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b6af92ef81
* Split out BehaviorMessage class changes from PR #1452 * remove <string_view> inclusion in ActionContext.h * add the arguments nullptr check back in * remove redundant std::string constructor calls * Update AddStripMessage.cpp - change push_back to emplace_back
28 lines
1.0 KiB
C++
28 lines
1.0 KiB
C++
#include "BehaviorMessageBase.h"
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#include "Amf3.h"
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#include "BehaviorStates.h"
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#include "dCommonVars.h"
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int32_t BehaviorMessageBase::GetBehaviorIdFromArgument(const AMFArrayValue* arguments) {
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static constexpr const char* key = "BehaviorID";
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const auto* const behaviorIDValue = arguments->Get<std::string>(key);
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int32_t behaviorId = DefaultBehaviorId;
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if (behaviorIDValue && behaviorIDValue->GetValueType() == eAmf::String) {
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behaviorId =
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GeneralUtils::TryParse<int32_t>(behaviorIDValue->GetValue()).value_or(behaviorId);
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} else if (arguments->Get(key) && arguments->Get(key)->GetValueType() != eAmf::Undefined) {
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throw std::invalid_argument("Unable to find behavior ID");
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}
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return behaviorId;
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}
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int32_t BehaviorMessageBase::GetActionIndexFromArgument(const AMFArrayValue* arguments, const std::string& keyName) const {
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const auto* const actionIndexAmf = arguments->Get<double>(keyName);
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if (!actionIndexAmf) throw std::invalid_argument("Unable to find actionIndex");
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return static_cast<int32_t>(actionIndexAmf->GetValue());
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}
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