Tudor Brindus
eeefc15e46
[host] build with -Wstrict-prototypes
2022-02-25 20:38:44 +11:00
Quantum
fc96b6691e
[host] linux: remove useless libX11 dependency
2022-02-14 15:08:29 +11:00
Quantum
5a94f82f10
[host] linux: remove useless GL dependency
2022-02-14 15:08:29 +11:00
Quantum
f01489720f
[host] linux: build with PipeWire by default
...
Since the client already depends on PipeWire by default, there is no
reason why the host shouldn't.
2022-02-12 22:13:31 +11:00
Geoffrey McRae
8b4551c39c
[all] convert KVMFR frame bools to flags in a bitfield
...
This will allow us to add additional flags in the future while remaining
backwards compatible with the host.
2022-02-10 20:32:38 +11:00
Tudor Brindus
9ddfa585ec
[host] cleanup some missing (void) parameters
2022-02-08 16:37:17 +11:00
Tudor Brindus
809e1095bd
[host] windows: plumb guest activation request to host
2022-02-08 15:27:27 +11:00
Tudor Brindus
fd28d0604e
[host/client] kvmfr: request activation based on guest state
2022-02-08 15:27:27 +11:00
Quantum
d93510e9f2
[host] linux: allow getting system version
...
Result is something like:
Debian GNU/Linux 11 (bullseye), kernel: Linux 5.14.0-0.bpo.2-amd64 on x86_64
2022-01-27 05:47:53 +11:00
Quantum
75ec3c0478
[host] nvfbc: shorten nvfbc_getName() result
...
To avoid client showing "Using : NVFBC (NVidia Frame Buffer Capt".
This happens because the string is truncated to 31 characters to fit
in the char capture[32]; member of KVMFRRecord_VMInfo.
2022-01-26 23:06:47 +11:00
Quantum
e85fd68d82
[host] windows: read ProductName from registry if possible
...
For Windows 10, it so happens that the major.minor is 10.0. This is not
usually a given, e.g. on Windows 7 where it would read 6.1, on
Windows 8 it would read 6.2, and on Windows 8.1 it would read 6.3.
This is obviously undesirable, so we should just read the ProductName
from registry if possible. This results in something like:
OS Name: Windows 10 Pro for Workstations (Build: 19043)
2022-01-26 23:06:14 +11:00
Quantum
f247d7f0da
[host] app: don't read from UUID if none is returned
...
This allows the Linux host to start.
2022-01-26 23:05:31 +11:00
Geoffrey McRae
db3d20f935
[host] windows: report windows version information
2022-01-26 19:58:46 +11:00
Geoffrey McRae
ccdf7b7c0e
[host] app: report the full capture name to the client
2022-01-26 19:32:55 +11:00
Geoffrey McRae
99536eaf9d
dxgi: check for memory leaks in d3d12
2022-01-19 09:58:14 +11:00
Geoffrey McRae
f8b4874799
dxgi: cosmetics
2022-01-19 09:58:14 +11:00
Geoffrey McRae
cff64ee7d3
dxgi: cache shared handles instead of re-creating them
...
This will cache up to 10 handles, in practice I have never seen DXGI
return anything but the same resource each time but we allow for more
anyway should MS change something in the future.
Should the cache get over filled it is disabled entirely and we revert
to the original behaviour.
2022-01-19 09:58:07 +11:00
Quantum
afd5e2d057
[host] dxgi: remove duplicate AcquireLock print
2022-01-17 15:12:54 +11:00
Quantum
508c491967
[host] dxgi: allow the debug layer to be turned on via config
2022-01-17 15:12:54 +11:00
Quantum
b117bbafe5
[host] dxgi: add ability to capture OutputDebugMessage
...
This is how Direct3D 12's debug layer outputs messages. Normally, these
are read by the debugger, but we want them logged instead.
2022-01-17 15:12:54 +11:00
Quantum
4c271f8744
[host] dxgi: move d3d12.h to vendor/directx
2022-01-17 15:12:54 +11:00
Chris Spencer
3d0a8f6987
[host] dxgi: fix frame damage method parameters
...
The buffer input sizes to the `IDXGIOutputDuplication` methods are measured
in bytes. This dramatically increases the number of dirty/move rects that
can be handled.
2022-01-13 09:34:14 +11:00
Chris Spencer
f145225dbc
[host] dxgi: fix d3d11 assertion failure
...
`DEBUG_ASSERT(!this)` in `d3d11_create` is firing on the second
instantiation because we are not clearing `this` in `d3d11_free`.
2022-01-13 08:17:59 +11:00
vmfortress
7da2becfbd
[host] dxgi: Replace standard asserts with DEBUG_ASSERT
2022-01-11 11:11:42 +11:00
Quantum
042a7d0925
[host] dxgi: add configurable sleep before D3D12 copy
2022-01-10 14:45:51 +11:00
Quantum
c69b19e68f
[host] dxgi: add option to disable damage-aware copies
2022-01-10 14:45:51 +11:00
Quantum
cf7d501bc4
[host] dxgi: allow copy backend selection
2022-01-10 14:45:51 +11:00
Quantum
68e5b812a9
[host] dxgi: add preRelease callback
...
This is meant to avoid freeing the texture before the copy has finished.
2022-01-10 14:45:51 +11:00
Quantum
5a93f1e00c
[host] dxgi: implement Direct3D 12 texture copy backend
2022-01-10 14:45:51 +11:00
Quantum
891f00a011
[host] dxgi: add d3d12.h from latest MinGW
...
This header was added in late 2020 and hasn't made its way into the GitHub
Actions image yet.
2022-01-10 14:45:51 +11:00
Quantum
137171a8a2
[host] dxgi: refactor to support additional copy backends
2022-01-10 14:45:51 +11:00
Geoffrey McRae
fd12d9901a
[host] app: dont use pointers when realloc may have changed them
...
This code was completely broken and corrupts the stack, replace it with
something that is actually safe.
2022-01-09 21:19:17 +11:00
Geoffrey McRae
c05282c38c
[host] cmake: add ubsan and asan to CMake (needs clang64 on windows)
...
Note that this still is a pain to make work as you require the MS
runtime DLLs, and to build with clang64.
2022-01-09 21:18:32 +11:00
Quantum
a391e271c3
[host] dxgi: damage all textures when skipping frame
2022-01-09 16:36:26 +11:00
Quantum
bf059a6eda
[host] app: send CPU socket count information
2022-01-07 21:03:20 +11:00
Quantum
194241c5a3
[common] cpuinfo: add sockets to interface
2022-01-07 21:03:20 +11:00
Johnathon Weaver
0f998582b9
[host] nvfbc: Fix dwmapi linking error
...
Fixed linking for DwmFlush and also rearranged as per how DXGI is.
2022-01-07 01:46:35 +11:00
Geoffrey McRae
34e5f7e968
[host] windows: fix usage of MCSS and try to get priority "Capture"
2022-01-06 20:14:55 +11:00
Geoffrey McRae
2f8b139131
[host] windows: set DwmFlush default to off
...
This new feature while helps on some systems, others using freesync or
higher refresh rates where the capture can't keep up will limit to
fractions of the refresh rate. Better to disable and allow users to
opt-in.
2022-01-06 19:20:08 +11:00
Geoffrey McRae
b058cbe9fe
[host] nvfbc: add DwmFlush here too as it makes a large difference
2022-01-06 19:01:29 +11:00
Geoffrey McRae
443f98d2fa
[host] windows: opt into the Multimedia Class Schedule Service
...
This improves overall application performance as windows will give this
process higher priority for low latency multimedia tasks.
2022-01-06 18:41:48 +11:00
Geoffrey McRae
92f27cc0f0
[host] dxgi: use DwmFlush to sync to presentation interval
...
This change reduces the host GPU and CPU load by a large margin
improving guest system performance along with removing latency spikes
when moving the mouse. This is default enabled but can be disabled with
the new option `dxgi:dwmFlush=no` as it limits the capture rate to the
refresh rate of the guests output which may not be desireable.
2022-01-06 18:39:08 +11:00
Geoffrey McRae
5bb1f01dea
[host] windows: parse the UUID from the SMBIOS
2022-01-06 14:22:38 +11:00
Geoffrey McRae
fdb38a227e
[host] app: implement stubs for platform specific guest information
2022-01-05 21:04:57 +11:00
Geoffrey McRae
b3f6c75ade
[host] app: zero memory allocated for lgmp userdata
2022-01-05 20:13:12 +11:00
Geoffrey McRae
952ebea2c5
[all] refresh copyright dates
2022-01-05 19:42:46 +11:00
Geoffrey McRae
0d27092ef5
[all] move min/max and upcast macros into common/util.h
2022-01-05 19:41:57 +11:00
Geoffrey McRae
ebf20dd108
[host] nvfbc: fix failure to startup
2022-01-05 19:31:47 +11:00
Geoffrey McRae
7cc9b5f77c
[host] app: remove debug line and fix my failure to count
2022-01-05 19:25:51 +11:00
Geoffrey McRae
0ccc84959e
[host] app: fix out by one compiler warning
2022-01-05 19:23:19 +11:00