This commit fixes the -Wmissing-field-initializers warning, which can only
be disabled with a pragma. GCC wants us to Initialize libdecor reserved
fields, which requires knowing how many reserved fields there are.
This is an implementation detail, and so we can only disable the warning.
This also fixes -Wincompatible-pointer-types, which is an actual bug.
If the window manager does not support the motif hints then fallback to
creating a utility window, do not do both. A utility window is a
sub-optimal fallback as it may prevent the application being shown in
the taskbar or as a running application as has been reported on KDE.
Using the first two valuators present in the event is incorrect. Events
with only one valuator set, such as those sent by the Xorg evdev driver
when the mouse moved along one axis only, were being discarded. On the
other hand, mice with multiple scroll wheels may be able to emit events
with two scroll wheel valuators set.
The XInput2 specification is light on details, but "Rel X" and "Rel Y"
appear to be the de facto standard names for the motion valuators. If
valuators with those labels are not found, fall back to using valuators
with numbers 0 and 1.
Due to the confusing nature of the x11 protocol, bit_gravity and
win_gravity are not what they appear to be. These do not describe the
window position but rather the pixels/subwindows when the window is
resized. Instead set the gravity via the WM_SIZE_HINTS property which
all modern window managers should respect.
This fixes the fullscreen and likely borderless issue too that people
have been reporting on X11 under gnome. Thanks to tdb in discord for
spotting the error.
When linking against libbfd.so, just passing libbfd.so to the compiler is
sufficient. When linking against the static version libbfd.a, however,
we must additionally link against libiberty.a and libz.a.
This commit adds a CMake helper to find the correct libraries that need
to be passed to link against libbfd correctly.
The only addition to v4 was `wl_surface_damage_buffer`, which we do not
use.
This change should allow running on more compositors (even though v4 is
already old -- 5 years now).
Ref
3384f69ecf.
We don't necessarily need `wl_output.release`, which is the only
addition in v3.
This allows Looking Glass to run on Ubuntu 20.04 without having to go
difficult lengths to acquire newer Wayland packages. Since 20.04 is an
LTS release, this seems worthwhile for the small amount of complexity
this introduces.
Fixes
https://forum.level1techs.com/t/latest-build-allow-inhibiting-shortcuts-dialog-ubuntu/168684/6.
When users press escapeKey for a long time, they probably want to
see the help text instead of actually toggling capture. Therefore,
if the key is held down for more than 500 ms, we assume the user
wants to look at the help text and do not toggle capture mode.
500 ms seems to be a decent compromise, allowing slow presses, but
is not enough time for the user to have looked at the help text.
This was missed when splitting up wayland.c into multiple modules.
This commit also drops the useless #include <SDL2/SDL.h>, bringing
SDL removal one step closer.
If the scale factor of an wl_output changes while the client is running,
the maximum scale factor is not updated. This may result in incorrect
scaling.
Therefore, when the scale factor is changed, we should generate a
resize event.
During the refactor/rebase period with B3-next the conditional was
accidentally reversed. This would cause the cursor to be ungrabbed
simply when toggling capture mode instead of waiting for the cursor to
exit the window.
Mouse move deltas greater then 10 are rare, let alone the 20 this code
now uses. Any movements that exceed 20 pixels will disable the exit
detection code path preventing rapid movements in FPV games from causing
the cursor to exit the window if autoCapture is enabled.
As we now are using our own backends instead of SDL, there is no longer
any need to warp back to the center of the window when in autoCapture
mode. This breaks the SDL ds backend behaviour, however as SDL is
planned to be removed this is not an issue.
The $escape+S keybinding now cycles through the available scale algorithms.
This allows the user to switch between algorithms if the automatic detection
turns out to be problematic.
The algorithms are renumbered so that 0 can be LG_SCALE_AUTO.
Reusing cached EGLImages while the frame format has changed will result
in visual artifacts. We should instead destroy the EGLImages and let
them be recreated.