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https://github.com/gnif/LookingGlass.git
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[client] added initial framework for dma buffer support
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@ -51,6 +51,12 @@ typedef struct LG_RendererParams
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}
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LG_RendererParams;
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typedef enum LG_RendererSupport
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{
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LG_SUPPORTS_DMABUF
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}
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LG_RendererSupport;
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typedef struct LG_RendererFormat
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{
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FrameType type; // frame type
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@ -89,12 +95,13 @@ typedef void (* LG_RendererSetup)();
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typedef bool (* LG_RendererCreate )(void ** opaque, const LG_RendererParams params);
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typedef bool (* LG_RendererInitialize )(void * opaque, Uint32 * sdlFlags);
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typedef void (* LG_RendererDeInitialize )(void * opaque);
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typedef bool (* LG_RendererSupports )(void * opaque, LG_RendererSupport support);
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typedef void (* LG_RendererOnRestart )(void * opaque);
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typedef void (* LG_RendererOnResize )(void * opaque, const int width, const int height, const LG_RendererRect destRect);
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typedef bool (* LG_RendererOnMouseShape )(void * opaque, const LG_RendererCursor cursor, const int width, const int height, const int pitch, const uint8_t * data);
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typedef bool (* LG_RendererOnMouseEvent )(void * opaque, const bool visible , const int x, const int y);
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typedef bool (* LG_RendererOnFrameFormat)(void * opaque, const LG_RendererFormat format);
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typedef bool (* LG_RendererOnFrame )(void * opaque, const FrameBuffer * frame);
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typedef bool (* LG_RendererOnFrame )(void * opaque, const FrameBuffer * frame, int dmaFD);
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typedef void (* LG_RendererOnAlert )(void * opaque, const LG_MsgAlert alert, const char * message, bool ** closeFlag);
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typedef bool (* LG_RendererRender )(void * opaque, SDL_Window *window);
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typedef void (* LG_RendererUpdateFPS )(void * opaque, const float avgUPS, const float avgFPS);
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@ -107,6 +114,7 @@ typedef struct LG_Renderer
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LG_RendererCreate create;
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LG_RendererInitialize initialize;
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LG_RendererDeInitialize deinitialize;
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LG_RendererSupports supports;
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LG_RendererOnRestart on_restart;
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LG_RendererOnResize on_resize;
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LG_RendererOnMouseShape on_mouse_shape;
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@ -338,7 +338,7 @@ bool egl_on_frame_format(void * opaque, const LG_RendererFormat format)
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return egl_desktop_setup(this->desktop, format);
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}
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bool egl_on_frame(void * opaque, const FrameBuffer * frame)
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bool egl_on_frame(void * opaque, const FrameBuffer * frame, int dmaFd)
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{
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struct Inst * this = (struct Inst *)opaque;
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@ -386,7 +386,7 @@ bool opengl_on_frame_format(void * opaque, const LG_RendererFormat format)
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return true;
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}
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bool opengl_on_frame(void * opaque, const FrameBuffer * frame)
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bool opengl_on_frame(void * opaque, const FrameBuffer * frame, int dmaFd)
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{
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struct Inst * this = (struct Inst *)opaque;
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@ -358,13 +358,29 @@ static int cursorThread(void * unused)
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static int frameThread(void * unused)
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{
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struct DMAFrameInfo
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{
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KVMFRFrame * frame;
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size_t dataSize;
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int fd;
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};
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LGMP_STATUS status;
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PLGMPClientQueue queue;
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uint32_t formatVer = 0;
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bool formatValid = false;
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size_t dataSize;
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LG_RendererFormat lgrFormat;
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//FIXME: Should use LGMP_Q_FRAME_LEN
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struct DMAFrameInfo dmaInfo[2] = {0};
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const bool useDMA = ivshmemHasDMA(&state.shm) && state.lgr->supports &&
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state.lgr->supports(state.lgrData, LG_SUPPORTS_DMABUF);
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if (useDMA)
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DEBUG_INFO("Using DMA buffer support");
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SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
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lgWaitEvent(e_startup, TIMEOUT_INFINITE);
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if (state.state != APP_STATE_RUNNING)
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@ -409,7 +425,8 @@ static int frameThread(void * unused)
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break;
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}
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KVMFRFrame * frame = (KVMFRFrame *)msg.mem;
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KVMFRFrame * frame = (KVMFRFrame *)msg.mem;
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struct DMAFrameInfo *dma = NULL;
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if (!formatValid || frame->formatVer != formatVer)
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{
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@ -420,8 +437,7 @@ static int frameThread(void * unused)
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lgrFormat.stride = frame->stride;
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lgrFormat.pitch = frame->pitch;
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size_t dataSize;
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bool error = false;
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bool error = false;
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switch(frame->type)
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{
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case FRAME_TYPE_RGBA:
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@ -471,6 +487,54 @@ static int frameThread(void * unused)
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}
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}
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if (useDMA)
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{
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/* find the existing dma buffer if it exists */
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for(int i = 0; i < sizeof(dmaInfo) / sizeof(struct DMAFrameInfo); ++i)
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{
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if (dmaInfo[i].frame == frame)
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{
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dma = &dmaInfo[i];
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/* if it's too small close it */
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if (dma->dataSize < dataSize)
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{
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close(dma->fd);
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dma->fd = -1;
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}
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break;
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}
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}
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/* otherwise find a free buffer for use */
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if (!dma)
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for(int i = 0; i < sizeof(dmaInfo) / sizeof(struct DMAFrameInfo); ++i)
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{
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if (!dmaInfo[i].frame)
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{
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dma = &dmaInfo[i];
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dma->frame = frame;
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dma->fd = -1;
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break;
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}
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}
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/* open the buffer */
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if (dma->fd == -1)
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{
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const uintptr_t pos = (uintptr_t)msg.mem - (uintptr_t)state.shm.mem;
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const uintptr_t offset = (uintptr_t)frame->offset + FrameBufferStructSize;
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dma->dataSize = dataSize;
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dma->fd = ivshmemGetDMABuf(&state.shm, pos + offset, dataSize);
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if (dma->fd < 0)
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{
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DEBUG_ERROR("Failed to get the DMA buffer for the frame");
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state.state = APP_STATE_SHUTDOWN;
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break;
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}
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}
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}
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if (lgrFormat.width != state.srcSize.x || lgrFormat.height != state.srcSize.y)
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{
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state.srcSize.x = lgrFormat.width;
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@ -483,7 +547,7 @@ static int frameThread(void * unused)
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}
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FrameBuffer * fb = (FrameBuffer *)(((uint8_t*)frame) + frame->offset);
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if (!state.lgr->on_frame(state.lgrData, fb))
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if (!state.lgr->on_frame(state.lgrData, fb, useDMA ? dma->fd : -1))
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{
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lgmpClientMessageDone(queue);
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DEBUG_ERROR("renderer on frame returned failure");
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@ -500,6 +564,14 @@ static int frameThread(void * unused)
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lgmpClientUnsubscribe(&queue);
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state.lgr->on_restart(state.lgrData);
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if (useDMA)
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{
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for(int i = 0; i < sizeof(dmaInfo) / sizeof(struct DMAFrameInfo); ++i)
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if (dmaInfo[i].fd >= 0)
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close(dmaInfo[i].fd);
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}
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return 0;
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}
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