2021-12-05 17:54:36 +00:00
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#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDMovementAIComponent {
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unsigned int id;
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std::string MovementType;
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float WanderChance;
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float WanderDelayMin;
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float WanderDelayMax;
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float WanderSpeed;
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float WanderRadius;
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std::string attachedPath;
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};
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2023-03-17 14:36:21 +00:00
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class CDMovementAIComponentTable : public CDTable<CDMovementAIComponentTable> {
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2021-12-05 17:54:36 +00:00
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private:
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std::vector<CDMovementAIComponent> entries;
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public:
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2023-03-17 14:36:21 +00:00
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CDMovementAIComponentTable();
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// Queries the table with a custom "where" clause
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2021-12-05 17:54:36 +00:00
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std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
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2023-03-17 14:36:21 +00:00
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// Gets all the entries in the table
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2021-12-05 17:54:36 +00:00
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std::vector<CDMovementAIComponent> GetEntries(void) const;
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};
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