DarkflameServer/dScripts
2023-08-15 10:13:38 -05:00
..
02_server chore: Small movementAiComponent cleanup (#1145) 2023-08-03 21:38:04 -05:00
ai Use proper initializer 2023-08-08 00:19:44 -07:00
client Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
EquipmentScripts Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
EquipmentTriggers Make wrapper for casting skills (#987) 2023-02-10 02:30:17 -06:00
zone Fix typing of some player flag variables (#1067) 2023-05-06 13:32:26 -05:00
ActivityManager.cpp Update ActivityManager.cpp 2023-07-21 19:39:44 -07:00
ActivityManager.h Working in game again 2023-06-05 04:10:59 -07:00
BaseConsoleTeleportServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
BaseConsoleTeleportServer.h format codebase 2022-07-28 08:39:57 -05:00
BasePropertyServer.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
BasePropertyServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseRandomServer.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
BaseRandomServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseSurvivalServer.cpp fix: Remove usage of rand() and seed randomness for chatserver (#1152) 2023-08-03 21:38:19 -05:00
BaseSurvivalServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseWavesGenericEnemy.cpp Move dZoneManager to game namespace (#1143) 2023-07-17 17:55:33 -05:00
BaseWavesGenericEnemy.h format codebase 2022-07-28 08:39:57 -05:00
BaseWavesServer.cpp Merge branch 'main' into pr/1107 2023-07-21 19:40:30 -07:00
BaseWavesServer.h format codebase 2022-07-28 08:39:57 -05:00
ChooseYourDestinationNsToNt.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ChooseYourDestinationNsToNt.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt Implement the Imaginite Backpack and Shard armor scripts (#886) 2022-12-21 14:33:41 -08:00
CppScripts.cpp Merge branch 'main' into wbl-generic-and-rc-citizen 2023-08-15 10:11:29 -05:00
CppScripts.h fix: not exiting shooting gallery when clicking activity close button 2023-05-10 19:26:04 -05:00
Darkitect.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
Darkitect.h Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
LupGenericInteract.cpp Add LupGenericInteraction and Robot Citizen script 2022-09-02 21:52:57 -05:00
LupGenericInteract.h remove unused headers 2022-09-03 22:26:00 -05:00
NPCAddRemoveItem.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NPCAddRemoveItem.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NtFactionSpyServer.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
NtFactionSpyServer.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ScriptComponent.cpp chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ScriptComponent.h chore: Make serialize actually virtual (#1156) 2023-08-10 14:33:15 -07:00
ScriptedPowerupSpawner.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
ScriptedPowerupSpawner.h format codebase 2022-07-28 08:39:57 -05:00
SpawnPetBaseServer.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
SpawnPetBaseServer.h format codebase 2022-07-28 08:39:57 -05:00
WblRobotCitizen.cpp remove unused headers 2022-09-03 22:26:00 -05:00
WblRobotCitizen.h Add LupGenericInteraction and Robot Citizen script 2022-09-02 21:52:57 -05:00