Commit Graph

1412 Commits

Author SHA1 Message Date
Quantum
8f5afe1848 [client] egl: clamp sharpness settings in filters
While the slider does not allow you to get out of range by dragging,
the user could still type in out of range values, so we clamp the values.
2021-08-15 18:01:03 +10:00
Quantum
36073586e7 [client] egl: add tooltip about Ctrl+Click on sharpness sliders
With the new keymap feature, we are now able to properly support letting
the user enter exact values into the sliders. This commit adds a tooltip
to help the user discover this feature.

Note that this currently only works on Wayland. The X11 backend will need
to call app_handleKeyboardModifiers.
2021-08-15 18:01:03 +10:00
Quantum
7cd0c55847 [client] wayland: support high DPI cursors when needed 2021-08-15 09:49:38 +10:00
Quantum
2dd1ad53f8 [client] wayland: respect XCURSOR_THEME and XCURSOR_SIZE env variables 2021-08-15 09:46:55 +10:00
Quantum
d35c448058 [client] wayland: set keyboard LED state when changed 2021-08-15 09:46:31 +10:00
Quantum
3a00277e93 [client] spice: add ability to set keyboard LED state in guest
FIXME: update PureSpice
2021-08-15 09:46:31 +10:00
Quantum
bbd173000f [client] egl: clamp downscale factor range 2021-08-14 14:57:33 +10:00
Quantum
96738ab9d0 [client] egl: make downscale filter use text input widget
The major/minor pixel size hack is too confusing. This commit replaces
that with a text input and a slider.
2021-08-14 14:44:26 +10:00
Quantum
7045760490 [client] wayland: add keyboard typing handling with xkbcommon 2021-08-14 14:44:26 +10:00
Quantum
9414449408 [client] app: add ability to receive keyboard typing in overlays 2021-08-14 14:44:26 +10:00
Quantum
5f3bd778c0 [client] egl: add debug prints for renderStartup errors 2021-08-14 12:20:12 +10:00
Quantum
f66486b0c7 [client] egl/downscale: implement filter switching 2021-08-14 12:19:50 +10:00
Quantum
2c02e6c4a0 [client] egl: add linear downscale filter shader 2021-08-14 12:19:50 +10:00
Quantum
94de061587 [client] egl: implement lanczos filter shader 2021-08-14 12:19:50 +10:00
Quantum
16adbab5d4 [client] all: remove needless initalization 2021-08-14 12:19:07 +10:00
Quantum
579f998519 [client] all: replace assert with DEBUG_ASSERT 2021-08-14 12:19:07 +10:00
Quantum
85a96d1e06 [client] all: use DEBUG_UNREACHABLE instead of assert
Due to the way assert is defined in standard C, compilers in release mode
will not treat it as unreachable. This explains a lot about those pesky
uninitialized variable bugs, actually.
2021-08-14 12:19:07 +10:00
Quantum
a76b274e1a [client] main: use ARRAY_LENGTH macro 2021-08-13 20:24:01 +10:00
Quantum
8c18817e2d [client] egl: don't generate mipmaps in downscale filter
When using DMABUF, the mipmaps can cause driver hangs and crashes.
2021-08-12 17:03:18 +10:00
Geoffrey McRae
35bd641d2a [client] overlay: remove the unused menu bar 2021-08-12 15:54:16 +10:00
Geoffrey McRae
117e88c240 [client] egl: add new downscale filter 2021-08-12 15:54:16 +10:00
Geoffrey McRae
6387bf2d2e [client] rework the configuration overlay to allow for tabs 2021-08-12 09:04:45 +10:00
Geoffrey McRae
fe6339fc77 [client] egl: re-order CAS to before FSR for better results 2021-08-12 06:56:16 +10:00
Quantum
3f8c7c8d0d [client] egl: fix buffer overflow in desktop_rects module
The module has been changed to support variable amount of rectangles,
so we should just allocate a VLA.
2021-08-11 21:23:13 +10:00
Quantum
543c97987b [client] egl: remove needless precision quantifiers
We simply use precision mediump float; for everything. We don't actually
need highp anyways, and we don't use it for stuff like CAS or FSR.
2021-08-11 20:47:46 +10:00
Geoffrey McRae
06da52acfc [client] egl/fsr: release consts when no longer needed 2021-08-11 20:47:03 +10:00
Geoffrey McRae
5a2f34d71c [client] egl/cas: release consts when no longer needed 2021-08-11 20:42:56 +10:00
Quantum
8b2db071d8 [client] egl: precompute CAS filter constants on CPU 2021-08-11 20:38:42 +10:00
Quantum
3a1a9121eb [client] egl: make FSR filter show inactive in config when disabled 2021-08-11 20:17:17 +10:00
Quantum
f80b67bc50 [client] egl: precompute FSR filter constants on CPU 2021-08-11 20:16:39 +10:00
Quantum
fe823b6172 [client] egl: display FSR equivalent quality mode
This also displays a tooltip to explain that quality can be changed by
altering guest resolution and also show the resolutions needed to achieve
each quality mode.
2021-08-11 20:05:27 +10:00
Quantum
c4c60fd330 [client] egl: update FSR filter state upon resolution change 2021-08-11 20:05:27 +10:00
Geoffrey McRae
5a5b867c73 Revert "[client] egl: make FSR detect an input size change and activate if valid"
This reverts commit 73f125dcc7.
2021-08-11 20:05:07 +10:00
Geoffrey McRae
73f125dcc7 [client] egl: make FSR detect an input size change and activate if valid 2021-08-11 20:02:29 +10:00
Quantum
7e982a6658 [client] util: replace util_mergeOverlappingRects with common version 2021-08-11 19:01:52 +10:00
Quantum
22bbc2457e [client] wayland: fix deadlock when using wayland:warpSupport=no 2021-08-11 19:01:18 +10:00
Geoffrey McRae
f0ea882165 [client] egl: cleanup texture filtering/post-processing 2021-08-11 18:53:36 +10:00
Geoffrey McRae
f78154d282 [client] egl: fixes to shader post-process pipeline 2021-08-11 06:31:01 +10:00
Quantum
cd5ecf3e5a [client] egl: don't erase damage when invalidating whole window 2021-08-11 02:43:08 +10:00
Quantum
a850a1b51b [client] egl: implement C wrappers for FidelityFX constant computation 2021-08-11 02:42:55 +10:00
Quantum
4a06f7cfd5 [client] cmake: make MakeObject use relative paths
This prevents issues like obscure characters getting transformed in symbol
names, resulting in an endless game of whack-a-mole finding symbols that are
replaced, such as 58964ce317.
2021-08-11 02:42:12 +10:00
Quantum
c1a362f8d3 [client] egl: handle \r character when processing #includes 2021-08-11 02:41:54 +10:00
Geoffrey McRae
4f1136d0cd [client] core: dont warp the cursor if the overlay is active 2021-08-10 16:08:13 +10:00
Geoffrey McRae
127d3acd96 [client] egl: use a texel based version of textureGather for FSR 2021-08-10 14:21:46 +10:00
Quantum
ccee347740 [client] egl: don't define FSR_RCAS_F in ffx_fsr1_rcas.frag 2021-08-10 13:57:23 +10:00
Geoffrey McRae
c3a143732c [client] egl: cosmetics 2021-08-10 13:46:48 +10:00
Geoffrey McRae
dc0b3a8d45 [client] egl: rework post process filters and add AMD FXR 2021-08-10 13:46:48 +10:00
Quantum
3b751a2017 [client] egl: perform full copy for framebuffer textures after resize
This prevents the code from using damage rectangles that are no longer on the
screen, causing an out-of-bounds write.
2021-08-10 13:42:25 +10:00
Geoffrey McRae
230ce81eb8 [client] egl: allocate space for the initial texture dimensions
This fixes a buffer overrun when writing to the dimensions array
2021-08-10 09:41:56 +10:00
Geoffrey McRae
e707f9d933 [client] egl: enable ffxCAS if disabled and the sharpness is changed 2021-08-10 07:56:24 +10:00