Commit Graph

97 Commits

Author SHA1 Message Date
Geoffrey McRae
138a0aee53 [all] update cmake minimum version 2023-11-10 06:28:05 +11:00
Geoffrey McRae
aa9dbe654d [client] wayland: move libdecor and xdg into seperate backends
This allows us to build with libdecor enabled as the selection to use it
is decided upon at runtime if the compositor `gnome-shell` is detected.
If the libdecor development headers are installed, by default it will
now be compiled in unless overridden by the user at compile time.
2023-11-10 06:28:05 +11:00
Quantum
bf9023d6f8 [client] cmake: pass -Wstrict-prototypes for C files only
This avoids the following warning in C++ code:

    cc1plus: warning: command-line option ‘-Wstrict-prototypes’ is
    valid for C/ObjC but not for C++
2022-05-29 11:16:16 +10:00
Quantum
a8521b821e [all] cmake: standardize indentation to 2 spaces 2022-05-29 11:16:16 +10:00
Geoffrey McRae
5de175c1f3 [client] all: unify the LG splash screen into an overlay 2022-05-27 02:07:20 +10:00
Geoffrey McRae
8974ae4fb5 [client] add SVG loading support and use icons for status display
This brings nanosvg into the project for SVG loading and rendering.
Unfortunatly we can not at this time use a submodule for this project
until https://github.com/memononen/nanosvg/pull/214 is merged.
2022-05-26 04:11:31 +10:00
Geoffrey McRae
16f39450b5 [client] spice: added initial framework for spice display fallback 2022-05-22 11:45:11 +10:00
Quantum
1685249f3a [client] overlay: add record indicator 2022-03-19 18:52:07 +11:00
Tudor Brindus
88d60d4b3d [client] enforce building with -Wstrict-prototypes 2022-02-28 11:56:26 +11:00
Netboy3
e0c0451b52 [client] x11: Add inline icon
Many X11 window managers will present an application on their
taskbar as a combination of the application name and an icon
imagery pulled from the X-Property _NET_WM_ICON. Applications
built under frameworks such as Qt or GTK have this property
populated by the framework. This commit adds the Atom _NET_WM_ICON
and populates it with a 64x64 icon of Looking Glass.
2022-02-09 12:07:55 +11:00
Geoffrey McRae
a560a610d9 [client] audio: allow building without any audio support 2022-01-27 18:03:11 +11:00
Chris Spencer
dd2d84a080 [client] audio: adjust playback speed to match audio device clock
This change is based on the techniques described in [1] and [2].

The input audio stream from Spice is not synchronised to the audio playback
device. While the input and output may be both nominally running at 48 kHz,
when compared against each other, they will differ by a tiny fraction of a
percent. Given enough time (typically on the order of a few hours), this
will result in the ring buffer becoming completely full or completely
empty. It will stay in this state permanently, periodically resulting in
glitches as the buffer repeatedly underruns or overruns.

To address this, adjust the speed of the received data to match the rate at
which it is being consumed by the audio device. This will result in a
slight pitch shift, but the changes should be small and smooth enough that
this is unnoticeable to the user.

The process works roughly as follows:
1. Every time audio data is received from Spice, or consumed by the audio
   device, sample the current time. These are fed into a pair of delay
   locked loops to produce smoothed approximations of the two clocks.
2. Compute the difference between the two clocks and compare this against
   the target latency to produce an error value. This error value will be
   quite stable during normal operation, but can change quite rapidly due
   to external factors, particularly at the start of playback. To smooth
   out any sudden changes in playback speed, which would be noticeable to
   the user, this value is also filtered through another delay locked loop.
3. Feed this error value into a PI controller to produce a ratio value.
   This is the target playback speed in order to bring the error value
   towards zero.
4. Resample the input audio using the computed ratio to apply the speed
   change. The output of the resampler is what is ultimately inserted into
   the ring buffer for consumption by the audio device.

Since this process targets a specific latency value, rather than simply
trying to rate match the input and output, it also has the effect of
'correcting' latency issues. If a high latency application (such as a media
player) is already running, the time between requesting the start of
playback and the audio device actually starting to consume samples can be
very high, easily in the hundreds of milliseconds. The changes here will
automatically adjust the playback speed over the course of a few minutes to
bring the latency back down to the target value.

[1] https://kokkinizita.linuxaudio.org/papers/adapt-resamp.pdf
[2] https://kokkinizita.linuxaudio.org/papers/usingdll.pdf
2022-01-27 18:03:11 +11:00
Geoffrey McRae
6bba9bc25d [client/common] move ll from the client into the common code module 2022-01-12 12:22:18 +11:00
Geoffrey McRae
780cf5f362 [client] overlay: add modal message dialog support 2022-01-08 18:58:48 +11:00
Geoffrey McRae
a114ea3de4 [client] audio: move audio code into it's own unit 2022-01-06 23:24:13 +11:00
Geoffrey McRae
90dd1f3913 [client] audio/pa: added initial pulseaudio implementation 2021-12-26 18:22:51 +11:00
Geoffrey McRae
e810577317 [client] audio: initial addition of PipeWire audio support via SPICE 2021-12-26 11:09:42 +11:00
Geoffrey McRae
43545a4e17 [all] cmake: refuse to perform in-source builds 2021-12-15 10:56:27 +11:00
Quantum
ad4b40fad6 [client] opengl: add gl_dynprocs module
This is similar to egl_dynprocs, except for OpenGL functions.
2021-10-01 01:45:11 +10:00
Geoffrey McRae
e249106ddf [client] app: remove dead code 2021-09-11 10:22:44 +10:00
Quantum
5a906131eb [all] cmake: tell users to clone submodules when they haven't
This gives users a command to run that will automagically fix the submodule
situation, and should reduce the amount of support requests.
2021-08-19 21:28:36 +10:00
Quantum
2ff32b230e [client] cmake: don't install cimgui.a into CMAKE_INSTALL_PREFIX 2021-08-16 20:02:43 +10:00
Quantum
2dbd4f168e [all] cmake: provide an uninstall target 2021-08-16 19:56:37 +10:00
Geoffrey McRae
d2c36b8449 [client] overlay: add new configuration overlay [wip] 2021-08-04 10:27:47 +10:00
Quantum
edabd1bae7 [client] imgui: remove no longer used overlay_utils.cpp 2021-07-31 14:56:49 +10:00
arcnmx
3b37898eb2 [all] use cmake FindPkgConfig IMPORTED_TARGETs 2021-07-24 12:35:48 +10:00
arcnmx
aa2ea05af9 [client] removed unused GMP dependency 2021-07-24 12:35:48 +10:00
arcnmx
38cb348201 [all] make OPTIMIZE_FOR_NATIVE a tristate option 2021-07-24 12:35:17 +10:00
arcnmx
be664c49c8 [all] cmake: use -march=x86-64-v2 when it becomes available
Moves the logic in 0525515 to a common cmake include, and applies it to
the other binaries.
2021-07-24 12:35:17 +10:00
Quantum
f09738678e [client] fonts: remove font rendering machinery 2021-07-23 20:18:12 +10:00
Quantum
be44249c05 [client] imgui: converted alerts to use imgui 2021-07-23 20:18:12 +10:00
Quantum
036f16b9ef [client] imgui: convert help overlay to use imgui 2021-07-23 18:04:05 +10:00
Quantum
5d053128ac [client] imgui: use improved high DPI rendering
This actually makes imgui render at a higher resolution, avoiding scaling
and resulting blurriness.
2021-07-23 16:07:42 +10:00
Quantum
56308fcbd1 [client] overlay: use utility function to get ImGui rectangle 2021-07-23 15:54:18 +10:00
Geoffrey McRae
fdbdf6f167 [client] app: implement new overlay rendering framework
This change set implements a framework for overlays to be registered
that make use of ImGui. See `overlay/fps` for a simple implementation
example.
2021-07-22 17:27:30 +10:00
Quantum
0cbc529640 [client] ds: refactor common EGL swap with damage logic
This commit creates a new utility library, eglutil.h, which contains code
to detect and use EGL_KHR_swap_buffers_with_damage or its EXT equivalent.

This logic used to be duplicated between the X11 and Wayland display servers,
which is not ideal.
2021-07-19 19:35:52 +10:00
Quantum
6695ca3f34 [client] ds: remove SDL display server 2021-07-18 10:34:41 +10:00
Quantum
39ec32b2ef [client] cimgui: build as static library 2021-07-18 10:31:45 +10:00
Geoffrey McRae
f08163fd72 [client] imgui: added imgui to the client and OpenGL/EGL renderers 2021-07-17 21:09:51 +10:00
arcnmx
1345e92ec0 [client] install cmake target 2021-07-03 03:30:53 +10:00
Quantum
82e107af8a [client] cmake: support building with libdecor 2021-03-15 10:54:35 +11:00
Quantum
fc7dd7dbb7 [common] cmake: correctly link static libbfd.a
When linking against libbfd.so, just passing libbfd.so to the compiler is
sufficient. When linking against the static version libbfd.a, however,
we must additionally link against libiberty.a and libz.a.

This commit adds a CMake helper to find the correct libraries that need
to be passed to link against libbfd correctly.
2021-03-03 16:37:34 +11:00
Quantum
c34fe10f23 [client] ds: make SDL display server optional
This commit also moved the SDL dependencies into the SDL backend so that
-DENABLE_SDL=NO builds do not link against SDL.
2021-02-26 10:28:51 +11:00
Quantum
46758efc8f [client] cmake: build for nehalem when OPTIMIZE_FOR_NATIVE=NO
We need SSE intrinsics like _mm_stream_load_si128 which is only available
on CPUs of nehalem or newer.
2021-02-22 11:25:44 +11:00
Quantum
ecebcc4c35 [client] opengl: make ds functions optional
Using a macro ENABLE_OPENGL just like ENABLE_EGL to optionally remove
OpenGL implementation code. This is mostly because on Wayland it's just
a rehash of the EGL code (as EGL is the only way to create OpenGL
contexts on Wayland).
2021-02-21 10:31:48 +11:00
Geoffrey McRae
ca5c3938e4 [client] all: move all SDL specific code into displayservers/sdl 2021-02-21 10:31:48 +11:00
Geoffrey McRae
7ff5da4d62 [client] refactor keybinds out of main.c 2021-02-21 10:31:48 +11:00
Geoffrey McRae
bf583290a4 [client/common] restructure project in prep for full SDL removal 2021-02-21 10:31:46 +11:00
Geoffrey McRae
ab79dae0b8 [client] cmake: fix typo in cmake configuration 2021-01-20 15:33:10 +11:00
Geoffrey McRae
27a38294ea [client] major restructure of platform specific code 2021-01-16 20:41:13 +11:00