mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-11-21 21:17:19 +00:00
[client] overlay: add modal message dialog support
This commit is contained in:
parent
0080e5f1b9
commit
780cf5f362
@ -139,6 +139,7 @@ set(SOURCES
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src/overlay/graphs.c
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src/overlay/help.c
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src/overlay/config.c
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src/overlay/msg.c
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)
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# Force cimgui to build as a static library.
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@ -134,6 +134,8 @@ void app_clipboardRequest(const LG_ClipboardReplyFn replyFn, void * opaque);
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*/
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void app_alert(LG_MsgAlert type, const char * fmt, ...);
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void app_msgBox(const char * caption, const char * fmt, ...);
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typedef struct KeybindHandle * KeybindHandle;
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typedef void (*KeybindFn)(int sc, void * opaque);
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@ -43,6 +43,10 @@ struct LG_OverlayOps
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* optional, if omitted assumes false */
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bool (*needs_render)(void * udata, bool interactive);
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/* return true if the overlay currently requires overlay mode
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* optional, if omitted assumes false */
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bool (*needs_overlay)(void * udata);
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/* perform the actual drawing/rendering
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*
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* `interactive` is true if the application is currently in overlay interaction
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@ -63,7 +63,18 @@ bool app_isFormatValid(void)
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bool app_isOverlayMode(void)
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{
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return g_state.overlayInput;
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if (g_state.overlayInput)
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return true;
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struct Overlay * overlay;
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for (ll_reset(g_state.overlays);
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ll_walk(g_state.overlays, (void **)&overlay); )
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{
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if (overlay->ops->needs_overlay && overlay->ops->needs_overlay(overlay))
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return true;
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}
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return false;
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}
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void app_updateCursorPos(double x, double y)
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@ -72,7 +83,7 @@ void app_updateCursorPos(double x, double y)
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g_cursor.pos.y = y;
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g_cursor.valid = true;
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if (g_state.overlayInput)
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if (app_isOverlayMode())
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g_state.io->MousePos = (ImVec2) { x, y };
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}
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@ -81,7 +92,7 @@ void app_handleFocusEvent(bool focused)
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g_state.focused = focused;
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// release any imgui buttons/keys if we lost focus
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if (!focused && g_state.overlayInput)
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if (!focused && app_isOverlayMode())
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core_resetOverlayInputState();
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if (!core_inputEnabled())
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@ -131,7 +142,7 @@ void app_handleEnterEvent(bool entered)
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// stop the user being able to drag windows off the screen and work around
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// the mouse button release being missed due to not being in capture mode.
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if (g_state.overlayInput)
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if (app_isOverlayMode())
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{
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g_state.io->MouseDown[ImGuiMouseButton_Left ] = false;
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g_state.io->MouseDown[ImGuiMouseButton_Right ] = false;
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@ -243,7 +254,7 @@ void app_handleButtonPress(int button)
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{
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g_cursor.buttons |= (1U << button);
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if (g_state.overlayInput)
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if (app_isOverlayMode())
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{
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int igButton = mapSpiceToImGuiButton(button);
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if (igButton != -1)
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@ -262,7 +273,7 @@ void app_handleButtonRelease(int button)
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{
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g_cursor.buttons &= ~(1U << button);
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if (g_state.overlayInput)
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if (app_isOverlayMode())
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{
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int igButton = mapSpiceToImGuiButton(button);
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if (igButton != -1)
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@ -279,13 +290,13 @@ void app_handleButtonRelease(int button)
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void app_handleWheelMotion(double motion)
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{
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if (g_state.overlayInput)
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if (app_isOverlayMode())
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g_state.io->MouseWheel -= motion;
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}
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void app_handleKeyPress(int sc)
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{
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if (!g_state.overlayInput || !g_state.io->WantCaptureKeyboard)
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if (!app_isOverlayMode() || !g_state.io->WantCaptureKeyboard)
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{
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if (sc == g_params.escapeKey && !g_state.escapeActive)
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{
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@ -302,7 +313,7 @@ void app_handleKeyPress(int sc)
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}
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}
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if (g_state.overlayInput)
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if (app_isOverlayMode())
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{
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if (sc == KEY_ESC)
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app_setOverlay(false);
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@ -339,7 +350,8 @@ void app_handleKeyRelease(int sc)
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{
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if (g_state.escapeAction == -1)
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{
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if (!g_state.escapeHelp && g_params.useSpiceInput && !g_state.overlayInput)
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if (!g_state.escapeHelp && g_params.useSpiceInput &&
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!app_isOverlayMode())
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core_setGrab(!g_cursor.grab);
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}
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else
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@ -356,7 +368,7 @@ void app_handleKeyRelease(int sc)
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g_state.escapeActive = false;
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}
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if (g_state.overlayInput)
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if (app_isOverlayMode())
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{
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g_state.io->KeysDown[sc] = false;
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return;
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@ -415,7 +427,7 @@ void app_handleKeyboardLEDs(bool numLock, bool capsLock, bool scrollLock)
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void app_handleMouseRelative(double normx, double normy,
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double rawx, double rawy)
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{
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if (g_state.overlayInput)
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if (app_isOverlayMode())
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return;
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if (g_cursor.grab)
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@ -437,7 +449,8 @@ void app_handleMouseRelative(double normx, double normy,
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void app_handleMouseBasic()
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{
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/* do not pass mouse events to the guest if we do not have focus */
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if (!g_cursor.guest.valid || !g_state.haveSrcSize || !g_state.focused || g_state.overlayInput)
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if (!g_cursor.guest.valid || !g_state.haveSrcSize || !g_state.focused ||
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app_isOverlayMode())
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return;
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if (!core_inputEnabled())
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@ -624,6 +637,16 @@ void app_alert(LG_MsgAlert type, const char * fmt, ...)
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va_end(args);
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}
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void app_msgBox(const char * caption, const char * fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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overlayMsg_show(caption, fmt, args);
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va_end(args);
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core_updateOverlayState();
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}
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KeybindHandle app_registerKeybind(int sc, KeybindFn callback, void * opaque, const char * description)
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{
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// don't allow duplicate binds
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@ -746,7 +769,7 @@ bool app_overlayNeedsRender(void)
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{
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struct Overlay * overlay;
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if (g_state.overlayInput)
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if (app_isOverlayMode())
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return true;
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for (ll_reset(g_state.overlays);
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@ -755,7 +778,7 @@ bool app_overlayNeedsRender(void)
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if (!overlay->ops->needs_render)
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continue;
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if (overlay->ops->needs_render(overlay->udata, g_state.overlayInput))
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if (overlay->ops->needs_render(overlay->udata, false))
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return true;
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}
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@ -782,7 +805,8 @@ render_again:
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igNewFrame();
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if (g_state.overlayInput)
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const bool overlayMode = app_isOverlayMode();
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if (overlayMode)
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{
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totalDamage = true;
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ImDrawList_AddRectFilled(igGetBackgroundDrawList_Nil(), (ImVec2) { 0.0f , 0.0f },
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@ -794,12 +818,17 @@ render_again:
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// igShowDemoWindow(&test);
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}
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const bool msgModal = overlayMsg_modal();
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// render the overlays
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for (ll_reset(g_state.overlays);
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ll_walk(g_state.overlays, (void **)&overlay); )
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{
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if (msgModal && overlay->ops != &LGOverlayMsg)
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continue;
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const int written =
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overlay->ops->render(overlay->udata, g_state.overlayInput,
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overlay->ops->render(overlay->udata, overlayMode,
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buffer, MAX_OVERLAY_RECTS);
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for (int i = 0; i < written; ++i)
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@ -836,7 +865,7 @@ render_again:
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overlay->lastRectCount = written;
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}
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if (g_state.overlayInput)
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if (overlayMode)
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{
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ImGuiMouseCursor cursor = igGetMouseCursor();
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if (cursor != g_state.cursorLast)
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@ -873,32 +902,11 @@ void app_freeOverlays(void)
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void app_setOverlay(bool enable)
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{
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static bool wasGrabbed = false;
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if (g_state.overlayInput == enable)
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return;
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g_state.overlayInput = enable;
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g_state.cursorLast = -2;
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if (g_state.overlayInput)
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{
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wasGrabbed = g_cursor.grab;
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g_state.io->ConfigFlags &= ~ImGuiConfigFlags_NoMouse;
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g_state.io->MousePos = (ImVec2) { g_cursor.pos.x, g_cursor.pos.y };
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core_setGrabQuiet(false);
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core_setCursorInView(false);
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}
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else
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{
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g_state.io->ConfigFlags |= ImGuiConfigFlags_NoMouse;
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core_resetOverlayInputState();
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core_setGrabQuiet(wasGrabbed);
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core_invalidatePointer(true);
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app_invalidateWindow(false);
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}
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core_updateOverlayState();
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}
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void app_overlayConfigRegister(const char * title,
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@ -166,7 +166,7 @@ void core_setGrabQuiet(bool enable)
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bool core_warpPointer(int x, int y, bool exiting)
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{
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if ((!g_cursor.inWindow && !exiting) ||
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g_state.overlayInput ||
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app_isOverlayMode() ||
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g_cursor.warpState == WARP_STATE_OFF)
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return false;
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@ -376,7 +376,7 @@ void core_handleGuestMouseUpdate(void)
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if (!util_guestCurToLocal(&localPos))
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return;
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if (g_state.overlayInput || !g_cursor.inView)
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if (app_isOverlayMode() || !g_cursor.inView)
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return;
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g_state.ds->guestPointerUpdated(
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@ -624,3 +624,34 @@ void core_resetOverlayInputState(void)
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for(int key = 0; key < ARRAY_LENGTH(g_state.io->KeysDown); key++)
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g_state.io->KeysDown[key] = false;
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}
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void core_updateOverlayState(void)
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{
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static bool lastState = false;
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bool currentState = app_isOverlayMode();
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if (lastState == currentState)
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return;
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lastState = currentState;
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g_state.cursorLast = -2;
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static bool wasGrabbed = false;
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if (app_isOverlayMode())
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{
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wasGrabbed = g_cursor.grab;
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g_state.io->ConfigFlags &= ~ImGuiConfigFlags_NoMouse;
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g_state.io->MousePos = (ImVec2) { g_cursor.pos.x, g_cursor.pos.y };
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core_setGrabQuiet(false);
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core_setCursorInView(false);
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}
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else
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{
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g_state.io->ConfigFlags |= ImGuiConfigFlags_NoMouse;
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core_resetOverlayInputState();
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core_setGrabQuiet(wasGrabbed);
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core_invalidatePointer(true);
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app_invalidateWindow(false);
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}
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}
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@ -40,5 +40,6 @@ void core_handleGuestMouseUpdate(void);
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void core_handleMouseGrabbed(double ex, double ey);
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void core_handleMouseNormal(double ex, double ey);
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void core_resetOverlayInputState(void);
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void core_updateOverlayState(void);
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#endif
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@ -238,7 +238,7 @@ static int renderThread(void * unused)
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{
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/* only update the time if we woke up early */
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clock_gettime(CLOCK_MONOTONIC, &time);
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tsAdd(&time, g_state.overlayInput ?
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tsAdd(&time, app_isOverlayMode() ?
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g_state.overlayFrameTime : g_state.frameTime);
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}
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}
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@ -622,9 +622,10 @@ int main_frameThread(void * unused)
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DEBUG_WARN("Recommend increase size to %d MiB", size);
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DEBUG_BREAK();
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app_alert(LG_ALERT_ERROR,
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"IVSHMEM too small, screen truncated\n"
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"Recommend increasing size to %d MiB",
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app_msgBox(
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"IVSHMEM too small",
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"IVSHMEM too small\n"
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"Please increase the size to %d MiB",
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size);
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}
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@ -1512,6 +1513,8 @@ int main(int argc, char * argv[])
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app_registerOverlay(&LGOverlayFPS , NULL);
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app_registerOverlay(&LGOverlayGraphs, NULL);
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app_registerOverlay(&LGOverlayHelp , NULL);
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app_registerOverlay(&LGOverlayMsg , NULL);
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// early renderer setup for option registration
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for(unsigned int i = 0; i < LG_RENDERER_COUNT; ++i)
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153
client/src/overlay/msg.c
Normal file
153
client/src/overlay/msg.c
Normal file
@ -0,0 +1,153 @@
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/**
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* Looking Glass
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* Copyright © 2017-2022 The Looking Glass Authors
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* https://looking-glass.io
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "interface/overlay.h"
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#include "cimgui.h"
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#include "overlay_utils.h"
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#include "common/stringutils.h"
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#include "common/stringlist.h"
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#include "ll.h"
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#include "../main.h"
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#include <string.h>
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struct Msg
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{
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char * caption;
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char * message;
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StringList lines;
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};
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struct MsgState
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{
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struct ll * messages;
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};
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struct MsgState l_msg = { 0 };
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static bool msg_init(void ** udata, const void * params)
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{
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l_msg.messages = ll_new();
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return true;
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}
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static void freeMsg(struct Msg * msg)
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{
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free(msg->caption);
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free(msg->message);
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stringlist_free(&msg->lines);
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free(msg);
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}
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static void msg_free(void * udata)
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{
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struct Msg * msg;
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while(ll_shift(l_msg.messages, (void **)&msg))
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freeMsg(msg);
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ll_free(l_msg.messages);
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}
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static bool msg_needsOverlay(void * udata)
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{
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return ll_count(l_msg.messages) > 0;
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}
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static int msg_render(void * udata, bool interactive, struct Rect * windowRects,
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int maxRects)
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{
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struct Msg * msg;
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if (!ll_peek_head(l_msg.messages, (void **)&msg))
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return 0;
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ImVec2 * screen = overlayGetScreenSize();
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igSetNextWindowBgAlpha(0.8f);
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igSetNextWindowPos((ImVec2) { screen->x * 0.5f, screen->y * 0.5f }, 0,
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(ImVec2) { 0.5f, 0.5f });
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igBegin(
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msg->caption,
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NULL,
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ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoBringToFrontOnFocus |
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ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoNav |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse
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);
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ImVec2 textSize;
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const int lines = stringlist_count(msg->lines);
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for(int i = 0; i < lines; ++i)
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{
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const char * line = stringlist_at(msg->lines, i);
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igCalcTextSize(&textSize, line, NULL, false, 0.0);
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igSetCursorPosX((igGetWindowWidth() * 0.5f) - (textSize.x * 0.5f));
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igText("%s", stringlist_at(msg->lines, i));
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}
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igCalcTextSize(&textSize, "OK", NULL, false, 0.0);
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ImGuiStyle * style = igGetStyle();
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textSize.x += (style->FramePadding.x * 2.0f) * 8.0f;
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textSize.y += (style->FramePadding.y * 2.0f) * 1.5f;
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igSetCursorPosX((igGetWindowWidth() * 0.5f) - (textSize.x * 0.5f));
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if (igButton("OK", textSize))
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{
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ll_shift(l_msg.messages, NULL);
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freeMsg(msg);
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app_invalidateOverlay(false);
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}
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overlayGetImGuiRect(windowRects);
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igEnd();
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return 1;
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}
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struct LG_OverlayOps LGOverlayMsg =
|
||||
{
|
||||
.name = "msg",
|
||||
.init = msg_init,
|
||||
.free = msg_free,
|
||||
.needs_overlay = msg_needsOverlay,
|
||||
.render = msg_render
|
||||
};
|
||||
|
||||
bool overlayMsg_modal(void)
|
||||
{
|
||||
return ll_count(l_msg.messages) > 0;
|
||||
}
|
||||
|
||||
void overlayMsg_show(const char * caption, const char * fmt, va_list args)
|
||||
{
|
||||
struct Msg * msg = malloc(sizeof(*msg));
|
||||
msg->caption = strdup(caption);
|
||||
msg->lines = stringlist_new(false);
|
||||
valloc_sprintf(&msg->message, fmt, args);
|
||||
|
||||
char * rest = msg->message;
|
||||
char * token;
|
||||
stringlist_clear(msg->lines);
|
||||
while((token = strtok_r(rest, "\n", &rest)))
|
||||
stringlist_push(msg->lines, token);
|
||||
|
||||
ll_push(l_msg.messages, msg);
|
||||
app_invalidateOverlay(false);
|
||||
}
|
@ -37,9 +37,13 @@ extern struct LG_OverlayOps LGOverlayFPS;
|
||||
extern struct LG_OverlayOps LGOverlayGraphs;
|
||||
extern struct LG_OverlayOps LGOverlayHelp;
|
||||
extern struct LG_OverlayOps LGOverlayConfig;
|
||||
extern struct LG_OverlayOps LGOverlayMsg;
|
||||
|
||||
void overlayAlert_show(LG_MsgAlert type, const char * fmt, va_list args);
|
||||
|
||||
bool overlayMsg_modal(void);
|
||||
void overlayMsg_show(const char * caption, const char * fmt, va_list args);
|
||||
|
||||
GraphHandle overlayGraph_register(const char * name, RingBuffer buffer,
|
||||
float min, float max);
|
||||
void overlayGraph_unregister();
|
||||
|
@ -31,5 +31,6 @@ int stringlist_push (StringList sl, char * str);
|
||||
void stringlist_remove(StringList sl, unsigned int index);
|
||||
unsigned int stringlist_count (StringList sl);
|
||||
char * stringlist_at (StringList sl, unsigned int index);
|
||||
void stringlist_clear (StringList sl);
|
||||
|
||||
#endif
|
||||
|
@ -44,12 +44,7 @@ StringList stringlist_new(bool owns_strings)
|
||||
|
||||
void stringlist_free(StringList * sl)
|
||||
{
|
||||
if ((*sl)->owns_strings)
|
||||
{
|
||||
char * ptr;
|
||||
vector_forEach(ptr, &(*sl)->vector)
|
||||
free(ptr);
|
||||
}
|
||||
stringlist_clear(*sl);
|
||||
|
||||
vector_destroy(&(*sl)->vector);
|
||||
free((*sl));
|
||||
@ -82,3 +77,15 @@ char * stringlist_at(StringList sl, unsigned int index)
|
||||
vector_at(&sl->vector, index, &ptr);
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void stringlist_clear(StringList sl)
|
||||
{
|
||||
if (sl->owns_strings)
|
||||
{
|
||||
char * ptr;
|
||||
vector_forEach(ptr, &sl->vector)
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
vector_clear(&sl->vector);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user