DarkflameServer/dGame/dComponents
David Markowitz de5d9182eb
Address items not re-equipping upon exiting build mode (#615)
* Implement Precompiled Headers

* fix cmake

* Fix modular builds not returning parts

Modular builds would not search inventory A for their corresponding item and by default would only look in the models bag.  This PR forces the item to be looked for in the inventory its coming from (inventoryA) as a second resort before doing the final search in the default inventory of the item.

Tested modular building a car and a rocket and when replacing parts the part that was already placed was returned to the inventory correctly.

* Push equipped items upon entering build mode

Fixes an issue where leaving build mode anywhere would not re-equip your items.  This also implements the feature to set your stats back to full, as was done in the live game.

Tested exiting build mode on a property with full venture gear and all gear was re-equipped and stats were set to the expected values.
2022-07-06 01:30:13 -07:00
..
BaseCombatAIComponent.cpp Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
BaseCombatAIComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BouncerComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BouncerComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BuffComponent.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
BuffComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
BuildBorderComponent.cpp Address items not re-equipping upon exiting build mode (#615) 2022-07-06 01:30:13 -07:00
BuildBorderComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CharacterComponent.cpp Add Venture Vision Behavior (#609) 2022-07-04 21:48:56 -07:00
CharacterComponent.h Add Venture Vision Behavior (#609) 2022-07-04 21:48:56 -07:00
Component.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Component.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ControllablePhysicsComponent.cpp Added Loot Buff Behavior 2022-04-27 12:40:43 -07:00
ControllablePhysicsComponent.h Added Loot Buff Behavior 2022-04-27 12:40:43 -07:00
DestroyableComponent.cpp Move owner override 2022-06-11 20:50:01 -07:00
DestroyableComponent.h Skill Tasks changes 2022-04-25 03:25:07 -07:00
InventoryComponent.cpp Address items not re-equipping upon exiting build mode (#615) 2022-07-06 01:30:13 -07:00
InventoryComponent.h Implement Precompiled Headers (#591) 2022-07-04 15:24:45 -07:00
LUPExhibitComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
LUPExhibitComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionComponent.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
MissionComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MissionOfferComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionOfferComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModelComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModelComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModuleAssemblyComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModuleAssemblyComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MovementAIComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MovementAIComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MovingPlatformComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MovingPlatformComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PetComponent.cpp update name 2022-06-18 13:25:34 -07:00
PetComponent.h Dont take imagination on initial tame 2022-06-18 00:16:00 -07:00
PhantomPhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PhantomPhysicsComponent.h to improve (broken) 2021-12-09 21:06:01 +00:00
PossessableComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PossessableComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PossessorComponent.cpp breakout possessor from char comp (#606) 2022-06-29 18:50:24 -05:00
PossessorComponent.h breakout possessor from char comp (#606) 2022-06-29 18:50:24 -05:00
PropertyComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PropertyComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PropertyEntranceComponent.cpp Add Aarch64 support (#231) 2022-07-03 21:33:05 -07:00
PropertyEntranceComponent.h removed newline 2022-03-30 22:05:09 -07:00
PropertyManagementComponent.cpp Address items not re-equipping upon exiting build mode (#615) 2022-07-06 01:30:13 -07:00
PropertyManagementComponent.h more specific logging 2022-04-09 18:48:13 -07:00
PropertyVendorComponent.cpp Added negative checks 2022-03-30 21:58:59 -07:00
PropertyVendorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ProximityMonitorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ProximityMonitorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RacingControlComponent.cpp breakout possessor from char comp (#606) 2022-06-29 18:50:24 -05:00
RacingControlComponent.h Implementing and Fixing All Racing Achievements (#366) 2022-02-05 12:28:17 +01:00
RailActivatorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RailActivatorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RebuildComponent.cpp Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
RebuildComponent.h Update RebuildComponent.h 2022-05-02 22:50:28 -07:00
RenderComponent.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
RenderComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RigidbodyPhantomPhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RigidbodyPhantomPhysicsComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RocketLaunchLupComponent.cpp remove cdclient include 2022-05-17 10:20:36 -05:00
RocketLaunchLupComponent.h fix Java doc comments 2022-05-04 19:26:56 -05:00
RocketLaunchpadControlComponent.cpp Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
RocketLaunchpadControlComponent.h Proper Rocket Holding 2022-05-08 19:57:36 -05:00
ScriptedActivityComponent.cpp only make teams for minigames 2022-05-27 15:25:57 -05:00
ScriptedActivityComponent.h Repaired some bugs 2021-12-24 00:25:52 +00:00
ShootingGalleryComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ShootingGalleryComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SimplePhysicsComponent.cpp maybe fix it 2022-05-19 08:40:50 -05:00
SimplePhysicsComponent.h resolve comments 2022-05-18 06:36:21 -05:00
SkillComponent.cpp Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
SkillComponent.h Skill Tasks changes 2022-04-25 03:25:07 -07:00
SoundTriggerComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SoundTriggerComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SwitchComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SwitchComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VehiclePhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VehiclePhysicsComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VendorComponent.cpp Vendor refresh change 2022-04-27 01:35:46 -07:00
VendorComponent.h Updated vendor component 2022-04-26 03:41:16 -07:00