David Markowitz c26086aff5
perf: Add path height correction on world load (#1178)
* Add path height correction on world load

* Increase height because Nexus Tower is tall

* Update height checker

- Only go up and down, do not deviate from the point you are on
- As a backup, use the nearestPoint on the nearestPoly, should detour be able to find one.
- Add a debug assert to fail the program should toReturn differ from nearestPoint[1].

Update dNavMesh.cpp

Update dNavMesh.cpp

* Fix if condition to actually return the value...

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Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-08-12 09:20:00 -05:00
..
2022-07-28 08:39:57 -05:00
2023-06-16 23:30:28 -05:00
2023-06-23 08:50:15 -05:00