[client] ds: remove SDL display server

This commit is contained in:
Quantum 2021-02-25 01:40:45 -05:00 committed by Geoffrey McRae
parent eb357fa58a
commit 6695ca3f34
5 changed files with 2 additions and 792 deletions

View File

@ -32,9 +32,6 @@ add_feature_info(ENABLE_ASAN ENABLE_ASAN "AddressSanitizer support.")
option(ENABLE_UBSAN "Build with UndefinedBehaviorSanitizer" OFF)
add_feature_info(ENABLE_UBSAN ENABLE_UBSAN "UndefinedBehaviorSanitizer support.")
option(ENABLE_SDL "Build with SDL support" OFF)
add_feature_info(ENABLE_SDL ENABLE_SDL "SDL support.")
option(ENABLE_X11 "Build with X11 support" ON)
add_feature_info(ENABLE_X11 ENABLE_X11 "X11 support.")
@ -44,8 +41,8 @@ add_feature_info(ENABLE_WAYLAND ENABLE_WAYLAND "Wayland support.")
option(ENABLE_LIBDECOR "Build with libdecor support" OFF)
add_feature_info(ENABLE_LIBDECOR ENABLE_LIBDECOR "libdecor support.")
if (NOT ENABLE_SDL AND NOT ENABLE_X11 AND NOT ENABLE_WAYLAND)
message(FATAL_ERROR "One of ENABLE_SDL, ENABLE_X11, or ENABLE_WAYLAND must be on")
if (NOT ENABLE_X11 AND NOT ENABLE_WAYLAND)
message(FATAL_ERROR "Either ENABLE_X11 or ENABLE_WAYLAND must be on")
endif()
add_compile_options(

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@ -27,11 +27,6 @@ if (ENABLE_X11)
add_displayserver(X11)
endif()
# SDL must be last as it's the fallback implemntation
if (ENABLE_SDL)
add_displayserver(SDL)
endif()
list(REMOVE_AT DISPLAYSERVERS 0)
list(REMOVE_AT DISPLAYSERVERS_LINK 0)

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@ -1,24 +0,0 @@
cmake_minimum_required(VERSION 3.0)
project(displayserver_SDL LANGUAGES C)
find_package(PkgConfig)
pkg_check_modules(DISPLAYSERVER_SDL_PKGCONFIG REQUIRED
sdl2
)
add_library(displayserver_SDL STATIC
sdl.c
)
target_link_libraries(displayserver_SDL
${DISPLAYSERVER_SDL_PKGCONFIG_LIBRARIES}
${DISPLAYSERVER_SDL_OPT_PKGCONFIG_LIBRARIES}
lg_common
)
target_include_directories(displayserver_SDL
PRIVATE
src
${DISPLAYSERVER_SDL_PKGCONFIG_INCLUDE_DIRS}
${DISPLAYSERVER_SDL_OPT_PKGCONFIG_INCLUDE_DIRS}
)

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@ -1,197 +0,0 @@
/**
* Looking Glass
* Copyright (C) 2017-2021 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <linux/input.h>
#include <SDL2/SDL.h>
//FIXME: this should be made static once config.c is no longer using SDL
//scancodes
uint32_t sdl_to_xfree86[SDL_NUM_SCANCODES] =
{
[SDL_SCANCODE_UNKNOWN] /* = USB 0 */ = KEY_RESERVED,
[SDL_SCANCODE_A] /* = USB 4 */ = KEY_A,
[SDL_SCANCODE_B] /* = USB 5 */ = KEY_B,
[SDL_SCANCODE_C] /* = USB 6 */ = KEY_C,
[SDL_SCANCODE_D] /* = USB 7 */ = KEY_D,
[SDL_SCANCODE_E] /* = USB 8 */ = KEY_E,
[SDL_SCANCODE_F] /* = USB 9 */ = KEY_F,
[SDL_SCANCODE_G] /* = USB 10 */ = KEY_G,
[SDL_SCANCODE_H] /* = USB 11 */ = KEY_H,
[SDL_SCANCODE_I] /* = USB 12 */ = KEY_I,
[SDL_SCANCODE_J] /* = USB 13 */ = KEY_J,
[SDL_SCANCODE_K] /* = USB 14 */ = KEY_K,
[SDL_SCANCODE_L] /* = USB 15 */ = KEY_L,
[SDL_SCANCODE_M] /* = USB 16 */ = KEY_M,
[SDL_SCANCODE_N] /* = USB 17 */ = KEY_N,
[SDL_SCANCODE_O] /* = USB 18 */ = KEY_O,
[SDL_SCANCODE_P] /* = USB 19 */ = KEY_P,
[SDL_SCANCODE_Q] /* = USB 20 */ = KEY_Q,
[SDL_SCANCODE_R] /* = USB 21 */ = KEY_R,
[SDL_SCANCODE_S] /* = USB 22 */ = KEY_S,
[SDL_SCANCODE_T] /* = USB 23 */ = KEY_T,
[SDL_SCANCODE_U] /* = USB 24 */ = KEY_U,
[SDL_SCANCODE_V] /* = USB 25 */ = KEY_V,
[SDL_SCANCODE_W] /* = USB 26 */ = KEY_W,
[SDL_SCANCODE_X] /* = USB 27 */ = KEY_X,
[SDL_SCANCODE_Y] /* = USB 28 */ = KEY_Y,
[SDL_SCANCODE_Z] /* = USB 29 */ = KEY_Z,
[SDL_SCANCODE_1] /* = USB 30 */ = KEY_1,
[SDL_SCANCODE_2] /* = USB 31 */ = KEY_2,
[SDL_SCANCODE_3] /* = USB 32 */ = KEY_3,
[SDL_SCANCODE_4] /* = USB 33 */ = KEY_4,
[SDL_SCANCODE_5] /* = USB 34 */ = KEY_5,
[SDL_SCANCODE_6] /* = USB 35 */ = KEY_6,
[SDL_SCANCODE_7] /* = USB 36 */ = KEY_7,
[SDL_SCANCODE_8] /* = USB 37 */ = KEY_8,
[SDL_SCANCODE_9] /* = USB 38 */ = KEY_9,
[SDL_SCANCODE_0] /* = USB 39 */ = KEY_0,
[SDL_SCANCODE_RETURN] /* = USB 40 */ = KEY_ENTER,
[SDL_SCANCODE_ESCAPE] /* = USB 41 */ = KEY_ESC,
[SDL_SCANCODE_BACKSPACE] /* = USB 42 */ = KEY_BACKSPACE,
[SDL_SCANCODE_TAB] /* = USB 43 */ = KEY_TAB,
[SDL_SCANCODE_SPACE] /* = USB 44 */ = KEY_SPACE,
[SDL_SCANCODE_MINUS] /* = USB 45 */ = KEY_MINUS,
[SDL_SCANCODE_EQUALS] /* = USB 46 */ = KEY_EQUAL,
[SDL_SCANCODE_LEFTBRACKET] /* = USB 47 */ = KEY_LEFTBRACE,
[SDL_SCANCODE_RIGHTBRACKET] /* = USB 48 */ = KEY_RIGHTBRACE,
[SDL_SCANCODE_BACKSLASH] /* = USB 49 */ = KEY_BACKSLASH,
[SDL_SCANCODE_SEMICOLON] /* = USB 51 */ = KEY_SEMICOLON,
[SDL_SCANCODE_APOSTROPHE] /* = USB 52 */ = KEY_APOSTROPHE,
[SDL_SCANCODE_GRAVE] /* = USB 53 */ = KEY_GRAVE,
[SDL_SCANCODE_COMMA] /* = USB 54 */ = KEY_COMMA,
[SDL_SCANCODE_PERIOD] /* = USB 55 */ = KEY_DOT,
[SDL_SCANCODE_SLASH] /* = USB 56 */ = KEY_SLASH,
[SDL_SCANCODE_CAPSLOCK] /* = USB 57 */ = KEY_CAPSLOCK,
[SDL_SCANCODE_F1] /* = USB 58 */ = KEY_F1,
[SDL_SCANCODE_F2] /* = USB 59 */ = KEY_F2,
[SDL_SCANCODE_F3] /* = USB 60 */ = KEY_F3,
[SDL_SCANCODE_F4] /* = USB 61 */ = KEY_F4,
[SDL_SCANCODE_F5] /* = USB 62 */ = KEY_F5,
[SDL_SCANCODE_F6] /* = USB 63 */ = KEY_F6,
[SDL_SCANCODE_F7] /* = USB 64 */ = KEY_F7,
[SDL_SCANCODE_F8] /* = USB 65 */ = KEY_F8,
[SDL_SCANCODE_F9] /* = USB 66 */ = KEY_F9,
[SDL_SCANCODE_F10] /* = USB 67 */ = KEY_F10,
[SDL_SCANCODE_F11] /* = USB 68 */ = KEY_F11,
[SDL_SCANCODE_F12] /* = USB 69 */ = KEY_F12,
[SDL_SCANCODE_PRINTSCREEN] /* = USB 70 */ = KEY_SYSRQ,
[SDL_SCANCODE_SCROLLLOCK] /* = USB 71 */ = KEY_SCROLLLOCK,
[SDL_SCANCODE_PAUSE] /* = USB 72 */ = KEY_PAUSE,
[SDL_SCANCODE_INSERT] /* = USB 73 */ = KEY_INSERT,
[SDL_SCANCODE_HOME] /* = USB 74 */ = KEY_HOME,
[SDL_SCANCODE_PAGEUP] /* = USB 75 */ = KEY_PAGEUP,
[SDL_SCANCODE_DELETE] /* = USB 76 */ = KEY_DELETE,
[SDL_SCANCODE_END] /* = USB 77 */ = KEY_END,
[SDL_SCANCODE_PAGEDOWN] /* = USB 78 */ = KEY_PAGEDOWN,
[SDL_SCANCODE_RIGHT] /* = USB 79 */ = KEY_RIGHT,
[SDL_SCANCODE_LEFT] /* = USB 80 */ = KEY_LEFT,
[SDL_SCANCODE_DOWN] /* = USB 81 */ = KEY_DOWN,
[SDL_SCANCODE_UP] /* = USB 82 */ = KEY_UP,
[SDL_SCANCODE_NUMLOCKCLEAR] /* = USB 83 */ = KEY_NUMLOCK,
[SDL_SCANCODE_KP_DIVIDE] /* = USB 84 */ = KEY_KPSLASH,
[SDL_SCANCODE_KP_MULTIPLY] /* = USB 85 */ = KEY_KPASTERISK,
[SDL_SCANCODE_KP_MINUS] /* = USB 86 */ = KEY_KPMINUS,
[SDL_SCANCODE_KP_PLUS] /* = USB 87 */ = KEY_KPPLUS,
[SDL_SCANCODE_KP_ENTER] /* = USB 88 */ = KEY_KPENTER,
[SDL_SCANCODE_KP_1] /* = USB 89 */ = KEY_KP1,
[SDL_SCANCODE_KP_2] /* = USB 90 */ = KEY_KP2,
[SDL_SCANCODE_KP_3] /* = USB 91 */ = KEY_KP3,
[SDL_SCANCODE_KP_4] /* = USB 92 */ = KEY_KP4,
[SDL_SCANCODE_KP_5] /* = USB 93 */ = KEY_KP5,
[SDL_SCANCODE_KP_6] /* = USB 94 */ = KEY_KP6,
[SDL_SCANCODE_KP_7] /* = USB 95 */ = KEY_KP7,
[SDL_SCANCODE_KP_8] /* = USB 96 */ = KEY_KP8,
[SDL_SCANCODE_KP_9] /* = USB 97 */ = KEY_KP9,
[SDL_SCANCODE_KP_0] /* = USB 98 */ = KEY_KP0,
[SDL_SCANCODE_KP_PERIOD] /* = USB 99 */ = KEY_KPDOT,
[SDL_SCANCODE_NONUSBACKSLASH] /* = USB 100 */ = KEY_102ND,
[SDL_SCANCODE_APPLICATION] /* = USB 101 */ = KEY_COMPOSE,
[SDL_SCANCODE_POWER] /* = USB 102 */ = KEY_POWER,
[SDL_SCANCODE_KP_EQUALS] /* = USB 103 */ = KEY_KPEQUAL,
[SDL_SCANCODE_F13] /* = USB 104 */ = KEY_CONFIG,
[SDL_SCANCODE_F14] /* = USB 105 */ = KEY_F14,
[SDL_SCANCODE_F15] /* = USB 106 */ = KEY_F15,
[SDL_SCANCODE_F16] /* = USB 107 */ = KEY_F16,
[SDL_SCANCODE_F17] /* = USB 108 */ = KEY_F17,
[SDL_SCANCODE_F18] /* = USB 109 */ = KEY_F18,
[SDL_SCANCODE_F19] /* = USB 110 */ = KEY_F19,
[SDL_SCANCODE_F20] /* = USB 111 */ = KEY_F20,
[SDL_SCANCODE_HELP] /* = USB 117 */ = KEY_HELP,
[SDL_SCANCODE_MENU] /* = USB 118 */ = KEY_MENU,
[SDL_SCANCODE_STOP] /* = USB 120 */ = KEY_CANCEL,
[SDL_SCANCODE_AGAIN] /* = USB 121 */ = KEY_AGAIN,
[SDL_SCANCODE_UNDO] /* = USB 122 */ = KEY_UNDO,
[SDL_SCANCODE_CUT] /* = USB 123 */ = KEY_CUT,
[SDL_SCANCODE_COPY] /* = USB 124 */ = KEY_COPY,
[SDL_SCANCODE_PASTE] /* = USB 125 */ = KEY_PASTE,
[SDL_SCANCODE_FIND] /* = USB 126 */ = KEY_FIND,
[SDL_SCANCODE_MUTE] /* = USB 127 */ = KEY_MUTE,
[SDL_SCANCODE_VOLUMEUP] /* = USB 128 */ = KEY_VOLUMEUP,
[SDL_SCANCODE_VOLUMEDOWN] /* = USB 129 */ = KEY_VOLUMEDOWN,
[SDL_SCANCODE_KP_COMMA] /* = USB 133 */ = KEY_KPCOMMA,
[SDL_SCANCODE_INTERNATIONAL1] /* = USB 135 */ = KEY_RO,
[SDL_SCANCODE_INTERNATIONAL2] /* = USB 136 */ = KEY_KATAKANAHIRAGANA,
[SDL_SCANCODE_INTERNATIONAL3] /* = USB 137 */ = KEY_YEN,
[SDL_SCANCODE_INTERNATIONAL4] /* = USB 138 */ = KEY_HENKAN,
[SDL_SCANCODE_INTERNATIONAL5] /* = USB 139 */ = KEY_MUHENKAN,
[SDL_SCANCODE_LANG1] /* = USB 144 */ = KEY_HANGEUL,
[SDL_SCANCODE_LANG2] /* = USB 145 */ = KEY_HANJA,
[SDL_SCANCODE_SYSREQ] /* = USB 154 */ = KEY_RIGHTSHIFT,
[SDL_SCANCODE_CANCEL] /* = USB 155 */ = KEY_STOP,
[SDL_SCANCODE_KP_LEFTPAREN] /* = USB 182 */ = KEY_KPLEFTPAREN,
[SDL_SCANCODE_KP_RIGHTPAREN] /* = USB 183 */ = KEY_KPRIGHTPAREN,
[SDL_SCANCODE_KP_PLUSMINUS] /* = USB 215 */ = KEY_KPPLUSMINUS,
[SDL_SCANCODE_LCTRL] /* = USB 224 */ = KEY_LEFTCTRL,
[SDL_SCANCODE_LSHIFT] /* = USB 225 */ = KEY_LEFTSHIFT,
[SDL_SCANCODE_LALT] /* = USB 226 */ = KEY_LEFTALT,
[SDL_SCANCODE_LGUI] /* = USB 227 */ = KEY_LEFTMETA,
[SDL_SCANCODE_RCTRL] /* = USB 228 */ = KEY_RIGHTCTRL,
[SDL_SCANCODE_RSHIFT] /* = USB 229 */ = KEY_RIGHTSHIFT,
[SDL_SCANCODE_RALT] /* = USB 230 */ = KEY_RIGHTALT,
[SDL_SCANCODE_RGUI] /* = USB 231 */ = KEY_RIGHTMETA,
[SDL_SCANCODE_MODE] /* = USB 257 */ = KEY_ZENKAKUHANKAKU,
[SDL_SCANCODE_AUDIONEXT] /* = USB 258 */ = KEY_NEXTSONG,
[SDL_SCANCODE_AUDIOPREV] /* = USB 259 */ = KEY_PREVIOUSSONG,
[SDL_SCANCODE_AUDIOSTOP] /* = USB 260 */ = KEY_STOPCD,
[SDL_SCANCODE_AUDIOPLAY] /* = USB 261 */ = KEY_PLAYPAUSE,
[SDL_SCANCODE_MEDIASELECT] /* = USB 263 */ = KEY_MEDIA,
[SDL_SCANCODE_WWW] /* = USB 264 */ = KEY_WWW,
[SDL_SCANCODE_MAIL] /* = USB 265 */ = KEY_MAIL,
[SDL_SCANCODE_CALCULATOR] /* = USB 266 */ = KEY_CALC,
[SDL_SCANCODE_COMPUTER] /* = USB 267 */ = KEY_COMPUTER,
[SDL_SCANCODE_AC_SEARCH] /* = USB 268 */ = KEY_SEARCH,
[SDL_SCANCODE_AC_HOME] /* = USB 269 */ = KEY_HOMEPAGE,
[SDL_SCANCODE_AC_BACK] /* = USB 270 */ = KEY_BACK,
[SDL_SCANCODE_AC_FORWARD] /* = USB 271 */ = KEY_FORWARD,
[SDL_SCANCODE_AC_REFRESH] /* = USB 273 */ = KEY_REFRESH,
[SDL_SCANCODE_AC_BOOKMARKS] /* = USB 274 */ = KEY_BOOKMARKS,
[SDL_SCANCODE_BRIGHTNESSDOWN] /* = USB 275 */ = KEY_BRIGHTNESSDOWN,
[SDL_SCANCODE_BRIGHTNESSUP] /* = USB 276 */ = KEY_BRIGHTNESSUP,
[SDL_SCANCODE_DISPLAYSWITCH] /* = USB 277 */ = KEY_SWITCHVIDEOMODE,
[SDL_SCANCODE_KBDILLUMTOGGLE] /* = USB 278 */ = KEY_KBDILLUMTOGGLE,
[SDL_SCANCODE_KBDILLUMDOWN] /* = USB 279 */ = KEY_KBDILLUMDOWN,
[SDL_SCANCODE_KBDILLUMUP] /* = USB 280 */ = KEY_KBDILLUMUP,
[SDL_SCANCODE_EJECT] /* = USB 281 */ = KEY_EJECTCD,
[SDL_SCANCODE_SLEEP] /* = USB 282 */ = KEY_SLEEP,
[SDL_SCANCODE_APP1] /* = USB 283 */ = KEY_PROG1,
[SDL_SCANCODE_APP2] /* = USB 284 */ = KEY_PROG2,
[SDL_SCANCODE_AUDIOREWIND] /* = USB 285 */ = KEY_REWIND,
[SDL_SCANCODE_AUDIOFASTFORWARD] /* = USB 286 */ = KEY_FASTFORWARD,
};

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@ -1,561 +0,0 @@
/**
* Looking Glass
* Copyright (C) 2017-2021 The Looking Glass Authors
* https://looking-glass.io
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "interface/displayserver.h"
#include <SDL2/SDL.h>
#include <SDL2/SDL_syswm.h>
#ifdef ENABLE_EGL
#include <EGL/eglext.h>
#endif
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
#include <wayland-egl.h>
#endif
#include "app.h"
#include "kb.h"
#include "egl_dynprocs.h"
#include "common/types.h"
#include "common/debug.h"
#include "util.h"
struct SDLDSState
{
SDL_Window * window;
SDL_Cursor * cursor;
EGLNativeWindowType wlDisplay;
bool keyboardGrabbed;
bool pointerGrabbed;
bool exiting;
};
static struct SDLDSState sdl;
/* forwards */
static int sdlEventFilter(void * userdata, SDL_Event * event);
static void sdlSetup(void)
{
}
static bool sdlProbe(void)
{
return true;
}
static bool sdlEarlyInit(void)
{
return true;
}
static bool sdlInit(const LG_DSInitParams params)
{
memset(&sdl, 0, sizeof(sdl));
// Allow screensavers for now: we will enable and disable as needed.
SDL_SetHint(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "1");
if (SDL_Init(SDL_INIT_VIDEO) < 0)
{
DEBUG_ERROR("SDL_Init Failed");
return false;
}
#ifdef ENABLE_OPENGL
if (params.opengl)
{
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER , 1);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4);
SDL_GL_SetAttribute(SDL_GL_RED_SIZE , 8);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE , 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE , 8);
}
#endif
sdl.window = SDL_CreateWindow(
params.title,
params.center ? SDL_WINDOWPOS_CENTERED : params.x,
params.center ? SDL_WINDOWPOS_CENTERED : params.y,
params.w,
params.h,
(
SDL_WINDOW_HIDDEN |
(params.resizable ? SDL_WINDOW_RESIZABLE : 0) |
(params.borderless ? SDL_WINDOW_BORDERLESS : 0) |
(params.maximize ? SDL_WINDOW_MAXIMIZED : 0) |
(params.opengl ? SDL_WINDOW_OPENGL : 0)
)
);
if (sdl.window == NULL)
{
DEBUG_ERROR("Could not create an SDL window: %s\n", SDL_GetError());
goto fail_init;
}
const uint8_t data[4] = {0xf, 0x9, 0x9, 0xf};
const uint8_t mask[4] = {0xf, 0xf, 0xf, 0xf};
sdl.cursor = SDL_CreateCursor(data, mask, 8, 4, 4, 0);
SDL_SetCursor(sdl.cursor);
SDL_ShowWindow(sdl.window);
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
if (params.fullscreen)
SDL_SetWindowFullscreen(sdl.window, SDL_WINDOW_FULLSCREEN_DESKTOP);
if (!params.center)
SDL_SetWindowPosition(sdl.window, params.x, params.y);
// ensure mouse acceleration is identical in server mode
SDL_SetHintWithPriority(SDL_HINT_MOUSE_RELATIVE_MODE_WARP, "1", SDL_HINT_OVERRIDE);
SDL_SetEventFilter(sdlEventFilter, NULL);
return true;
fail_init:
SDL_Quit();
return false;
}
static void sdlStartup(void)
{
}
static void sdlShutdown(void)
{
}
static void sdlFree(void)
{
SDL_DestroyWindow(sdl.window);
if (sdl.cursor)
SDL_FreeCursor(sdl.cursor);
if (sdl.window)
SDL_DestroyWindow(sdl.window);
SDL_Quit();
}
static bool sdlGetProp(LG_DSProperty prop, void * ret)
{
return false;
}
#ifdef ENABLE_EGL
static EGLDisplay sdlGetEGLDisplay(void)
{
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (!SDL_GetWindowWMInfo(sdl.window, &wminfo))
{
DEBUG_ERROR("SDL_GetWindowWMInfo failed");
return EGL_NO_DISPLAY;
}
EGLNativeDisplayType native;
EGLenum platform;
switch(wminfo.subsystem)
{
case SDL_SYSWM_X11:
native = (EGLNativeDisplayType)wminfo.info.x11.display;
platform = EGL_PLATFORM_X11_KHR;
break;
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
case SDL_SYSWM_WAYLAND:
native = (EGLNativeDisplayType)wminfo.info.wl.display;
platform = EGL_PLATFORM_WAYLAND_KHR;
break;
#endif
default:
DEBUG_ERROR("Unsupported subsystem");
return EGL_NO_DISPLAY;
}
const char *early_exts = eglQueryString(NULL, EGL_EXTENSIONS);
if (util_hasGLExt(early_exts, "EGL_KHR_platform_base") &&
g_egl_dynProcs.eglGetPlatformDisplay)
{
DEBUG_INFO("Using eglGetPlatformDisplay");
return g_egl_dynProcs.eglGetPlatformDisplay(platform, native, NULL);
}
if (util_hasGLExt(early_exts, "EGL_EXT_platform_base") &&
g_egl_dynProcs.eglGetPlatformDisplayEXT)
{
DEBUG_INFO("Using eglGetPlatformDisplayEXT");
return g_egl_dynProcs.eglGetPlatformDisplayEXT(platform, native, NULL);
}
DEBUG_INFO("Using eglGetDisplay");
return eglGetDisplay(native);
}
static EGLNativeWindowType sdlGetEGLNativeWindow(void)
{
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (!SDL_GetWindowWMInfo(sdl.window, &wminfo))
{
DEBUG_ERROR("SDL_GetWindowWMInfo failed");
return 0;
}
switch(wminfo.subsystem)
{
case SDL_SYSWM_X11:
return (EGLNativeWindowType)wminfo.info.x11.window;
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
case SDL_SYSWM_WAYLAND:
{
if (sdl.wlDisplay)
return sdl.wlDisplay;
int width, height;
SDL_GetWindowSize(sdl.window, &width, &height);
sdl.wlDisplay = (EGLNativeWindowType)wl_egl_window_create(
wminfo.info.wl.surface, width, height);
return sdl.wlDisplay;
}
#endif
default:
DEBUG_ERROR("Unsupported subsystem");
return 0;
}
}
static void sdlEGLSwapBuffers(EGLDisplay display, EGLSurface surface, const struct Rect * damage, int count)
{
eglSwapBuffers(display, surface);
}
#endif //ENABLE_EGL
#ifdef ENABLE_OPENGL
static LG_DSGLContext sdlGLCreateContext(void)
{
return (LG_DSGLContext)SDL_GL_CreateContext(sdl.window);
}
static void sdlGLDeleteContext(LG_DSGLContext context)
{
SDL_GL_DeleteContext((SDL_GLContext)context);
}
static void sdlGLMakeCurrent(LG_DSGLContext context)
{
SDL_GL_MakeCurrent(sdl.window, (SDL_GLContext)context);
}
static void sdlGLSetSwapInterval(int interval)
{
SDL_GL_SetSwapInterval(interval);
}
static void sdlGLSwapBuffers(void)
{
SDL_GL_SwapWindow(sdl.window);
}
#endif //ENABLE_OPENGL
static int sdlEventFilter(void * userdata, SDL_Event * event)
{
switch(event->type)
{
case SDL_QUIT:
app_handleCloseEvent();
break;
case SDL_MOUSEMOTION:
// stop motion events during the warp out of the window
if (sdl.exiting)
break;
app_updateCursorPos(event->motion.x, event->motion.y);
app_handleMouseRelative(event->motion.xrel, event->motion.yrel,
event->motion.xrel, event->motion.yrel);
break;
case SDL_MOUSEBUTTONDOWN:
{
int button = event->button.button;
if (button > 3)
button += 2;
app_handleButtonPress(button);
break;
}
case SDL_MOUSEBUTTONUP:
{
int button = event->button.button;
if (button > 3)
button += 2;
app_handleButtonRelease(button);
break;
}
case SDL_MOUSEWHEEL:
{
int button = event->wheel.y > 0 ? 4 : 5;
app_handleButtonPress(button);
app_handleButtonRelease(button);
break;
}
case SDL_KEYDOWN:
{
SDL_Scancode sc = event->key.keysym.scancode;
app_handleKeyPress(sdl_to_xfree86[sc]);
break;
}
case SDL_KEYUP:
{
SDL_Scancode sc = event->key.keysym.scancode;
app_handleKeyRelease(sdl_to_xfree86[sc]);
break;
}
case SDL_WINDOWEVENT:
switch(event->window.event)
{
case SDL_WINDOWEVENT_ENTER:
app_handleEnterEvent(true);
break;
case SDL_WINDOWEVENT_LEAVE:
sdl.exiting = false;
app_handleEnterEvent(false);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
app_handleFocusEvent(true);
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
app_handleFocusEvent(false);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
case SDL_WINDOWEVENT_RESIZED:
{
struct Border border;
SDL_GetWindowBordersSize(
sdl.window,
&border.top,
&border.left,
&border.bottom,
&border.right
);
app_handleResizeEvent(
event->window.data1,
event->window.data2,
1,
border);
break;
}
case SDL_WINDOWEVENT_MOVED:
app_updateWindowPos(event->window.data1, event->window.data2);
break;
case SDL_WINDOWEVENT_CLOSE:
app_handleCloseEvent();
break;
}
break;
}
return 0;
}
static void sdlShowPointer(bool show)
{
SDL_ShowCursor(show ? SDL_ENABLE : SDL_DISABLE);
}
static void sdlGrabPointer(void)
{
SDL_SetWindowGrab(sdl.window, SDL_TRUE);
SDL_SetRelativeMouseMode(SDL_TRUE);
sdl.pointerGrabbed = true;
}
static void sdlUngrabPointer(void)
{
SDL_SetWindowGrab(sdl.window, SDL_FALSE);
SDL_SetRelativeMouseMode(SDL_FALSE);
sdl.pointerGrabbed = false;
}
static void sdlGrabKeyboard(void)
{
if (sdl.pointerGrabbed)
SDL_SetWindowGrab(sdl.window, SDL_FALSE);
else
{
DEBUG_WARN("SDL does not support grabbing only the keyboard, grabbing all");
sdl.pointerGrabbed = true;
}
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "1");
SDL_SetWindowGrab(sdl.window, SDL_TRUE);
sdl.keyboardGrabbed = true;
}
static void sdlUngrabKeyboard(void)
{
SDL_SetHint(SDL_HINT_GRAB_KEYBOARD, "0");
SDL_SetWindowGrab(sdl.window, SDL_FALSE);
if (sdl.pointerGrabbed)
SDL_SetWindowGrab(sdl.window, SDL_TRUE);
sdl.keyboardGrabbed = false;
}
static void sdlWarpPointer(int x, int y, bool exiting)
{
if (sdl.exiting)
return;
sdl.exiting = exiting;
// if exiting turn off relative mode
if (exiting)
SDL_SetRelativeMouseMode(SDL_FALSE);
// issue the warp
SDL_WarpMouseInWindow(sdl.window, x, y);
}
static void sdlRealignPointer(void)
{
app_handleMouseRelative(0.0, 0.0, 0.0, 0.0);
}
static bool sdlIsValidPointerPos(int x, int y)
{
const int displays = SDL_GetNumVideoDisplays();
for(int i = 0; i < displays; ++i)
{
SDL_Rect r;
SDL_GetDisplayBounds(i, &r);
if ((x >= r.x && x < r.x + r.w) &&
(y >= r.y && y < r.y + r.h))
return true;
}
return false;
}
static void sdlInhibitIdle(void)
{
SDL_DisableScreenSaver();
}
static void sdlUninhibitIdle(void)
{
SDL_EnableScreenSaver();
}
static void sdlWait(unsigned int time)
{
SDL_WaitEventTimeout(NULL, time);
}
static void sdlSetWindowSize(int x, int y)
{
SDL_SetWindowSize(sdl.window, x, y);
}
static void sdlSetFullscreen(bool fs)
{
SDL_SetWindowFullscreen(sdl.window, fs ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
}
static bool sdlGetFullscreen(void)
{
return (SDL_GetWindowFlags(sdl.window) & SDL_WINDOW_FULLSCREEN_DESKTOP) != 0;
}
static void sdlMinimize(void)
{
SDL_MinimizeWindow(sdl.window);
}
struct LG_DisplayServerOps LGDS_SDL =
{
.setup = sdlSetup,
.probe = sdlProbe,
.earlyInit = sdlEarlyInit,
.init = sdlInit,
.startup = sdlStartup,
.shutdown = sdlShutdown,
.free = sdlFree,
.getProp = sdlGetProp,
#ifdef ENABLE_EGL
.getEGLDisplay = sdlGetEGLDisplay,
.getEGLNativeWindow = sdlGetEGLNativeWindow,
.eglSwapBuffers = sdlEGLSwapBuffers,
#endif
#ifdef ENABLE_OPENGL
.glCreateContext = sdlGLCreateContext,
.glDeleteContext = sdlGLDeleteContext,
.glMakeCurrent = sdlGLMakeCurrent,
.glSetSwapInterval = sdlGLSetSwapInterval,
.glSwapBuffers = sdlGLSwapBuffers,
#endif
.showPointer = sdlShowPointer,
.grabPointer = sdlGrabPointer,
.ungrabPointer = sdlUngrabPointer,
.capturePointer = sdlGrabPointer,
.uncapturePointer = sdlUngrabPointer,
.grabKeyboard = sdlGrabKeyboard,
.ungrabKeyboard = sdlUngrabKeyboard,
.warpPointer = sdlWarpPointer,
.realignPointer = sdlRealignPointer,
.isValidPointerPos = sdlIsValidPointerPos,
.inhibitIdle = sdlInhibitIdle,
.uninhibitIdle = sdlUninhibitIdle,
.wait = sdlWait,
.setWindowSize = sdlSetWindowSize,
.setFullscreen = sdlSetFullscreen,
.getFullscreen = sdlGetFullscreen,
.minimize = sdlMinimize,
/* SDL does not have clipboard support */
.cbInit = NULL,
};