DarkflameServer/dZoneManager
David Markowitz c37a0c86c1
fix: Old level files not loading (#1656)
* emmo help

* fix parsing live data

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Co-authored-by: Aaron Kimbre <aronwk.aaron@gmail.com>
2024-11-26 22:14:07 -06:00
..
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
dZMCommon.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
dZoneManager.cpp Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
dZoneManager.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
Level.cpp fix: Old level files not loading (#1656) 2024-11-26 22:14:07 -06:00
Level.h chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314) 2023-12-23 11:24:16 -06:00
LUTriggers.h foot race player flag fix (#1125) 2023-06-23 08:50:15 -05:00
Spawner.cpp fix: Remove hard coded groups for spawners (#1454) 2024-02-11 00:38:21 -06:00
Spawner.h refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414) 2024-01-29 01:53:12 -06:00
WorldConfig.h Eliminate WorldConfig Magic Numbers 2023-01-01 05:20:03 -08:00
Zone.cpp fix: normalize mixed slashes when looking for files (#1654) 2024-11-23 01:32:31 -08:00
Zone.h feat: Add MovingAI pathing for NPCs without combatAI (#1509) 2024-03-26 21:06:22 -05:00