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CMakeLists.txt
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fix: split apart big Cmake libraries (#1381)
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2024-01-03 18:41:46 -06:00 |
DoClientProjectileImpact.h
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chore: Convert DoClientProjectileImpact to use bitstream refs (#1471)
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2024-02-26 22:16:19 -06:00 |
EchoStartSkill.h
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chore: Change EchoStartSkill to use BitStream reference (#1472)
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2024-02-26 08:09:45 -06:00 |
EchoSyncSkill.h
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chore: Convert EchoSyncSkill to use BitStream references (#1473)
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2024-02-26 08:08:56 -06:00 |
GameMessageHandler.cpp
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chore: Change entity and component logic to use bitstream references (#1468)
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2024-02-27 01:25:44 -06:00 |
GameMessageHandler.h
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Convert game message bit stream raw pointers to references (#1465)
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2024-02-26 08:17:22 -06:00 |
GameMessages.cpp
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Merge branch 'main' into moreMovementAi
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2024-02-27 04:14:36 -08:00 |
GameMessages.h
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Convert game message bit stream raw pointers to references (#1465)
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2024-02-26 08:17:22 -06:00 |
PropertyDataMessage.cpp
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Move CDClientManager to be a namespace (#1431)
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2024-02-08 23:40:43 -06:00 |
PropertyDataMessage.h
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convert to unix line endings
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2022-08-05 22:01:59 -05:00 |
PropertySelectQueryProperty.cpp
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chore: Eradicate C-style casts and further clean up some code (#1361)
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2023-12-27 22:18:20 -06:00 |
PropertySelectQueryProperty.h
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convert to unix line endings
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2022-08-05 22:01:59 -05:00 |
RequestServerProjectileImpact.h
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Convert game message bit stream raw pointers to references (#1465)
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2024-02-26 08:17:22 -06:00 |
StartSkill.h
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Convert game message bit stream raw pointers to references (#1465)
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2024-02-26 08:17:22 -06:00 |
SyncSkill.h
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Convert game message bit stream raw pointers to references (#1465)
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2024-02-26 08:17:22 -06:00 |