DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDMovementAIComponentTable.h

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#pragma once
// Custom Classes
#include "CDTable.h"
#include <cstdint>
struct CDMovementAIComponent {
uint32_t id;
std::string MovementType;
float WanderChance;
float WanderDelayMin;
float WanderDelayMax;
float WanderSpeed;
float WanderRadius;
std::string attachedPath;
};
class CDMovementAIComponentTable : public CDTable<CDMovementAIComponentTable, std::vector<CDMovementAIComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
};