments, customStripKey) }
, m_StateId{ GetBehaviorStateFromArgument(arguments, customStateKey) } {
}
ActionContext::ActionContext(AMFArrayValue* arguments, std::string customStateKey, std::string customStripKey) {
stripId = 0;
stateId = BehaviorState::HOME_STATE;
stripId = GetStripIdFromArgument(arguments, customStripKey);
stateId = GetBehaviorStateFromArgument(arguments, customStateKey);
}
BehaviorState ActionContext::GetBehaviorStateFromArgument(AMFArrayValue* arguments, const std::string& key) {
auto* stateIDValue = arguments->Get<double>(key);
BehaviorState ActionContext::GetBehaviorStateFromArgument(const AMFArrayValue* arguments, const std::string& key) const {
const auto* const stateIDValue = arguments->Get<double>(key);
if (!stateIDValue) throw std::invalid_argument("Unable to find behavior state from argument \"" + key + "\"");
return static_cast<BehaviorState>(stateIDValue->GetValue());
}
StripId ActionContext::GetStripIdFromArgument(AMFArrayValue* arguments, const std::string& key) {
auto* stripIdValue = arguments->Get<double>(key);
StripId ActionContext::GetStripIdFromArgument(const AMFArrayValue* arguments, const std::string& key) const {
const auto* const stripIdValue = arguments->Get<double>(key);
if (!stripIdValue) throw std::invalid_argument("Unable to find strip ID from argument \"" + key + "\"");
return static_cast<StripId>(stripIdValue->GetValue());

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@ -12,15 +12,16 @@ class AMFArrayValue;
*/
class ActionContext {
public:
ActionContext();
ActionContext(AMFArrayValue* arguments, std::string customStateKey = "stateID", std::string customStripKey = "stripID");
const StripId GetStripId() const { return stripId; };
const BehaviorState GetStateId() const { return stateId; };
ActionContext() noexcept = default;
ActionContext(const AMFArrayValue* arguments, const std::string& customStateKey = "stateID", const std::string& customStripKey = "stripID");
[[nodiscard]] StripId GetStripId() const noexcept { return m_StripId; };
[[nodiscard]] BehaviorState GetStateId() const noexcept { return m_StateId; };
private:
BehaviorState GetBehaviorStateFromArgument(AMFArrayValue* arguments, const std::string& key);
StripId GetStripIdFromArgument(AMFArrayValue* arguments, const std::string& key);
StripId stripId;
BehaviorState stateId;
[[nodiscard]] BehaviorState GetBehaviorStateFromArgument(const AMFArrayValue* arguments, const std::string& key) const;
[[nodiscard]] StripId GetStripIdFromArgument(const AMFArrayValue* arguments, const std::string& key) const;
StripId m_StripId{ 0 };
BehaviorState m_StateId{ BehaviorState::HOME_STATE };
};
#endif //!__ACTIONCONTEXT__H__

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@ -1,13 +1,14 @@
#include "AddActionMessage.h"
AddActionMessage::AddActionMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
actionContext = ActionContext(arguments);
actionIndex = GetActionIndexFromArgument(arguments);
AddActionMessage::AddActionMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
, m_ActionContext{ arguments } {
auto* actionValue = arguments->GetArray("action");
const auto* const actionValue = arguments->GetArray("action");
if (!actionValue) return;
action = Action(actionValue);
m_Action = Action{ actionValue };
LOG_DEBUG("actionIndex %i stripId %i stateId %i type %s valueParameterName %s valueParameterString %s valueParameterDouble %f behaviorId %i", actionIndex, actionContext.GetStripId(), actionContext.GetStateId(), action.GetType().c_str(), action.GetValueParameterName().c_str(), action.GetValueParameterString().c_str(), action.GetValueParameterDouble(), behaviorId);
LOG_DEBUG("actionIndex %i stripId %i stateId %i type %s valueParameterName %s valueParameterString %s valueParameterDouble %f m_BehaviorId %i", m_ActionIndex, m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_Action.GetType().c_str(), m_Action.GetValueParameterName().c_str(), m_Action.GetValueParameterString().c_str(), m_Action.GetValueParameterDouble(), m_BehaviorId);
}

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@ -13,14 +13,18 @@ class AMFArrayValue;
*/
class AddActionMessage : public BehaviorMessageBase {
public:
AddActionMessage(AMFArrayValue* arguments);
int32_t GetActionIndex() const { return actionIndex; };
Action GetAction() const { return action; };
ActionContext GetActionContext() const { return actionContext; };
AddActionMessage(const AMFArrayValue* arguments);
[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; };
[[nodiscard]] const Action& GetAction() const noexcept { return m_Action; };
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; };
private:
int32_t actionIndex = -1;
ActionContext actionContext;
Action action;
int32_t m_ActionIndex{ -1 };
ActionContext m_ActionContext;
Action m_Action;
};
#endif //!__ADDACTIONMESSAGE__H__

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@ -1,11 +1,9 @@
#include "AddMessage.h"
AddMessage::AddMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
behaviorIndex = 0;
auto* behaviorIndexValue = arguments->Get<double>("BehaviorIndex");
AddMessage::AddMessage(const AMFArrayValue* arguments) : BehaviorMessageBase{ arguments } {
const auto* const behaviorIndexValue = arguments->Get<double>("BehaviorIndex");
if (!behaviorIndexValue) return;
behaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());
LOG_DEBUG("behaviorId %i index %i", behaviorId, behaviorIndex);
m_BehaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());
LOG_DEBUG("behaviorId %i index %i", m_BehaviorId, m_BehaviorIndex);
}

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@ -9,10 +9,11 @@
*/
class AddMessage : public BehaviorMessageBase {
public:
AddMessage(AMFArrayValue* arguments);
const uint32_t GetBehaviorIndex() const { return behaviorIndex; };
AddMessage(const AMFArrayValue* arguments);
[[nodiscard]] uint32_t GetBehaviorIndex() const noexcept { return m_BehaviorIndex; };
private:
uint32_t behaviorIndex;
uint32_t m_BehaviorIndex{ 0 };
};
#endif //!__ADDMESSAGE__H__

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@ -2,27 +2,24 @@
#include "Action.h"
AddStripMessage::AddStripMessage(AMFArrayValue* const arguments) : BehaviorMessageBase{ arguments } {
actionContext = ActionContext(arguments);
position = StripUiPosition(arguments);
AddStripMessage::AddStripMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_Position{ arguments }
, m_ActionContext{ arguments } {
auto* strip = arguments->GetArray("strip");
const auto* const strip = arguments->GetArray("strip");
if (!strip) return;
auto* actions = strip->GetArray("actions");
const auto* const actions = strip->GetArray("actions");
if (!actions) return;
for (uint32_t actionNumber = 0; actionNumber < actions->GetDense().size(); actionNumber++) {
auto* actionValue = actions->GetArray(actionNumber);
const auto* const actionValue = actions->GetArray(actionNumber);
if (!actionValue) continue;
actionsToAdd.push_back(Action(actionValue));
m_ActionsToAdd.emplace_back(actionValue);
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i t %s valueParameterName %s valueParameterString %s valueParameterDouble %f", position.GetX(), position.GetY(), actionContext.GetStripId(), actionContext.GetStateId(), behaviorId, actionsToAdd.back().GetType().c_str(), actionsToAdd.back().GetValueParameterName().c_str(), actionsToAdd.back().GetValueParameterString().c_str(), actionsToAdd.back().GetValueParameterDouble());
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i t %s valueParameterName %s valueParameterString %s valueParameterDouble %f", m_Position.GetX(), m_Position.GetY(), m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_BehaviorId, m_ActionsToAdd.back().GetType().c_str(), m_ActionsToAdd.back().GetValueParameterName().c_str(), m_ActionsToAdd.back().GetValueParameterString().c_str(), m_ActionsToAdd.back().GetValueParameterDouble());
}
LOG_DEBUG("number of actions %i", actionsToAdd.size());
}
std::vector<Action> AddStripMessage::GetActionsToAdd() const {
return actionsToAdd;
LOG_DEBUG("number of actions %i", m_ActionsToAdd.size());
}

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@ -18,14 +18,18 @@ class AMFArrayValue;
*/
class AddStripMessage : public BehaviorMessageBase {
public:
AddStripMessage(AMFArrayValue* const arguments);
StripUiPosition GetPosition() const { return position; };
ActionContext GetActionContext() const { return actionContext; };
std::vector<Action> GetActionsToAdd() const;
AddStripMessage(const AMFArrayValue* arguments);
[[nodiscard]] const StripUiPosition& GetPosition() const noexcept { return m_Position; }
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
[[nodiscard]] const std::vector<Action>& GetActionsToAdd() const noexcept { return m_ActionsToAdd; }
private:
StripUiPosition position;
ActionContext actionContext;
std::vector<Action> actionsToAdd;
StripUiPosition m_Position;
ActionContext m_ActionContext;
std::vector<Action> m_ActionsToAdd;
};
#endif //!__ADDSTRIPMESSAGE__H__

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@ -4,25 +4,22 @@
#include "BehaviorStates.h"
#include "dCommonVars.h"
BehaviorMessageBase::BehaviorMessageBase(AMFArrayValue* arguments) {
this->behaviorId = GetBehaviorIdFromArgument(arguments);
}
int32_t BehaviorMessageBase::GetBehaviorIdFromArgument(AMFArrayValue* const arguments) {
const char* const key = "BehaviorID";
int32_t BehaviorMessageBase::GetBehaviorIdFromArgument(const AMFArrayValue* arguments) {
static constexpr const char* key = "BehaviorID";
const auto* const behaviorIDValue = arguments->Get<std::string>(key);
int32_t behaviorId = DefaultBehaviorId;
if (behaviorIDValue && behaviorIDValue->GetValueType() == eAmf::String) {
this->behaviorId =
GeneralUtils::TryParse<int32_t>(behaviorIDValue->GetValue()).value_or(this->behaviorId);
behaviorId =
GeneralUtils::TryParse<int32_t>(behaviorIDValue->GetValue()).value_or(behaviorId);
} else if (arguments->Get(key) && arguments->Get(key)->GetValueType() != eAmf::Undefined) {
throw std::invalid_argument("Unable to find behavior ID");
}
return this->behaviorId;
return behaviorId;
}
int32_t BehaviorMessageBase::GetActionIndexFromArgument(AMFArrayValue* const arguments, const std::string& keyName) const {
int32_t BehaviorMessageBase::GetActionIndexFromArgument(const AMFArrayValue* arguments, const std::string& keyName) const {
const auto* const actionIndexAmf = arguments->Get<double>(keyName);
if (!actionIndexAmf) throw std::invalid_argument("Unable to find actionIndex");

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@ -15,14 +15,15 @@ enum class BehaviorState : uint32_t;
*/
class BehaviorMessageBase {
public:
static constexpr int32_t DefaultBehaviorId = -1;
[[nodiscard]] int32_t GetBehaviorId() const { return behaviorId; };
[[nodiscard]] bool IsDefaultBehaviorId() { return behaviorId == DefaultBehaviorId; };
BehaviorMessageBase(AMFArrayValue* const arguments);
static constexpr int32_t DefaultBehaviorId{ -1 };
BehaviorMessageBase(const AMFArrayValue* arguments) : m_BehaviorId{ GetBehaviorIdFromArgument(arguments) } {}
[[nodiscard]] int32_t GetBehaviorId() const noexcept { return m_BehaviorId; }
[[nodiscard]] bool IsDefaultBehaviorId() const noexcept { return m_BehaviorId == DefaultBehaviorId; }
protected:
[[nodiscard]] int32_t GetBehaviorIdFromArgument(AMFArrayValue* const arguments);
[[nodiscard]] int32_t GetActionIndexFromArgument(AMFArrayValue* const arguments, const std::string& keyName = "actionIndex") const;
int32_t behaviorId = DefaultBehaviorId;
[[nodiscard]] int32_t GetBehaviorIdFromArgument(const AMFArrayValue* arguments);
[[nodiscard]] int32_t GetActionIndexFromArgument(const AMFArrayValue* arguments, const std::string& keyName = "actionIndex") const;
int32_t m_BehaviorId{ DefaultBehaviorId };
};
#endif //!__BEHAVIORMESSAGEBASE__H__

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@ -1,11 +1,11 @@
#include "MergeStripsMessage.h"
MergeStripsMessage::MergeStripsMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
sourceActionContext = ActionContext(arguments, "srcStateID", "srcStripID");
MergeStripsMessage::MergeStripsMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_DstActionIndex{ GetActionIndexFromArgument(arguments, "dstActionIndex") }
, m_SourceActionContext{ arguments, "srcStateID", "srcStripID" }
, m_DestinationActionContext{ arguments, "dstStateID", "dstStripID" } {
destinationActionContext = ActionContext(arguments, "dstStateID", "dstStripID");
dstActionIndex = GetActionIndexFromArgument(arguments, "dstActionIndex");
LOG_DEBUG("srcstripId %i dststripId %i srcstateId %i dststateId %i dstactionIndex %i behaviorId %i", sourceActionContext.GetStripId(), destinationActionContext.GetStripId(), sourceActionContext.GetStateId(), destinationActionContext.GetStateId(), dstActionIndex, behaviorId);
LOG_DEBUG("srcstripId %i dststripId %i srcstateId %i dststateId %i dstactionIndex %i behaviorId %i", m_SourceActionContext.GetStripId(), m_DestinationActionContext.GetStripId(), m_SourceActionContext.GetStateId(), m_DestinationActionContext.GetStateId(), m_DstActionIndex, m_BehaviorId);
}

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@ -13,17 +13,23 @@ class AMFArrayValue;
*/
class MergeStripsMessage : public BehaviorMessageBase {
public:
MergeStripsMessage(AMFArrayValue* arguments);
int32_t GetDstActionIndex() const { return dstActionIndex; };
ActionContext GetSourceActionContext() const { return sourceActionContext; };
ActionContext GetDestinationActionContext() const { return destinationActionContext; };
const std::vector<Action>& GetMigratedActions() const { return migratedActions; };
void SetMigratedActions(std::vector<Action>::const_iterator start, std::vector<Action>::const_iterator end) { migratedActions.assign(start, end); };
MergeStripsMessage(const AMFArrayValue* arguments);
[[nodiscard]] int32_t GetDstActionIndex() const noexcept { return m_DstActionIndex; }
[[nodiscard]] const ActionContext& GetSourceActionContext() const noexcept { return m_SourceActionContext; }
[[nodiscard]] const ActionContext& GetDestinationActionContext() const noexcept { return m_DestinationActionContext; }
[[nodiscard]] const std::vector<Action>& GetMigratedActions() const noexcept { return m_MigratedActions; }
void SetMigratedActions(std::vector<Action>::const_iterator start, std::vector<Action>::const_iterator end) { m_MigratedActions.assign(start, end); };
private:
std::vector<Action> migratedActions;
ActionContext sourceActionContext;
ActionContext destinationActionContext;
int32_t dstActionIndex;
int32_t m_DstActionIndex;
std::vector<Action> m_MigratedActions;
ActionContext m_SourceActionContext;
ActionContext m_DestinationActionContext;
};
#endif //!__MERGESTRIPSMESSAGE__H__

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@ -1,11 +1,11 @@
#include "MigrateActionsMessage.h"
MigrateActionsMessage::MigrateActionsMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
sourceActionContext = ActionContext(arguments, "srcStateID", "srcStripID");
srcActionIndex = GetActionIndexFromArgument(arguments, "srcActionIndex");
MigrateActionsMessage::MigrateActionsMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_SrcActionIndex{ GetActionIndexFromArgument(arguments, "srcActionIndex") }
, m_DstActionIndex{ GetActionIndexFromArgument(arguments, "dstActionIndex") }
, m_SourceActionContext{ arguments, "srcStateID", "srcStripID" }
, m_DestinationActionContext{ arguments, "dstStateID", "dstStripID" } {
destinationActionContext = ActionContext(arguments, "dstStateID", "dstStripID");
dstActionIndex = GetActionIndexFromArgument(arguments, "dstActionIndex");
LOG_DEBUG("srcactionIndex %i dstactionIndex %i srcstripId %i dststripId %i srcstateId %i dststateId %i behaviorId %i", srcActionIndex, dstActionIndex, sourceActionContext.GetStripId(), destinationActionContext.GetStripId(), sourceActionContext.GetStateId(), destinationActionContext.GetStateId(), behaviorId);
LOG_DEBUG("srcactionIndex %i dstactionIndex %i srcstripId %i dststripId %i srcstateId %i dststateId %i behaviorId %i", m_SrcActionIndex, m_DstActionIndex, m_SourceActionContext.GetStripId(), m_DestinationActionContext.GetStripId(), m_SourceActionContext.GetStateId(), m_DestinationActionContext.GetStateId(), m_BehaviorId);
}

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@ -13,19 +13,26 @@ class AMFArrayValue;
*/
class MigrateActionsMessage : public BehaviorMessageBase {
public:
MigrateActionsMessage(AMFArrayValue* arguments);
int32_t GetSrcActionIndex() const { return srcActionIndex; };
int32_t GetDstActionIndex() const { return dstActionIndex; };
ActionContext GetSourceActionContext() const { return sourceActionContext; };
ActionContext GetDestinationActionContext() const { return destinationActionContext; };
const std::vector<Action>& GetMigratedActions() const { return migratedActions; };
void SetMigratedActions(std::vector<Action>::const_iterator start, std::vector<Action>::const_iterator end) { migratedActions.assign(start, end); };
MigrateActionsMessage(const AMFArrayValue* arguments);
[[nodiscard]] int32_t GetSrcActionIndex() const noexcept { return m_SrcActionIndex; }
[[nodiscard]] int32_t GetDstActionIndex() const noexcept { return m_DstActionIndex; }
[[nodiscard]] const ActionContext& GetSourceActionContext() const noexcept { return m_SourceActionContext; }
[[nodiscard]] const ActionContext& GetDestinationActionContext() const noexcept { return m_DestinationActionContext; }
[[nodiscard]] const std::vector<Action>& GetMigratedActions() const noexcept { return m_MigratedActions; }
void SetMigratedActions(std::vector<Action>::const_iterator start, std::vector<Action>::const_iterator end) { m_MigratedActions.assign(start, end); }
private:
std::vector<Action> migratedActions;
ActionContext sourceActionContext;
ActionContext destinationActionContext;
int32_t srcActionIndex;
int32_t dstActionIndex;
int32_t m_SrcActionIndex;
int32_t m_DstActionIndex;
std::vector<Action> m_MigratedActions;
ActionContext m_SourceActionContext;
ActionContext m_DestinationActionContext;
};
#endif //!__MIGRATEACTIONSMESSAGE__H__

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@ -1,9 +1,9 @@
#include "MoveToInventoryMessage.h"
MoveToInventoryMessage::MoveToInventoryMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
auto* behaviorIndexValue = arguments->Get<double>("BehaviorIndex");
MoveToInventoryMessage::MoveToInventoryMessage(const AMFArrayValue* arguments) : BehaviorMessageBase{ arguments } {
const auto* const behaviorIndexValue = arguments->Get<double>("BehaviorIndex");
if (!behaviorIndexValue) return;
behaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());
LOG_DEBUG("behaviorId %i behaviorIndex %i", behaviorId, behaviorIndex);
m_BehaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());
LOG_DEBUG("behaviorId %i behaviorIndex %i", m_BehaviorId, m_BehaviorIndex);
}

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@ -7,15 +7,15 @@ class AMFArrayValue;
/**
* @brief Sent when a player moves a Behavior A at position B to their inventory.
*
*/
#pragma warning("This Control Behavior Message does not have a test yet. Non-developers can ignore this warning.")
class MoveToInventoryMessage : public BehaviorMessageBase {
public:
MoveToInventoryMessage(AMFArrayValue* arguments);
const uint32_t GetBehaviorIndex() const { return behaviorIndex; };
MoveToInventoryMessage(const AMFArrayValue* arguments);
[[nodiscard]] uint32_t GetBehaviorIndex() const noexcept { return m_BehaviorIndex; };
private:
uint32_t behaviorIndex;
uint32_t m_BehaviorIndex;
};
#endif //!__MOVETOINVENTORYMESSAGE__H__

View File

@ -1,10 +1,10 @@
#include "RearrangeStripMessage.h"
RearrangeStripMessage::RearrangeStripMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
actionContext = ActionContext(arguments);
srcActionIndex = GetActionIndexFromArgument(arguments, "srcActionIndex");
RearrangeStripMessage::RearrangeStripMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_SrcActionIndex{ GetActionIndexFromArgument(arguments, "srcActionIndex") }
, m_DstActionIndex{ GetActionIndexFromArgument(arguments, "dstActionIndex") }
, m_ActionContext{ arguments } {
dstActionIndex = GetActionIndexFromArgument(arguments, "dstActionIndex");
LOG_DEBUG("srcactionIndex %i dstactionIndex %i stripId %i behaviorId %i stateId %i", srcActionIndex, dstActionIndex, actionContext.GetStripId(), behaviorId, actionContext.GetStateId());
LOG_DEBUG("srcactionIndex %i dstactionIndex %i stripId %i behaviorId %i stateId %i", m_SrcActionIndex, m_DstActionIndex, m_ActionContext.GetStripId(), m_BehaviorId, m_ActionContext.GetStateId());
}

View File

@ -10,14 +10,17 @@
*/
class RearrangeStripMessage : public BehaviorMessageBase {
public:
RearrangeStripMessage(AMFArrayValue* arguments);
int32_t GetSrcActionIndex() const { return srcActionIndex; };
int32_t GetDstActionIndex() const { return dstActionIndex; };
ActionContext GetActionContext() const { return actionContext; };
RearrangeStripMessage(const AMFArrayValue* arguments);
[[nodiscard]] int32_t GetSrcActionIndex() const noexcept { return m_SrcActionIndex; }
[[nodiscard]] int32_t GetDstActionIndex() const noexcept { return m_DstActionIndex; }
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
private:
ActionContext actionContext;
int32_t srcActionIndex;
int32_t dstActionIndex;
int32_t m_SrcActionIndex;
int32_t m_DstActionIndex;
ActionContext m_ActionContext;
};
#endif //!__REARRANGESTRIPMESSAGE__H__

View File

@ -1,8 +1,9 @@
#include "RemoveActionsMessage.h"
RemoveActionsMessage::RemoveActionsMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
actionContext = ActionContext(arguments);
actionIndex = GetActionIndexFromArgument(arguments);
RemoveActionsMessage::RemoveActionsMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
, m_ActionContext{ arguments } {
LOG_DEBUG("behaviorId %i actionIndex %i stripId %i stateId %i", behaviorId, actionIndex, actionContext.GetStripId(), actionContext.GetStateId());
LOG_DEBUG("behaviorId %i actionIndex %i stripId %i stateId %i", m_BehaviorId, m_ActionIndex, m_ActionContext.GetStripId(), m_ActionContext.GetStateId());
}

View File

@ -12,12 +12,15 @@ class AMFArrayValue;
*/
class RemoveActionsMessage : public BehaviorMessageBase {
public:
RemoveActionsMessage(AMFArrayValue* arguments);
int32_t GetActionIndex() const { return actionIndex; };
ActionContext GetActionContext() const { return actionContext; };
RemoveActionsMessage(const AMFArrayValue* arguments);
[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; }
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
private:
ActionContext actionContext;
int32_t actionIndex;
int32_t m_ActionIndex;
ActionContext m_ActionContext;
};
#endif //!__REMOVEACTIONSMESSAGE__H__

View File

@ -1,7 +1,8 @@
#include "RemoveStripMessage.h"
RemoveStripMessage::RemoveStripMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
actionContext = ActionContext(arguments);
RemoveStripMessage::RemoveStripMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_ActionContext{ arguments } {
LOG_DEBUG("stripId %i stateId %i behaviorId %i", actionContext.GetStripId(), actionContext.GetStateId(), behaviorId);
LOG_DEBUG("stripId %i stateId %i behaviorId %i", m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_BehaviorId);
}

View File

@ -10,10 +10,12 @@
*/
class RemoveStripMessage : public BehaviorMessageBase {
public:
RemoveStripMessage(AMFArrayValue* arguments);
ActionContext GetActionContext() const { return actionContext; };
RemoveStripMessage(const AMFArrayValue* arguments);
const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
private:
ActionContext actionContext;
ActionContext m_ActionContext;
};
#endif //!__REMOVESTRIPMESSAGE__H__

View File

@ -1,9 +1,9 @@
#include "RenameMessage.h"
RenameMessage::RenameMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
auto* nameAmf = arguments->Get<std::string>("Name");
RenameMessage::RenameMessage(const AMFArrayValue* arguments) : BehaviorMessageBase{ arguments } {
const auto* const nameAmf = arguments->Get<std::string>("Name");
if (!nameAmf) return;
name = nameAmf->GetValue();
LOG_DEBUG("behaviorId %i n %s", behaviorId, name.c_str());
m_Name = nameAmf->GetValue();
LOG_DEBUG("behaviorId %i n %s", m_BehaviorId, m_Name.c_str());
}

View File

@ -7,14 +7,14 @@ class AMFArrayValue;
/**
* @brief Sent when a player renames this behavior
*
*/
class RenameMessage : public BehaviorMessageBase {
public:
RenameMessage(AMFArrayValue* arguments);
const std::string& GetName() const { return name; };
RenameMessage(const AMFArrayValue* arguments);
[[nodiscard]] const std::string& GetName() const { return m_Name; };
private:
std::string name;
std::string m_Name;
};
#endif //!__RENAMEMESSAGE__H__

View File

@ -1,11 +1,11 @@
#include "SplitStripMessage.h"
SplitStripMessage::SplitStripMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
sourceActionContext = ActionContext(arguments, "srcStateID", "srcStripID");
srcActionIndex = GetActionIndexFromArgument(arguments, "srcActionIndex");
SplitStripMessage::SplitStripMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_SrcActionIndex{ GetActionIndexFromArgument(arguments, "srcActionIndex") }
, m_SourceActionContext{ arguments, "srcStateID", "srcStripID" }
, m_DestinationActionContext{ arguments, "dstStateID", "dstStripID" }
, m_DestinationPosition{ arguments, "dstStripUI" } {
destinationActionContext = ActionContext(arguments, "dstStateID", "dstStripID");
destinationPosition = StripUiPosition(arguments, "dstStripUI");
LOG_DEBUG("behaviorId %i xPosition %f yPosition %f sourceStrip %i destinationStrip %i sourceState %i destinationState %i srcActindex %i", behaviorId, destinationPosition.GetX(), destinationPosition.GetY(), sourceActionContext.GetStripId(), destinationActionContext.GetStripId(), sourceActionContext.GetStateId(), destinationActionContext.GetStateId(), srcActionIndex);
LOG_DEBUG("behaviorId %i xPosition %f yPosition %f sourceStrip %i destinationStrip %i sourceState %i destinationState %i srcActindex %i", m_BehaviorId, m_DestinationPosition.GetX(), m_DestinationPosition.GetY(), m_SourceActionContext.GetStripId(), m_DestinationActionContext.GetStripId(), m_SourceActionContext.GetStateId(), m_DestinationActionContext.GetStateId(), m_SrcActionIndex);
}

View File

@ -14,20 +14,27 @@ class AMFArrayValue;
*/
class SplitStripMessage : public BehaviorMessageBase {
public:
SplitStripMessage(AMFArrayValue* arguments);
ActionContext GetSourceActionContext() const { return sourceActionContext; };
ActionContext GetDestinationActionContext() const { return destinationActionContext; };
int32_t GetSrcActionIndex() const { return srcActionIndex; };
StripUiPosition GetPosition() const { return destinationPosition; };
const std::vector<Action>& GetTransferredActions() const { return transferredActions; };
void SetTransferredActions(std::vector<Action>::const_iterator begin, std::vector<Action>::const_iterator end) { transferredActions.assign(begin, end); };
private:
ActionContext sourceActionContext;
ActionContext destinationActionContext;
int32_t srcActionIndex;
StripUiPosition destinationPosition;
SplitStripMessage(const AMFArrayValue* arguments);
[[nodiscard]] int32_t GetSrcActionIndex() const noexcept { return m_SrcActionIndex; }
std::vector<Action> transferredActions;
[[nodiscard]] const ActionContext& GetSourceActionContext() const noexcept { return m_SourceActionContext; }
[[nodiscard]] const ActionContext& GetDestinationActionContext() const noexcept { return m_DestinationActionContext; }
[[nodiscard]] const StripUiPosition& GetPosition() const noexcept { return m_DestinationPosition; }
[[nodiscard]] const std::vector<Action>& GetTransferredActions() const noexcept { return m_TransferredActions; }
void SetTransferredActions(std::vector<Action>::const_iterator begin, std::vector<Action>::const_iterator end) { m_TransferredActions.assign(begin, end); };
private:
int32_t m_SrcActionIndex;
ActionContext m_SourceActionContext;
ActionContext m_DestinationActionContext;
StripUiPosition m_DestinationPosition;
std::vector<Action> m_TransferredActions;
};
#endif //!__SPLITSTRIPMESSAGE__H__

View File

@ -2,27 +2,22 @@
#include "Amf3.h"
StripUiPosition::StripUiPosition() {
xPosition = 0.0;
yPosition = 0.0;
}
StripUiPosition::StripUiPosition(AMFArrayValue* arguments, std::string uiKeyName) {
xPosition = 0.0;
yPosition = 0.0;
auto* uiArray = arguments->GetArray(uiKeyName);
StripUiPosition::StripUiPosition(const AMFArrayValue* arguments, const std::string& uiKeyName) {
const auto* const uiArray = arguments->GetArray(uiKeyName);
if (!uiArray) return;
auto* xPositionValue = uiArray->Get<double>("x");
auto* yPositionValue = uiArray->Get<double>("y");
if (!xPositionValue || !yPositionValue) return;
const auto* const xPositionValue = uiArray->Get<double>("x");
if (!xPositionValue) return;
yPosition = yPositionValue->GetValue();
xPosition = xPositionValue->GetValue();
const auto* const yPositionValue = uiArray->Get<double>("y");
if (!yPositionValue) return;
m_YPosition = yPositionValue->GetValue();
m_XPosition = xPositionValue->GetValue();
}
void StripUiPosition::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
auto* uiArgs = args.InsertArray("ui");
uiArgs->Insert("x", xPosition);
uiArgs->Insert("y", yPosition);
auto* const uiArgs = args.InsertArray("ui");
uiArgs->Insert("x", m_XPosition);
uiArgs->Insert("y", m_YPosition);
}

View File

@ -9,14 +9,15 @@ class AMFArrayValue;
*/
class StripUiPosition {
public:
StripUiPosition();
StripUiPosition(AMFArrayValue* arguments, std::string uiKeyName = "ui");
StripUiPosition() noexcept = default;
StripUiPosition(const AMFArrayValue* arguments, const std::string& uiKeyName = "ui");
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
double GetX() const { return xPosition; };
double GetY() const { return yPosition; };
[[nodiscard]] double GetX() const noexcept { return m_XPosition; }
[[nodiscard]] double GetY() const noexcept { return m_YPosition; }
private:
double xPosition;
double yPosition;
double m_XPosition{ 0.0 };
double m_YPosition{ 0.0 };
};
#endif //!__STRIPUIPOSITION__H__

View File

@ -2,14 +2,15 @@
#include "Action.h"
UpdateActionMessage::UpdateActionMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
actionContext = ActionContext(arguments);
UpdateActionMessage::UpdateActionMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
, m_ActionContext{ arguments } {
auto* actionValue = arguments->GetArray("action");
const auto* const actionValue = arguments->GetArray("action");
if (!actionValue) return;
m_Action = Action{ actionValue };
action = Action(actionValue);
actionIndex = GetActionIndexFromArgument(arguments);
LOG_DEBUG("type %s valueParameterName %s valueParameterString %s valueParameterDouble %f behaviorId %i actionIndex %i stripId %i stateId %i", action.GetType().c_str(), action.GetValueParameterName().c_str(), action.GetValueParameterString().c_str(), action.GetValueParameterDouble(), behaviorId, actionIndex, actionContext.GetStripId(), actionContext.GetStateId());
LOG_DEBUG("type %s valueParameterName %s valueParameterString %s valueParameterDouble %f behaviorId %i actionIndex %i stripId %i stateId %i", m_Action.GetType().c_str(), m_Action.GetValueParameterName().c_str(), m_Action.GetValueParameterString().c_str(), m_Action.GetValueParameterDouble(), m_BehaviorId, m_ActionIndex, m_ActionContext.GetStripId(), m_ActionContext.GetStateId());
}

View File

@ -13,14 +13,18 @@ class AMFArrayValue;
*/
class UpdateActionMessage : public BehaviorMessageBase {
public:
UpdateActionMessage(AMFArrayValue* arguments);
int32_t GetActionIndex() const { return actionIndex; };
ActionContext GetActionContext() const { return actionContext; };
Action GetAction() const { return action; };
UpdateActionMessage(const AMFArrayValue* arguments);
[[nodiscard]] int32_t GetActionIndex() const noexcept { return m_ActionIndex; }
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; }
[[nodiscard]] const Action& GetAction() const noexcept { return m_Action; }
private:
int32_t actionIndex;
ActionContext actionContext;
Action action;
int32_t m_ActionIndex;
ActionContext m_ActionContext;
Action m_Action;
};
#endif //!__UPDATEACTIONMESSAGE__H__

View File

@ -1,8 +1,9 @@
#include "UpdateStripUiMessage.h"
UpdateStripUiMessage::UpdateStripUiMessage(AMFArrayValue* arguments) : BehaviorMessageBase(arguments) {
position = StripUiPosition(arguments);
actionContext = ActionContext(arguments);
UpdateStripUiMessage::UpdateStripUiMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_Position{ arguments }
, m_ActionContext{ arguments } {
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i", position.GetX(), position.GetY(), actionContext.GetStripId(), actionContext.GetStateId(), behaviorId);
LOG_DEBUG("xPosition %f yPosition %f stripId %i stateId %i behaviorId %i", m_Position.GetX(), m_Position.GetY(), m_ActionContext.GetStripId(), m_ActionContext.GetStateId(), m_BehaviorId);
}

View File

@ -13,12 +13,15 @@ class AMFArrayValue;
*/
class UpdateStripUiMessage : public BehaviorMessageBase {
public:
UpdateStripUiMessage(AMFArrayValue* arguments);
StripUiPosition GetPosition() const { return position; };
ActionContext GetActionContext() const { return actionContext; };
UpdateStripUiMessage(const AMFArrayValue* arguments);
[[nodiscard]] const StripUiPosition& GetPosition() const noexcept { return m_Position; };
[[nodiscard]] const ActionContext& GetActionContext() const noexcept { return m_ActionContext; };
private:
StripUiPosition position;
ActionContext actionContext;
StripUiPosition m_Position;
ActionContext m_ActionContext;
};
#endif //!__UPDATESTRIPUIMESSAGE__H__

View File

@ -63,7 +63,7 @@ void ControlBehaviors::SendBehaviorListToClient(const ControlBehaviorContext& co
// TODO This is also supposed to serialize the state of the behaviors in progress but those aren't implemented yet
void ControlBehaviors::SendBehaviorBlocksToClient(ControlBehaviorContext& context) {
if (!context) return;
BehaviorMessageBase behaviorMsg(context.arguments);
BehaviorMessageBase behaviorMsg{ context.arguments };
context.modelComponent->VerifyBehaviors();
AMFArrayValue behavior;
@ -71,8 +71,8 @@ void ControlBehaviors::SendBehaviorBlocksToClient(ControlBehaviorContext& contex
GameMessages::SendUIMessageServerToSingleClient(context.modelOwner, context.modelOwner->GetSystemAddress(), "UpdateBehaviorBlocks", behavior);
}
void ControlBehaviors::UpdateAction(AMFArrayValue* arguments) {
UpdateActionMessage updateActionMessage(arguments);
void ControlBehaviors::UpdateAction(const AMFArrayValue* arguments) {
UpdateActionMessage updateActionMessage{ arguments };
auto blockDefinition = GetBlockInfo(updateActionMessage.GetAction().GetType());
if (!blockDefinition) {
@ -95,18 +95,18 @@ void ControlBehaviors::UpdateAction(AMFArrayValue* arguments) {
}
}
void ControlBehaviors::ProcessCommand(Entity* modelEntity, const SystemAddress& sysAddr, AMFArrayValue* arguments, std::string command, Entity* modelOwner) {
void ControlBehaviors::ProcessCommand(Entity* modelEntity, AMFArrayValue* arguments, std::string& command, Entity* modelOwner) {
if (!isInitialized || !modelEntity || !modelOwner || !arguments) return;
auto* modelComponent = modelEntity->GetComponent<ModelComponent>();
auto* const modelComponent = modelEntity->GetComponent<ModelComponent>();
if (!modelComponent) return;
ControlBehaviorContext context(arguments, modelComponent, modelOwner);
ControlBehaviorContext context{ arguments, modelComponent, modelOwner };
if (command == "sendBehaviorListToClient") {
SendBehaviorListToClient(context);
} else if (command == "modelTypeChanged") {
auto* modelType = arguments->Get<double>("ModelType");
auto* const modelType = arguments->Get<double>("ModelType");
if (!modelType) return;
modelEntity->SetVar<int>(u"modelType", modelType->GetValue());
@ -131,7 +131,7 @@ void ControlBehaviors::ProcessCommand(Entity* modelEntity, const SystemAddress&
} else if (command == "rearrangeStrip") {
context.modelComponent->HandleControlBehaviorsMsg<RearrangeStripMessage>(arguments);
} else if (command == "add") {
AddMessage msg(context.arguments);
AddMessage msg{ context.arguments };
context.modelComponent->AddBehavior(msg);
SendBehaviorListToClient(context);
} else if (command == "removeActions") {
@ -144,7 +144,7 @@ void ControlBehaviors::ProcessCommand(Entity* modelEntity, const SystemAddress&
} else if (command == "sendBehaviorBlocksToClient") {
SendBehaviorBlocksToClient(context);
} else if (command == "moveToInventory") {
MoveToInventoryMessage msg(arguments);
MoveToInventoryMessage msg{ arguments };
context.modelComponent->MoveToInventory(msg);
auto* characterComponent = modelOwner->GetComponent<CharacterComponent>();
if (!characterComponent) return;
@ -239,7 +239,7 @@ ControlBehaviors::ControlBehaviors() {
if (values) {
auto* value = values->FirstChildElement("Value");
while (value) {
if (value->GetText() == blockDefinition.GetDefaultValue()) blockDefinition.GetDefaultValue() = std::to_string(blockDefinition.GetMaximumValue());
if (value->GetText() == blockDefinition.GetDefaultValue()) blockDefinition.SetDefaultValue(std::to_string(blockDefinition.GetMaximumValue()));
blockDefinition.SetMaximumValue(blockDefinition.GetMaximumValue() + 1);
value = value->NextSiblingElement("Value");
}
@ -283,7 +283,7 @@ ControlBehaviors::ControlBehaviors() {
}
}
std::optional<BlockDefinition> ControlBehaviors::GetBlockInfo(const BlockName& blockName) {
std::optional<BlockDefinition> ControlBehaviors::GetBlockInfo(const std::string& blockName) {
auto blockDefinition = blockTypes.find(blockName);
return blockDefinition != blockTypes.end() ? std::optional(blockDefinition->second) : std::nullopt;
}

View File

@ -19,15 +19,17 @@ class SystemAddress;
typedef std::string BlockName; //! A block name
struct ControlBehaviorContext {
ControlBehaviorContext(AMFArrayValue* args, ModelComponent* modelComponent, Entity* modelOwner) : arguments(args), modelComponent(modelComponent), modelOwner(modelOwner) {};
ControlBehaviorContext(AMFArrayValue* args, ModelComponent* modelComponent, Entity* modelOwner) noexcept
: arguments{ args }, modelComponent{ modelComponent }, modelOwner{ modelOwner } {
};
operator bool() const {
return arguments != nullptr && modelComponent != nullptr && modelOwner != nullptr;
}
AMFArrayValue* arguments;
Entity* modelOwner;
ModelComponent* modelComponent;
Entity* modelOwner;
};
class ControlBehaviors: public Singleton<ControlBehaviors> {
@ -37,12 +39,11 @@ public:
* @brief Main driver for processing Property Behavior commands
*
* @param modelEntity The model that sent this command
* @param sysAddr The SystemAddress to respond to
* @param arguments The arguments formatted as an AMFArrayValue
* @param command The command to perform
* @param modelOwner The owner of the model which sent this command
*/
void ProcessCommand(Entity* modelEntity, const SystemAddress& sysAddr, AMFArrayValue* arguments, std::string command, Entity* modelOwner);
void ProcessCommand(Entity* modelEntity, AMFArrayValue* arguments, std::string& command, Entity* modelOwner);
/**
* @brief Gets a blocks parameter values by the name
@ -52,13 +53,13 @@ public:
*
* @return A pair of the block parameter name to its typing
*/
std::optional<BlockDefinition> GetBlockInfo(const BlockName& blockName);
[[nodiscard]] std::optional<BlockDefinition> GetBlockInfo(const std::string& blockName);
private:
void RequestUpdatedID(ControlBehaviorContext& context);
void SendBehaviorListToClient(const ControlBehaviorContext& context);
void SendBehaviorBlocksToClient(ControlBehaviorContext& context);
void UpdateAction(AMFArrayValue* arguments);
std::map<BlockName, BlockDefinition> blockTypes{};
void UpdateAction(const AMFArrayValue* arguments);
std::map<BlockName, BlockDefinition, std::less<>> blockTypes{};
// If false, property behaviors will not be able to be edited.
bool isInitialized = false;

View File

@ -83,10 +83,6 @@ void PropertyBehavior::HandleMsg(AddMessage& msg) {
isLoot = m_BehaviorId != 7965;
};
void PropertyBehavior::SetBehaviorId(int32_t behaviorId) {
m_BehaviorId = behaviorId;
}
void PropertyBehavior::SendBehaviorListToClient(AMFArrayValue& args) const {
args.Insert("id", std::to_string(m_BehaviorId));
args.Insert("name", m_Name);
@ -111,19 +107,18 @@ void PropertyBehavior::VerifyLastEditedState() {
}
void PropertyBehavior::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
auto* stateArray = args.InsertArray("states");
auto* const stateArray = args.InsertArray("states");
auto lastState = BehaviorState::HOME_STATE;
for (auto& [stateId, state] : m_States) {
for (const auto& [stateId, state] : m_States) {
if (state.IsEmpty()) continue;
LOG_DEBUG("Serializing state %i", stateId);
auto* stateArgs = stateArray->PushArray();
auto* const stateArgs = stateArray->PushArray();
stateArgs->Insert("id", static_cast<double>(stateId));
state.SendBehaviorBlocksToClient(*stateArgs);
}
auto* executionState = args.InsertArray("executionState");
auto* const executionState = args.InsertArray("executionState");
executionState->Insert("stateID", static_cast<double>(m_LastEditedState));
executionState->InsertArray("strips");

View File

@ -13,7 +13,8 @@ class AMFArrayValue;
class PropertyBehavior {
public:
PropertyBehavior();
template<typename Msg>
template <typename Msg>
void HandleMsg(Msg& msg);
// If the last edited state has no strips, this method will set the last edited state to the first state that has strips.
@ -21,8 +22,9 @@ public:
void SendBehaviorListToClient(AMFArrayValue& args) const;
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
int32_t GetBehaviorId() const { return m_BehaviorId; }
void SetBehaviorId(int32_t id);
[[nodiscard]] int32_t GetBehaviorId() const noexcept { return m_BehaviorId; }
void SetBehaviorId(int32_t id) noexcept { m_BehaviorId = id; }
private:
// The states this behavior has.

View File

@ -3,7 +3,7 @@
#include "Amf3.h"
#include "ControlBehaviorMsgs.h"
template<>
template <>
void State::HandleMsg(AddStripMessage& msg) {
if (m_Strips.size() <= msg.GetActionContext().GetStripId()) {
m_Strips.resize(msg.GetActionContext().GetStripId() + 1);
@ -11,7 +11,7 @@ void State::HandleMsg(AddStripMessage& msg) {
m_Strips.at(msg.GetActionContext().GetStripId()).HandleMsg(msg);
};
template<>
template <>
void State::HandleMsg(AddActionMessage& msg) {
if (m_Strips.size() <= msg.GetActionContext().GetStripId()) {
return;
@ -20,7 +20,7 @@ void State::HandleMsg(AddActionMessage& msg) {
m_Strips.at(msg.GetActionContext().GetStripId()).HandleMsg(msg);
};
template<>
template <>
void State::HandleMsg(UpdateStripUiMessage& msg) {
if (m_Strips.size() <= msg.GetActionContext().GetStripId()) {
return;
@ -29,7 +29,7 @@ void State::HandleMsg(UpdateStripUiMessage& msg) {
m_Strips.at(msg.GetActionContext().GetStripId()).HandleMsg(msg);
};
template<>
template <>
void State::HandleMsg(RemoveActionsMessage& msg) {
if (m_Strips.size() <= msg.GetActionContext().GetStripId()) {
return;
@ -38,7 +38,7 @@ void State::HandleMsg(RemoveActionsMessage& msg) {
m_Strips.at(msg.GetActionContext().GetStripId()).HandleMsg(msg);
};
template<>
template <>
void State::HandleMsg(RearrangeStripMessage& msg) {
if (m_Strips.size() <= msg.GetActionContext().GetStripId()) {
return;
@ -47,7 +47,7 @@ void State::HandleMsg(RearrangeStripMessage& msg) {
m_Strips.at(msg.GetActionContext().GetStripId()).HandleMsg(msg);
};
template<>
template <>
void State::HandleMsg(UpdateActionMessage& msg) {
if (m_Strips.size() <= msg.GetActionContext().GetStripId()) {
return;
@ -56,7 +56,7 @@ void State::HandleMsg(UpdateActionMessage& msg) {
m_Strips.at(msg.GetActionContext().GetStripId()).HandleMsg(msg);
};
template<>
template <>
void State::HandleMsg(RemoveStripMessage& msg) {
if (m_Strips.size() <= msg.GetActionContext().GetStripId()) {
return;
@ -65,7 +65,7 @@ void State::HandleMsg(RemoveStripMessage& msg) {
m_Strips.at(msg.GetActionContext().GetStripId()).HandleMsg(msg);
};
template<>
template <>
void State::HandleMsg(SplitStripMessage& msg) {
if (msg.GetTransferredActions().empty()) {
if (m_Strips.size() <= msg.GetSourceActionContext().GetStripId()) {
@ -82,7 +82,7 @@ void State::HandleMsg(SplitStripMessage& msg) {
}
};
template<>
template <>
void State::HandleMsg(MergeStripsMessage& msg) {
if (msg.GetMigratedActions().empty()) {
if (m_Strips.size() <= msg.GetSourceActionContext().GetStripId()) {
@ -99,7 +99,7 @@ void State::HandleMsg(MergeStripsMessage& msg) {
}
};
template<>
template <>
void State::HandleMsg(MigrateActionsMessage& msg) {
if (msg.GetMigratedActions().empty()) {
if (m_Strips.size() <= msg.GetSourceActionContext().GetStripId()) {
@ -117,19 +117,19 @@ void State::HandleMsg(MigrateActionsMessage& msg) {
};
bool State::IsEmpty() const {
for (auto& strip : m_Strips) {
for (const auto& strip : m_Strips) {
if (!strip.IsEmpty()) return false;
}
return true;
}
void State::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
auto* strips = args.InsertArray("strips");
for (int32_t stripId = 0; stripId < m_Strips.size(); stripId++) {
auto& strip = m_Strips.at(stripId);
auto* const strips = args.InsertArray("strips");
for (size_t stripId = 0; stripId < m_Strips.size(); ++stripId) {
const auto& strip = m_Strips.at(stripId);
if (strip.IsEmpty()) continue;
auto* stripArgs = strips->PushArray();
auto* const stripArgs = strips->PushArray();
stripArgs->Insert("id", static_cast<double>(stripId));
strip.SendBehaviorBlocksToClient(*stripArgs);

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@ -7,11 +7,12 @@ class AMFArrayValue;
class State {
public:
template<typename Msg>
template <typename Msg>
void HandleMsg(Msg& msg);
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
bool IsEmpty() const;
private:
std::vector<Strip> m_Strips;
};

View File

@ -3,48 +3,47 @@
#include "Amf3.h"
#include "ControlBehaviorMsgs.h"
template<>
template <>
void Strip::HandleMsg(AddStripMessage& msg) {
m_Actions = msg.GetActionsToAdd();
m_Position = msg.GetPosition();
};
template<>
template <>
void Strip::HandleMsg(AddActionMessage& msg) {
if (msg.GetActionIndex() == -1) return;
m_Actions.insert(m_Actions.begin() + msg.GetActionIndex(), msg.GetAction());
};
template<>
template <>
void Strip::HandleMsg(UpdateStripUiMessage& msg) {
m_Position = msg.GetPosition();
};
template<>
template <>
void Strip::HandleMsg(RemoveStripMessage& msg) {
m_Actions.clear();
};
template<>
template <>
void Strip::HandleMsg(RemoveActionsMessage& msg) {
if (msg.GetActionIndex() >= m_Actions.size()) return;
m_Actions.erase(m_Actions.begin() + msg.GetActionIndex(), m_Actions.end());
};
template<>
template <>
void Strip::HandleMsg(UpdateActionMessage& msg) {
if (msg.GetActionIndex() >= m_Actions.size()) return;
m_Actions.at(msg.GetActionIndex()) = msg.GetAction();
};
template<>
template <>
void Strip::HandleMsg(RearrangeStripMessage& msg) {
if (msg.GetDstActionIndex() >= m_Actions.size() || msg.GetSrcActionIndex() >= m_Actions.size() || msg.GetSrcActionIndex() <= msg.GetDstActionIndex()) return;
std::rotate(m_Actions.begin() + msg.GetDstActionIndex(), m_Actions.begin() + msg.GetSrcActionIndex(), m_Actions.end());
};
template<>
template <>
void Strip::HandleMsg(SplitStripMessage& msg) {
if (msg.GetTransferredActions().empty() && !m_Actions.empty()) {
auto startToMove = m_Actions.begin() + msg.GetSrcActionIndex();
@ -56,7 +55,7 @@ void Strip::HandleMsg(SplitStripMessage& msg) {
}
};
template<>
template <>
void Strip::HandleMsg(MergeStripsMessage& msg) {
if (msg.GetMigratedActions().empty() && !m_Actions.empty()) {
msg.SetMigratedActions(m_Actions.begin(), m_Actions.end());
@ -66,7 +65,7 @@ void Strip::HandleMsg(MergeStripsMessage& msg) {
}
};
template<>
template <>
void Strip::HandleMsg(MigrateActionsMessage& msg) {
if (msg.GetMigratedActions().empty() && !m_Actions.empty()) {
auto startToMove = m_Actions.begin() + msg.GetSrcActionIndex();
@ -80,8 +79,8 @@ void Strip::HandleMsg(MigrateActionsMessage& msg) {
void Strip::SendBehaviorBlocksToClient(AMFArrayValue& args) const {
m_Position.SendBehaviorBlocksToClient(args);
auto* actions = args.InsertArray("actions");
for (auto& action : m_Actions) {
auto* const actions = args.InsertArray("actions");
for (const auto& action : m_Actions) {
action.SendBehaviorBlocksToClient(*actions);
}
};

View File

@ -10,11 +10,12 @@ class AMFArrayValue;
class Strip {
public:
template<typename Msg>
template <typename Msg>
void HandleMsg(Msg& msg);
void SendBehaviorBlocksToClient(AMFArrayValue& args) const;
bool IsEmpty() const { return m_Actions.empty(); }
bool IsEmpty() const noexcept { return m_Actions.empty(); }
private:
std::vector<Action> m_Actions;
StripUiPosition m_Position;