Commit Graph

38 Commits

Author SHA1 Message Date
Quantum
ecebcc4c35 [client] opengl: make ds functions optional
Using a macro ENABLE_OPENGL just like ENABLE_EGL to optionally remove
OpenGL implementation code. This is mostly because on Wayland it's just
a rehash of the EGL code (as EGL is the only way to create OpenGL
contexts on Wayland).
2021-02-21 10:31:48 +11:00
Geoffrey McRae
973806dd9c [client] opengl: implement & fix opengl support 2021-02-21 10:31:48 +11:00
Geoffrey McRae
4dfe4b8e2b [client] allow renderers to pass back if they need an OpenGL context 2021-02-21 10:31:48 +11:00
Geoffrey McRae
8919d2718f [client] egl: fix building without EGL support 2021-02-21 10:31:48 +11:00
Quantum
9f0b99dac0 [client] wayland: implement window creation for egl
This commit implements window creation and resize logic, allowing the desktop
to be drawn.
2021-02-21 10:31:48 +11:00
Geoffrey McRae
f4c1927f56 [client] ds: added new getFullscreen operation
As the window manager may change our mode to full screen without our
request we must ask the ds backend for the current state when we want to
toggle the mode.
2021-02-21 10:31:48 +11:00
Geoffrey McRae
2d1e3c8022 [client] ds: validate the ds before attempting to use it 2021-02-21 10:31:48 +11:00
Geoffrey McRae
ca5c3938e4 [client] all: move all SDL specific code into displayservers/sdl 2021-02-21 10:31:48 +11:00
Geoffrey McRae
3d03699cc8 [client] all: move keybind implementation into app.c/h 2021-02-21 10:31:48 +11:00
Geoffrey McRae
6b1e310343 [client] move remaining code in core.c into the SDL backend 2021-02-21 10:31:48 +11:00
Geoffrey McRae
bf583290a4 [client/common] restructure project in prep for full SDL removal 2021-02-21 10:31:46 +11:00
Geoffrey McRae
819562d906 [client] fix keybind regression for EGL 2021-01-19 21:12:20 +11:00
Quantum
2f11024db8 [client] displayserver: move screensaver handling into displayservers
This also makes Wayland idle inhibition respect noScreensaver setting.
2021-01-19 19:58:11 +11:00
Geoffrey McRae
8a1578230f [client] all: properly support guest rotation
If the guest has it's output rotated (ie, landscape) we must rotate and
translate the pointer draw location, as well as all the translations of
cursor coordinate spaces based on the rotation, along with any local
rotations that may also be applied.
2021-01-19 02:54:56 +11:00
Geoffrey McRae
733bbf5153 [client] app: rename up,right,down,left rotation to 0,90,180,270 2021-01-19 02:53:47 +11:00
Geoffrey McRae
e23d536af5 [client] mouse: correct issues with cursor alignment on enter/exit/focus 2021-01-17 12:53:55 +11:00
Tudor Brindus
f1033fa4bb [client] rename warpMouse to warpPointer
This is more truthful in what it does; the pointer may be backed by a
non-mouse device.
2021-01-17 10:19:22 +11:00
Tudor Brindus
56c80a15e6 [client] wayland: gracefully degrade when protocols are unsupported
zwp_relative_pointer_manager_v1 and zwp_pointer_constraints_v1 are
supported by GNOME/KDE/sway (and most other compositors), but they are
not a required part of the protocol.

Some users also run software in one-off nested compositors like cage[0]
for an extra layer of isolation; cage, at least, does not support
pointer captures.

This commit makes Looking Glass warn when an optional protocol is
unsupported, and fail if a required one is missing. Pointer grab paths
have a new guard against the aforementioned protocols being missing.

[0]: https://github.com/Hjdskes/cage
2021-01-17 10:19:22 +11:00
Geoffrey McRae
701dfd5694 [client] mouse: do not grab the pointer if the platform has no warp
Platforms such as Wayland have no abillity to warp the cursor, as such
can not operate in an always relative mode. This property allows
platforms to report the lack of warp support and prevent LG from
grabbing the pointer.
2021-01-16 21:17:35 +11:00
Geoffrey McRae
bad25c409c [client] displayserver: add new earlyInit to the interface
Some platforms such as Wayland need to set environment vairables before
SDL is initialized, as such this change detects the display server
before SDL has started and calls the new `earlyInit` method providing
the implementation an opportunity to set things up.
2021-01-16 20:41:13 +11:00
Geoffrey McRae
27a38294ea [client] major restructure of platform specific code 2021-01-16 20:41:13 +11:00
Geoffrey McRae
72c86d7125 [client] all: add screen rotation support win:rotate
Currently only supports EGL, if there is enough demand for OpenGL
support this can be added later.

Closes #231
2021-01-15 12:42:16 +11:00
Geoffrey McRae
3df23d6b73 [client] reworked the mouse tracking logic 2020-12-04 00:32:28 +11:00
Geoffrey McRae
e57f084c93 [client] added streaming clipboard support for large transfers 2020-12-03 12:01:51 +11:00
Geoffrey McRae
4f9544d61d [client] egl: added DMA texture support for direct upload
Note: This only works with the KVMFR kernel module in a VM->VM
configuration. If this causes issues it can be disabled with the new
option `app:allowDMA`
2020-10-30 02:36:45 +11:00
Geoffrey McRae
0bf73d862d [client] added initial framework for dma buffer support 2020-10-30 02:36:45 +11:00
Geoffrey McRae
58ba76a27f [client] seperate frame setup and data events 2020-10-12 19:43:29 +11:00
Jonathan Rubenstein
66df00cee2 Add option to skip splash screen fade out 2020-10-09 03:28:58 +11:00
Geoffrey McRae
74649ddb96 [client] gracefully restart if the host application restarts 2020-08-11 14:30:44 +10:00
Geoffrey McRae
075c82b32c [client] egl: fix context binding enabling a lock free implementation 2020-05-22 17:47:19 +10:00
Geoffrey McRae
01bfd2e090 [client] egl: make better use of the second thread for streaming 2020-05-21 11:44:56 +10:00
Geoffrey McRae
17e05c6fd5 [all] expose the FrameBuffer struct for correct sizeof calculations 2020-01-13 19:30:49 +11:00
Geoffrey McRae
bca54ab1f6 [client/host] added new asyncronous memory copy
This changes the method of the memory copy from the host application to
the guest. Instead of performing a full copy from the capture device
into shared memory, and then flagging the new frame, we instead set a
write pointer, flag the client that there is a new frame and then copy
in chunks of 1024 bytes until the entire frame is copied. The client
upon seeing the new frame flag begins to poll at high frequency the
write pointer and upon each update copies as much as it can into the
texture.

This should improve latency but also slightly increase CPU usage on the
client due to the high frequency polling.
2019-10-09 13:53:02 +11:00
Geoffrey McRae
e3c98ddc35 [client] port all configuration parsing to use the new option helper 2019-05-21 15:03:59 +10:00
Geoffrey McRae
d8915dbfc9 [build] make "common" a static library (part 2/2) 2019-04-11 11:12:59 +10:00
Geoffrey McRae
35094a57cb [client] more cleanup and added alerts for new events 2019-03-30 12:26:06 +11:00
Geoffrey McRae
fd4cfc2ff3 [client] main: add interface for modules to register key binds 2019-03-29 00:15:04 +11:00
Geoffrey McRae
db398d41a0 [client] project restructure part 1/2 2019-03-28 11:02:36 +11:00