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[client] app: add ability to receive keyboard typing in overlays
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5f3bd778c0
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@ -43,6 +43,7 @@ bool app_inputEnabled(void);
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bool app_isCaptureMode(void);
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bool app_isCaptureOnlyMode(void);
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bool app_isFormatValid(void);
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bool app_isOverlayMode(void);
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void app_updateCursorPos(double x, double y);
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void app_updateWindowPos(int x, int y);
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void app_handleResizeEvent(int w, int h, double scale, const struct Border border);
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@ -59,6 +60,8 @@ void app_handleButtonRelease(int button);
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void app_handleWheelMotion(double motion);
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void app_handleKeyPress(int scancode);
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void app_handleKeyRelease(int scancode);
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void app_handleKeyboardTyped(const char * typed);
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void app_handleKeyboardModifiers(bool ctrl, bool shift, bool alt, bool super);
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void app_handleEnterEvent(bool entered);
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void app_handleFocusEvent(bool focused);
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void app_handleCloseEvent(void);
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@ -63,6 +63,11 @@ bool app_isFormatValid(void)
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return g_state.formatValid;
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}
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bool app_isOverlayMode(void)
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{
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return g_state.overlayInput;
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}
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void app_updateCursorPos(double x, double y)
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{
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g_cursor.pos.x = x;
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@ -394,6 +399,19 @@ void app_handleKeyRelease(int sc)
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}
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}
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void app_handleKeyboardTyped(const char * typed)
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{
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ImGuiIO_AddInputCharactersUTF8(g_state.io, typed);
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}
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void app_handleKeyboardModifiers(bool ctrl, bool shift, bool alt, bool super)
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{
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g_state.io->KeyCtrl = ctrl;
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g_state.io->KeyShift = shift;
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g_state.io->KeyAlt = alt;
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g_state.io->KeySuper = super;
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}
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void app_handleMouseRelative(double normx, double normy,
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double rawx, double rawy)
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{
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