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	[client] app: add ability to receive keyboard typing in overlays
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		| @@ -43,6 +43,7 @@ bool app_inputEnabled(void); | ||||
| bool app_isCaptureMode(void); | ||||
| bool app_isCaptureOnlyMode(void); | ||||
| bool app_isFormatValid(void); | ||||
| bool app_isOverlayMode(void); | ||||
| void app_updateCursorPos(double x, double y); | ||||
| void app_updateWindowPos(int x, int y); | ||||
| void app_handleResizeEvent(int w, int h, double scale, const struct Border border); | ||||
| @@ -59,6 +60,8 @@ void app_handleButtonRelease(int button); | ||||
| void app_handleWheelMotion(double motion); | ||||
| void app_handleKeyPress(int scancode); | ||||
| void app_handleKeyRelease(int scancode); | ||||
| void app_handleKeyboardTyped(const char * typed); | ||||
| void app_handleKeyboardModifiers(bool ctrl, bool shift, bool alt, bool super); | ||||
| void app_handleEnterEvent(bool entered); | ||||
| void app_handleFocusEvent(bool focused); | ||||
| void app_handleCloseEvent(void); | ||||
|   | ||||
| @@ -63,6 +63,11 @@ bool app_isFormatValid(void) | ||||
|   return g_state.formatValid; | ||||
| } | ||||
|  | ||||
| bool app_isOverlayMode(void) | ||||
| { | ||||
|   return g_state.overlayInput; | ||||
| } | ||||
|  | ||||
| void app_updateCursorPos(double x, double y) | ||||
| { | ||||
|   g_cursor.pos.x = x; | ||||
| @@ -394,6 +399,19 @@ void app_handleKeyRelease(int sc) | ||||
|   } | ||||
| } | ||||
|  | ||||
| void app_handleKeyboardTyped(const char * typed) | ||||
| { | ||||
|   ImGuiIO_AddInputCharactersUTF8(g_state.io, typed); | ||||
| } | ||||
|  | ||||
| void app_handleKeyboardModifiers(bool ctrl, bool shift, bool alt, bool super) | ||||
| { | ||||
|   g_state.io->KeyCtrl  = ctrl; | ||||
|   g_state.io->KeyShift = shift; | ||||
|   g_state.io->KeyAlt   = alt; | ||||
|   g_state.io->KeySuper = super; | ||||
| } | ||||
|  | ||||
| void app_handleMouseRelative(double normx, double normy, | ||||
|     double rawx, double rawy) | ||||
| { | ||||
|   | ||||
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