mirror of
https://github.com/gnif/LookingGlass.git
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[all] convert KVMFR frame bools to flags in a bitfield
This will allow us to add additional flags in the future while remaining backwards compatible with the host.
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29698362ed
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8b4551c39c
@ -758,16 +758,17 @@ int main_frameThread(void * unused)
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break;
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}
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if (frame->requestActivation)
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if (frame->flags && FRAME_FLAG_REQUEST_ACTIVATION)
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g_state.ds->requestActivation();
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if (g_params.autoScreensaver && g_state.autoIdleInhibitState != frame->blockScreensaver)
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const bool blockScreensaver = frame->flags & FRAME_FLAG_BLOCK_SCREENSAVER;
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if (g_params.autoScreensaver && g_state.autoIdleInhibitState != blockScreensaver)
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{
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if (frame->blockScreensaver)
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if (blockScreensaver)
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g_state.ds->inhibitIdle();
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else
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g_state.ds->uninhibitIdle();
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g_state.autoIdleInhibitState = frame->blockScreensaver;
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g_state.autoIdleInhibitState = blockScreensaver;
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}
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const uint64_t t = nanotime();
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@ -28,7 +28,7 @@
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#include "types.h"
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#define KVMFR_MAGIC "KVMFR---"
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#define KVMFR_VERSION 17
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#define KVMFR_VERSION 18
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#define KVMFR_MAX_DAMAGE_RECTS 64
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@ -124,6 +124,14 @@ typedef struct KVMFRCursor
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}
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KVMFRCursor;
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enum
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{
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FRAME_FLAG_BLOCK_SCREENSAVER = 0x1,
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FRAME_FLAG_REQUEST_ACTIVATION = 0x2
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};
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typedef uint32_t KVMFRFrameFlags;
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typedef struct KVMFRFrame
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{
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uint32_t formatVer; // the frame format version number
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@ -138,8 +146,7 @@ typedef struct KVMFRFrame
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uint32_t offset; // offset from the start of this header to the FrameBuffer header
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uint32_t damageRectsCount; // the number of damage rectangles (zero for full-frame damage)
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FrameDamageRect damageRects[KVMFR_MAX_DAMAGE_RECTS];
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bool blockScreensaver; // whether the guest has requested to block screensavers
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bool requestActivation; // whether the guest has requested activation since the last frame
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KVMFRFrameFlags flags; // bit field combination of FRAME_FLAG_*
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}
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KVMFRFrame;
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@ -275,8 +275,11 @@ static bool sendFrame(void)
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fi->stride = frame.stride;
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fi->pitch = frame.pitch;
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fi->offset = app.pageSize - FrameBufferStructSize;
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fi->blockScreensaver = os_blockScreensaver();
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fi->requestActivation = os_getAndClearPendingActivationRequest();
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fi->flags =
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(os_blockScreensaver() ?
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FRAME_FLAG_BLOCK_SCREENSAVER : 0) |
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(os_getAndClearPendingActivationRequest() ?
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FRAME_FLAG_REQUEST_ACTIVATION : 0);
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app.frameValid = true;
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fi->damageRectsCount = frame.damageRectsCount;
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