DarkflameServer/dGame
David Markowitz 15dc5feeb5
feat: start car races if you "equip" the car near the car pad; add more old ns scripts to ignore list (#1681)
* brother

* use some better logic

* Implement spider boss msg script

tested that the message now shows up when hitting the survival spider entrance area

* add drag to start race feature
2024-12-17 21:04:35 -06:00
..
dBehaviors consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
dComponents feat: start car races if you "equip" the car near the car pad; add more old ns scripts to ignore list (#1681) 2024-12-17 21:04:35 -06:00
dEntity fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
dGameMessages feat: start car races if you "equip" the car near the car pad; add more old ns scripts to ignore list (#1681) 2024-12-17 21:04:35 -06:00
dInventory Add more modular saving of config data for items (#1591) 2024-05-22 17:06:52 -07:00
dMission Use the correct bit field for checking whether or not to decrement progress (#1631) 2024-08-11 10:26:25 -07:00
dPropertyBehaviors use a cast 2024-12-14 17:55:41 -08:00
dUtilities feat: Remove reinterpret_casts from AG race timer script and add method and chat command to get current server uptime (#1673) 2024-12-17 14:06:16 -06:00
Character.cpp feat: Add some save data tests (#1623) 2024-11-17 16:27:33 -08:00
Character.h feat: Add some save data tests (#1623) 2024-11-17 16:27:33 -08:00
CMakeLists.txt feat: allow SQLite database backend (#1663) 2024-12-17 16:07:07 -08:00
Entity.cpp fix: implement enemy clear threat script (#1678) 2024-12-15 23:44:57 -06:00
Entity.h fix: implement enemy clear threat script (#1678) 2024-12-15 23:44:57 -06:00
EntityManager.cpp feat: Provide SerializeEntity constant reference overload (#1491) 2024-03-06 19:23:24 -06:00
EntityManager.h feat: Provide SerializeEntity constant reference overload (#1491) 2024-03-06 19:23:24 -06:00
LeaderboardManager.cpp fix leaderboard not incrementing on a not better score (#1674) 2024-12-10 05:37:49 -06:00
LeaderboardManager.h feat: re-write leaderboards again and fully remove mysql dependency outside of database (#1662) 2024-12-06 05:03:47 -06:00
PlayerManager.cpp chore: Player class removal (#1445) 2024-02-04 06:29:05 -08:00
PlayerManager.h chore: Player class removal (#1445) 2024-02-04 06:29:05 -08:00
TeamManager.cpp Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TeamManager.h Teams: Default team loot to ffa (#1224) 2023-10-18 09:18:22 -05:00
TradingManager.cpp close trade window (#1457) 2024-02-11 21:00:39 -06:00
TradingManager.h close trade window (#1457) 2024-02-11 21:00:39 -06:00
User.cpp fix: use after free and uninitialized memory (#1603) 2024-05-30 23:53:03 -05:00
User.h fix: Remove database requirements for Property Entrance Component and greatly simplify logic (#1650) 2024-11-23 15:56:31 -06:00
UserManager.cpp consolidate the messagetype enums into a single namespace (#1647) 2024-11-17 18:39:44 -06:00
UserManager.h refactor: Database abstraction and organization of files (#1274) 2023-11-17 18:47:18 -06:00