mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-22 13:33:35 +00:00
chore: Move database storage containers to be translation unit local to allow for safe references (#1434)
* Move CDClientManager to be a namespace Tested that worlds still load data as expected. Had no use being a singleton anyways. * Move cdclient data storage to tu local containers Allows some data from these containers to be saved on object by reference instead of always needing to copy. iteration 2 - move all unnamed namespace containers to a singular spot - use macro for template specialization and variable declaration - use templates to allow for as little copy paste of types and functions as possible * remember to use typename! compiler believes T::StorageType is accessing a member, not a type. * Update CDClientManager.cpp * move to cpp?
This commit is contained in:
parent
dc29f5962d
commit
d2aeebcd46
@ -39,6 +39,7 @@
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#include "CDFeatureGatingTable.h"
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#include "CDRailActivatorComponent.h"
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#include "CDRewardCodesTable.h"
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#include "CDPetComponentTable.h"
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#include <exception>
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@ -61,6 +62,55 @@ public:
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}
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};
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// Using a macro to reduce repetitive code and issues from copy and paste.
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// As a note, ## in a macro is used to concatenate two tokens together.
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#define SPECIALIZE_TABLE_STORAGE(table) \
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template<> typename table::StorageType& CDClientManager::GetEntriesMutable<table>() { return table##Entries; };
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#define DEFINE_TABLE_STORAGE(table) namespace { table::StorageType table##Entries; }; SPECIALIZE_TABLE_STORAGE(table)
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DEFINE_TABLE_STORAGE(CDActivityRewardsTable);
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DEFINE_TABLE_STORAGE(CDActivitiesTable);
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DEFINE_TABLE_STORAGE(CDAnimationsTable);
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DEFINE_TABLE_STORAGE(CDBehaviorParameterTable);
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DEFINE_TABLE_STORAGE(CDBehaviorTemplateTable);
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DEFINE_TABLE_STORAGE(CDBrickIDTableTable);
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DEFINE_TABLE_STORAGE(CDComponentsRegistryTable);
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DEFINE_TABLE_STORAGE(CDCurrencyTableTable);
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DEFINE_TABLE_STORAGE(CDDestructibleComponentTable);
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DEFINE_TABLE_STORAGE(CDEmoteTableTable);
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DEFINE_TABLE_STORAGE(CDFeatureGatingTable);
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DEFINE_TABLE_STORAGE(CDInventoryComponentTable);
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DEFINE_TABLE_STORAGE(CDItemComponentTable);
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DEFINE_TABLE_STORAGE(CDItemSetSkillsTable);
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DEFINE_TABLE_STORAGE(CDItemSetsTable);
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DEFINE_TABLE_STORAGE(CDLevelProgressionLookupTable);
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DEFINE_TABLE_STORAGE(CDLootMatrixTable);
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DEFINE_TABLE_STORAGE(CDLootTableTable);
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DEFINE_TABLE_STORAGE(CDMissionEmailTable);
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DEFINE_TABLE_STORAGE(CDMissionNPCComponentTable);
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DEFINE_TABLE_STORAGE(CDMissionTasksTable);
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DEFINE_TABLE_STORAGE(CDMissionsTable);
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DEFINE_TABLE_STORAGE(CDMovementAIComponentTable);
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DEFINE_TABLE_STORAGE(CDObjectSkillsTable);
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DEFINE_TABLE_STORAGE(CDObjectsTable);
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DEFINE_TABLE_STORAGE(CDPhysicsComponentTable);
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DEFINE_TABLE_STORAGE(CDPackageComponentTable);
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DEFINE_TABLE_STORAGE(CDPetComponentTable);
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DEFINE_TABLE_STORAGE(CDProximityMonitorComponentTable);
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DEFINE_TABLE_STORAGE(CDPropertyEntranceComponentTable);
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DEFINE_TABLE_STORAGE(CDPropertyTemplateTable);
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DEFINE_TABLE_STORAGE(CDRailActivatorComponentTable);
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DEFINE_TABLE_STORAGE(CDRarityTableTable);
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DEFINE_TABLE_STORAGE(CDRebuildComponentTable);
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DEFINE_TABLE_STORAGE(CDRewardCodesTable);
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DEFINE_TABLE_STORAGE(CDRewardsTable);
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DEFINE_TABLE_STORAGE(CDScriptComponentTable);
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DEFINE_TABLE_STORAGE(CDSkillBehaviorTable);
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DEFINE_TABLE_STORAGE(CDVendorComponentTable);
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DEFINE_TABLE_STORAGE(CDZoneTableTable);
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void CDClientManager::LoadValuesFromDatabase() {
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if (!CDClientDatabase::isConnected) throw CDClientConnectionException();
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@ -1,8 +1,5 @@
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#pragma once
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#include "CDTable.h"
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#include "Singleton.h"
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#ifndef __CDCLIENTMANAGER__H__
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#define __CDCLIENTMANAGER__H__
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#define UNUSED_TABLE(v)
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@ -20,7 +17,28 @@ namespace CDClientManager {
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* @return A pointer to the requested table.
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*/
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template<typename T>
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T* GetTable() {
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return &T::Instance();
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}
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T* GetTable();
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/**
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* Fetch a table from CDClient
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* Note: Calling this function without a template specialization in CDClientManager.cpp will cause a linker error.
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*
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* @tparam Table type to fetch
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* @return A pointer to the requested table.
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*/
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template<typename T>
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typename T::StorageType& GetEntriesMutable();
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};
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// These are included after the CDClientManager namespace declaration as CDTable as of Jan 29 2024 relies on CDClientManager in Templated code.
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#include "CDTable.h"
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#include "Singleton.h"
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template<typename T>
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T* CDClientManager::GetTable() {
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return &T::Instance();
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};
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#endif //!__CDCLIENTMANAGER__H__
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@ -1,5 +1,6 @@
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#include "CDActivitiesTable.h"
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void CDActivitiesTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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uint32_t size = 0;
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@ -13,7 +14,8 @@ void CDActivitiesTable::LoadValuesFromDatabase() {
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tableSize.finalize();
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// Reserve the size
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this->entries.reserve(size);
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auto& entries = GetEntriesMutable();
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entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Activities");
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@ -39,7 +41,7 @@ void CDActivitiesTable::LoadValuesFromDatabase() {
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entry.noTeamLootOnDeath = tableData.getIntField("noTeamLootOnDeath", -1);
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entry.optionalPercentage = tableData.getFloatField("optionalPercentage", -1.0f);
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this->entries.push_back(entry);
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entries.push_back(entry);
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tableData.nextRow();
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}
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@ -48,7 +50,7 @@ void CDActivitiesTable::LoadValuesFromDatabase() {
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std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActivities)> predicate) {
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std::vector<CDActivities> data = cpplinq::from(this->entries)
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std::vector<CDActivities> data = cpplinq::from(GetEntries())
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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@ -25,15 +25,10 @@ struct CDActivities {
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float optionalPercentage;
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};
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class CDActivitiesTable : public CDTable<CDActivitiesTable> {
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private:
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std::vector<CDActivities> entries;
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class CDActivitiesTable : public CDTable<CDActivitiesTable, std::vector<CDActivities>> {
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public:
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
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const std::vector<CDActivities>& GetEntries() const { return this->entries; }
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};
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@ -1,5 +1,6 @@
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#include "CDActivityRewardsTable.h"
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void CDActivityRewardsTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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@ -14,7 +15,8 @@ void CDActivityRewardsTable::LoadValuesFromDatabase() {
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tableSize.finalize();
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// Reserve the size
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this->entries.reserve(size);
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auto& entries = GetEntriesMutable();
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entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ActivityRewards");
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@ -28,7 +30,7 @@ void CDActivityRewardsTable::LoadValuesFromDatabase() {
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entry.ChallengeRating = tableData.getIntField("ChallengeRating", -1);
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entry.description = tableData.getStringField("description", "");
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this->entries.push_back(entry);
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entries.push_back(entry);
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tableData.nextRow();
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}
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@ -37,7 +39,7 @@ void CDActivityRewardsTable::LoadValuesFromDatabase() {
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std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(CDActivityRewards)> predicate) {
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std::vector<CDActivityRewards> data = cpplinq::from(this->entries)
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std::vector<CDActivityRewards> data = cpplinq::from(GetEntries())
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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@ -13,15 +13,9 @@ struct CDActivityRewards {
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std::string description; //!< The description
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};
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class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable> {
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private:
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std::vector<CDActivityRewards> entries;
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class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable, std::vector<CDActivityRewards>> {
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public:
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
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std::vector<CDActivityRewards> GetEntries() const;
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};
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@ -5,6 +5,7 @@
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void CDAnimationsTable::LoadValuesFromDatabase() {
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Animations");
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auto& animations = GetEntriesMutable();
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while (!tableData.eof()) {
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std::string animation_type = tableData.getStringField("animation_type", "");
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DluAssert(!animation_type.empty());
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@ -24,7 +25,7 @@ void CDAnimationsTable::LoadValuesFromDatabase() {
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UNUSED_COLUMN(entry.priority = tableData.getFloatField("priority", 0.0f);)
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UNUSED_COLUMN(entry.blendTime = tableData.getFloatField("blendTime", 0.0f);)
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this->animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
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animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
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tableData.nextRow();
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}
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@ -35,6 +36,7 @@ bool CDAnimationsTable::CacheData(CppSQLite3Statement& queryToCache) {
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auto tableData = queryToCache.execQuery();
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// If we received a bad lookup, cache it anyways so we do not run the query again.
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if (tableData.eof()) return false;
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auto& animations = GetEntriesMutable();
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do {
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std::string animation_type = tableData.getStringField("animation_type", "");
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@ -55,7 +57,7 @@ bool CDAnimationsTable::CacheData(CppSQLite3Statement& queryToCache) {
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UNUSED_COLUMN(entry.priority = tableData.getFloatField("priority", 0.0f);)
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UNUSED_COLUMN(entry.blendTime = tableData.getFloatField("blendTime", 0.0f);)
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this->animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
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animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
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tableData.nextRow();
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} while (!tableData.eof());
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@ -68,15 +70,17 @@ void CDAnimationsTable::CacheAnimations(const CDAnimationKey animationKey) {
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auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM Animations WHERE animationGroupID = ? and animation_type = ?");
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query.bind(1, static_cast<int32_t>(animationKey.second));
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query.bind(2, animationKey.first.c_str());
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auto& animations = GetEntriesMutable();
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// If we received a bad lookup, cache it anyways so we do not run the query again.
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if (!CacheData(query)) {
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this->animations[animationKey];
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animations[animationKey];
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}
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}
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void CDAnimationsTable::CacheAnimationGroup(AnimationGroupID animationGroupID) {
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auto animationEntryCached = this->animations.find(CDAnimationKey("", animationGroupID));
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if (animationEntryCached != this->animations.end()) {
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auto& animations = GetEntriesMutable();
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auto animationEntryCached = animations.find(CDAnimationKey("", animationGroupID));
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if (animationEntryCached != animations.end()) {
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return;
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}
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@ -85,28 +89,29 @@ void CDAnimationsTable::CacheAnimationGroup(AnimationGroupID animationGroupID) {
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// Cache the query so we don't run the query again.
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CacheData(query);
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this->animations[CDAnimationKey("", animationGroupID)];
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animations[CDAnimationKey("", animationGroupID)];
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}
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CDAnimationLookupResult CDAnimationsTable::GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID) {
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std::optional<CDAnimation> CDAnimationsTable::GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID) {
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auto& animations = GetEntriesMutable();
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CDAnimationKey animationKey(animationType, animationGroupID);
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auto animationEntryCached = this->animations.find(animationKey);
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if (animationEntryCached == this->animations.end()) {
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auto animationEntryCached = animations.find(animationKey);
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if (animationEntryCached == animations.end()) {
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this->CacheAnimations(animationKey);
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}
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auto animationEntry = this->animations.find(animationKey);
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auto animationEntry = animations.find(animationKey);
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// If we have only one animation, return it regardless of the chance to play.
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if (animationEntry->second.size() == 1) {
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return CDAnimationLookupResult(animationEntry->second.front());
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return animationEntry->second.front();
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}
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auto randomAnimation = GeneralUtils::GenerateRandomNumber<float>(0, 1);
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for (auto& animationEntry : animationEntry->second) {
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randomAnimation -= animationEntry.chance_to_play;
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// This is how the client gets the random animation.
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if (animationEntry.animation_name != previousAnimationName && randomAnimation <= 0.0f) return CDAnimationLookupResult(animationEntry);
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if (animationEntry.animation_name != previousAnimationName && randomAnimation <= 0.0f) return animationEntry;
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}
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return CDAnimationLookupResult();
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return std::nullopt;
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}
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@ -2,6 +2,11 @@
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#include "CDTable.h"
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#include <list>
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#include <optional>
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typedef int32_t AnimationGroupID;
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typedef std::string AnimationID;
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typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
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struct CDAnimation {
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// uint32_t animationGroupID;
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@ -20,12 +25,7 @@ struct CDAnimation {
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UNUSED_COLUMN(float blendTime;) //!< The blend time
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};
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typedef LookupResult<CDAnimation> CDAnimationLookupResult;
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class CDAnimationsTable : public CDTable<CDAnimationsTable> {
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typedef int32_t AnimationGroupID;
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typedef std::string AnimationID;
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typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
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class CDAnimationsTable : public CDTable<CDAnimationsTable, std::map<CDAnimationKey, std::list<CDAnimation>>> {
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public:
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void LoadValuesFromDatabase();
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/**
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@ -38,7 +38,7 @@ public:
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* @param animationGroupID The animationGroupID to lookup
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* @return CDAnimationLookupResult
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*/
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[[nodiscard]] CDAnimationLookupResult GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID);
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[[nodiscard]] std::optional<CDAnimation> GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID);
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/**
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* Cache a full AnimationGroup by its ID.
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@ -58,10 +58,4 @@ private:
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* @return false
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*/
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bool CacheData(CppSQLite3Statement& queryToCache);
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/**
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* Each animation is key'd by its animationName and its animationGroupID. Each
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* animation has a possible list of animations. This is because there can be animations have a percent chance to play so one is selected at random.
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*/
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std::map<CDAnimationKey, std::list<CDAnimation>> animations;
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};
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#include "CDBehaviorParameterTable.h"
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#include "GeneralUtils.h"
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namespace {
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std::unordered_map<std::string, uint32_t> m_ParametersList;
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};
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uint64_t GetKey(const uint32_t behaviorID, const uint32_t parameterID) {
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uint64_t key = behaviorID;
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key <<= 31U;
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@ -11,6 +15,7 @@ uint64_t GetKey(const uint32_t behaviorID, const uint32_t parameterID) {
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void CDBehaviorParameterTable::LoadValuesFromDatabase() {
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorParameter");
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auto& entries = GetEntriesMutable();
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while (!tableData.eof()) {
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uint32_t behaviorID = tableData.getIntField("behaviorID", -1);
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auto candidateStringToAdd = std::string(tableData.getStringField("parameterID", ""));
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@ -24,7 +29,7 @@ void CDBehaviorParameterTable::LoadValuesFromDatabase() {
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uint64_t hash = GetKey(behaviorID, parameterId);
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float value = tableData.getFloatField("value", -1.0f);
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m_Entries.insert(std::make_pair(hash, value));
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entries.insert(std::make_pair(hash, value));
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tableData.nextRow();
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}
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@ -32,22 +37,24 @@ void CDBehaviorParameterTable::LoadValuesFromDatabase() {
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}
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float CDBehaviorParameterTable::GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue) {
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auto parameterID = this->m_ParametersList.find(name);
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if (parameterID == this->m_ParametersList.end()) return defaultValue;
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auto parameterID = m_ParametersList.find(name);
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if (parameterID == m_ParametersList.end()) return defaultValue;
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auto hash = GetKey(behaviorID, parameterID->second);
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// Search for specific parameter
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auto it = m_Entries.find(hash);
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return it != m_Entries.end() ? it->second : defaultValue;
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auto& entries = GetEntriesMutable();
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auto it = entries.find(hash);
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return it != entries.end() ? it->second : defaultValue;
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}
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std::map<std::string, float> CDBehaviorParameterTable::GetParametersByBehaviorID(uint32_t behaviorID) {
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auto& entries = GetEntriesMutable();
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uint64_t hashBase = behaviorID;
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std::map<std::string, float> returnInfo;
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for (auto& [parameterString, parameterId] : m_ParametersList) {
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uint64_t hash = GetKey(hashBase, parameterId);
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auto infoCandidate = m_Entries.find(hash);
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if (infoCandidate != m_Entries.end()) {
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auto infoCandidate = entries.find(hash);
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if (infoCandidate != entries.end()) {
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returnInfo.insert(std::make_pair(parameterString, infoCandidate->second));
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}
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}
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#include <unordered_map>
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#include <unordered_set>
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class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable> {
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private:
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typedef uint64_t BehaviorParameterHash;
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typedef float BehaviorParameterValue;
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std::unordered_map<BehaviorParameterHash, BehaviorParameterValue> m_Entries;
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std::unordered_map<std::string, uint32_t> m_ParametersList;
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typedef uint64_t BehaviorParameterHash;
|
||||
typedef float BehaviorParameterValue;
|
||||
|
||||
class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable, std::unordered_map<BehaviorParameterHash, BehaviorParameterValue>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
|
@ -1,5 +1,9 @@
|
||||
#include "CDBehaviorTemplateTable.h"
|
||||
|
||||
namespace {
|
||||
std::unordered_set<std::string> m_EffectHandles;
|
||||
};
|
||||
|
||||
void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
@ -13,11 +17,9 @@ void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorTemplate");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
CDBehaviorTemplate entry;
|
||||
entry.behaviorID = tableData.getIntField("behaviorID", -1);
|
||||
@ -31,30 +33,17 @@ void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
|
||||
entry.effectHandle = m_EffectHandles.insert(candidateToAdd).first;
|
||||
}
|
||||
|
||||
this->entries.push_back(entry);
|
||||
this->entriesMappedByBehaviorID.insert(std::make_pair(entry.behaviorID, entry));
|
||||
entries.insert(std::make_pair(entry.behaviorID, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
tableData.finalize();
|
||||
}
|
||||
|
||||
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<bool(CDBehaviorTemplate)> predicate) {
|
||||
|
||||
std::vector<CDBehaviorTemplate> data = cpplinq::from(this->entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDBehaviorTemplate>& CDBehaviorTemplateTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
const CDBehaviorTemplate CDBehaviorTemplateTable::GetByBehaviorID(uint32_t behaviorID) {
|
||||
auto entry = this->entriesMappedByBehaviorID.find(behaviorID);
|
||||
if (entry == this->entriesMappedByBehaviorID.end()) {
|
||||
auto& entries = GetEntriesMutable();
|
||||
auto entry = entries.find(behaviorID);
|
||||
if (entry == entries.end()) {
|
||||
CDBehaviorTemplate entryToReturn;
|
||||
entryToReturn.behaviorID = 0;
|
||||
entryToReturn.effectHandle = m_EffectHandles.end();
|
||||
|
@ -12,19 +12,9 @@ struct CDBehaviorTemplate {
|
||||
std::unordered_set<std::string>::iterator effectHandle; //!< The effect handle
|
||||
};
|
||||
|
||||
|
||||
class CDBehaviorTemplateTable : public CDTable<CDBehaviorTemplateTable> {
|
||||
private:
|
||||
std::vector<CDBehaviorTemplate> entries;
|
||||
std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
|
||||
std::unordered_set<std::string> m_EffectHandles;
|
||||
class CDBehaviorTemplateTable : public CDTable<CDBehaviorTemplateTable, std::unordered_map<uint32_t, CDBehaviorTemplate>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
|
||||
|
||||
const std::vector<CDBehaviorTemplate>& GetEntries(void) const;
|
||||
|
||||
const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
|
||||
};
|
||||
|
@ -14,7 +14,8 @@ void CDBrickIDTableTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BrickIDTable");
|
||||
@ -23,7 +24,7 @@ void CDBrickIDTableTable::LoadValuesFromDatabase() {
|
||||
entry.NDObjectID = tableData.getIntField("NDObjectID", -1);
|
||||
entry.LEGOBrickID = tableData.getIntField("LEGOBrickID", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -31,15 +32,9 @@ void CDBrickIDTableTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBrickIDTable)> predicate) {
|
||||
|
||||
std::vector<CDBrickIDTable> data = cpplinq::from(this->entries)
|
||||
std::vector<CDBrickIDTable> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDBrickIDTable>& CDBrickIDTableTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -16,14 +16,9 @@ struct CDBrickIDTable {
|
||||
|
||||
|
||||
//! BrickIDTable table
|
||||
class CDBrickIDTableTable : public CDTable<CDBrickIDTableTable> {
|
||||
private:
|
||||
std::vector<CDBrickIDTable> entries;
|
||||
|
||||
class CDBrickIDTableTable : public CDTable<CDBrickIDTableTable, std::vector<CDBrickIDTable>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
|
||||
|
||||
const std::vector<CDBrickIDTable>& GetEntries() const;
|
||||
};
|
||||
|
@ -4,14 +4,15 @@
|
||||
void CDComponentsRegistryTable::LoadValuesFromDatabase() {
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ComponentsRegistry");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
CDComponentsRegistry entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
|
||||
entry.component_id = tableData.getIntField("component_id", -1);
|
||||
|
||||
this->mappedEntries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
|
||||
this->mappedEntries.insert_or_assign(entry.id, 0);
|
||||
entries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
|
||||
entries.insert_or_assign(entry.id, 0);
|
||||
|
||||
tableData.nextRow();
|
||||
}
|
||||
@ -20,10 +21,11 @@ void CDComponentsRegistryTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
|
||||
auto exists = mappedEntries.find(id);
|
||||
if (exists != mappedEntries.end()) {
|
||||
auto iter = mappedEntries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
|
||||
return iter == mappedEntries.end() ? defaultValue : iter->second;
|
||||
auto& entries = GetEntriesMutable();
|
||||
auto exists = entries.find(id);
|
||||
if (exists != entries.end()) {
|
||||
auto iter = entries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
|
||||
return iter == entries.end() ? defaultValue : iter->second;
|
||||
}
|
||||
|
||||
// Now get the data. Get all components of this entity so we dont do a query for each component
|
||||
@ -38,14 +40,14 @@ int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponent
|
||||
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
|
||||
entry.component_id = tableData.getIntField("component_id", -1);
|
||||
|
||||
this->mappedEntries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
|
||||
entries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
|
||||
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
mappedEntries.insert_or_assign(id, 0);
|
||||
entries.insert_or_assign(id, 0);
|
||||
|
||||
auto iter = this->mappedEntries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
|
||||
auto iter = entries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
|
||||
|
||||
return iter == this->mappedEntries.end() ? defaultValue : iter->second;
|
||||
return iter == entries.end() ? defaultValue : iter->second;
|
||||
}
|
||||
|
@ -13,10 +13,7 @@ struct CDComponentsRegistry {
|
||||
};
|
||||
|
||||
|
||||
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
|
||||
private:
|
||||
std::unordered_map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
||||
|
||||
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable, std::unordered_map<uint64_t, uint32_t>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
|
||||
|
@ -15,7 +15,8 @@ void CDCurrencyTableTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM CurrencyTable");
|
||||
@ -27,7 +28,7 @@ void CDCurrencyTableTable::LoadValuesFromDatabase() {
|
||||
entry.maxvalue = tableData.getIntField("maxvalue", -1);
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -35,15 +36,9 @@ void CDCurrencyTableTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCurrencyTable)> predicate) {
|
||||
|
||||
std::vector<CDCurrencyTable> data = cpplinq::from(this->entries)
|
||||
std::vector<CDCurrencyTable> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDCurrencyTable>& CDCurrencyTableTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -18,14 +18,9 @@ struct CDCurrencyTable {
|
||||
};
|
||||
|
||||
//! CurrencyTable table
|
||||
class CDCurrencyTableTable : public CDTable<CDCurrencyTableTable> {
|
||||
private:
|
||||
std::vector<CDCurrencyTable> entries;
|
||||
|
||||
class CDCurrencyTableTable : public CDTable<CDCurrencyTableTable, std::vector<CDCurrencyTable>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
|
||||
|
||||
const std::vector<CDCurrencyTable>& GetEntries() const;
|
||||
};
|
||||
|
@ -13,7 +13,8 @@ void CDDestructibleComponentTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM DestructibleComponent");
|
||||
@ -34,7 +35,7 @@ void CDDestructibleComponentTable::LoadValuesFromDatabase() {
|
||||
entry.isSmashable = tableData.getIntField("isSmashable", -1) == 1 ? true : false;
|
||||
entry.difficultyLevel = tableData.getIntField("difficultyLevel", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -42,15 +43,9 @@ void CDDestructibleComponentTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::function<bool(CDDestructibleComponent)> predicate) {
|
||||
|
||||
std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
|
||||
std::vector<CDDestructibleComponent> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDDestructibleComponent>& CDDestructibleComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -20,14 +20,9 @@ struct CDDestructibleComponent {
|
||||
int32_t difficultyLevel; //!< ???
|
||||
};
|
||||
|
||||
class CDDestructibleComponentTable : public CDTable<CDDestructibleComponentTable> {
|
||||
private:
|
||||
std::vector<CDDestructibleComponent> entries;
|
||||
|
||||
class CDDestructibleComponentTable : public CDTable<CDDestructibleComponentTable, std::vector<CDDestructibleComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
|
||||
|
||||
const std::vector<CDDestructibleComponent>& GetEntries(void) const;
|
||||
};
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
void CDEmoteTableTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
CDEmoteTable entry;
|
||||
entry.ID = tableData.getIntField("id", -1);
|
||||
@ -21,6 +22,7 @@ void CDEmoteTableTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
CDEmoteTable* CDEmoteTableTable::GetEmote(int32_t id) {
|
||||
auto& entries = GetEntriesMutable();
|
||||
auto itr = entries.find(id);
|
||||
return itr != entries.end() ? &itr->second : nullptr;
|
||||
}
|
||||
|
@ -26,10 +26,7 @@ struct CDEmoteTable {
|
||||
std::string gateVersion;
|
||||
};
|
||||
|
||||
class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
|
||||
private:
|
||||
std::map<int, CDEmoteTable> entries;
|
||||
|
||||
class CDEmoteTableTable : public CDTable<CDEmoteTableTable, std::map<int, CDEmoteTable>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Returns an emote by ID
|
||||
|
@ -14,7 +14,8 @@ void CDFeatureGatingTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM FeatureGating");
|
||||
@ -26,7 +27,7 @@ void CDFeatureGatingTable::LoadValuesFromDatabase() {
|
||||
entry.minor = tableData.getIntField("minor", -1);
|
||||
entry.description = tableData.getStringField("description", "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -35,7 +36,8 @@ void CDFeatureGatingTable::LoadValuesFromDatabase() {
|
||||
|
||||
std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFeatureGating)> predicate) {
|
||||
|
||||
std::vector<CDFeatureGating> data = cpplinq::from(this->entries)
|
||||
auto& entries = GetEntriesMutable();
|
||||
std::vector<CDFeatureGating> data = cpplinq::from(entries)
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
@ -43,6 +45,7 @@ std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFe
|
||||
}
|
||||
|
||||
bool CDFeatureGatingTable::FeatureUnlocked(const CDFeatureGating& feature) const {
|
||||
auto& entries = GetEntriesMutable();
|
||||
for (const auto& entry : entries) {
|
||||
if (entry.featureName == feature.featureName && feature >= entry) {
|
||||
return true;
|
||||
@ -51,8 +54,3 @@ bool CDFeatureGatingTable::FeatureUnlocked(const CDFeatureGating& feature) const
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
const std::vector<CDFeatureGating>& CDFeatureGatingTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -17,10 +17,7 @@ struct CDFeatureGating {
|
||||
}
|
||||
};
|
||||
|
||||
class CDFeatureGatingTable : public CDTable<CDFeatureGatingTable> {
|
||||
private:
|
||||
std::vector<CDFeatureGating> entries;
|
||||
|
||||
class CDFeatureGatingTable : public CDTable<CDFeatureGatingTable, std::vector<CDFeatureGating>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
@ -28,6 +25,4 @@ public:
|
||||
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
|
||||
|
||||
bool FeatureUnlocked(const CDFeatureGating& feature) const;
|
||||
|
||||
const std::vector<CDFeatureGating>& GetEntries(void) const;
|
||||
};
|
||||
|
@ -14,7 +14,8 @@ void CDInventoryComponentTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM InventoryComponent");
|
||||
@ -25,7 +26,7 @@ void CDInventoryComponentTable::LoadValuesFromDatabase() {
|
||||
entry.count = tableData.getIntField("count", -1);
|
||||
entry.equip = tableData.getIntField("equip", -1) == 1 ? true : false;
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -33,15 +34,9 @@ void CDInventoryComponentTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function<bool(CDInventoryComponent)> predicate) {
|
||||
|
||||
std::vector<CDInventoryComponent> data = cpplinq::from(this->entries)
|
||||
std::vector<CDInventoryComponent> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDInventoryComponent>& CDInventoryComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -10,14 +10,9 @@ struct CDInventoryComponent {
|
||||
bool equip; //!< Whether or not to equip the item
|
||||
};
|
||||
|
||||
class CDInventoryComponentTable : public CDTable<CDInventoryComponentTable> {
|
||||
private:
|
||||
std::vector<CDInventoryComponent> entries;
|
||||
|
||||
class CDInventoryComponentTable : public CDTable<CDInventoryComponentTable, std::vector<CDInventoryComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
||||
|
||||
const std::vector<CDInventoryComponent>& GetEntries() const;
|
||||
};
|
||||
|
@ -17,6 +17,7 @@ void CDItemComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemComponent");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
CDItemComponent entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
@ -62,7 +63,7 @@ void CDItemComponentTable::LoadValuesFromDatabase() {
|
||||
entry.forgeType = tableData.getIntField("forgeType", -1);
|
||||
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
|
||||
|
||||
this->entries.insert(std::make_pair(entry.id, entry));
|
||||
entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -70,8 +71,9 @@ void CDItemComponentTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(uint32_t skillID) {
|
||||
const auto& it = this->entries.find(skillID);
|
||||
if (it != this->entries.end()) {
|
||||
auto& entries = GetEntriesMutable();
|
||||
const auto& it = entries.find(skillID);
|
||||
if (it != entries.end()) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
@ -129,12 +131,12 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(uint32_t skill
|
||||
entry.forgeType = tableData.getIntField("forgeType", -1);
|
||||
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
|
||||
|
||||
this->entries.insert(std::make_pair(entry.id, entry));
|
||||
entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
const auto& it2 = this->entries.find(skillID);
|
||||
if (it2 != this->entries.end()) {
|
||||
const auto& it2 = entries.find(skillID);
|
||||
if (it2 != entries.end()) {
|
||||
return it2->second;
|
||||
}
|
||||
|
||||
|
@ -49,10 +49,7 @@ struct CDItemComponent {
|
||||
float SellMultiplier; //!< Something to do with early vendors perhaps (but replaced)
|
||||
};
|
||||
|
||||
class CDItemComponentTable : public CDTable<CDItemComponentTable> {
|
||||
private:
|
||||
std::map<uint32_t, CDItemComponent> entries;
|
||||
|
||||
class CDItemComponentTable : public CDTable<CDItemComponentTable, std::map<uint32_t, CDItemComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
|
||||
|
@ -14,7 +14,8 @@ void CDItemSetSkillsTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemSetSkills");
|
||||
@ -24,7 +25,7 @@ void CDItemSetSkillsTable::LoadValuesFromDatabase() {
|
||||
entry.SkillID = tableData.getIntField("SkillID", -1);
|
||||
entry.SkillCastType = tableData.getIntField("SkillCastType", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -32,22 +33,17 @@ void CDItemSetSkillsTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDItemSetSkills)> predicate) {
|
||||
|
||||
std::vector<CDItemSetSkills> data = cpplinq::from(this->entries)
|
||||
std::vector<CDItemSetSkills> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDItemSetSkills>& CDItemSetSkillsTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetBySkillID(uint32_t SkillSetID) {
|
||||
std::vector<CDItemSetSkills> toReturn;
|
||||
|
||||
for (CDItemSetSkills entry : this->entries) {
|
||||
for (const auto& entry : GetEntries()) {
|
||||
if (entry.SkillSetID == SkillSetID) toReturn.push_back(entry);
|
||||
if (entry.SkillSetID > SkillSetID) return toReturn; //stop seeking in the db if it's not needed.
|
||||
}
|
||||
|
@ -9,16 +9,11 @@ struct CDItemSetSkills {
|
||||
uint32_t SkillCastType; //!< The skill cast type
|
||||
};
|
||||
|
||||
class CDItemSetSkillsTable : public CDTable<CDItemSetSkillsTable> {
|
||||
private:
|
||||
std::vector<CDItemSetSkills> entries;
|
||||
|
||||
class CDItemSetSkillsTable : public CDTable<CDItemSetSkillsTable, std::vector<CDItemSetSkills>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
||||
|
||||
const std::vector<CDItemSetSkills>& GetEntries() const;
|
||||
|
||||
std::vector<CDItemSetSkills> GetBySkillID(uint32_t SkillSetID);
|
||||
};
|
||||
|
@ -14,7 +14,8 @@ void CDItemSetsTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemSets");
|
||||
@ -36,7 +37,7 @@ void CDItemSetsTable::LoadValuesFromDatabase() {
|
||||
entry.kitID = tableData.getIntField("kitID", -1);
|
||||
entry.priority = tableData.getFloatField("priority", -1.0f);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -45,14 +46,9 @@ void CDItemSetsTable::LoadValuesFromDatabase() {
|
||||
|
||||
std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> predicate) {
|
||||
|
||||
std::vector<CDItemSets> data = cpplinq::from(this->entries)
|
||||
std::vector<CDItemSets> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDItemSets>& CDItemSetsTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -21,15 +21,10 @@ struct CDItemSets {
|
||||
float priority; //!< The priority
|
||||
};
|
||||
|
||||
class CDItemSetsTable : public CDTable<CDItemSetsTable> {
|
||||
private:
|
||||
std::vector<CDItemSets> entries;
|
||||
|
||||
class CDItemSetsTable : public CDTable<CDItemSetsTable, std::vector<CDItemSets>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
||||
|
||||
const std::vector<CDItemSets>& GetEntries(void) const;
|
||||
};
|
||||
|
||||
|
@ -14,7 +14,8 @@ void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LevelProgressionLookup");
|
||||
@ -24,7 +25,7 @@ void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
|
||||
entry.requiredUScore = tableData.getIntField("requiredUScore", -1);
|
||||
entry.BehaviorEffect = tableData.getStringField("BehaviorEffect", "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -33,14 +34,9 @@ void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
|
||||
|
||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
|
||||
|
||||
std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
|
||||
std::vector<CDLevelProgressionLookup> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDLevelProgressionLookup>& CDLevelProgressionLookupTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -9,15 +9,10 @@ struct CDLevelProgressionLookup {
|
||||
std::string BehaviorEffect; //!< The behavior effect attached to this
|
||||
};
|
||||
|
||||
class CDLevelProgressionLookupTable : public CDTable<CDLevelProgressionLookupTable> {
|
||||
private:
|
||||
std::vector<CDLevelProgressionLookup> entries;
|
||||
|
||||
class CDLevelProgressionLookupTable : public CDTable<CDLevelProgressionLookupTable, std::vector<CDLevelProgressionLookup>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
|
||||
|
||||
const std::vector<CDLevelProgressionLookup>& GetEntries() const;
|
||||
};
|
||||
|
@ -25,7 +25,8 @@ void CDLootMatrixTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootMatrix");
|
||||
@ -33,14 +34,15 @@ void CDLootMatrixTable::LoadValuesFromDatabase() {
|
||||
CDLootMatrix entry;
|
||||
uint32_t lootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
|
||||
|
||||
this->entries[lootMatrixIndex].push_back(ReadRow(tableData));
|
||||
entries[lootMatrixIndex].push_back(ReadRow(tableData));
|
||||
tableData.nextRow();
|
||||
}
|
||||
}
|
||||
|
||||
const LootMatrixEntries& CDLootMatrixTable::GetMatrix(uint32_t matrixId) {
|
||||
auto itr = this->entries.find(matrixId);
|
||||
if (itr != this->entries.end()) {
|
||||
auto& entries = GetEntriesMutable();
|
||||
auto itr = entries.find(matrixId);
|
||||
if (itr != entries.end()) {
|
||||
return itr->second;
|
||||
}
|
||||
|
||||
@ -49,10 +51,10 @@ const LootMatrixEntries& CDLootMatrixTable::GetMatrix(uint32_t matrixId) {
|
||||
|
||||
auto tableData = query.execQuery();
|
||||
while (!tableData.eof()) {
|
||||
this->entries[matrixId].push_back(ReadRow(tableData));
|
||||
entries[matrixId].push_back(ReadRow(tableData));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
return this->entries[matrixId];
|
||||
return entries[matrixId];
|
||||
}
|
||||
|
||||
|
@ -16,7 +16,7 @@ struct CDLootMatrix {
|
||||
typedef uint32_t LootMatrixIndex;
|
||||
typedef std::vector<CDLootMatrix> LootMatrixEntries;
|
||||
|
||||
class CDLootMatrixTable : public CDTable<CDLootMatrixTable> {
|
||||
class CDLootMatrixTable : public CDTable<CDLootMatrixTable, std::unordered_map<LootMatrixIndex, LootMatrixEntries>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
@ -24,6 +24,5 @@ public:
|
||||
const LootMatrixEntries& GetMatrix(uint32_t matrixId);
|
||||
private:
|
||||
CDLootMatrix ReadRow(CppSQLite3Query& tableData) const;
|
||||
std::unordered_map<LootMatrixIndex, LootMatrixEntries> entries;
|
||||
};
|
||||
|
||||
|
@ -49,7 +49,8 @@ void CDLootTableTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootTable");
|
||||
@ -57,17 +58,18 @@ void CDLootTableTable::LoadValuesFromDatabase() {
|
||||
CDLootTable entry;
|
||||
uint32_t lootTableIndex = tableData.getIntField("LootTableIndex", -1);
|
||||
|
||||
this->entries[lootTableIndex].push_back(ReadRow(tableData));
|
||||
entries[lootTableIndex].push_back(ReadRow(tableData));
|
||||
tableData.nextRow();
|
||||
}
|
||||
for (auto& [id, table] : this->entries) {
|
||||
for (auto& [id, table] : entries) {
|
||||
SortTable(table);
|
||||
}
|
||||
}
|
||||
|
||||
const LootTableEntries& CDLootTableTable::GetTable(uint32_t tableId) {
|
||||
auto itr = this->entries.find(tableId);
|
||||
if (itr != this->entries.end()) {
|
||||
auto& entries = GetEntriesMutable();
|
||||
auto itr = entries.find(tableId);
|
||||
if (itr != entries.end()) {
|
||||
return itr->second;
|
||||
}
|
||||
|
||||
@ -77,10 +79,10 @@ const LootTableEntries& CDLootTableTable::GetTable(uint32_t tableId) {
|
||||
|
||||
while (!tableData.eof()) {
|
||||
CDLootTable entry;
|
||||
this->entries[tableId].push_back(ReadRow(tableData));
|
||||
entries[tableId].push_back(ReadRow(tableData));
|
||||
tableData.nextRow();
|
||||
}
|
||||
SortTable(this->entries[tableId]);
|
||||
SortTable(entries[tableId]);
|
||||
|
||||
return this->entries[tableId];
|
||||
return entries[tableId];
|
||||
}
|
||||
|
@ -13,10 +13,9 @@ struct CDLootTable {
|
||||
typedef uint32_t LootTableIndex;
|
||||
typedef std::vector<CDLootTable> LootTableEntries;
|
||||
|
||||
class CDLootTableTable : public CDTable<CDLootTableTable> {
|
||||
class CDLootTableTable : public CDTable<CDLootTableTable, std::unordered_map<LootTableIndex, LootTableEntries>> {
|
||||
private:
|
||||
CDLootTable ReadRow(CppSQLite3Query& tableData) const;
|
||||
std::unordered_map<LootTableIndex, LootTableEntries> entries;
|
||||
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "CDMissionEmailTable.h"
|
||||
|
||||
void CDMissionEmailTable::LoadValuesFromDatabase() {
|
||||
|
||||
void CDMissionEmailTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
uint32_t size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM MissionEmail");
|
||||
@ -14,7 +14,8 @@ void CDMissionEmailTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MissionEmail");
|
||||
@ -29,7 +30,7 @@ void CDMissionEmailTable::LoadValuesFromDatabase() {
|
||||
entry.locStatus = tableData.getIntField("locStatus", -1);
|
||||
entry.gate_version = tableData.getStringField("gate_version", "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -38,15 +39,9 @@ void CDMissionEmailTable::LoadValuesFromDatabase() {
|
||||
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionEmail> CDMissionEmailTable::Query(std::function<bool(CDMissionEmail)> predicate) {
|
||||
|
||||
std::vector<CDMissionEmail> data = cpplinq::from(this->entries)
|
||||
std::vector<CDMissionEmail> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDMissionEmail>& CDMissionEmailTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -15,14 +15,9 @@ struct CDMissionEmail {
|
||||
};
|
||||
|
||||
|
||||
class CDMissionEmailTable : public CDTable<CDMissionEmailTable> {
|
||||
private:
|
||||
std::vector<CDMissionEmail> entries;
|
||||
|
||||
class CDMissionEmailTable : public CDTable<CDMissionEmailTable, std::vector<CDMissionEmail>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionEmail> Query(std::function<bool(CDMissionEmail)> predicate);
|
||||
|
||||
const std::vector<CDMissionEmail>& GetEntries() const;
|
||||
};
|
||||
|
@ -14,7 +14,8 @@ void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MissionNPCComponent");
|
||||
@ -26,7 +27,7 @@ void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
|
||||
entry.acceptsMission = tableData.getIntField("acceptsMission", -1) == 1 ? true : false;
|
||||
entry.gate_version = tableData.getStringField("gate_version", "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -36,15 +37,9 @@ void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::Query(std::function<bool(CDMissionNPCComponent)> predicate) {
|
||||
|
||||
std::vector<CDMissionNPCComponent> data = cpplinq::from(this->entries)
|
||||
std::vector<CDMissionNPCComponent> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDMissionNPCComponent>& CDMissionNPCComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -11,17 +11,10 @@ struct CDMissionNPCComponent {
|
||||
std::string gate_version; //!< The gate version
|
||||
};
|
||||
|
||||
class CDMissionNPCComponentTable : public CDTable<CDMissionNPCComponentTable> {
|
||||
private:
|
||||
std::vector<CDMissionNPCComponent> entries;
|
||||
|
||||
class CDMissionNPCComponentTable : public CDTable<CDMissionNPCComponentTable, std::vector<CDMissionNPCComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
const std::vector<CDMissionNPCComponent>& GetEntries() const;
|
||||
|
||||
};
|
||||
|
||||
|
@ -14,7 +14,8 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MissionTasks");
|
||||
@ -34,7 +35,7 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
|
||||
UNUSED(entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false);
|
||||
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -43,7 +44,7 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
|
||||
|
||||
std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMissionTasks)> predicate) {
|
||||
|
||||
std::vector<CDMissionTasks> data = cpplinq::from(this->entries)
|
||||
std::vector<CDMissionTasks> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
@ -53,7 +54,8 @@ std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMiss
|
||||
std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missionID) {
|
||||
std::vector<CDMissionTasks*> tasks;
|
||||
|
||||
for (auto& entry : this->entries) {
|
||||
// TODO: this should not be linear(?) and also shouldnt need to be a pointer
|
||||
for (auto& entry : GetEntriesMutable()) {
|
||||
if (entry.id == missionID) {
|
||||
tasks.push_back(&entry);
|
||||
}
|
||||
@ -62,7 +64,6 @@ std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missio
|
||||
return tasks;
|
||||
}
|
||||
|
||||
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries() const {
|
||||
return this->entries;
|
||||
const typename CDMissionTasksTable::StorageType& CDMissionTasksTable::GetEntries() const {
|
||||
return CDTable::GetEntries();
|
||||
}
|
||||
|
||||
|
@ -19,10 +19,7 @@ struct CDMissionTasks {
|
||||
UNUSED(std::string gate_version); //!< ???
|
||||
};
|
||||
|
||||
class CDMissionTasksTable : public CDTable<CDMissionTasksTable> {
|
||||
private:
|
||||
std::vector<CDMissionTasks> entries;
|
||||
|
||||
class CDMissionTasksTable : public CDTable<CDMissionTasksTable, std::vector<CDMissionTasks>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
@ -30,6 +27,7 @@ public:
|
||||
|
||||
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
|
||||
|
||||
const std::vector<CDMissionTasks>& GetEntries() const;
|
||||
// TODO: Remove this and replace it with a proper lookup function.
|
||||
const CDTable::StorageType& GetEntries() const;
|
||||
};
|
||||
|
||||
|
@ -16,7 +16,8 @@ void CDMissionsTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Missions");
|
||||
@ -75,7 +76,7 @@ void CDMissionsTable::LoadValuesFromDatabase() {
|
||||
UNUSED(entry.locStatus = tableData.getIntField("locStatus", -1));
|
||||
entry.reward_bankinventory = tableData.getIntField("reward_bankinventory", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -86,19 +87,15 @@ void CDMissionsTable::LoadValuesFromDatabase() {
|
||||
|
||||
std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> predicate) {
|
||||
|
||||
std::vector<CDMissions> data = cpplinq::from(this->entries)
|
||||
std::vector<CDMissions> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDMissions>& CDMissionsTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
const CDMissions* CDMissionsTable::GetPtrByMissionID(uint32_t missionID) const {
|
||||
for (const auto& entry : entries) {
|
||||
for (const auto& entry : GetEntries()) {
|
||||
if (entry.id == missionID) {
|
||||
return const_cast<CDMissions*>(&entry);
|
||||
}
|
||||
@ -108,7 +105,7 @@ const CDMissions* CDMissionsTable::GetPtrByMissionID(uint32_t missionID) const {
|
||||
}
|
||||
|
||||
const CDMissions& CDMissionsTable::GetByMissionID(uint32_t missionID, bool& found) const {
|
||||
for (const auto& entry : entries) {
|
||||
for (const auto& entry : GetEntries()) {
|
||||
if (entry.id == missionID) {
|
||||
found = true;
|
||||
|
||||
|
@ -60,18 +60,12 @@ struct CDMissions {
|
||||
int32_t reward_bankinventory; //!< The amount of bank space this mission rewards
|
||||
};
|
||||
|
||||
class CDMissionsTable : public CDTable<CDMissionsTable> {
|
||||
private:
|
||||
std::vector<CDMissions> entries;
|
||||
|
||||
class CDMissionsTable : public CDTable<CDMissionsTable, std::vector<CDMissions>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
const std::vector<CDMissions>& GetEntries() const;
|
||||
|
||||
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
|
||||
|
||||
const CDMissions& GetByMissionID(uint32_t missionID, bool& found) const;
|
||||
|
@ -14,7 +14,8 @@ void CDMovementAIComponentTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MovementAIComponent");
|
||||
@ -29,7 +30,7 @@ void CDMovementAIComponentTable::LoadValuesFromDatabase() {
|
||||
entry.WanderRadius = tableData.getFloatField("WanderRadius", -1.0f);
|
||||
entry.attachedPath = tableData.getStringField("attachedPath", "");
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -38,14 +39,9 @@ void CDMovementAIComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
|
||||
|
||||
std::vector<CDMovementAIComponent> data = cpplinq::from(this->entries)
|
||||
std::vector<CDMovementAIComponent> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDMovementAIComponent>& CDMovementAIComponentTable::GetEntries(void) const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -14,15 +14,9 @@ struct CDMovementAIComponent {
|
||||
std::string attachedPath;
|
||||
};
|
||||
|
||||
class CDMovementAIComponentTable : public CDTable<CDMovementAIComponentTable> {
|
||||
private:
|
||||
std::vector<CDMovementAIComponent> entries;
|
||||
|
||||
class CDMovementAIComponentTable : public CDTable<CDMovementAIComponentTable, std::vector<CDMovementAIComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
const std::vector<CDMovementAIComponent>& GetEntries() const;
|
||||
};
|
||||
|
@ -14,7 +14,8 @@ void CDObjectSkillsTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ObjectSkills");
|
||||
@ -25,7 +26,7 @@ void CDObjectSkillsTable::LoadValuesFromDatabase() {
|
||||
entry.castOnType = tableData.getIntField("castOnType", -1);
|
||||
entry.AICombatWeight = tableData.getIntField("AICombatWeight", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -34,13 +35,9 @@ void CDObjectSkillsTable::LoadValuesFromDatabase() {
|
||||
|
||||
std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
|
||||
|
||||
std::vector<CDObjectSkills> data = cpplinq::from(this->entries)
|
||||
std::vector<CDObjectSkills> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDObjectSkills>& CDObjectSkillsTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
@ -10,17 +10,10 @@ struct CDObjectSkills {
|
||||
uint32_t AICombatWeight; //!< ???
|
||||
};
|
||||
|
||||
class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable> {
|
||||
private:
|
||||
std::vector<CDObjectSkills> entries;
|
||||
|
||||
class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable, std::vector<CDObjectSkills>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
|
||||
|
||||
// Gets all the entries in the table
|
||||
const std::vector<CDObjectSkills>& GetEntries() const;
|
||||
|
||||
};
|
||||
|
||||
|
@ -1,5 +1,9 @@
|
||||
#include "CDObjectsTable.h"
|
||||
|
||||
namespace {
|
||||
CDObjects m_default;
|
||||
};
|
||||
|
||||
void CDObjectsTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
uint32_t size = 0;
|
||||
@ -14,6 +18,7 @@ void CDObjectsTable::LoadValuesFromDatabase() {
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Objects");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
CDObjects entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
@ -31,7 +36,7 @@ void CDObjectsTable::LoadValuesFromDatabase() {
|
||||
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", "");)
|
||||
UNUSED_COLUMN(entry.HQ_valid = tableData.getIntField("HQ_valid", -1);)
|
||||
|
||||
this->entries.insert(std::make_pair(entry.id, entry));
|
||||
entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -41,8 +46,9 @@ void CDObjectsTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
const CDObjects& CDObjectsTable::GetByID(uint32_t LOT) {
|
||||
const auto& it = this->entries.find(LOT);
|
||||
if (it != this->entries.end()) {
|
||||
auto& entries = GetEntriesMutable();
|
||||
const auto& it = entries.find(LOT);
|
||||
if (it != entries.end()) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
@ -51,7 +57,7 @@ const CDObjects& CDObjectsTable::GetByID(uint32_t LOT) {
|
||||
|
||||
auto tableData = query.execQuery();
|
||||
if (tableData.eof()) {
|
||||
this->entries.insert(std::make_pair(LOT, m_default));
|
||||
entries.insert(std::make_pair(LOT, m_default));
|
||||
return m_default;
|
||||
}
|
||||
|
||||
@ -73,7 +79,7 @@ const CDObjects& CDObjectsTable::GetByID(uint32_t LOT) {
|
||||
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
|
||||
UNUSED(entry.HQ_valid = tableData.getIntField("HQ_valid", -1));
|
||||
|
||||
this->entries.insert(std::make_pair(entry.id, entry));
|
||||
entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
|
@ -20,11 +20,7 @@ struct CDObjects {
|
||||
UNUSED(uint32_t HQ_valid); //!< Probably used for the Nexus HQ database on LEGOUniverse.com
|
||||
};
|
||||
|
||||
class CDObjectsTable : public CDTable<CDObjectsTable> {
|
||||
private:
|
||||
std::map<uint32_t, CDObjects> entries;
|
||||
CDObjects m_default;
|
||||
|
||||
class CDObjectsTable : public CDTable<CDObjectsTable, std::map<uint32_t, CDObjects>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Gets an entry by ID
|
||||
|
@ -13,8 +13,8 @@ void CDPackageComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PackageComponent");
|
||||
@ -24,7 +24,7 @@ void CDPackageComponentTable::LoadValuesFromDatabase() {
|
||||
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
|
||||
entry.packageType = tableData.getIntField("packageType", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -34,15 +34,9 @@ void CDPackageComponentTable::LoadValuesFromDatabase() {
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDPackageComponent> CDPackageComponentTable::Query(std::function<bool(CDPackageComponent)> predicate) {
|
||||
|
||||
std::vector<CDPackageComponent> data = cpplinq::from(this->entries)
|
||||
std::vector<CDPackageComponent> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDPackageComponent>& CDPackageComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -9,14 +9,9 @@ struct CDPackageComponent {
|
||||
uint32_t packageType;
|
||||
};
|
||||
|
||||
class CDPackageComponentTable : public CDTable<CDPackageComponentTable> {
|
||||
private:
|
||||
std::vector<CDPackageComponent> entries;
|
||||
|
||||
class CDPackageComponentTable : public CDTable<CDPackageComponentTable, std::vector<CDPackageComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
|
||||
|
||||
const std::vector<CDPackageComponent>& GetEntries() const;
|
||||
};
|
||||
|
@ -23,10 +23,12 @@ namespace {
|
||||
|
||||
void CDPetComponentTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PetComponent");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
const uint32_t componentID = tableData.getIntField("id", defaultEntry.id);
|
||||
|
||||
auto& entry = m_Entries[componentID];
|
||||
auto& entry = entries[componentID];
|
||||
|
||||
entry.id = componentID;
|
||||
UNUSED_COLUMN(entry.minTameUpdateTime = tableData.getFloatField("minTameUpdateTime", defaultEntry.minTameUpdateTime));
|
||||
UNUSED_COLUMN(entry.maxTameUpdateTime = tableData.getFloatField("maxTameUpdateTime", defaultEntry.maxTameUpdateTime));
|
||||
@ -48,12 +50,13 @@ void CDPetComponentTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
void CDPetComponentTable::LoadValuesFromDefaults() {
|
||||
m_Entries.insert(std::make_pair(defaultEntry.id, defaultEntry));
|
||||
GetEntriesMutable().insert(std::make_pair(defaultEntry.id, defaultEntry));
|
||||
}
|
||||
|
||||
CDPetComponent& CDPetComponentTable::GetByID(const uint32_t componentID) {
|
||||
auto itr = m_Entries.find(componentID);
|
||||
if (itr == m_Entries.end()) {
|
||||
auto& entries = GetEntriesMutable();
|
||||
auto itr = entries.find(componentID);
|
||||
if (itr == entries.end()) {
|
||||
LOG("Unable to load pet component (ID %i) values from database! Using default values instead.", componentID);
|
||||
return defaultEntry;
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ struct CDPetComponent {
|
||||
UNUSED_COLUMN(std::string buffIDs;)
|
||||
};
|
||||
|
||||
class CDPetComponentTable : public CDTable<CDPetComponentTable> {
|
||||
class CDPetComponentTable : public CDTable<CDPetComponentTable, std::map<uint32_t, CDPetComponent>> {
|
||||
public:
|
||||
|
||||
/**
|
||||
@ -39,7 +39,4 @@ public:
|
||||
* @returns A reference to the corresponding table, or the default if one could not be found
|
||||
*/
|
||||
CDPetComponent& GetByID(const uint32_t componentID);
|
||||
|
||||
private:
|
||||
std::map<uint32_t, CDPetComponent> m_Entries;
|
||||
};
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
void CDPhysicsComponentTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PhysicsComponent");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
CDPhysicsComponent entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
@ -21,7 +22,7 @@ void CDPhysicsComponentTable::LoadValuesFromDatabase() {
|
||||
UNUSED(entry->friction = tableData.getFloatField("friction"));
|
||||
UNUSED(entry->gravityVolumeAsset = tableData.getStringField("gravityVolumeAsset"));
|
||||
|
||||
m_entries.insert(std::make_pair(entry.id, entry));
|
||||
entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -29,7 +30,8 @@ void CDPhysicsComponentTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(uint32_t componentID) {
|
||||
auto itr = m_entries.find(componentID);
|
||||
return itr != m_entries.end() ? &itr->second : nullptr;
|
||||
auto& entries = GetEntriesMutable();
|
||||
auto itr = entries.find(componentID);
|
||||
return itr != entries.end() ? &itr->second : nullptr;
|
||||
}
|
||||
|
||||
|
@ -21,13 +21,10 @@ struct CDPhysicsComponent {
|
||||
UNUSED(std::string gravityVolumeAsset);
|
||||
};
|
||||
|
||||
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable> {
|
||||
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable, std::map<uint32_t, CDPhysicsComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
static const std::string GetTableName() { return "PhysicsComponent"; };
|
||||
CDPhysicsComponent* GetByID(uint32_t componentID);
|
||||
|
||||
private:
|
||||
std::map<uint32_t, CDPhysicsComponent> m_entries;
|
||||
};
|
||||
|
@ -1,5 +1,9 @@
|
||||
#include "CDPropertyEntranceComponentTable.h"
|
||||
|
||||
namespace {
|
||||
CDPropertyEntranceComponent defaultEntry{};
|
||||
};
|
||||
|
||||
void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
@ -12,7 +16,8 @@ void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PropertyEntranceComponent;");
|
||||
while (!tableData.eof()) {
|
||||
@ -24,7 +29,7 @@ void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
|
||||
tableData.getStringField("groupType", "")
|
||||
};
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -32,11 +37,10 @@ void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
CDPropertyEntranceComponent CDPropertyEntranceComponentTable::GetByID(uint32_t id) {
|
||||
for (const auto& entry : entries) {
|
||||
for (const auto& entry : GetEntries()) {
|
||||
if (entry.id == id)
|
||||
return entry;
|
||||
}
|
||||
|
||||
return defaultEntry;
|
||||
}
|
||||
|
||||
|
@ -9,15 +9,9 @@ struct CDPropertyEntranceComponent {
|
||||
std::string groupType;
|
||||
};
|
||||
|
||||
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable> {
|
||||
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable, std::vector<CDPropertyEntranceComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
CDPropertyEntranceComponent GetByID(uint32_t id);
|
||||
|
||||
// Gets all the entries in the table
|
||||
[[nodiscard]] const std::vector<CDPropertyEntranceComponent>& GetEntries() const { return entries; }
|
||||
private:
|
||||
std::vector<CDPropertyEntranceComponent> entries{};
|
||||
CDPropertyEntranceComponent defaultEntry{};
|
||||
};
|
||||
|
@ -1,5 +1,9 @@
|
||||
#include "CDPropertyTemplateTable.h"
|
||||
|
||||
namespace {
|
||||
CDPropertyTemplate defaultEntry{};
|
||||
};
|
||||
|
||||
void CDPropertyTemplateTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
@ -12,7 +16,8 @@ void CDPropertyTemplateTable::LoadValuesFromDatabase() {
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PropertyTemplate;");
|
||||
while (!tableData.eof()) {
|
||||
@ -23,7 +28,7 @@ void CDPropertyTemplateTable::LoadValuesFromDatabase() {
|
||||
tableData.getStringField("spawnName", "")
|
||||
};
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -31,7 +36,7 @@ void CDPropertyTemplateTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
CDPropertyTemplate CDPropertyTemplateTable::GetByMapID(uint32_t mapID) {
|
||||
for (const auto& entry : entries) {
|
||||
for (const auto& entry : GetEntries()) {
|
||||
if (entry.mapID == mapID)
|
||||
return entry;
|
||||
}
|
||||
|
@ -8,13 +8,9 @@ struct CDPropertyTemplate {
|
||||
std::string spawnName;
|
||||
};
|
||||
|
||||
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
|
||||
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable, std::vector<CDPropertyTemplate>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
static const std::string GetTableName() { return "PropertyTemplate"; };
|
||||
CDPropertyTemplate GetByMapID(uint32_t mapID);
|
||||
private:
|
||||
std::vector<CDPropertyTemplate> entries{};
|
||||
CDPropertyTemplate defaultEntry{};
|
||||
};
|
||||
|
@ -14,7 +14,8 @@ void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ProximityMonitorComponent");
|
||||
@ -25,7 +26,7 @@ void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
|
||||
entry.LoadOnClient = tableData.getIntField("LoadOnClient", -1);
|
||||
entry.LoadOnServer = tableData.getIntField("LoadOnServer", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -34,14 +35,9 @@ void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query(std::function<bool(CDProximityMonitorComponent)> predicate) {
|
||||
|
||||
std::vector<CDProximityMonitorComponent> data = cpplinq::from(this->entries)
|
||||
std::vector<CDProximityMonitorComponent> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDProximityMonitorComponent>& CDProximityMonitorComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -10,14 +10,9 @@ struct CDProximityMonitorComponent {
|
||||
bool LoadOnServer;
|
||||
};
|
||||
|
||||
class CDProximityMonitorComponentTable : public CDTable<CDProximityMonitorComponentTable> {
|
||||
private:
|
||||
std::vector<CDProximityMonitorComponent> entries;
|
||||
|
||||
class CDProximityMonitorComponentTable : public CDTable<CDProximityMonitorComponentTable, std::vector<CDProximityMonitorComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
|
||||
|
||||
const std::vector<CDProximityMonitorComponent>& GetEntries() const;
|
||||
};
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RailActivatorComponent;");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
CDRailActivatorComponent entry;
|
||||
|
||||
@ -36,7 +37,7 @@ void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
entry.showNameBillboard = tableData.getIntField("ShowNameBillboard", 0);
|
||||
|
||||
m_Entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -44,7 +45,7 @@ void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id) const {
|
||||
for (const auto& entry : m_Entries) {
|
||||
for (const auto& entry : GetEntries()) {
|
||||
if (entry.id == id)
|
||||
return entry;
|
||||
}
|
||||
@ -52,10 +53,6 @@ CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id)
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::vector<CDRailActivatorComponent>& CDRailActivatorComponentTable::GetEntries() const {
|
||||
return m_Entries;
|
||||
}
|
||||
|
||||
std::pair<uint32_t, std::u16string> CDRailActivatorComponentTable::EffectPairFromString(std::string& str) {
|
||||
const auto split = GeneralUtils::SplitString(str, ':');
|
||||
if (split.size() == 2) {
|
||||
|
@ -20,13 +20,10 @@ struct CDRailActivatorComponent {
|
||||
bool showNameBillboard;
|
||||
};
|
||||
|
||||
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable> {
|
||||
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable, std::vector<CDRailActivatorComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
static const std::string GetTableName() { return "RailActivatorComponent"; };
|
||||
[[nodiscard]] CDRailActivatorComponent GetEntryByID(int32_t id) const;
|
||||
[[nodiscard]] const std::vector<CDRailActivatorComponent>& GetEntries() const;
|
||||
private:
|
||||
static std::pair<uint32_t, std::u16string> EffectPairFromString(std::string& str);
|
||||
std::vector<CDRailActivatorComponent> m_Entries{};
|
||||
};
|
||||
|
@ -14,7 +14,8 @@ void CDRarityTableTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RarityTable order by randmax desc;");
|
||||
@ -30,5 +31,5 @@ void CDRarityTableTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
const std::vector<CDRarityTable>& CDRarityTableTable::GetRarityTable(uint32_t id) {
|
||||
return entries[id];
|
||||
return GetEntriesMutable()[id];
|
||||
}
|
||||
|
@ -6,15 +6,13 @@
|
||||
struct CDRarityTable {
|
||||
float randmax;
|
||||
uint32_t rarity;
|
||||
|
||||
typedef uint32_t Index;
|
||||
};
|
||||
|
||||
typedef std::vector<CDRarityTable> RarityTable;
|
||||
|
||||
class CDRarityTableTable : public CDTable<CDRarityTableTable> {
|
||||
private:
|
||||
typedef uint32_t RarityTableIndex;
|
||||
std::unordered_map<RarityTableIndex, std::vector<CDRarityTable>> entries;
|
||||
|
||||
class CDRarityTableTable : public CDTable<CDRarityTableTable, std::unordered_map<CDRarityTable::Index, std::vector<CDRarityTable>>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
|
@ -14,7 +14,8 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RebuildComponent");
|
||||
@ -31,7 +32,7 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
|
||||
entry.post_imagination_cost = tableData.getIntField("post_imagination_cost", -1);
|
||||
entry.time_before_smash = tableData.getFloatField("time_before_smash", -1.0f);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -40,14 +41,9 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
|
||||
|
||||
std::vector<CDRebuildComponent> data = cpplinq::from(this->entries)
|
||||
std::vector<CDRebuildComponent> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
const std::vector<CDRebuildComponent>& CDRebuildComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -16,15 +16,10 @@ struct CDRebuildComponent {
|
||||
float time_before_smash; //!< The time before smash
|
||||
};
|
||||
|
||||
class CDRebuildComponentTable : public CDTable<CDRebuildComponentTable> {
|
||||
private:
|
||||
std::vector<CDRebuildComponent> entries;
|
||||
|
||||
class CDRebuildComponentTable : public CDTable<CDRebuildComponentTable, std::vector<CDRebuildComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
|
||||
|
||||
const std::vector<CDRebuildComponent>& GetEntries() const;
|
||||
};
|
||||
|
||||
|
@ -14,7 +14,8 @@ void CDRewardCodesTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RewardCodes");
|
||||
@ -26,20 +27,20 @@ void CDRewardCodesTable::LoadValuesFromDatabase() {
|
||||
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
|
||||
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
}
|
||||
|
||||
LOT CDRewardCodesTable::GetAttachmentLOT(uint32_t rewardCodeId) const {
|
||||
for (auto const &entry : this->entries){
|
||||
for (auto const &entry : GetEntries()){
|
||||
if (rewardCodeId == entry.id) return entry.attachmentLOT;
|
||||
}
|
||||
return LOT_NULL;
|
||||
}
|
||||
|
||||
uint32_t CDRewardCodesTable::GetCodeID(std::string code) const {
|
||||
for (auto const &entry : this->entries){
|
||||
for (auto const &entry : GetEntries()){
|
||||
if (code == entry.code) return entry.id;
|
||||
}
|
||||
return -1;
|
||||
|
@ -13,13 +13,9 @@ struct CDRewardCode {
|
||||
};
|
||||
|
||||
|
||||
class CDRewardCodesTable : public CDTable<CDRewardCodesTable> {
|
||||
private:
|
||||
std::vector<CDRewardCode> entries;
|
||||
|
||||
class CDRewardCodesTable : public CDTable<CDRewardCodesTable, std::vector<CDRewardCode>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
const std::vector<CDRewardCode>& GetEntries() const;
|
||||
LOT GetAttachmentLOT(uint32_t rewardCodeId) const;
|
||||
uint32_t GetCodeID(std::string code) const;
|
||||
};
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
void CDRewardsTable::LoadValuesFromDatabase() {
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Rewards");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
CDRewards entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
@ -11,7 +12,7 @@ void CDRewardsTable::LoadValuesFromDatabase() {
|
||||
entry.value = tableData.getIntField("value", -1);
|
||||
entry.count = tableData.getIntField("count", -1);
|
||||
|
||||
m_entries.insert(std::make_pair(entry.id, entry));
|
||||
entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -20,7 +21,7 @@ void CDRewardsTable::LoadValuesFromDatabase() {
|
||||
|
||||
std::vector<CDRewards> CDRewardsTable::GetByLevelID(uint32_t levelID) {
|
||||
std::vector<CDRewards> result{};
|
||||
for (const auto& e : m_entries) {
|
||||
for (const auto& e : GetEntries()) {
|
||||
if (e.second.levelID == levelID) result.push_back(e.second);
|
||||
}
|
||||
|
||||
|
@ -11,13 +11,9 @@ struct CDRewards {
|
||||
int32_t count;
|
||||
};
|
||||
|
||||
class CDRewardsTable : public CDTable<CDRewardsTable> {
|
||||
class CDRewardsTable : public CDTable<CDRewardsTable, std::map<uint32_t, CDRewards>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
static const std::string GetTableName() { return "Rewards"; };
|
||||
std::vector<CDRewards> GetByLevelID(uint32_t levelID);
|
||||
|
||||
private:
|
||||
std::map<uint32_t, CDRewards> m_entries;
|
||||
};
|
||||
|
@ -1,5 +1,9 @@
|
||||
#include "CDScriptComponentTable.h"
|
||||
|
||||
namespace {
|
||||
CDScriptComponent m_ToReturnWhenNoneFound;
|
||||
};
|
||||
|
||||
void CDScriptComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// First, get the size of the table
|
||||
@ -15,13 +19,14 @@ void CDScriptComponentTable::LoadValuesFromDatabase() {
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ScriptComponent");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
CDScriptComponent entry;
|
||||
entry.id = tableData.getIntField("id", -1);
|
||||
entry.script_name = tableData.getStringField("script_name", "");
|
||||
entry.client_script_name = tableData.getStringField("client_script_name", "");
|
||||
|
||||
this->entries.insert(std::make_pair(entry.id, entry));
|
||||
entries.insert(std::make_pair(entry.id, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -29,8 +34,9 @@ void CDScriptComponentTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
const CDScriptComponent& CDScriptComponentTable::GetByID(uint32_t id) {
|
||||
std::map<uint32_t, CDScriptComponent>::iterator it = this->entries.find(id);
|
||||
if (it != this->entries.end()) {
|
||||
auto& entries = GetEntries();
|
||||
auto it = entries.find(id);
|
||||
if (it != entries.end()) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
|
@ -9,11 +9,7 @@ struct CDScriptComponent {
|
||||
std::string client_script_name; //!< The client script name
|
||||
};
|
||||
|
||||
class CDScriptComponentTable : public CDTable<CDScriptComponentTable> {
|
||||
private:
|
||||
std::map<uint32_t, CDScriptComponent> entries;
|
||||
CDScriptComponent m_ToReturnWhenNoneFound;
|
||||
|
||||
class CDScriptComponentTable : public CDTable<CDScriptComponentTable, std::map<uint32_t, CDScriptComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Gets an entry by scriptID
|
||||
|
@ -1,8 +1,10 @@
|
||||
#include "CDSkillBehaviorTable.h"
|
||||
|
||||
void CDSkillBehaviorTable::LoadValuesFromDatabase() {
|
||||
m_empty = CDSkillBehavior();
|
||||
namespace {
|
||||
CDSkillBehavior m_empty = CDSkillBehavior();
|
||||
};
|
||||
|
||||
void CDSkillBehaviorTable::LoadValuesFromDatabase() {
|
||||
// First, get the size of the table
|
||||
uint32_t size = 0;
|
||||
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM SkillBehavior");
|
||||
@ -14,8 +16,7 @@ void CDSkillBehaviorTable::LoadValuesFromDatabase() {
|
||||
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
//this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM SkillBehavior");
|
||||
@ -41,7 +42,7 @@ void CDSkillBehaviorTable::LoadValuesFromDatabase() {
|
||||
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
|
||||
UNUSED(entry.cancelType = tableData.getIntField("cancelType", -1));
|
||||
|
||||
this->entries.insert(std::make_pair(entry.skillID, entry));
|
||||
entries.insert(std::make_pair(entry.skillID, entry));
|
||||
//this->entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
@ -50,8 +51,9 @@ void CDSkillBehaviorTable::LoadValuesFromDatabase() {
|
||||
}
|
||||
|
||||
const CDSkillBehavior& CDSkillBehaviorTable::GetSkillByID(uint32_t skillID) {
|
||||
std::map<uint32_t, CDSkillBehavior>::iterator it = this->entries.find(skillID);
|
||||
if (it != this->entries.end()) {
|
||||
auto& entries = GetEntries();
|
||||
auto it = entries.find(skillID);
|
||||
if (it != entries.end()) {
|
||||
return it->second;
|
||||
}
|
||||
|
||||
|
@ -25,11 +25,7 @@ struct CDSkillBehavior {
|
||||
UNUSED(uint32_t cancelType); //!< The cancel type (?)
|
||||
};
|
||||
|
||||
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable> {
|
||||
private:
|
||||
std::map<uint32_t, CDSkillBehavior> entries;
|
||||
CDSkillBehavior m_empty;
|
||||
|
||||
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable, std::map<uint32_t, CDSkillBehavior>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "CDClientDatabase.h"
|
||||
#include "CDClientManager.h"
|
||||
#include "Singleton.h"
|
||||
#include "DluAssert.h"
|
||||
|
||||
@ -27,22 +28,23 @@
|
||||
#define UNUSED_ENTRY(v, x)
|
||||
|
||||
#pragma warning (disable : 4244) //Disable double to float conversion warnings
|
||||
#pragma warning (disable : 4715) //Disable "not all control paths return a value"
|
||||
// #pragma warning (disable : 4715) //Disable "not all control paths return a value"
|
||||
|
||||
template<class Table>
|
||||
template<class Table, typename Storage>
|
||||
class CDTable : public Singleton<Table> {
|
||||
public:
|
||||
typedef Storage StorageType;
|
||||
|
||||
protected:
|
||||
virtual ~CDTable() = default;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
class LookupResult {
|
||||
typedef std::pair<T, bool> DataType;
|
||||
public:
|
||||
LookupResult() { m_data.first = T(); m_data.second = false; };
|
||||
LookupResult(T& data) { m_data.first = data; m_data.second = true; };
|
||||
inline const T& Data() { return m_data.first; };
|
||||
inline const bool& FoundData() { return m_data.second; };
|
||||
private:
|
||||
DataType m_data;
|
||||
// If you need these for a specific table, override it such that there is a public variant.
|
||||
[[nodiscard]] StorageType& GetEntriesMutable() const {
|
||||
return CDClientManager::GetEntriesMutable<Table>();
|
||||
}
|
||||
|
||||
// If you need these for a specific table, override it such that there is a public variant.
|
||||
[[nodiscard]] const StorageType& GetEntries() const {
|
||||
return GetEntriesMutable();
|
||||
}
|
||||
};
|
||||
|
@ -14,7 +14,8 @@ void CDVendorComponentTable::LoadValuesFromDatabase() {
|
||||
tableSize.finalize();
|
||||
|
||||
// Reserve the size
|
||||
this->entries.reserve(size);
|
||||
auto& entries = GetEntriesMutable();
|
||||
entries.reserve(size);
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM VendorComponent");
|
||||
@ -26,7 +27,7 @@ void CDVendorComponentTable::LoadValuesFromDatabase() {
|
||||
entry.refreshTimeSeconds = tableData.getFloatField("refreshTimeSeconds", -1.0f);
|
||||
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
|
||||
|
||||
this->entries.push_back(entry);
|
||||
entries.push_back(entry);
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -36,15 +37,9 @@ void CDVendorComponentTable::LoadValuesFromDatabase() {
|
||||
//! Queries the table with a custom "where" clause
|
||||
std::vector<CDVendorComponent> CDVendorComponentTable::Query(std::function<bool(CDVendorComponent)> predicate) {
|
||||
|
||||
std::vector<CDVendorComponent> data = cpplinq::from(this->entries)
|
||||
std::vector<CDVendorComponent> data = cpplinq::from(GetEntries())
|
||||
>> cpplinq::where(predicate)
|
||||
>> cpplinq::to_vector();
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
//! Gets all the entries in the table
|
||||
const std::vector<CDVendorComponent>& CDVendorComponentTable::GetEntries() const {
|
||||
return this->entries;
|
||||
}
|
||||
|
||||
|
@ -11,15 +11,10 @@ struct CDVendorComponent {
|
||||
uint32_t LootMatrixIndex; //!< LootMatrixIndex of the vendor's items
|
||||
};
|
||||
|
||||
class CDVendorComponentTable : public CDTable<CDVendorComponentTable> {
|
||||
private:
|
||||
std::vector<CDVendorComponent> entries;
|
||||
|
||||
class CDVendorComponentTable : public CDTable<CDVendorComponentTable, std::vector<CDVendorComponent>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
// Queries the table with a custom "where" clause
|
||||
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
|
||||
|
||||
const std::vector<CDVendorComponent>& GetEntries(void) const;
|
||||
};
|
||||
|
||||
|
@ -15,6 +15,7 @@ void CDZoneTableTable::LoadValuesFromDatabase() {
|
||||
|
||||
// Now get the data
|
||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ZoneTable");
|
||||
auto& entries = GetEntriesMutable();
|
||||
while (!tableData.eof()) {
|
||||
CDZoneTable entry;
|
||||
entry.zoneID = tableData.getIntField("zoneID", -1);
|
||||
@ -45,7 +46,7 @@ void CDZoneTableTable::LoadValuesFromDatabase() {
|
||||
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
|
||||
entry.mountsAllowed = tableData.getIntField("mountsAllowed", -1) == 1 ? true : false;
|
||||
|
||||
this->m_Entries.insert(std::make_pair(entry.zoneID, entry));
|
||||
entries.insert(std::make_pair(entry.zoneID, entry));
|
||||
tableData.nextRow();
|
||||
}
|
||||
|
||||
@ -54,6 +55,7 @@ void CDZoneTableTable::LoadValuesFromDatabase() {
|
||||
|
||||
//! Queries the table with a zoneID to find.
|
||||
const CDZoneTable* CDZoneTableTable::Query(uint32_t zoneID) {
|
||||
auto& m_Entries = GetEntries();
|
||||
const auto& iter = m_Entries.find(zoneID);
|
||||
|
||||
if (iter != m_Entries.end()) {
|
||||
|
@ -33,10 +33,7 @@ struct CDZoneTable {
|
||||
bool mountsAllowed; //!< Whether or not mounts are allowed
|
||||
};
|
||||
|
||||
class CDZoneTableTable : public CDTable<CDZoneTableTable> {
|
||||
private:
|
||||
std::map<uint32_t, CDZoneTable> m_Entries;
|
||||
|
||||
class CDZoneTableTable : public CDTable<CDZoneTableTable, std::map<uint32_t, CDZoneTable>> {
|
||||
public:
|
||||
void LoadValuesFromDatabase();
|
||||
|
||||
|
@ -168,10 +168,9 @@ float RenderComponent::DoAnimation(Entity* self, const std::string& animation, b
|
||||
auto* animationsTable = CDClientManager::GetTable<CDAnimationsTable>();
|
||||
for (auto& groupId : renderComponent->m_animationGroupIds) {
|
||||
auto animationGroup = animationsTable->GetAnimation(animation, renderComponent->GetLastAnimationName(), groupId);
|
||||
if (animationGroup.FoundData()) {
|
||||
auto data = animationGroup.Data();
|
||||
renderComponent->SetLastAnimationName(data.animation_name);
|
||||
returnlength = data.animation_length;
|
||||
if (animationGroup) {
|
||||
renderComponent->SetLastAnimationName(animationGroup->animation_name);
|
||||
returnlength = animationGroup->animation_length;
|
||||
}
|
||||
}
|
||||
if (sendAnimation) GameMessages::SendPlayAnimation(self, GeneralUtils::ASCIIToUTF16(animation), priority, scale);
|
||||
|
Loading…
Reference in New Issue
Block a user