DarkflameServer/dCommon
Aaron Kimbrell f2d1c5d26d
Split out Level progression component (#671)
* Split out Level progression component
from Character Component
This is to get to the Player forced movement Comp in a sane way

* move XML to component insted of abusing charComp

* use overrides
should probably make everything that calls that call it correctly

* fix linking issue
2022-07-24 13:04:02 -05:00
..
AddFriendResponseCode.h Friends List Overhaul (#630) v103 2022-07-12 20:36:06 -07:00
AddFriendResponseType.h Friends List Overhaul (#630) v103 2022-07-12 20:36:06 -07:00
AMFDeserialize.cpp General AMF cleanup (#663) 2022-07-21 22:26:09 -07:00
AMFDeserialize.h Add an AMF Deserializer as well as corresponding Unit Tests (#599) 2022-07-19 21:51:05 -07:00
AMFFormat_BitStream.cpp General AMF cleanup (#663) 2022-07-21 22:26:09 -07:00
AMFFormat_BitStream.h General AMF cleanup (#663) 2022-07-21 22:26:09 -07:00
AMFFormat.cpp General AMF cleanup (#663) 2022-07-21 22:26:09 -07:00
AMFFormat.h General AMF cleanup (#663) 2022-07-21 22:26:09 -07:00
BinaryIO.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BinaryIO.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CMakeLists.txt Add an AMF Deserializer as well as corresponding Unit Tests (#599) 2022-07-19 21:51:05 -07:00
dCommonVars.h Split out Level progression component (#671) 2022-07-24 13:04:02 -05:00
dConfig.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dConfig.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Diagnostics.cpp Small fixes for windows clang compile 2021-12-05 15:59:50 -08:00
Diagnostics.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
dLogger.cpp Fixes dlogger PR 2021-12-13 16:57:43 +01:00
dLogger.h Added a LogDebug 2021-12-11 12:29:34 +00:00
dPlatforms.h Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
eAninmationFlags.h Possessor and possessable additions (#619) 2022-07-08 22:25:15 -05:00
eItemType.h Split itemType enum into it's own header (#647) 2022-07-16 20:36:09 -05:00
Game.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
GeneralUtils.cpp Implement a migration runner 2022-07-12 02:16:08 +01:00
GeneralUtils.h Implement a migration runner 2022-07-12 02:16:08 +01:00
LDFFormat.cpp Corrected string to long conversion 2022-06-05 21:02:41 -07:00
LDFFormat.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MD5.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MD5.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Metrics.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Metrics.hpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
NiPoint3.cpp Basic tests infrastructure 2022-01-03 16:00:21 +01:00
NiPoint3.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
NiQuaternion.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
NiQuaternion.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PermissionMap.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SHA512.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SHA512.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Type.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Type.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ZCompression.cpp Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
ZCompression.h Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00