chore: Move database storage containers to be translation unit local to allow for safe references (#1434)

* Move CDClientManager to be a namespace

Tested that worlds still load data as expected.  Had no use being a singleton anyways.

* Move cdclient data storage to tu local containers

Allows some data from these containers to be saved on object by reference instead of always needing to copy.

iteration 2

- move all unnamed namespace containers to a singular spot
- use macro for template specialization and variable declaration
- use templates to allow for as little copy paste of types and functions as possible

* remember to use typename!

compiler believes T::StorageType is accessing a member, not a type.

* Update CDClientManager.cpp

* move to cpp?
This commit is contained in:
David Markowitz 2024-02-09 05:37:58 -08:00 committed by GitHub
parent dc29f5962d
commit d2aeebcd46
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
84 changed files with 394 additions and 529 deletions

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@ -39,6 +39,7 @@
#include "CDFeatureGatingTable.h"
#include "CDRailActivatorComponent.h"
#include "CDRewardCodesTable.h"
#include "CDPetComponentTable.h"
#include <exception>
@ -61,6 +62,55 @@ public:
}
};
// Using a macro to reduce repetitive code and issues from copy and paste.
// As a note, ## in a macro is used to concatenate two tokens together.
#define SPECIALIZE_TABLE_STORAGE(table) \
template<> typename table::StorageType& CDClientManager::GetEntriesMutable<table>() { return table##Entries; };
#define DEFINE_TABLE_STORAGE(table) namespace { table::StorageType table##Entries; }; SPECIALIZE_TABLE_STORAGE(table)
DEFINE_TABLE_STORAGE(CDActivityRewardsTable);
DEFINE_TABLE_STORAGE(CDActivitiesTable);
DEFINE_TABLE_STORAGE(CDAnimationsTable);
DEFINE_TABLE_STORAGE(CDBehaviorParameterTable);
DEFINE_TABLE_STORAGE(CDBehaviorTemplateTable);
DEFINE_TABLE_STORAGE(CDBrickIDTableTable);
DEFINE_TABLE_STORAGE(CDComponentsRegistryTable);
DEFINE_TABLE_STORAGE(CDCurrencyTableTable);
DEFINE_TABLE_STORAGE(CDDestructibleComponentTable);
DEFINE_TABLE_STORAGE(CDEmoteTableTable);
DEFINE_TABLE_STORAGE(CDFeatureGatingTable);
DEFINE_TABLE_STORAGE(CDInventoryComponentTable);
DEFINE_TABLE_STORAGE(CDItemComponentTable);
DEFINE_TABLE_STORAGE(CDItemSetSkillsTable);
DEFINE_TABLE_STORAGE(CDItemSetsTable);
DEFINE_TABLE_STORAGE(CDLevelProgressionLookupTable);
DEFINE_TABLE_STORAGE(CDLootMatrixTable);
DEFINE_TABLE_STORAGE(CDLootTableTable);
DEFINE_TABLE_STORAGE(CDMissionEmailTable);
DEFINE_TABLE_STORAGE(CDMissionNPCComponentTable);
DEFINE_TABLE_STORAGE(CDMissionTasksTable);
DEFINE_TABLE_STORAGE(CDMissionsTable);
DEFINE_TABLE_STORAGE(CDMovementAIComponentTable);
DEFINE_TABLE_STORAGE(CDObjectSkillsTable);
DEFINE_TABLE_STORAGE(CDObjectsTable);
DEFINE_TABLE_STORAGE(CDPhysicsComponentTable);
DEFINE_TABLE_STORAGE(CDPackageComponentTable);
DEFINE_TABLE_STORAGE(CDPetComponentTable);
DEFINE_TABLE_STORAGE(CDProximityMonitorComponentTable);
DEFINE_TABLE_STORAGE(CDPropertyEntranceComponentTable);
DEFINE_TABLE_STORAGE(CDPropertyTemplateTable);
DEFINE_TABLE_STORAGE(CDRailActivatorComponentTable);
DEFINE_TABLE_STORAGE(CDRarityTableTable);
DEFINE_TABLE_STORAGE(CDRebuildComponentTable);
DEFINE_TABLE_STORAGE(CDRewardCodesTable);
DEFINE_TABLE_STORAGE(CDRewardsTable);
DEFINE_TABLE_STORAGE(CDScriptComponentTable);
DEFINE_TABLE_STORAGE(CDSkillBehaviorTable);
DEFINE_TABLE_STORAGE(CDVendorComponentTable);
DEFINE_TABLE_STORAGE(CDZoneTableTable);
void CDClientManager::LoadValuesFromDatabase() {
if (!CDClientDatabase::isConnected) throw CDClientConnectionException();

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@ -1,8 +1,5 @@
#pragma once
#include "CDTable.h"
#include "Singleton.h"
#ifndef __CDCLIENTMANAGER__H__
#define __CDCLIENTMANAGER__H__
#define UNUSED_TABLE(v)
@ -20,7 +17,28 @@ namespace CDClientManager {
* @return A pointer to the requested table.
*/
template<typename T>
T* GetTable() {
return &T::Instance();
}
T* GetTable();
/**
* Fetch a table from CDClient
* Note: Calling this function without a template specialization in CDClientManager.cpp will cause a linker error.
*
* @tparam Table type to fetch
* @return A pointer to the requested table.
*/
template<typename T>
typename T::StorageType& GetEntriesMutable();
};
// These are included after the CDClientManager namespace declaration as CDTable as of Jan 29 2024 relies on CDClientManager in Templated code.
#include "CDTable.h"
#include "Singleton.h"
template<typename T>
T* CDClientManager::GetTable() {
return &T::Instance();
};
#endif //!__CDCLIENTMANAGER__H__

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@ -1,5 +1,6 @@
#include "CDActivitiesTable.h"
void CDActivitiesTable::LoadValuesFromDatabase() {
// First, get the size of the table
uint32_t size = 0;
@ -13,7 +14,8 @@ void CDActivitiesTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Activities");
@ -39,7 +41,7 @@ void CDActivitiesTable::LoadValuesFromDatabase() {
entry.noTeamLootOnDeath = tableData.getIntField("noTeamLootOnDeath", -1);
entry.optionalPercentage = tableData.getFloatField("optionalPercentage", -1.0f);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -48,7 +50,7 @@ void CDActivitiesTable::LoadValuesFromDatabase() {
std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActivities)> predicate) {
std::vector<CDActivities> data = cpplinq::from(this->entries)
std::vector<CDActivities> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();

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@ -25,15 +25,10 @@ struct CDActivities {
float optionalPercentage;
};
class CDActivitiesTable : public CDTable<CDActivitiesTable> {
private:
std::vector<CDActivities> entries;
class CDActivitiesTable : public CDTable<CDActivitiesTable, std::vector<CDActivities>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
const std::vector<CDActivities>& GetEntries() const { return this->entries; }
};

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@ -1,5 +1,6 @@
#include "CDActivityRewardsTable.h"
void CDActivityRewardsTable::LoadValuesFromDatabase() {
// First, get the size of the table
@ -14,7 +15,8 @@ void CDActivityRewardsTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ActivityRewards");
@ -28,7 +30,7 @@ void CDActivityRewardsTable::LoadValuesFromDatabase() {
entry.ChallengeRating = tableData.getIntField("ChallengeRating", -1);
entry.description = tableData.getStringField("description", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -37,7 +39,7 @@ void CDActivityRewardsTable::LoadValuesFromDatabase() {
std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(CDActivityRewards)> predicate) {
std::vector<CDActivityRewards> data = cpplinq::from(this->entries)
std::vector<CDActivityRewards> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();

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@ -13,15 +13,9 @@ struct CDActivityRewards {
std::string description; //!< The description
};
class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable> {
private:
std::vector<CDActivityRewards> entries;
class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable, std::vector<CDActivityRewards>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
std::vector<CDActivityRewards> GetEntries() const;
};

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@ -5,6 +5,7 @@
void CDAnimationsTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Animations");
auto& animations = GetEntriesMutable();
while (!tableData.eof()) {
std::string animation_type = tableData.getStringField("animation_type", "");
DluAssert(!animation_type.empty());
@ -24,7 +25,7 @@ void CDAnimationsTable::LoadValuesFromDatabase() {
UNUSED_COLUMN(entry.priority = tableData.getFloatField("priority", 0.0f);)
UNUSED_COLUMN(entry.blendTime = tableData.getFloatField("blendTime", 0.0f);)
this->animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
tableData.nextRow();
}
@ -35,6 +36,7 @@ bool CDAnimationsTable::CacheData(CppSQLite3Statement& queryToCache) {
auto tableData = queryToCache.execQuery();
// If we received a bad lookup, cache it anyways so we do not run the query again.
if (tableData.eof()) return false;
auto& animations = GetEntriesMutable();
do {
std::string animation_type = tableData.getStringField("animation_type", "");
@ -55,7 +57,7 @@ bool CDAnimationsTable::CacheData(CppSQLite3Statement& queryToCache) {
UNUSED_COLUMN(entry.priority = tableData.getFloatField("priority", 0.0f);)
UNUSED_COLUMN(entry.blendTime = tableData.getFloatField("blendTime", 0.0f);)
this->animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
tableData.nextRow();
} while (!tableData.eof());
@ -68,15 +70,17 @@ void CDAnimationsTable::CacheAnimations(const CDAnimationKey animationKey) {
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM Animations WHERE animationGroupID = ? and animation_type = ?");
query.bind(1, static_cast<int32_t>(animationKey.second));
query.bind(2, animationKey.first.c_str());
auto& animations = GetEntriesMutable();
// If we received a bad lookup, cache it anyways so we do not run the query again.
if (!CacheData(query)) {
this->animations[animationKey];
animations[animationKey];
}
}
void CDAnimationsTable::CacheAnimationGroup(AnimationGroupID animationGroupID) {
auto animationEntryCached = this->animations.find(CDAnimationKey("", animationGroupID));
if (animationEntryCached != this->animations.end()) {
auto& animations = GetEntriesMutable();
auto animationEntryCached = animations.find(CDAnimationKey("", animationGroupID));
if (animationEntryCached != animations.end()) {
return;
}
@ -85,28 +89,29 @@ void CDAnimationsTable::CacheAnimationGroup(AnimationGroupID animationGroupID) {
// Cache the query so we don't run the query again.
CacheData(query);
this->animations[CDAnimationKey("", animationGroupID)];
animations[CDAnimationKey("", animationGroupID)];
}
CDAnimationLookupResult CDAnimationsTable::GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID) {
std::optional<CDAnimation> CDAnimationsTable::GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID) {
auto& animations = GetEntriesMutable();
CDAnimationKey animationKey(animationType, animationGroupID);
auto animationEntryCached = this->animations.find(animationKey);
if (animationEntryCached == this->animations.end()) {
auto animationEntryCached = animations.find(animationKey);
if (animationEntryCached == animations.end()) {
this->CacheAnimations(animationKey);
}
auto animationEntry = this->animations.find(animationKey);
auto animationEntry = animations.find(animationKey);
// If we have only one animation, return it regardless of the chance to play.
if (animationEntry->second.size() == 1) {
return CDAnimationLookupResult(animationEntry->second.front());
return animationEntry->second.front();
}
auto randomAnimation = GeneralUtils::GenerateRandomNumber<float>(0, 1);
for (auto& animationEntry : animationEntry->second) {
randomAnimation -= animationEntry.chance_to_play;
// This is how the client gets the random animation.
if (animationEntry.animation_name != previousAnimationName && randomAnimation <= 0.0f) return CDAnimationLookupResult(animationEntry);
if (animationEntry.animation_name != previousAnimationName && randomAnimation <= 0.0f) return animationEntry;
}
return CDAnimationLookupResult();
return std::nullopt;
}

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@ -2,6 +2,11 @@
#include "CDTable.h"
#include <list>
#include <optional>
typedef int32_t AnimationGroupID;
typedef std::string AnimationID;
typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
struct CDAnimation {
// uint32_t animationGroupID;
@ -20,12 +25,7 @@ struct CDAnimation {
UNUSED_COLUMN(float blendTime;) //!< The blend time
};
typedef LookupResult<CDAnimation> CDAnimationLookupResult;
class CDAnimationsTable : public CDTable<CDAnimationsTable> {
typedef int32_t AnimationGroupID;
typedef std::string AnimationID;
typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
class CDAnimationsTable : public CDTable<CDAnimationsTable, std::map<CDAnimationKey, std::list<CDAnimation>>> {
public:
void LoadValuesFromDatabase();
/**
@ -38,7 +38,7 @@ public:
* @param animationGroupID The animationGroupID to lookup
* @return CDAnimationLookupResult
*/
[[nodiscard]] CDAnimationLookupResult GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID);
[[nodiscard]] std::optional<CDAnimation> GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID);
/**
* Cache a full AnimationGroup by its ID.
@ -58,10 +58,4 @@ private:
* @return false
*/
bool CacheData(CppSQLite3Statement& queryToCache);
/**
* Each animation is key'd by its animationName and its animationGroupID. Each
* animation has a possible list of animations. This is because there can be animations have a percent chance to play so one is selected at random.
*/
std::map<CDAnimationKey, std::list<CDAnimation>> animations;
};

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@ -1,6 +1,10 @@
#include "CDBehaviorParameterTable.h"
#include "GeneralUtils.h"
namespace {
std::unordered_map<std::string, uint32_t> m_ParametersList;
};
uint64_t GetKey(const uint32_t behaviorID, const uint32_t parameterID) {
uint64_t key = behaviorID;
key <<= 31U;
@ -11,6 +15,7 @@ uint64_t GetKey(const uint32_t behaviorID, const uint32_t parameterID) {
void CDBehaviorParameterTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorParameter");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
uint32_t behaviorID = tableData.getIntField("behaviorID", -1);
auto candidateStringToAdd = std::string(tableData.getStringField("parameterID", ""));
@ -24,7 +29,7 @@ void CDBehaviorParameterTable::LoadValuesFromDatabase() {
uint64_t hash = GetKey(behaviorID, parameterId);
float value = tableData.getFloatField("value", -1.0f);
m_Entries.insert(std::make_pair(hash, value));
entries.insert(std::make_pair(hash, value));
tableData.nextRow();
}
@ -32,22 +37,24 @@ void CDBehaviorParameterTable::LoadValuesFromDatabase() {
}
float CDBehaviorParameterTable::GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue) {
auto parameterID = this->m_ParametersList.find(name);
if (parameterID == this->m_ParametersList.end()) return defaultValue;
auto parameterID = m_ParametersList.find(name);
if (parameterID == m_ParametersList.end()) return defaultValue;
auto hash = GetKey(behaviorID, parameterID->second);
// Search for specific parameter
auto it = m_Entries.find(hash);
return it != m_Entries.end() ? it->second : defaultValue;
auto& entries = GetEntriesMutable();
auto it = entries.find(hash);
return it != entries.end() ? it->second : defaultValue;
}
std::map<std::string, float> CDBehaviorParameterTable::GetParametersByBehaviorID(uint32_t behaviorID) {
auto& entries = GetEntriesMutable();
uint64_t hashBase = behaviorID;
std::map<std::string, float> returnInfo;
for (auto& [parameterString, parameterId] : m_ParametersList) {
uint64_t hash = GetKey(hashBase, parameterId);
auto infoCandidate = m_Entries.find(hash);
if (infoCandidate != m_Entries.end()) {
auto infoCandidate = entries.find(hash);
if (infoCandidate != entries.end()) {
returnInfo.insert(std::make_pair(parameterString, infoCandidate->second));
}
}

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@ -5,12 +5,10 @@
#include <unordered_map>
#include <unordered_set>
class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable> {
private:
typedef uint64_t BehaviorParameterHash;
typedef float BehaviorParameterValue;
std::unordered_map<BehaviorParameterHash, BehaviorParameterValue> m_Entries;
std::unordered_map<std::string, uint32_t> m_ParametersList;
typedef uint64_t BehaviorParameterHash;
typedef float BehaviorParameterValue;
class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable, std::unordered_map<BehaviorParameterHash, BehaviorParameterValue>> {
public:
void LoadValuesFromDatabase();

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@ -1,5 +1,9 @@
#include "CDBehaviorTemplateTable.h"
namespace {
std::unordered_set<std::string> m_EffectHandles;
};
void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
// First, get the size of the table
@ -13,11 +17,9 @@ void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorTemplate");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDBehaviorTemplate entry;
entry.behaviorID = tableData.getIntField("behaviorID", -1);
@ -31,30 +33,17 @@ void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
entry.effectHandle = m_EffectHandles.insert(candidateToAdd).first;
}
this->entries.push_back(entry);
this->entriesMappedByBehaviorID.insert(std::make_pair(entry.behaviorID, entry));
entries.insert(std::make_pair(entry.behaviorID, entry));
tableData.nextRow();
}
tableData.finalize();
}
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<bool(CDBehaviorTemplate)> predicate) {
std::vector<CDBehaviorTemplate> data = cpplinq::from(this->entries)
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDBehaviorTemplate>& CDBehaviorTemplateTable::GetEntries() const {
return this->entries;
}
const CDBehaviorTemplate CDBehaviorTemplateTable::GetByBehaviorID(uint32_t behaviorID) {
auto entry = this->entriesMappedByBehaviorID.find(behaviorID);
if (entry == this->entriesMappedByBehaviorID.end()) {
auto& entries = GetEntriesMutable();
auto entry = entries.find(behaviorID);
if (entry == entries.end()) {
CDBehaviorTemplate entryToReturn;
entryToReturn.behaviorID = 0;
entryToReturn.effectHandle = m_EffectHandles.end();

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@ -12,19 +12,9 @@ struct CDBehaviorTemplate {
std::unordered_set<std::string>::iterator effectHandle; //!< The effect handle
};
class CDBehaviorTemplateTable : public CDTable<CDBehaviorTemplateTable> {
private:
std::vector<CDBehaviorTemplate> entries;
std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
std::unordered_set<std::string> m_EffectHandles;
class CDBehaviorTemplateTable : public CDTable<CDBehaviorTemplateTable, std::unordered_map<uint32_t, CDBehaviorTemplate>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
const std::vector<CDBehaviorTemplate>& GetEntries(void) const;
const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
};

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@ -14,7 +14,8 @@ void CDBrickIDTableTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BrickIDTable");
@ -23,7 +24,7 @@ void CDBrickIDTableTable::LoadValuesFromDatabase() {
entry.NDObjectID = tableData.getIntField("NDObjectID", -1);
entry.LEGOBrickID = tableData.getIntField("LEGOBrickID", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -31,15 +32,9 @@ void CDBrickIDTableTable::LoadValuesFromDatabase() {
}
std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBrickIDTable)> predicate) {
std::vector<CDBrickIDTable> data = cpplinq::from(this->entries)
std::vector<CDBrickIDTable> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDBrickIDTable>& CDBrickIDTableTable::GetEntries() const {
return this->entries;
}

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@ -16,14 +16,9 @@ struct CDBrickIDTable {
//! BrickIDTable table
class CDBrickIDTableTable : public CDTable<CDBrickIDTableTable> {
private:
std::vector<CDBrickIDTable> entries;
class CDBrickIDTableTable : public CDTable<CDBrickIDTableTable, std::vector<CDBrickIDTable>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
const std::vector<CDBrickIDTable>& GetEntries() const;
};

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@ -4,14 +4,15 @@
void CDComponentsRegistryTable::LoadValuesFromDatabase() {
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ComponentsRegistry");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDComponentsRegistry entry;
entry.id = tableData.getIntField("id", -1);
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
entry.component_id = tableData.getIntField("component_id", -1);
this->mappedEntries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
this->mappedEntries.insert_or_assign(entry.id, 0);
entries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
entries.insert_or_assign(entry.id, 0);
tableData.nextRow();
}
@ -20,10 +21,11 @@ void CDComponentsRegistryTable::LoadValuesFromDatabase() {
}
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
auto exists = mappedEntries.find(id);
if (exists != mappedEntries.end()) {
auto iter = mappedEntries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
return iter == mappedEntries.end() ? defaultValue : iter->second;
auto& entries = GetEntriesMutable();
auto exists = entries.find(id);
if (exists != entries.end()) {
auto iter = entries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
return iter == entries.end() ? defaultValue : iter->second;
}
// Now get the data. Get all components of this entity so we dont do a query for each component
@ -38,14 +40,14 @@ int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponent
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
entry.component_id = tableData.getIntField("component_id", -1);
this->mappedEntries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
entries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
tableData.nextRow();
}
mappedEntries.insert_or_assign(id, 0);
entries.insert_or_assign(id, 0);
auto iter = this->mappedEntries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
auto iter = entries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
return iter == this->mappedEntries.end() ? defaultValue : iter->second;
return iter == entries.end() ? defaultValue : iter->second;
}

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@ -13,10 +13,7 @@ struct CDComponentsRegistry {
};
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
private:
std::unordered_map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable, std::unordered_map<uint64_t, uint32_t>> {
public:
void LoadValuesFromDatabase();
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);

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@ -15,7 +15,8 @@ void CDCurrencyTableTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM CurrencyTable");
@ -27,7 +28,7 @@ void CDCurrencyTableTable::LoadValuesFromDatabase() {
entry.maxvalue = tableData.getIntField("maxvalue", -1);
entry.id = tableData.getIntField("id", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -35,15 +36,9 @@ void CDCurrencyTableTable::LoadValuesFromDatabase() {
}
std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCurrencyTable)> predicate) {
std::vector<CDCurrencyTable> data = cpplinq::from(this->entries)
std::vector<CDCurrencyTable> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDCurrencyTable>& CDCurrencyTableTable::GetEntries() const {
return this->entries;
}

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@ -18,14 +18,9 @@ struct CDCurrencyTable {
};
//! CurrencyTable table
class CDCurrencyTableTable : public CDTable<CDCurrencyTableTable> {
private:
std::vector<CDCurrencyTable> entries;
class CDCurrencyTableTable : public CDTable<CDCurrencyTableTable, std::vector<CDCurrencyTable>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
const std::vector<CDCurrencyTable>& GetEntries() const;
};

View File

@ -13,7 +13,8 @@ void CDDestructibleComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM DestructibleComponent");
@ -34,7 +35,7 @@ void CDDestructibleComponentTable::LoadValuesFromDatabase() {
entry.isSmashable = tableData.getIntField("isSmashable", -1) == 1 ? true : false;
entry.difficultyLevel = tableData.getIntField("difficultyLevel", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -42,15 +43,9 @@ void CDDestructibleComponentTable::LoadValuesFromDatabase() {
}
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::function<bool(CDDestructibleComponent)> predicate) {
std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
std::vector<CDDestructibleComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDDestructibleComponent>& CDDestructibleComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -20,14 +20,9 @@ struct CDDestructibleComponent {
int32_t difficultyLevel; //!< ???
};
class CDDestructibleComponentTable : public CDTable<CDDestructibleComponentTable> {
private:
std::vector<CDDestructibleComponent> entries;
class CDDestructibleComponentTable : public CDTable<CDDestructibleComponentTable, std::vector<CDDestructibleComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
const std::vector<CDDestructibleComponent>& GetEntries(void) const;
};

View File

@ -2,6 +2,7 @@
void CDEmoteTableTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDEmoteTable entry;
entry.ID = tableData.getIntField("id", -1);
@ -21,6 +22,7 @@ void CDEmoteTableTable::LoadValuesFromDatabase() {
}
CDEmoteTable* CDEmoteTableTable::GetEmote(int32_t id) {
auto& entries = GetEntriesMutable();
auto itr = entries.find(id);
return itr != entries.end() ? &itr->second : nullptr;
}

View File

@ -26,10 +26,7 @@ struct CDEmoteTable {
std::string gateVersion;
};
class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
private:
std::map<int, CDEmoteTable> entries;
class CDEmoteTableTable : public CDTable<CDEmoteTableTable, std::map<int, CDEmoteTable>> {
public:
void LoadValuesFromDatabase();
// Returns an emote by ID

View File

@ -14,7 +14,8 @@ void CDFeatureGatingTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM FeatureGating");
@ -26,7 +27,7 @@ void CDFeatureGatingTable::LoadValuesFromDatabase() {
entry.minor = tableData.getIntField("minor", -1);
entry.description = tableData.getStringField("description", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -35,7 +36,8 @@ void CDFeatureGatingTable::LoadValuesFromDatabase() {
std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFeatureGating)> predicate) {
std::vector<CDFeatureGating> data = cpplinq::from(this->entries)
auto& entries = GetEntriesMutable();
std::vector<CDFeatureGating> data = cpplinq::from(entries)
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
@ -43,6 +45,7 @@ std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFe
}
bool CDFeatureGatingTable::FeatureUnlocked(const CDFeatureGating& feature) const {
auto& entries = GetEntriesMutable();
for (const auto& entry : entries) {
if (entry.featureName == feature.featureName && feature >= entry) {
return true;
@ -51,8 +54,3 @@ bool CDFeatureGatingTable::FeatureUnlocked(const CDFeatureGating& feature) const
return false;
}
const std::vector<CDFeatureGating>& CDFeatureGatingTable::GetEntries() const {
return this->entries;
}

View File

@ -17,10 +17,7 @@ struct CDFeatureGating {
}
};
class CDFeatureGatingTable : public CDTable<CDFeatureGatingTable> {
private:
std::vector<CDFeatureGating> entries;
class CDFeatureGatingTable : public CDTable<CDFeatureGatingTable, std::vector<CDFeatureGating>> {
public:
void LoadValuesFromDatabase();
@ -28,6 +25,4 @@ public:
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
bool FeatureUnlocked(const CDFeatureGating& feature) const;
const std::vector<CDFeatureGating>& GetEntries(void) const;
};

View File

@ -14,7 +14,8 @@ void CDInventoryComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM InventoryComponent");
@ -25,7 +26,7 @@ void CDInventoryComponentTable::LoadValuesFromDatabase() {
entry.count = tableData.getIntField("count", -1);
entry.equip = tableData.getIntField("equip", -1) == 1 ? true : false;
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -33,15 +34,9 @@ void CDInventoryComponentTable::LoadValuesFromDatabase() {
}
std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function<bool(CDInventoryComponent)> predicate) {
std::vector<CDInventoryComponent> data = cpplinq::from(this->entries)
std::vector<CDInventoryComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDInventoryComponent>& CDInventoryComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -10,14 +10,9 @@ struct CDInventoryComponent {
bool equip; //!< Whether or not to equip the item
};
class CDInventoryComponentTable : public CDTable<CDInventoryComponentTable> {
private:
std::vector<CDInventoryComponent> entries;
class CDInventoryComponentTable : public CDTable<CDInventoryComponentTable, std::vector<CDInventoryComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
const std::vector<CDInventoryComponent>& GetEntries() const;
};

View File

@ -17,6 +17,7 @@ void CDItemComponentTable::LoadValuesFromDatabase() {
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemComponent");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDItemComponent entry;
entry.id = tableData.getIntField("id", -1);
@ -62,7 +63,7 @@ void CDItemComponentTable::LoadValuesFromDatabase() {
entry.forgeType = tableData.getIntField("forgeType", -1);
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
this->entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
@ -70,8 +71,9 @@ void CDItemComponentTable::LoadValuesFromDatabase() {
}
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(uint32_t skillID) {
const auto& it = this->entries.find(skillID);
if (it != this->entries.end()) {
auto& entries = GetEntriesMutable();
const auto& it = entries.find(skillID);
if (it != entries.end()) {
return it->second;
}
@ -129,12 +131,12 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(uint32_t skill
entry.forgeType = tableData.getIntField("forgeType", -1);
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
this->entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
const auto& it2 = this->entries.find(skillID);
if (it2 != this->entries.end()) {
const auto& it2 = entries.find(skillID);
if (it2 != entries.end()) {
return it2->second;
}

View File

@ -49,10 +49,7 @@ struct CDItemComponent {
float SellMultiplier; //!< Something to do with early vendors perhaps (but replaced)
};
class CDItemComponentTable : public CDTable<CDItemComponentTable> {
private:
std::map<uint32_t, CDItemComponent> entries;
class CDItemComponentTable : public CDTable<CDItemComponentTable, std::map<uint32_t, CDItemComponent>> {
public:
void LoadValuesFromDatabase();
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);

View File

@ -14,7 +14,8 @@ void CDItemSetSkillsTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemSetSkills");
@ -24,7 +25,7 @@ void CDItemSetSkillsTable::LoadValuesFromDatabase() {
entry.SkillID = tableData.getIntField("SkillID", -1);
entry.SkillCastType = tableData.getIntField("SkillCastType", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -32,22 +33,17 @@ void CDItemSetSkillsTable::LoadValuesFromDatabase() {
}
std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDItemSetSkills)> predicate) {
std::vector<CDItemSetSkills> data = cpplinq::from(this->entries)
std::vector<CDItemSetSkills> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDItemSetSkills>& CDItemSetSkillsTable::GetEntries() const {
return this->entries;
}
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetBySkillID(uint32_t SkillSetID) {
std::vector<CDItemSetSkills> toReturn;
for (CDItemSetSkills entry : this->entries) {
for (const auto& entry : GetEntries()) {
if (entry.SkillSetID == SkillSetID) toReturn.push_back(entry);
if (entry.SkillSetID > SkillSetID) return toReturn; //stop seeking in the db if it's not needed.
}

View File

@ -9,16 +9,11 @@ struct CDItemSetSkills {
uint32_t SkillCastType; //!< The skill cast type
};
class CDItemSetSkillsTable : public CDTable<CDItemSetSkillsTable> {
private:
std::vector<CDItemSetSkills> entries;
class CDItemSetSkillsTable : public CDTable<CDItemSetSkillsTable, std::vector<CDItemSetSkills>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
const std::vector<CDItemSetSkills>& GetEntries() const;
std::vector<CDItemSetSkills> GetBySkillID(uint32_t SkillSetID);
};

View File

@ -14,7 +14,8 @@ void CDItemSetsTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemSets");
@ -36,7 +37,7 @@ void CDItemSetsTable::LoadValuesFromDatabase() {
entry.kitID = tableData.getIntField("kitID", -1);
entry.priority = tableData.getFloatField("priority", -1.0f);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -45,14 +46,9 @@ void CDItemSetsTable::LoadValuesFromDatabase() {
std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> predicate) {
std::vector<CDItemSets> data = cpplinq::from(this->entries)
std::vector<CDItemSets> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDItemSets>& CDItemSetsTable::GetEntries() const {
return this->entries;
}

View File

@ -21,15 +21,10 @@ struct CDItemSets {
float priority; //!< The priority
};
class CDItemSetsTable : public CDTable<CDItemSetsTable> {
private:
std::vector<CDItemSets> entries;
class CDItemSetsTable : public CDTable<CDItemSetsTable, std::vector<CDItemSets>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
const std::vector<CDItemSets>& GetEntries(void) const;
};

View File

@ -14,7 +14,8 @@ void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LevelProgressionLookup");
@ -24,7 +25,7 @@ void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
entry.requiredUScore = tableData.getIntField("requiredUScore", -1);
entry.BehaviorEffect = tableData.getStringField("BehaviorEffect", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -33,14 +34,9 @@ void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
std::vector<CDLevelProgressionLookup> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDLevelProgressionLookup>& CDLevelProgressionLookupTable::GetEntries() const {
return this->entries;
}

View File

@ -9,15 +9,10 @@ struct CDLevelProgressionLookup {
std::string BehaviorEffect; //!< The behavior effect attached to this
};
class CDLevelProgressionLookupTable : public CDTable<CDLevelProgressionLookupTable> {
private:
std::vector<CDLevelProgressionLookup> entries;
class CDLevelProgressionLookupTable : public CDTable<CDLevelProgressionLookupTable, std::vector<CDLevelProgressionLookup>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
const std::vector<CDLevelProgressionLookup>& GetEntries() const;
};

View File

@ -25,7 +25,8 @@ void CDLootMatrixTable::LoadValuesFromDatabase() {
}
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootMatrix");
@ -33,14 +34,15 @@ void CDLootMatrixTable::LoadValuesFromDatabase() {
CDLootMatrix entry;
uint32_t lootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
this->entries[lootMatrixIndex].push_back(ReadRow(tableData));
entries[lootMatrixIndex].push_back(ReadRow(tableData));
tableData.nextRow();
}
}
const LootMatrixEntries& CDLootMatrixTable::GetMatrix(uint32_t matrixId) {
auto itr = this->entries.find(matrixId);
if (itr != this->entries.end()) {
auto& entries = GetEntriesMutable();
auto itr = entries.find(matrixId);
if (itr != entries.end()) {
return itr->second;
}
@ -49,10 +51,10 @@ const LootMatrixEntries& CDLootMatrixTable::GetMatrix(uint32_t matrixId) {
auto tableData = query.execQuery();
while (!tableData.eof()) {
this->entries[matrixId].push_back(ReadRow(tableData));
entries[matrixId].push_back(ReadRow(tableData));
tableData.nextRow();
}
return this->entries[matrixId];
return entries[matrixId];
}

View File

@ -16,7 +16,7 @@ struct CDLootMatrix {
typedef uint32_t LootMatrixIndex;
typedef std::vector<CDLootMatrix> LootMatrixEntries;
class CDLootMatrixTable : public CDTable<CDLootMatrixTable> {
class CDLootMatrixTable : public CDTable<CDLootMatrixTable, std::unordered_map<LootMatrixIndex, LootMatrixEntries>> {
public:
void LoadValuesFromDatabase();
@ -24,6 +24,5 @@ public:
const LootMatrixEntries& GetMatrix(uint32_t matrixId);
private:
CDLootMatrix ReadRow(CppSQLite3Query& tableData) const;
std::unordered_map<LootMatrixIndex, LootMatrixEntries> entries;
};

View File

@ -49,7 +49,8 @@ void CDLootTableTable::LoadValuesFromDatabase() {
}
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootTable");
@ -57,17 +58,18 @@ void CDLootTableTable::LoadValuesFromDatabase() {
CDLootTable entry;
uint32_t lootTableIndex = tableData.getIntField("LootTableIndex", -1);
this->entries[lootTableIndex].push_back(ReadRow(tableData));
entries[lootTableIndex].push_back(ReadRow(tableData));
tableData.nextRow();
}
for (auto& [id, table] : this->entries) {
for (auto& [id, table] : entries) {
SortTable(table);
}
}
const LootTableEntries& CDLootTableTable::GetTable(uint32_t tableId) {
auto itr = this->entries.find(tableId);
if (itr != this->entries.end()) {
auto& entries = GetEntriesMutable();
auto itr = entries.find(tableId);
if (itr != entries.end()) {
return itr->second;
}
@ -77,10 +79,10 @@ const LootTableEntries& CDLootTableTable::GetTable(uint32_t tableId) {
while (!tableData.eof()) {
CDLootTable entry;
this->entries[tableId].push_back(ReadRow(tableData));
entries[tableId].push_back(ReadRow(tableData));
tableData.nextRow();
}
SortTable(this->entries[tableId]);
SortTable(entries[tableId]);
return this->entries[tableId];
return entries[tableId];
}

View File

@ -13,10 +13,9 @@ struct CDLootTable {
typedef uint32_t LootTableIndex;
typedef std::vector<CDLootTable> LootTableEntries;
class CDLootTableTable : public CDTable<CDLootTableTable> {
class CDLootTableTable : public CDTable<CDLootTableTable, std::unordered_map<LootTableIndex, LootTableEntries>> {
private:
CDLootTable ReadRow(CppSQLite3Query& tableData) const;
std::unordered_map<LootTableIndex, LootTableEntries> entries;
public:
void LoadValuesFromDatabase();

View File

@ -1,7 +1,7 @@
#include "CDMissionEmailTable.h"
void CDMissionEmailTable::LoadValuesFromDatabase() {
void CDMissionEmailTable::LoadValuesFromDatabase() {
// First, get the size of the table
uint32_t size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM MissionEmail");
@ -14,7 +14,8 @@ void CDMissionEmailTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MissionEmail");
@ -29,7 +30,7 @@ void CDMissionEmailTable::LoadValuesFromDatabase() {
entry.locStatus = tableData.getIntField("locStatus", -1);
entry.gate_version = tableData.getStringField("gate_version", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -38,15 +39,9 @@ void CDMissionEmailTable::LoadValuesFromDatabase() {
//! Queries the table with a custom "where" clause
std::vector<CDMissionEmail> CDMissionEmailTable::Query(std::function<bool(CDMissionEmail)> predicate) {
std::vector<CDMissionEmail> data = cpplinq::from(this->entries)
std::vector<CDMissionEmail> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
//! Gets all the entries in the table
const std::vector<CDMissionEmail>& CDMissionEmailTable::GetEntries() const {
return this->entries;
}

View File

@ -15,14 +15,9 @@ struct CDMissionEmail {
};
class CDMissionEmailTable : public CDTable<CDMissionEmailTable> {
private:
std::vector<CDMissionEmail> entries;
class CDMissionEmailTable : public CDTable<CDMissionEmailTable, std::vector<CDMissionEmail>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDMissionEmail> Query(std::function<bool(CDMissionEmail)> predicate);
const std::vector<CDMissionEmail>& GetEntries() const;
};

View File

@ -14,7 +14,8 @@ void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MissionNPCComponent");
@ -26,7 +27,7 @@ void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
entry.acceptsMission = tableData.getIntField("acceptsMission", -1) == 1 ? true : false;
entry.gate_version = tableData.getStringField("gate_version", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -36,15 +37,9 @@ void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
//! Queries the table with a custom "where" clause
std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::Query(std::function<bool(CDMissionNPCComponent)> predicate) {
std::vector<CDMissionNPCComponent> data = cpplinq::from(this->entries)
std::vector<CDMissionNPCComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
//! Gets all the entries in the table
const std::vector<CDMissionNPCComponent>& CDMissionNPCComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -11,17 +11,10 @@ struct CDMissionNPCComponent {
std::string gate_version; //!< The gate version
};
class CDMissionNPCComponentTable : public CDTable<CDMissionNPCComponentTable> {
private:
std::vector<CDMissionNPCComponent> entries;
class CDMissionNPCComponentTable : public CDTable<CDMissionNPCComponentTable, std::vector<CDMissionNPCComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
// Gets all the entries in the table
const std::vector<CDMissionNPCComponent>& GetEntries() const;
};

View File

@ -14,7 +14,8 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MissionTasks");
@ -34,7 +35,7 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
UNUSED(entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false);
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -43,7 +44,7 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMissionTasks)> predicate) {
std::vector<CDMissionTasks> data = cpplinq::from(this->entries)
std::vector<CDMissionTasks> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
@ -53,7 +54,8 @@ std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMiss
std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missionID) {
std::vector<CDMissionTasks*> tasks;
for (auto& entry : this->entries) {
// TODO: this should not be linear(?) and also shouldnt need to be a pointer
for (auto& entry : GetEntriesMutable()) {
if (entry.id == missionID) {
tasks.push_back(&entry);
}
@ -62,7 +64,6 @@ std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missio
return tasks;
}
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries() const {
return this->entries;
const typename CDMissionTasksTable::StorageType& CDMissionTasksTable::GetEntries() const {
return CDTable::GetEntries();
}

View File

@ -19,10 +19,7 @@ struct CDMissionTasks {
UNUSED(std::string gate_version); //!< ???
};
class CDMissionTasksTable : public CDTable<CDMissionTasksTable> {
private:
std::vector<CDMissionTasks> entries;
class CDMissionTasksTable : public CDTable<CDMissionTasksTable, std::vector<CDMissionTasks>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
@ -30,6 +27,7 @@ public:
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
const std::vector<CDMissionTasks>& GetEntries() const;
// TODO: Remove this and replace it with a proper lookup function.
const CDTable::StorageType& GetEntries() const;
};

View File

@ -16,7 +16,8 @@ void CDMissionsTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Missions");
@ -75,7 +76,7 @@ void CDMissionsTable::LoadValuesFromDatabase() {
UNUSED(entry.locStatus = tableData.getIntField("locStatus", -1));
entry.reward_bankinventory = tableData.getIntField("reward_bankinventory", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -86,19 +87,15 @@ void CDMissionsTable::LoadValuesFromDatabase() {
std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> predicate) {
std::vector<CDMissions> data = cpplinq::from(this->entries)
std::vector<CDMissions> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDMissions>& CDMissionsTable::GetEntries(void) const {
return this->entries;
}
const CDMissions* CDMissionsTable::GetPtrByMissionID(uint32_t missionID) const {
for (const auto& entry : entries) {
for (const auto& entry : GetEntries()) {
if (entry.id == missionID) {
return const_cast<CDMissions*>(&entry);
}
@ -108,7 +105,7 @@ const CDMissions* CDMissionsTable::GetPtrByMissionID(uint32_t missionID) const {
}
const CDMissions& CDMissionsTable::GetByMissionID(uint32_t missionID, bool& found) const {
for (const auto& entry : entries) {
for (const auto& entry : GetEntries()) {
if (entry.id == missionID) {
found = true;

View File

@ -60,18 +60,12 @@ struct CDMissions {
int32_t reward_bankinventory; //!< The amount of bank space this mission rewards
};
class CDMissionsTable : public CDTable<CDMissionsTable> {
private:
std::vector<CDMissions> entries;
class CDMissionsTable : public CDTable<CDMissionsTable, std::vector<CDMissions>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
// Gets all the entries in the table
const std::vector<CDMissions>& GetEntries() const;
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
const CDMissions& GetByMissionID(uint32_t missionID, bool& found) const;

View File

@ -14,7 +14,8 @@ void CDMovementAIComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MovementAIComponent");
@ -29,7 +30,7 @@ void CDMovementAIComponentTable::LoadValuesFromDatabase() {
entry.WanderRadius = tableData.getFloatField("WanderRadius", -1.0f);
entry.attachedPath = tableData.getStringField("attachedPath", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -38,14 +39,9 @@ void CDMovementAIComponentTable::LoadValuesFromDatabase() {
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
std::vector<CDMovementAIComponent> data = cpplinq::from(this->entries)
std::vector<CDMovementAIComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDMovementAIComponent>& CDMovementAIComponentTable::GetEntries(void) const {
return this->entries;
}

View File

@ -14,15 +14,9 @@ struct CDMovementAIComponent {
std::string attachedPath;
};
class CDMovementAIComponentTable : public CDTable<CDMovementAIComponentTable> {
private:
std::vector<CDMovementAIComponent> entries;
class CDMovementAIComponentTable : public CDTable<CDMovementAIComponentTable, std::vector<CDMovementAIComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
// Gets all the entries in the table
const std::vector<CDMovementAIComponent>& GetEntries() const;
};

View File

@ -14,7 +14,8 @@ void CDObjectSkillsTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ObjectSkills");
@ -25,7 +26,7 @@ void CDObjectSkillsTable::LoadValuesFromDatabase() {
entry.castOnType = tableData.getIntField("castOnType", -1);
entry.AICombatWeight = tableData.getIntField("AICombatWeight", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -34,13 +35,9 @@ void CDObjectSkillsTable::LoadValuesFromDatabase() {
std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
std::vector<CDObjectSkills> data = cpplinq::from(this->entries)
std::vector<CDObjectSkills> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDObjectSkills>& CDObjectSkillsTable::GetEntries() const {
return this->entries;
}

View File

@ -10,17 +10,10 @@ struct CDObjectSkills {
uint32_t AICombatWeight; //!< ???
};
class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable> {
private:
std::vector<CDObjectSkills> entries;
class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable, std::vector<CDObjectSkills>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
// Gets all the entries in the table
const std::vector<CDObjectSkills>& GetEntries() const;
};

View File

@ -1,5 +1,9 @@
#include "CDObjectsTable.h"
namespace {
CDObjects m_default;
};
void CDObjectsTable::LoadValuesFromDatabase() {
// First, get the size of the table
uint32_t size = 0;
@ -14,6 +18,7 @@ void CDObjectsTable::LoadValuesFromDatabase() {
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Objects");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDObjects entry;
entry.id = tableData.getIntField("id", -1);
@ -31,7 +36,7 @@ void CDObjectsTable::LoadValuesFromDatabase() {
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", "");)
UNUSED_COLUMN(entry.HQ_valid = tableData.getIntField("HQ_valid", -1);)
this->entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
@ -41,8 +46,9 @@ void CDObjectsTable::LoadValuesFromDatabase() {
}
const CDObjects& CDObjectsTable::GetByID(uint32_t LOT) {
const auto& it = this->entries.find(LOT);
if (it != this->entries.end()) {
auto& entries = GetEntriesMutable();
const auto& it = entries.find(LOT);
if (it != entries.end()) {
return it->second;
}
@ -51,7 +57,7 @@ const CDObjects& CDObjectsTable::GetByID(uint32_t LOT) {
auto tableData = query.execQuery();
if (tableData.eof()) {
this->entries.insert(std::make_pair(LOT, m_default));
entries.insert(std::make_pair(LOT, m_default));
return m_default;
}
@ -73,7 +79,7 @@ const CDObjects& CDObjectsTable::GetByID(uint32_t LOT) {
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED(entry.HQ_valid = tableData.getIntField("HQ_valid", -1));
this->entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}

View File

@ -20,11 +20,7 @@ struct CDObjects {
UNUSED(uint32_t HQ_valid); //!< Probably used for the Nexus HQ database on LEGOUniverse.com
};
class CDObjectsTable : public CDTable<CDObjectsTable> {
private:
std::map<uint32_t, CDObjects> entries;
CDObjects m_default;
class CDObjectsTable : public CDTable<CDObjectsTable, std::map<uint32_t, CDObjects>> {
public:
void LoadValuesFromDatabase();
// Gets an entry by ID

View File

@ -13,8 +13,8 @@ void CDPackageComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PackageComponent");
@ -24,7 +24,7 @@ void CDPackageComponentTable::LoadValuesFromDatabase() {
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
entry.packageType = tableData.getIntField("packageType", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -34,15 +34,9 @@ void CDPackageComponentTable::LoadValuesFromDatabase() {
//! Queries the table with a custom "where" clause
std::vector<CDPackageComponent> CDPackageComponentTable::Query(std::function<bool(CDPackageComponent)> predicate) {
std::vector<CDPackageComponent> data = cpplinq::from(this->entries)
std::vector<CDPackageComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
//! Gets all the entries in the table
const std::vector<CDPackageComponent>& CDPackageComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -9,14 +9,9 @@ struct CDPackageComponent {
uint32_t packageType;
};
class CDPackageComponentTable : public CDTable<CDPackageComponentTable> {
private:
std::vector<CDPackageComponent> entries;
class CDPackageComponentTable : public CDTable<CDPackageComponentTable, std::vector<CDPackageComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
const std::vector<CDPackageComponent>& GetEntries() const;
};

View File

@ -23,10 +23,12 @@ namespace {
void CDPetComponentTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PetComponent");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
const uint32_t componentID = tableData.getIntField("id", defaultEntry.id);
auto& entry = m_Entries[componentID];
auto& entry = entries[componentID];
entry.id = componentID;
UNUSED_COLUMN(entry.minTameUpdateTime = tableData.getFloatField("minTameUpdateTime", defaultEntry.minTameUpdateTime));
UNUSED_COLUMN(entry.maxTameUpdateTime = tableData.getFloatField("maxTameUpdateTime", defaultEntry.maxTameUpdateTime));
@ -48,12 +50,13 @@ void CDPetComponentTable::LoadValuesFromDatabase() {
}
void CDPetComponentTable::LoadValuesFromDefaults() {
m_Entries.insert(std::make_pair(defaultEntry.id, defaultEntry));
GetEntriesMutable().insert(std::make_pair(defaultEntry.id, defaultEntry));
}
CDPetComponent& CDPetComponentTable::GetByID(const uint32_t componentID) {
auto itr = m_Entries.find(componentID);
if (itr == m_Entries.end()) {
auto& entries = GetEntriesMutable();
auto itr = entries.find(componentID);
if (itr == entries.end()) {
LOG("Unable to load pet component (ID %i) values from database! Using default values instead.", componentID);
return defaultEntry;
}

View File

@ -21,7 +21,7 @@ struct CDPetComponent {
UNUSED_COLUMN(std::string buffIDs;)
};
class CDPetComponentTable : public CDTable<CDPetComponentTable> {
class CDPetComponentTable : public CDTable<CDPetComponentTable, std::map<uint32_t, CDPetComponent>> {
public:
/**
@ -39,7 +39,4 @@ public:
* @returns A reference to the corresponding table, or the default if one could not be found
*/
CDPetComponent& GetByID(const uint32_t componentID);
private:
std::map<uint32_t, CDPetComponent> m_Entries;
};

View File

@ -2,6 +2,7 @@
void CDPhysicsComponentTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PhysicsComponent");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDPhysicsComponent entry;
entry.id = tableData.getIntField("id", -1);
@ -21,7 +22,7 @@ void CDPhysicsComponentTable::LoadValuesFromDatabase() {
UNUSED(entry->friction = tableData.getFloatField("friction"));
UNUSED(entry->gravityVolumeAsset = tableData.getStringField("gravityVolumeAsset"));
m_entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
@ -29,7 +30,8 @@ void CDPhysicsComponentTable::LoadValuesFromDatabase() {
}
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(uint32_t componentID) {
auto itr = m_entries.find(componentID);
return itr != m_entries.end() ? &itr->second : nullptr;
auto& entries = GetEntriesMutable();
auto itr = entries.find(componentID);
return itr != entries.end() ? &itr->second : nullptr;
}

View File

@ -21,13 +21,10 @@ struct CDPhysicsComponent {
UNUSED(std::string gravityVolumeAsset);
};
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable> {
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable, std::map<uint32_t, CDPhysicsComponent>> {
public:
void LoadValuesFromDatabase();
static const std::string GetTableName() { return "PhysicsComponent"; };
CDPhysicsComponent* GetByID(uint32_t componentID);
private:
std::map<uint32_t, CDPhysicsComponent> m_entries;
};

View File

@ -1,5 +1,9 @@
#include "CDPropertyEntranceComponentTable.h"
namespace {
CDPropertyEntranceComponent defaultEntry{};
};
void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
// First, get the size of the table
@ -12,7 +16,8 @@ void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PropertyEntranceComponent;");
while (!tableData.eof()) {
@ -24,7 +29,7 @@ void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
tableData.getStringField("groupType", "")
};
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -32,11 +37,10 @@ void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
}
CDPropertyEntranceComponent CDPropertyEntranceComponentTable::GetByID(uint32_t id) {
for (const auto& entry : entries) {
for (const auto& entry : GetEntries()) {
if (entry.id == id)
return entry;
}
return defaultEntry;
}

View File

@ -9,15 +9,9 @@ struct CDPropertyEntranceComponent {
std::string groupType;
};
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable> {
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable, std::vector<CDPropertyEntranceComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
CDPropertyEntranceComponent GetByID(uint32_t id);
// Gets all the entries in the table
[[nodiscard]] const std::vector<CDPropertyEntranceComponent>& GetEntries() const { return entries; }
private:
std::vector<CDPropertyEntranceComponent> entries{};
CDPropertyEntranceComponent defaultEntry{};
};

View File

@ -1,5 +1,9 @@
#include "CDPropertyTemplateTable.h"
namespace {
CDPropertyTemplate defaultEntry{};
};
void CDPropertyTemplateTable::LoadValuesFromDatabase() {
// First, get the size of the table
@ -12,7 +16,8 @@ void CDPropertyTemplateTable::LoadValuesFromDatabase() {
tableSize.finalize();
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PropertyTemplate;");
while (!tableData.eof()) {
@ -23,7 +28,7 @@ void CDPropertyTemplateTable::LoadValuesFromDatabase() {
tableData.getStringField("spawnName", "")
};
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -31,7 +36,7 @@ void CDPropertyTemplateTable::LoadValuesFromDatabase() {
}
CDPropertyTemplate CDPropertyTemplateTable::GetByMapID(uint32_t mapID) {
for (const auto& entry : entries) {
for (const auto& entry : GetEntries()) {
if (entry.mapID == mapID)
return entry;
}

View File

@ -8,13 +8,9 @@ struct CDPropertyTemplate {
std::string spawnName;
};
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable, std::vector<CDPropertyTemplate>> {
public:
void LoadValuesFromDatabase();
static const std::string GetTableName() { return "PropertyTemplate"; };
CDPropertyTemplate GetByMapID(uint32_t mapID);
private:
std::vector<CDPropertyTemplate> entries{};
CDPropertyTemplate defaultEntry{};
};

View File

@ -14,7 +14,8 @@ void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ProximityMonitorComponent");
@ -25,7 +26,7 @@ void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
entry.LoadOnClient = tableData.getIntField("LoadOnClient", -1);
entry.LoadOnServer = tableData.getIntField("LoadOnServer", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -34,14 +35,9 @@ void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query(std::function<bool(CDProximityMonitorComponent)> predicate) {
std::vector<CDProximityMonitorComponent> data = cpplinq::from(this->entries)
std::vector<CDProximityMonitorComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDProximityMonitorComponent>& CDProximityMonitorComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -10,14 +10,9 @@ struct CDProximityMonitorComponent {
bool LoadOnServer;
};
class CDProximityMonitorComponentTable : public CDTable<CDProximityMonitorComponentTable> {
private:
std::vector<CDProximityMonitorComponent> entries;
class CDProximityMonitorComponentTable : public CDTable<CDProximityMonitorComponentTable, std::vector<CDProximityMonitorComponent>> {
public:
void LoadValuesFromDatabase();
//! Queries the table with a custom "where" clause
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
const std::vector<CDProximityMonitorComponent>& GetEntries() const;
};

View File

@ -3,6 +3,7 @@
void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RailActivatorComponent;");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDRailActivatorComponent entry;
@ -36,7 +37,7 @@ void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
entry.showNameBillboard = tableData.getIntField("ShowNameBillboard", 0);
m_Entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -44,7 +45,7 @@ void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
}
CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id) const {
for (const auto& entry : m_Entries) {
for (const auto& entry : GetEntries()) {
if (entry.id == id)
return entry;
}
@ -52,10 +53,6 @@ CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id)
return {};
}
const std::vector<CDRailActivatorComponent>& CDRailActivatorComponentTable::GetEntries() const {
return m_Entries;
}
std::pair<uint32_t, std::u16string> CDRailActivatorComponentTable::EffectPairFromString(std::string& str) {
const auto split = GeneralUtils::SplitString(str, ':');
if (split.size() == 2) {

View File

@ -20,13 +20,10 @@ struct CDRailActivatorComponent {
bool showNameBillboard;
};
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable> {
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable, std::vector<CDRailActivatorComponent>> {
public:
void LoadValuesFromDatabase();
static const std::string GetTableName() { return "RailActivatorComponent"; };
[[nodiscard]] CDRailActivatorComponent GetEntryByID(int32_t id) const;
[[nodiscard]] const std::vector<CDRailActivatorComponent>& GetEntries() const;
private:
static std::pair<uint32_t, std::u16string> EffectPairFromString(std::string& str);
std::vector<CDRailActivatorComponent> m_Entries{};
};

View File

@ -14,7 +14,8 @@ void CDRarityTableTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RarityTable order by randmax desc;");
@ -30,5 +31,5 @@ void CDRarityTableTable::LoadValuesFromDatabase() {
}
const std::vector<CDRarityTable>& CDRarityTableTable::GetRarityTable(uint32_t id) {
return entries[id];
return GetEntriesMutable()[id];
}

View File

@ -6,15 +6,13 @@
struct CDRarityTable {
float randmax;
uint32_t rarity;
typedef uint32_t Index;
};
typedef std::vector<CDRarityTable> RarityTable;
class CDRarityTableTable : public CDTable<CDRarityTableTable> {
private:
typedef uint32_t RarityTableIndex;
std::unordered_map<RarityTableIndex, std::vector<CDRarityTable>> entries;
class CDRarityTableTable : public CDTable<CDRarityTableTable, std::unordered_map<CDRarityTable::Index, std::vector<CDRarityTable>>> {
public:
void LoadValuesFromDatabase();

View File

@ -14,7 +14,8 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RebuildComponent");
@ -31,7 +32,7 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
entry.post_imagination_cost = tableData.getIntField("post_imagination_cost", -1);
entry.time_before_smash = tableData.getFloatField("time_before_smash", -1.0f);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -40,14 +41,9 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
std::vector<CDRebuildComponent> data = cpplinq::from(this->entries)
std::vector<CDRebuildComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDRebuildComponent>& CDRebuildComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -16,15 +16,10 @@ struct CDRebuildComponent {
float time_before_smash; //!< The time before smash
};
class CDRebuildComponentTable : public CDTable<CDRebuildComponentTable> {
private:
std::vector<CDRebuildComponent> entries;
class CDRebuildComponentTable : public CDTable<CDRebuildComponentTable, std::vector<CDRebuildComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
const std::vector<CDRebuildComponent>& GetEntries() const;
};

View File

@ -14,7 +14,8 @@ void CDRewardCodesTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RewardCodes");
@ -26,20 +27,20 @@ void CDRewardCodesTable::LoadValuesFromDatabase() {
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
}
LOT CDRewardCodesTable::GetAttachmentLOT(uint32_t rewardCodeId) const {
for (auto const &entry : this->entries){
for (auto const &entry : GetEntries()){
if (rewardCodeId == entry.id) return entry.attachmentLOT;
}
return LOT_NULL;
}
uint32_t CDRewardCodesTable::GetCodeID(std::string code) const {
for (auto const &entry : this->entries){
for (auto const &entry : GetEntries()){
if (code == entry.code) return entry.id;
}
return -1;

View File

@ -13,13 +13,9 @@ struct CDRewardCode {
};
class CDRewardCodesTable : public CDTable<CDRewardCodesTable> {
private:
std::vector<CDRewardCode> entries;
class CDRewardCodesTable : public CDTable<CDRewardCodesTable, std::vector<CDRewardCode>> {
public:
void LoadValuesFromDatabase();
const std::vector<CDRewardCode>& GetEntries() const;
LOT GetAttachmentLOT(uint32_t rewardCodeId) const;
uint32_t GetCodeID(std::string code) const;
};

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@ -2,6 +2,7 @@
void CDRewardsTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Rewards");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDRewards entry;
entry.id = tableData.getIntField("id", -1);
@ -11,7 +12,7 @@ void CDRewardsTable::LoadValuesFromDatabase() {
entry.value = tableData.getIntField("value", -1);
entry.count = tableData.getIntField("count", -1);
m_entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
@ -20,7 +21,7 @@ void CDRewardsTable::LoadValuesFromDatabase() {
std::vector<CDRewards> CDRewardsTable::GetByLevelID(uint32_t levelID) {
std::vector<CDRewards> result{};
for (const auto& e : m_entries) {
for (const auto& e : GetEntries()) {
if (e.second.levelID == levelID) result.push_back(e.second);
}

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@ -11,13 +11,9 @@ struct CDRewards {
int32_t count;
};
class CDRewardsTable : public CDTable<CDRewardsTable> {
class CDRewardsTable : public CDTable<CDRewardsTable, std::map<uint32_t, CDRewards>> {
public:
void LoadValuesFromDatabase();
static const std::string GetTableName() { return "Rewards"; };
std::vector<CDRewards> GetByLevelID(uint32_t levelID);
private:
std::map<uint32_t, CDRewards> m_entries;
};

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@ -1,5 +1,9 @@
#include "CDScriptComponentTable.h"
namespace {
CDScriptComponent m_ToReturnWhenNoneFound;
};
void CDScriptComponentTable::LoadValuesFromDatabase() {
// First, get the size of the table
@ -15,13 +19,14 @@ void CDScriptComponentTable::LoadValuesFromDatabase() {
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ScriptComponent");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDScriptComponent entry;
entry.id = tableData.getIntField("id", -1);
entry.script_name = tableData.getStringField("script_name", "");
entry.client_script_name = tableData.getStringField("client_script_name", "");
this->entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
@ -29,8 +34,9 @@ void CDScriptComponentTable::LoadValuesFromDatabase() {
}
const CDScriptComponent& CDScriptComponentTable::GetByID(uint32_t id) {
std::map<uint32_t, CDScriptComponent>::iterator it = this->entries.find(id);
if (it != this->entries.end()) {
auto& entries = GetEntries();
auto it = entries.find(id);
if (it != entries.end()) {
return it->second;
}

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@ -9,11 +9,7 @@ struct CDScriptComponent {
std::string client_script_name; //!< The client script name
};
class CDScriptComponentTable : public CDTable<CDScriptComponentTable> {
private:
std::map<uint32_t, CDScriptComponent> entries;
CDScriptComponent m_ToReturnWhenNoneFound;
class CDScriptComponentTable : public CDTable<CDScriptComponentTable, std::map<uint32_t, CDScriptComponent>> {
public:
void LoadValuesFromDatabase();
// Gets an entry by scriptID

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@ -1,8 +1,10 @@
#include "CDSkillBehaviorTable.h"
void CDSkillBehaviorTable::LoadValuesFromDatabase() {
m_empty = CDSkillBehavior();
namespace {
CDSkillBehavior m_empty = CDSkillBehavior();
};
void CDSkillBehaviorTable::LoadValuesFromDatabase() {
// First, get the size of the table
uint32_t size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM SkillBehavior");
@ -14,8 +16,7 @@ void CDSkillBehaviorTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
//this->entries.reserve(size);
auto& entries = GetEntriesMutable();
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM SkillBehavior");
@ -41,7 +42,7 @@ void CDSkillBehaviorTable::LoadValuesFromDatabase() {
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED(entry.cancelType = tableData.getIntField("cancelType", -1));
this->entries.insert(std::make_pair(entry.skillID, entry));
entries.insert(std::make_pair(entry.skillID, entry));
//this->entries.push_back(entry);
tableData.nextRow();
}
@ -50,8 +51,9 @@ void CDSkillBehaviorTable::LoadValuesFromDatabase() {
}
const CDSkillBehavior& CDSkillBehaviorTable::GetSkillByID(uint32_t skillID) {
std::map<uint32_t, CDSkillBehavior>::iterator it = this->entries.find(skillID);
if (it != this->entries.end()) {
auto& entries = GetEntries();
auto it = entries.find(skillID);
if (it != entries.end()) {
return it->second;
}

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@ -25,11 +25,7 @@ struct CDSkillBehavior {
UNUSED(uint32_t cancelType); //!< The cancel type (?)
};
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable> {
private:
std::map<uint32_t, CDSkillBehavior> entries;
CDSkillBehavior m_empty;
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable, std::map<uint32_t, CDSkillBehavior>> {
public:
void LoadValuesFromDatabase();

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@ -1,6 +1,7 @@
#pragma once
#include "CDClientDatabase.h"
#include "CDClientManager.h"
#include "Singleton.h"
#include "DluAssert.h"
@ -27,22 +28,23 @@
#define UNUSED_ENTRY(v, x)
#pragma warning (disable : 4244) //Disable double to float conversion warnings
#pragma warning (disable : 4715) //Disable "not all control paths return a value"
// #pragma warning (disable : 4715) //Disable "not all control paths return a value"
template<class Table>
template<class Table, typename Storage>
class CDTable : public Singleton<Table> {
public:
typedef Storage StorageType;
protected:
virtual ~CDTable() = default;
};
template<class T>
class LookupResult {
typedef std::pair<T, bool> DataType;
public:
LookupResult() { m_data.first = T(); m_data.second = false; };
LookupResult(T& data) { m_data.first = data; m_data.second = true; };
inline const T& Data() { return m_data.first; };
inline const bool& FoundData() { return m_data.second; };
private:
DataType m_data;
// If you need these for a specific table, override it such that there is a public variant.
[[nodiscard]] StorageType& GetEntriesMutable() const {
return CDClientManager::GetEntriesMutable<Table>();
}
// If you need these for a specific table, override it such that there is a public variant.
[[nodiscard]] const StorageType& GetEntries() const {
return GetEntriesMutable();
}
};

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@ -14,7 +14,8 @@ void CDVendorComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM VendorComponent");
@ -26,7 +27,7 @@ void CDVendorComponentTable::LoadValuesFromDatabase() {
entry.refreshTimeSeconds = tableData.getFloatField("refreshTimeSeconds", -1.0f);
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -36,15 +37,9 @@ void CDVendorComponentTable::LoadValuesFromDatabase() {
//! Queries the table with a custom "where" clause
std::vector<CDVendorComponent> CDVendorComponentTable::Query(std::function<bool(CDVendorComponent)> predicate) {
std::vector<CDVendorComponent> data = cpplinq::from(this->entries)
std::vector<CDVendorComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
//! Gets all the entries in the table
const std::vector<CDVendorComponent>& CDVendorComponentTable::GetEntries() const {
return this->entries;
}

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@ -11,15 +11,10 @@ struct CDVendorComponent {
uint32_t LootMatrixIndex; //!< LootMatrixIndex of the vendor's items
};
class CDVendorComponentTable : public CDTable<CDVendorComponentTable> {
private:
std::vector<CDVendorComponent> entries;
class CDVendorComponentTable : public CDTable<CDVendorComponentTable, std::vector<CDVendorComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
const std::vector<CDVendorComponent>& GetEntries(void) const;
};

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@ -15,6 +15,7 @@ void CDZoneTableTable::LoadValuesFromDatabase() {
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ZoneTable");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDZoneTable entry;
entry.zoneID = tableData.getIntField("zoneID", -1);
@ -45,7 +46,7 @@ void CDZoneTableTable::LoadValuesFromDatabase() {
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
entry.mountsAllowed = tableData.getIntField("mountsAllowed", -1) == 1 ? true : false;
this->m_Entries.insert(std::make_pair(entry.zoneID, entry));
entries.insert(std::make_pair(entry.zoneID, entry));
tableData.nextRow();
}
@ -54,6 +55,7 @@ void CDZoneTableTable::LoadValuesFromDatabase() {
//! Queries the table with a zoneID to find.
const CDZoneTable* CDZoneTableTable::Query(uint32_t zoneID) {
auto& m_Entries = GetEntries();
const auto& iter = m_Entries.find(zoneID);
if (iter != m_Entries.end()) {

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@ -33,10 +33,7 @@ struct CDZoneTable {
bool mountsAllowed; //!< Whether or not mounts are allowed
};
class CDZoneTableTable : public CDTable<CDZoneTableTable> {
private:
std::map<uint32_t, CDZoneTable> m_Entries;
class CDZoneTableTable : public CDTable<CDZoneTableTable, std::map<uint32_t, CDZoneTable>> {
public:
void LoadValuesFromDatabase();

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@ -168,10 +168,9 @@ float RenderComponent::DoAnimation(Entity* self, const std::string& animation, b
auto* animationsTable = CDClientManager::GetTable<CDAnimationsTable>();
for (auto& groupId : renderComponent->m_animationGroupIds) {
auto animationGroup = animationsTable->GetAnimation(animation, renderComponent->GetLastAnimationName(), groupId);
if (animationGroup.FoundData()) {
auto data = animationGroup.Data();
renderComponent->SetLastAnimationName(data.animation_name);
returnlength = data.animation_length;
if (animationGroup) {
renderComponent->SetLastAnimationName(animationGroup->animation_name);
returnlength = animationGroup->animation_length;
}
}
if (sendAnimation) GameMessages::SendPlayAnimation(self, GeneralUtils::ASCIIToUTF16(animation), priority, scale);