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[host] dxgi: fix d3d11 assertion failure
`DEBUG_ASSERT(!this)` in `d3d11_create` is firing on the second instantiation because we are not clearing `this` in `d3d11_free`.
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@ -105,6 +105,7 @@ static void d3d11_free(void)
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runningavg_free(&this->avgMapTime);
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free(this);
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this = NULL;
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}
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static bool d3d11_copyFrame(Texture * tex, ID3D11Texture2D * src)
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