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[host] dxgi: fix frame damage method parameters
The buffer input sizes to the `IDXGIOutputDuplication` methods are measured in bytes. This dramatically increases the number of dirty/move rects that can be handled.
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@ -694,7 +694,7 @@ static void computeFrameDamage(Texture * tex)
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RECT dirtyRects[maxDamageRectsCount];
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UINT dirtyRectsBufferSizeRequired;
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if (FAILED(IDXGIOutputDuplication_GetFrameDirtyRects(this->dup,
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ARRAY_LENGTH(dirtyRects), dirtyRects,
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sizeof(dirtyRects), dirtyRects,
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&dirtyRectsBufferSizeRequired)))
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return;
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@ -709,7 +709,7 @@ static void computeFrameDamage(Texture * tex)
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DXGI_OUTDUPL_MOVE_RECT moveRects[(maxDamageRectsCount - dirtyRectsCount) / 2];
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UINT moveRectsBufferSizeRequired;
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if (FAILED(IDXGIOutputDuplication_GetFrameMoveRects(this->dup,
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ARRAY_LENGTH(moveRects), moveRects,
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sizeof(moveRects), moveRects,
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&moveRectsBufferSizeRequired)))
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return;
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